@Fiendish-Beaver not missing much to be honest. The fun factor of the PS2 games is completely gone in favour of a "realistic" movement system, that, coupled with the still abysmal controls and average at best gameplay, make for a very clunky experience. The story is embarrassingly bad, with no satire or bite whatsoever, and not even a shred of coherence. I could go on but I think I gave you a rough idea lol
Seeing GTA 6 and especially Borderlands 4 at the top is disheartening. Not unexpected, just disheartening. Two of the most overrated and unfun series ever. Also, they're publishing and giving updates on Judas, but what about Bioshock 4?
Gears: I'm not into cover shooters as I find them boring and dull, and the dudebro aesthetics are just terrible to me, so that's one series I have literally zero interest in playing.
Halo: where to even begin...I was hyped to try out this series for the first time via the MCC a few years ago, and I came away with my personal second biggest disappointment (behind Starfield). None of the games clicked with me as I found very little variance, especially in the first three, and the level design is just abysmal in my eyes, being used to playing tightly-woven boomer shooter levels. I even replayed all of CE in co-op, but both the other player and I came away pretty disappointed. Infinite I completed and I found quite mid. I'll always concede that the basics of moving and shooting are very good: I'm not one of those who think Halo sucks because it's too slow and floaty compared to the classics of the '90; on the contrary, I enjoy them and think they give the series its own personality. But literally everything else, well...is just not for me.
The whole withholding review codes thing is a definite yikes, so not sure how positive the reception actually is. Not to mention the actually negative reviews from trusted reviewers such as SkillUp.
@CallMeDuraSouka exactly what I came here to comment. These people have to stop saying "but we are proud of it, we worked hard!". Of course you do, but that doesn't automatically make the game any good. You can work hands to your bones, but if you have no direction, no design doc, and the single most uninspired "sci fi" setting ever (if we can even call it that), well, the result is not going to be good, and of course it wasn't.
I mean, I'm not sure what people were expecting. A Phantom Liberty happens once in a blue moon. This game was always a travesty too big to solve with a simple DLC.
Ok, but what about that leaked Sebile controller with gyro and updated haptics? Have they given up on that? Cause I'm honestly bummed Xbox doesn't have a gyro option, otherwise it would be the best controller hands down.
The greatest disappointment ever for me personally. I've never been a Bethesda fan (I'd only played Skyrim before and thought it was ok at best), but for some reason I was super hyped for this game, and I was so looking forward to becoming a space pirate and contraband shady stuff all over the galaxy. The red flags were there, so it's on me as well, but the game really ended up an abysmal mess. Nothing coheres, nothing makes sense, the universe is so unimaginative it could've been set in 2035, every single system is shallow at best and pointless at worst, and you're constantly railroaded through a series of false choices that end up meaning squat in the grand scheme of things (but even in the small one too lol). The writing is (again) unimaginative and terrible: there's a whole universe you can fill with all sorts of societies but no, let's default to two identical capitalistic models that oppose each other for no practical reason other than buzzwords. This game has such little bite it won't even stop you from joining a faction that's rivals with one you're already affiliated with. You can't kill "important" NPCs. I could go on. Oh, and one thing that bugs me to no end but I never hear criticized: why is there space magic in this game? Wasn't this supposed to be a "NASApunk", "grounded" take on a sci-fi universe? Because that's what drew me in in the first place.
I've been in a DOOM mood (lol) recently, so I'm replaying 2016 on my Steam Deck and I'll also play Legacy Of Rust there. On Xbox I'll certainly play The Finals, I'm basically addicted to that game lol
I mostly play alone but I use it often to play FC or Hypercharge with my friends and my cousin. Also used to use it a lot more before my ex dumped me out of nowhere.
I've always been interested in this one for its uniqueness and setting, but it looks a bit too daunting to get into for me. If the onboarding with this new version is done correctly, I might bite!
Never found any appeal in the character or movies, so definitely a pass for me.
Someday I'll get Wolfenstein 3, someday...
Edit: also, I'm so sick of these super talented studios making safe, licensed games instead of being let do their own thing.
I'm still salty that Arkane is being wasted on that stupid Blade game nobody asked for, and doesn't even look a good fit for them.
First Redfall and the closure of the Austin studio, now this, I guess Arkane will never be back to making it's usual GOAT material.
And to think I was so hopeful they would have a lot of creative freedom under Xbox, silly me.
My Series X is my first Xbox console and I absolutely love it as a piece of hardware, but I gotta say no high point for me so far on the first party games front. I was hoping for it to be Starfield, but that ended up as my biggest disappointment in gaming ever. Seriously, it's so boring, outdated and all over the place it really makes you wish design docs were a thing at Bethesda. Halo Infinite was the usual slop, although I did have some fun with its campaign compared to the MCC ones. I'm not into cars but I guess Forza fans at least have been eating good, and the same goes for Flight Sim fans. Me, I'll wait patiently for Clockwork Revolution. It really looks to have all the hallmarks to be an all time favourite for me, but I don't wanna hype myself up too much lol.
Not sure why they wouldn't just reboot Quake as everything seemed to point to...but yeah I'll take anything Doom and be happy with it, I'm just curious and unsure about the direction they're gonna take it in after TAG2's ending seemed like a send-off for the Slayer and the series for the time being.
Nope. I'll only be interested if they add meaningful interactivity with the world, the controls don't suck, and the mission design isn't pulled straight from 25 years ago.
Doom is one of my favourite series ever, so don't get me wrong I'm super excited, but I thought it was a given we would get a Quake reboot next, after the remasters, the story of Doom being complete after TAG 1&2, and comments byHugo himself that suggested they'd move away from it for the time being.
@Traygor same, and I'm a bit ashamed of confessing that it's basically the only game I've played since it launched lol I've always been a single player guy, never been into online multiplayer, but man is this game something else entirely. The mechanics, the aesthetics, the lore... everything's just so well made and polished, not even mentioning how innovative it is. I've always hated the F2P model, but Embark being an independent studio I can totally see why they went that route, and it's that exact reason that compelled me to buy some currency (never bought any micro transactions ever before), because they are independent and honestly deserve all the success and money they can get. The way they constantly update the game weekly based on player feedback is just the icing on top of an absolutely delicious cake.
Nah, I dropped it ages ago. Halo is not my thing in the first place, but I had decent fun at the beginning. But with The Finals out now and Embark doing basically everything right, I can't see myself playing any other multiplayer FPS for a very long time, aside from maybe trying out XDefiant when (if?) it launches.
@NintendoByNature because some opinions simply have no merit by not being based in reality: opinions are not created equal. Also, noone is name calling anyone, people here are attacking the GOP's draconian political agenda (and rightly so), not individuals.
I always prefer physical when it's an option (and not a super expensive limited edition), so even with my Series X being my first ever Xbox, I have amassed something like 40 physical games.
I really really do hope they're working on a new Quake, a reboot of 1 in particular. And I really really do hope they're not working on a licensed game as some have rumoured.
@Banjo- never said they're bad, they aren't. They're boring, but the actual fundamentals of moving and shooting are top-notch. It's just that the level design is basically non-existant, and the games quickly devolve in a mindless shoot fest without much engagement on my part.
@themcnoisy I'll just say that if I had to be there to get how good they were, they were not that great in the first place, cause quality tends to resist the passing of time. Idk, Halo apologists are the only fans that insist on this notion of "you had to be there", and I don't get why. Is it a way to admit that today those games are just boring and bland?
@Zochmenos ok dude, it's impossible talking to you cause you're fixated on this mentality in which you're right and everyone else is wrong. Ok, games cannot be evaluated if not the second they come out, noted. Have a nice day.
All these comments saying playing on normal is wrong...my dudes, if the Devs intended the game to be experienced like that it's on them to either make the standard difficulty higher, or making normal difficulty more engaging. Again, just goes to prove my point that they're not that well designed.
@Baler wow, calling someone a fool just because I criticized something you like. Very mature.
Also I played half of 1-4, all of Reach, and replayed the whole of CE with my brother to see if co-op would finally make it fun. It didn't.
Edit: I can name you a bunch of FPS that Halo doesn't even hold a candle to.
@ParsnipHero I'm referring to the campaigns, they're dreadful.
@Zochmenos dude, I said I get it.
It's just they were not that good to begin with.
Doom 1993 I played for the first time in 2020, and it became my most played game that year.
So yeah, you can definitely decouple a game from its context and evaluate it on its own merits.
@Zochmenos yeah I know that, but the difference is I can have a whale of a time with Doom 1993 or Goldeneye 007 even in 2024, while Halo just bores me to tears. I appreciate the impact the series (and the original in particular) had at the time, but none of the games in the series hold a candle to the best in the genre, even contemporaries like Timesplitters 2.
Honestly it was one of the biggest disappointments I've ever felt in my gaming life. Not for the collection itself (I played it a couple of years ago as my first Halo experience), but for the individual games. Despite being very keen on finally trying out these legendary games, I just found them boring, bland and unengaging, and I still to this day don't understand how they're held in such high regard.
This was such a rollercoaster. As soon as I saw Arkane Lyon I audibly gasped, as it's one of my all time favourite studios. Then I saw it's yet another Marvel tie-in and lost interest. I hate superheroes, I hate Marvel, I hate licensed games, and especially licensed games that take time and resources away from an incredible studio like Arkane. It's time to stop with all these crossovers and cross-media crap. Hell, if there's one studio that's capable of creating interesting, detailed new worlds every single time, that's Arkane. After Redfall I was waiting to see if Lyon would go back to its roots and deliver us another masterpiece, but it seems that Arkane doesn't exist anymore. Honestly, nothing could've let me down more than this. Between this and Machine Games developing Indiana Jones (another IP I despise), I'm not really that happy with MS's output in the next few years. Let's hope Clockwork Revolution delivers at least!
Certainly Rollerdrome, since it launched more than a year ago on PS and now it's on Xbox with no fanfare. It's an amazing, tight game, and it's even 50% off at the moment!
Comments 153
Re: 2K Provides Updated Launch Windows For Its Upcoming Xbox Lineup
@Fiendish-Beaver not missing much to be honest.
The fun factor of the PS2 games is completely gone in favour of a "realistic" movement system, that, coupled with the still abysmal controls and average at best gameplay, make for a very clunky experience.
The story is embarrassingly bad, with no satire or bite whatsoever, and not even a shred of coherence.
I could go on but I think I gave you a rough idea lol
Re: 2K Provides Updated Launch Windows For Its Upcoming Xbox Lineup
Seeing GTA 6 and especially Borderlands 4 at the top is disheartening. Not unexpected, just disheartening. Two of the most overrated and unfun series ever.
Also, they're publishing and giving updates on Judas, but what about Bioshock 4?
Re: Talking Point: Is There A Popular Xbox Franchise You've Struggled To Get Into?
@PapaGlitch haven't played Gears so can't comment on that, but I 100% agree on Halo.
Re: Talking Point: Is There A Popular Xbox Franchise You've Struggled To Get Into?
Forza: I'm not into cars or racing games.
Gears: I'm not into cover shooters as I find them boring and dull, and the dudebro aesthetics are just terrible to me, so that's one series I have literally zero interest in playing.
Halo: where to even begin...I was hyped to try out this series for the first time via the MCC a few years ago, and I came away with my personal second biggest disappointment (behind Starfield).
None of the games clicked with me as I found very little variance, especially in the first three, and the level design is just abysmal in my eyes, being used to playing tightly-woven boomer shooter levels. I even replayed all of CE in co-op, but both the other player and I came away pretty disappointed.
Infinite I completed and I found quite mid.
I'll always concede that the basics of moving and shooting are very good: I'm not one of those who think Halo sucks because it's too slow and floaty compared to the classics of the '90; on the contrary, I enjoy them and think they give the series its own personality.
But literally everything else, well...is just not for me.
Re: Roundup: The Reviews Are In For Dragon Age: The Veilguard
The whole withholding review codes thing is a definite yikes, so not sure how positive the reception actually is.
Not to mention the actually negative reviews from trusted reviewers such as SkillUp.
Re: Satya Nadella's Huge Pay Package Generates Headlines Following Recent Xbox Layoffs
@Fenbops tell me you don't know what communism is without telling me.
Re: Poll: A Year Later, What Do You Think Of Alan Wake 2 Overall?
Remedy games just don't do it for me personally.
Re: Starfield Design Director Defends Shattered Space DLC After Mixed Reviews
@CallMeDuraSouka exactly what I came here to comment.
These people have to stop saying "but we are proud of it, we worked hard!". Of course you do, but that doesn't automatically make the game any good.
You can work hands to your bones, but if you have no direction, no design doc, and the single most uninspired "sci fi" setting ever (if we can even call it that), well, the result is not going to be good, and of course it wasn't.
Re: Here's What Players Are Saying About Starfield Shattered Space So Far
I mean, I'm not sure what people were expecting.
A Phantom Liberty happens once in a blue moon.
This game was always a travesty too big to solve with a simple DLC.
Re: Xbox Unveils New Transparent Controller Along With Six 'Design Lab' Variants
Ok, but what about that leaked Sebile controller with gyro and updated haptics? Have they given up on that? Cause I'm honestly bummed Xbox doesn't have a gyro option, otherwise it would be the best controller hands down.
Re: Poll: How Excited Are You For Call Of Duty: Black Ops 6 On Xbox Game Pass?
The beta was admittedly fun, so I may track down a used copy down the line. (I don't have Gamepass and I like my games to be physical lol)
Re: It's Been 365 Days Since One Of The Biggest Releases Of The Xbox Series X|S Era
The greatest disappointment ever for me personally.
I've never been a Bethesda fan (I'd only played Skyrim before and thought it was ok at best), but for some reason I was super hyped for this game, and I was so looking forward to becoming a space pirate and contraband shady stuff all over the galaxy.
The red flags were there, so it's on me as well, but the game really ended up an abysmal mess.
Nothing coheres, nothing makes sense, the universe is so unimaginative it could've been set in 2035, every single system is shallow at best and pointless at worst, and you're constantly railroaded through a series of false choices that end up meaning squat in the grand scheme of things (but even in the small one too lol).
The writing is (again) unimaginative and terrible: there's a whole universe you can fill with all sorts of societies but no, let's default to two identical capitalistic models that oppose each other for no practical reason other than buzzwords.
This game has such little bite it won't even stop you from joining a faction that's rivals with one you're already affiliated with. You can't kill "important" NPCs. I could go on.
Oh, and one thing that bugs me to no end but I never hear criticized: why is there space magic in this game? Wasn't this supposed to be a "NASApunk", "grounded" take on a sci-fi universe?
Because that's what drew me in in the first place.
Re: Star Wars Outlaws Director 'A Little Disappointed' With Aggregate Review Score
Makes a mediocre game at best, and is surprised by the lukewarm reception?
Re: Poll: Are You Buying Star Wars Outlaws For Xbox Series X|S?
Absolutely not, I couldn't be less interested in a game than a SW Ubi game.
Re: Review: Star Wars Outlaws (Xbox) - Robust Stealth & Immaculate Vibes Make For A Super Star War
It has insta fail stealth. In 2024.
Explain to me how this is an 8.
Re: Starfield's New Land Vehicle Is Out Today, Shattered Space Expansion Arrives Next Month
Oh look, a band aid on a flooding dam lol
Re: Talking Point: What Are You Playing This Weekend? (August 17-18)
I've been in a DOOM mood (lol) recently, so I'm replaying 2016 on my Steam Deck and I'll also play Legacy Of Rust there.
On Xbox I'll certainly play The Finals, I'm basically addicted to that game lol
Re: Talking Point: Is Local Co-Op On Xbox Still Important To You In 2024?
I mostly play alone but I use it often to play FC or Hypercharge with my friends and my cousin.
Also used to use it a lot more before my ex dumped me out of nowhere.
Re: 'Hunt: Showdown 1896' Unveiled As Support For Xbox One Ends Next Month
I've always been interested in this one for its uniqueness and setting, but it looks a bit too daunting to get into for me.
If the onboarding with this new version is done correctly, I might bite!
Re: Talking Point: How Hyped Are You For Indiana Jones On Xbox Series X|S?
Never found any appeal in the character or movies, so definitely a pass for me.
Someday I'll get Wolfenstein 3, someday...
Edit: also, I'm so sick of these super talented studios making safe, licensed games instead of being let do their own thing.
I'm still salty that Arkane is being wasted on that stupid Blade game nobody asked for, and doesn't even look a good fit for them.
First Redfall and the closure of the Austin studio, now this, I guess Arkane will never be back to making it's usual GOAT material.
And to think I was so hopeful they would have a lot of creative freedom under Xbox, silly me.
Re: Talking Point: What's Been The High Point Of The Xbox Series X|S Generation So Far?
My Series X is my first Xbox console and I absolutely love it as a piece of hardware, but I gotta say no high point for me so far on the first party games front.
I was hoping for it to be Starfield, but that ended up as my biggest disappointment in gaming ever. Seriously, it's so boring, outdated and all over the place it really makes you wish design docs were a thing at Bethesda.
Halo Infinite was the usual slop, although I did have some fun with its campaign compared to the MCC ones.
I'm not into cars but I guess Forza fans at least have been eating good, and the same goes for Flight Sim fans.
Me, I'll wait patiently for Clockwork Revolution.
It really looks to have all the hallmarks to be an all time favourite for me, but I don't wanna hype myself up too much lol.
Re: Hypercharge: Unboxed Dev Delighted By 'Incredible' Sales On Xbox
I'm super happy for them! I bought it day one and have been having a blast playing through it with my friend! Much deserved!
Re: Pick One: Which Game From This Year's Xbox Showcase Are You Most Excited For?
There's a new Doom game announced, what kind of question is that? Lol
Re: DOOM: The Dark Ages To Be Announced At Xbox's Showcase, Claims New 'Exclusive'
Not sure why they wouldn't just reboot Quake as everything seemed to point to...but yeah I'll take anything Doom and be happy with it, I'm just curious and unsure about the direction they're gonna take it in after TAG2's ending seemed like a send-off for the Slayer and the series for the time being.
Re: Review: XDefiant (Xbox) - Classic COD In A Current-Gen Frock
Another mention of The Finals and still no review, just like PS 😭
That game is so freaking awesome!
Re: Talking Point: Rockstar Fans, How Hyped Are You For GTA 6?
Nope.
I'll only be interested if they add meaningful interactivity with the world, the controls don't suck, and the mission design isn't pulled straight from 25 years ago.
Re: Bethesda Trademark Hints At New DOOM Announcement For Xbox Games Showcase
Doom is one of my favourite series ever, so don't get me wrong I'm super excited, but I thought it was a given we would get a Quake reboot next, after the remasters, the story of Doom being complete after TAG 1&2, and comments byHugo himself that suggested they'd move away from it for the time being.
Re: Best Xbox Crossplay Games
@Traygor same, and I'm a bit ashamed of confessing that it's basically the only game I've played since it launched lol
I've always been a single player guy, never been into online multiplayer, but man is this game something else entirely.
The mechanics, the aesthetics, the lore... everything's just so well made and polished, not even mentioning how innovative it is.
I've always hated the F2P model, but Embark being an independent studio I can totally see why they went that route, and it's that exact reason that compelled me to buy some currency (never bought any micro transactions ever before), because they are independent and honestly deserve all the success and money they can get.
The way they constantly update the game weekly based on player feedback is just the icing on top of an absolutely delicious cake.
Re: Best Xbox Crossplay Games
No The Finals. Shame on you.
Re: Xbox Is Shutting Four Studios, Including Arkane Austin And Tango Gameworks
The makers of Prey. One of the best games ever made, probably the best immersive SIM ever.
Shut down, like this.
I'm speechless.
Re: Talking Point: Xbox Fans, Are You Still Enjoying Halo Infinite In 2024?
Nah, I dropped it ages ago.
Halo is not my thing in the first place, but I had decent fun at the beginning.
But with The Finals out now and Embark doing basically everything right, I can't see myself playing any other multiplayer FPS for a very long time, aside from maybe trying out XDefiant when (if?) it launches.
Re: Talking Point: Which Backwards Compatible Xbox Games Still Hold Up In 2024?
No One mentioning Timesplitters? That's a real shame lol
Re: Halo's Legendary Composer Marty O'Donnell Announces Political Career Switch
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Re: Halo's Legendary Composer Marty O'Donnell Announces Political Career Switch
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Re: Halo's Legendary Composer Marty O'Donnell Announces Political Career Switch
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Re: Halo's Legendary Composer Marty O'Donnell Announces Political Career Switch
@NintendoByNature because some opinions simply have no merit by not being based in reality: opinions are not created equal.
Also, noone is name calling anyone, people here are attacking the GOP's draconian political agenda (and rightly so), not individuals.
Re: Poll: How Many Physical Xbox Games Do You Have In Your Collection?
I always prefer physical when it's an option (and not a super expensive limited edition), so even with my Series X being my first ever Xbox, I have amassed something like 40 physical games.
Re: 'Turbo Overkill' Is A Bonkers Cyberpunk FPS In Development For Xbox
@PhilKenSebben that is saying something indeed!
Can't wait for this to drop on consoles!
Re: 'Quake 6' Was Teased At Xbox Developer Direct, And We Didn't Even Spot It
I really really do hope they're working on a new Quake, a reboot of 1 in particular.
And I really really do hope they're not working on a licensed game as some have rumoured.
Re: Talking Point: 10 Years Later, What Do You Think Of 'The Master Chief Collection' In 2024?
@smoreon wow, someone who finally respects my attempts at getting into it instead of piling on me like a bunch of fanboys, thank you!
Re: Talking Point: 10 Years Later, What Do You Think Of 'The Master Chief Collection' In 2024?
@Banjo- never said they're bad, they aren't. They're boring, but the actual fundamentals of moving and shooting are top-notch.
It's just that the level design is basically non-existant, and the games quickly devolve in a mindless shoot fest without much engagement on my part.
Re: Talking Point: 10 Years Later, What Do You Think Of 'The Master Chief Collection' In 2024?
@themcnoisy I'll just say that if I had to be there to get how good they were, they were not that great in the first place, cause quality tends to resist the passing of time.
Idk, Halo apologists are the only fans that insist on this notion of "you had to be there", and I don't get why. Is it a way to admit that today those games are just boring and bland?
Re: Talking Point: 10 Years Later, What Do You Think Of 'The Master Chief Collection' In 2024?
@Zochmenos ok dude, it's impossible talking to you cause you're fixated on this mentality in which you're right and everyone else is wrong.
Ok, games cannot be evaluated if not the second they come out, noted.
Have a nice day.
Re: Talking Point: 10 Years Later, What Do You Think Of 'The Master Chief Collection' In 2024?
All these comments saying playing on normal is wrong...my dudes, if the Devs intended the game to be experienced like that it's on them to either make the standard difficulty higher, or making normal difficulty more engaging.
Again, just goes to prove my point that they're not that well designed.
Re: Talking Point: 10 Years Later, What Do You Think Of 'The Master Chief Collection' In 2024?
@Baler wow, calling someone a fool just because I criticized something you like. Very mature.
Also I played half of 1-4, all of Reach, and replayed the whole of CE with my brother to see if co-op would finally make it fun. It didn't.
Edit: I can name you a bunch of FPS that Halo doesn't even hold a candle to.
@ParsnipHero I'm referring to the campaigns, they're dreadful.
@Zochmenos dude, I said I get it.
It's just they were not that good to begin with.
Doom 1993 I played for the first time in 2020, and it became my most played game that year.
So yeah, you can definitely decouple a game from its context and evaluate it on its own merits.
Re: Talking Point: 10 Years Later, What Do You Think Of 'The Master Chief Collection' In 2024?
@Zochmenos yeah I know that, but the difference is I can have a whale of a time with Doom 1993 or Goldeneye 007 even in 2024, while Halo just bores me to tears.
I appreciate the impact the series (and the original in particular) had at the time, but none of the games in the series hold a candle to the best in the genre, even contemporaries like Timesplitters 2.
Re: Talking Point: 10 Years Later, What Do You Think Of 'The Master Chief Collection' In 2024?
Honestly it was one of the biggest disappointments I've ever felt in my gaming life.
Not for the collection itself (I played it a couple of years ago as my first Halo experience), but for the individual games.
Despite being very keen on finally trying out these legendary games, I just found them boring, bland and unengaging, and I still to this day don't understand how they're held in such high regard.
Re: Talking Point: What Are You Playing This Weekend? (December 30-31)
I'll definitely be playing some more The Finals and Cyberpunk if I find the time.
Re: Xbox Studio Arkane Is Officially Making A Marvel's Blade Game
This was such a rollercoaster.
As soon as I saw Arkane Lyon I audibly gasped, as it's one of my all time favourite studios.
Then I saw it's yet another Marvel tie-in and lost interest. I hate superheroes, I hate Marvel, I hate licensed games, and especially licensed games that take time and resources away from an incredible studio like Arkane. It's time to stop with all these crossovers and cross-media crap. Hell, if there's one studio that's capable of creating interesting, detailed new worlds every single time, that's Arkane.
After Redfall I was waiting to see if Lyon would go back to its roots and deliver us another masterpiece, but it seems that Arkane doesn't exist anymore.
Honestly, nothing could've let me down more than this.
Between this and Machine Games developing Indiana Jones (another IP I despise), I'm not really that happy with MS's output in the next few years.
Let's hope Clockwork Revolution delivers at least!
Re: Talking Point: What Are The Most Underrated Xbox Games Of This Year?
Certainly Rollerdrome, since it launched more than a year ago on PS and now it's on Xbox with no fanfare.
It's an amazing, tight game, and it's even 50% off at the moment!