Alright. Let's not beat about the space bush here. We genuinely thought that Star Wars Outlaws could have turned out pretty bad. A mediocre-at-very-best sort of affair. Just reskin any old Ubisoft-style open world game with Star Wars stuff and be done with it. Money in the bank.
However, despite ourselves being so totally done with Ubi-style open world games (this writer in particular), over the past 35 or so hours we've been having an absolute blast with this game because of one very important aspect that Massive Entertainment has nailed. The vibes. The vibes in this one are immaculate in how they give you a Star Wars universe stripped of the usual Jedi/Empire pomposity and stifling politics.
This is lawless rogues and renegades, the slippery denizens of Mos Eisley cantina, criminal cartels, pew-pew laser gunfights, battered speeder bikes and all the stuff that was actually really cool about the movies (ok so there's no lightsabers, but we've gotten over it). Playing the role of Kay Vess just feels cool, it looks cool (for the most part), and even early doors before the game shows its full deck, there's lots to enjoy in just absorbing surprisingly detailed and atmospheric locations from the various movies whilst shooting folk in slow motion.
It's fitting really, given that the movies, let's face it, are very much held up entirely by cool vibes, too. It's what we want, what we need and what we expect from Star Wars. The acting is usually rough, the dialogue atrocious, but there's awesome spaceships, AT-AT walkers and those wee sand lads who make noises, so all the dud stuff sort of takes a back seat. Here it's the gameplay mechanics that are...well...decent, they do the job, but it's those all-encompassing Star Wars vibes that make it.
As Kay Vess, in a story that we found engaging throughout (no spoilers here) you find yourself in a bit of a tight spot with a crime syndicate and need to put together a squad to pull off a heist for big time money. Kay needs to rise through the ranks, make important pals, get to know the life of a renegade and prepare to run with the big fish. From this simple setup we get to travel to various exciting planets from the movies and play a Han Solo-esque role, shooting baddies and playing gangs off each other via a surprisingly robust factions system, as well as blasting around on a customisable speeder bike. To be honest, that would probably have been enough for us, but there's loads more that we didn't expect.
Sitting down to play Star Wars Outlaws for the first time, we were concerned that it had bitten off way more than it could chew in giving players big, detailed open world sections to explore, whilst also introducing space travel and even space combat. You could say that we had a bad feeling about it. However, not only are these space bits good, they actually beat out a lot of games (hi, Starfield) when it comes to transitioning between planet surfaces and space, making for a hugely atmospheric system of travel that adds a ton of, you guessed it, vibes, to proceedings.
Locking onto a planet and rocking down through its atmosphere to unveil some great big city or incredible vista is amazing (we imagine) at the best of times, but when you're arriving into these places like Tatooine, places that you feel know so well...it's just very exciting. What's more, the space sections look fantastic, with great big colourful planets, asteroid belts and junk everywhere, and the dogfights - whilst fairly simplistic - feel and look slick, too.
Then, planetside, where we expected the ho-hum aspects of these sorts of games - the collectathon, tower-climbing and so on - to sort of take hold and ruin everything, well, Massive has decided no to that. Yep, they've pared back the collectathon side of things, bringing it more in-line with the likes of Red Dead Redemption 2 in how it promotes a more natural evolution and progression to the things you find and collect. There's still lots of busywork, but it just doesn't feel as such.
We also lose 'towers' as a means to open up your world map, which is another blessing. We should also say that this is a Star War that feels much more lived in and alive than the recent Jedi games from Respawn, which has come as a big surprise. It may not be as flashy, and we can't do awesome Force stuff, but it's certainly more engaging in the downtime, more all-encompassing in how it's presented with its seamless transitions to space.
It also adopts a bit of an Elden Ring approach in how it gives us great big open areas to tool around and rank up in. These then sit alongside dungeons of sorts; bespoke areas that you'll enter and stay in to complete stealth sections and various other infiltration (and guns blazing) missions.
So, some of our own personal issues with open world busywork are largely addressed here, and instead of resting on their laurels with the fighting and stealthing, we also get some robust-ass sneaking about that's reminiscent of both Splinter Cell and even the most recent Deus Ex games.
Have we lost our minds? Yes, but that's unconnected to what we're saying right now. The level design and choices presented in almost every mission are impressive in a way we just didn't expect, making for an experience that progresses to feel like one made by a team that just gets what it's doing - leaning into everything it could make awesome about being an outlaw.
There are hours of premium-grade sneaking around and pew-pewing folk here, loads of opportunities to hustle, backstab and climb through miles of vents. You've also got serious fan-service in the lore and world-building, as well as stuff like Sabacc. Yes, Sabacc! And it's not just some lazy half-assed card game, either. This is a whole game in and of itself, and there are even special cards and bonuses hidden around the world to improve your deck with. It's great, and it feeds into an overall quality and care in the loot and collectibles systems that you'll interact with here.
The various factions that you can play off one another and the way in which you take on their missions is all absorbing, too. None of your decisions have any huge ramifications, but that's ok because we didn't come for that. It's finely balanced, not enough to bog things down in big choices, but just enough to give you what you need to roleplay an outlaw, to feel like you have the space and power to pick and choose who to align with or screw over at any time, which is a perfect way to set you up and off into this galaxy.
In terms of the core combat, Kay has a pistol that can cycle through various functions, such as regular fire, electric and power modes. Of course, these then feed into environmental and combat puzzles that are all of a decent standard, and you can also pull off an absolute load of different stealth takedowns from the shadows, or use Kay's cutesy pal, Nix, to do the sorts of things that Sam Fisher would be proud of. We fully expected Nix to be an annoying pain in the ass, because we're jaded of course, but our little furry bundle is actually this game's way of allowing you to do all that crap you can do to electronics and so on in Watch Dogs.
As it turns out, you see, Nix is a violent little rascal, a fearless fiend who will tear into enemies without hesitation, fetch weapons and flip switches like a boss. Heck, Nix will even blow stuff up if told to. This fluffy little b***ard has got more bodies on its belt than most Stormtroopers. It's actually kinda terrifying.
You can pick up weapons dropped by enemies during firefights, so you get to play around with guns you'll recognise from the movies, too. Add in a simple cover system, some rappeling and swinging about, Red Dead-style slo-mo shooting (which looks crazy cool on speeder bikes), then bring it all together with that stealth system and boom! This is a very good Star War.
We haven't even mentioned all the Star Wars universe-styled versions of well-known arcade machines in the various bars you'll visit as you pick up random jobs from scumbags, or a bunch of other cool stuff about the main campaign story either - which we don't want to spoil in the slightest here. We haven't detailed how the controls and feel of your speeder improve as you level up, or that levelling up in general here is a tidy, unfussy affair that doesn't require you spend aeons in the game's menus instead of having fun shooting stormtroopers.
Star Wars Outlaws really has genuinely taken us by surprise, then; we're still playing after review, which is always a very good sign, and we already can't wait to get our hands on whatever DLC they chuck our way over the season ahead.
Just like Avalanche Studios' superlative Mad Max, this is an open world effort that absolutely screams "incredibly average" at you as you approach it. However, forgive some rough edges, accept a few run-of-the-mill mechanics, let those vibes and an obvious love of the source material do the hard work, and you'll have a blast.
Finally, and with regards to performance, there are the usual performance and quality options here, including a middle of the road 40fps mode. We highly recommend playing on the performance mode, as it feels smoothest in combat and we couldn't see a huge difference in how it all looked. The 40fps mode is a decent in-between, although once you've played 60fps it feels a bit clunky. The full quality mode just isn't worth the framerate tumble as you can really sense it in the game's combat. We didn't experience any particularly notable bugs either, beyond a bit of pop-in and some rough textures here and there.
Conclusion
Star Wars Outlaws has been a thoroughly welcome surprise. We expected a great big open world dullard of a thing, but instead we've got clever stealth systems, excellent level design, fun combat and a wise refining of the usual collectathon and busywork mechanics. Kay Vess and Nix make a highly competent stealth/death squad, the whole thing looks and sounds great and you even get to take off from planets, fly into space and blow stuff up. What it lacks in new mechanics or originality in gameplay, it makes up for with vibes. It's got it where it counts, kid.
Comments 47
Thank. Good review., I've been in two minds about this., What with ESO and the upcoming Starfield Expansion. Now it seems I'm going to have less time for real world stuff.
Not seeing stellar reviews across the board today. Sounds like this one will just get lost in the shuffle. Like a Dragon: Infinite Wealth is still the best game I've played all year long.
Sounds good hate the typical ubisoft crap but it sounds different I'll probably eventually get a month of ubisoft+ to play it
Glad it turned out well. I'm one of those SW fans that prefers games with Jedi/Sith struggles but I might get this day one.
Came here after reading Eurogamers review, so happy you guys liked it as I really want it to be good... so, gonna forget their review and stick with yours
Guess I’ll have to open up the ol’ wallet.
Don't really care about reviews, so I would play it anyways. But it's still nice to see it turned out good.
Ubi open world games are some of my favorites out there, so even if it was just a reskin I would have been happy.
Tomorrow can't come soon enough.
I still need to go back to Jedi Survivor.
@theduckofdeath Fantastic game. If they pull off the next one it'll be an amazing trilogy.
Eurogamer is ridiculous. And then you have Metro UK Gaming that just has to say it is better than Starfield. What is it with those sites? This game looks great. Too much of a backlog right now but I will be picking this up at some point.
So based off all the reviews, this one included, this looks to be another Ubisoft slog. I'll wait a couple years and get it on the cheap.
Thanks for the detailed review! Metacritic score and reviews seem good, even if not overwhelmingly positive. I guess that’s par for course with Ubisoft titles.
I’m just gonna wait for some extended gameplay to make sure it looks up my alley. Then I’ll either subscribe to Ubisoft+ for a month or wait for a discount.
I subscribed to Ubisoft+ so I could play this one. The reviews are in the range of what I thought. A good game!
Well watched three reviews now and read this one.
Shall wait for price drop and patches, seems to be a good few bugs, but that maybe just the PS5 version as other reviews are on that console.
Does any one know about series x bugs for this game or are they the same as PS5?
well done on 60fps by the way.
I must be honest, but does anything else think games lately are just poor overall compared to releases in the PS4 and Xbox one days.
There is no, just released generation to blame, it’s been nearly 4 years now.
Just seems we pay more now but the games are worse than the good quality from last generation.
I just realized that this game scored extremely close to Jedi: Fallen Order. That one is well-regarded. Hopefully as the dust settles on Outlaws it will be thought well of.
I usually enjoy Ubisoft's output, so it's good to see them having another good game I'll no doubt enjoy....now the long wait for decent price on the gold edition with the dlc begins 😉.
Edit: Thank you for the in depth review.
Get Ubi+. Set Xbox to New zealand and play right now.
Kudos to the reviewer. Didn’t fall into the YouTube “have to hate this game” trap. Got why a lot of us love Star Wars and explained everything I wanted to know without spoilers. Excited for my copy to arrive. I appreciate you for this review.
@SaintRasmus
Gonna try that. Thanks for the tip!
Great review, @PJOReilly. Thank you. I'll be buying this in a month or so as, for me, the £120 Ubi are asking is simply too much. Really looking forward to it now too...
@Fiendish-Beaver
Don't want to sound like I'm judging, I'm genuinely curious, do you always buy the "Ultimate Edition" of games?
Nothing wrong with that if you do, but I always see people talking about that version when the base game is cheaper.
Maybe it's my broke a$$ talking, I dunno. I think the only game I've bought the best edition at launch was Infinite Wealth.
@Fiendish-Beaver There's also Ubi+, could sub for a month? That's what I'm doing for PC 😂 Regardless, cheers for reading and enjoy if you get around to it.
I might have the opposite issue that others have. I like the ubisoft open world formula but do not like star wars. I will still give this one a go but I will hold out for a $20 sale down the line.
F*ck it. I’m paying one month of Ubisoft+ with my Rewards points to play this.
Wait for user scores and Steam reviews. This reviewer also gave Suicide Squad: Kill the Justice League an 8/10.
I knew P J would get this games 'vibe'. Ive come to relly on our tastes being similar.
It looks like they have created exactly the kind of immersive world environment Ive always wanted for a star wars game. Id be all over this just for the world immersion, so to hear it has a decent story and game mechanics too, is the icing on the cake.
So many games to play!!
I'm a few hours into the game and it's pretty good so far.
Don't see the similarities with Splinter Cell yet but the game is really fun.
And I can see the card game being really addictive.
I tend to buy the best edition available, @Lup. I do it because that way you tend to get the season pass and any DLC, plus as often as not, some small bonuses along the way, like a mission that is only available to the top edition.
My rule of thumb is to start by looking at the top edition of a game, and see what it is offering. If it is not something I'm interested in, then I look at the next one and so on. For example, if all the 'Ultimate' edition of a game is offering is it's soundtrack or artwork, then I would skip it, as that holds no interest for me. However, unique missions, DLC (not cosmetic items) etc., and I'll likely buy it.
I know the base game is cheaper, but if you then want to get the DLC / expansion packs, etc., then it can often be the slightly more expensive way of going about it. There's probably not a lot in it, but it is also the convenience of buy it, and then wait for the DLC to auto install once it releases.
Also, every now and again, a game will get a remaster that is only free for those that have the best edition of the game. Doesn't happen often, but it does happen...
A complete no-brainer for me. I like most Ubisoft open world games, and I like Star Wars. Have preordered the Gold edition, so will be playing it in the morning 🙂
Well the series x version has the upper hand in a more stable frame rate 60fps when in performance mode.
The video I just watched showed some frame rate drops but the PS5 had more and lower as well.
I want to play this but am hearing bad things about the instafail on stealth missions, ie mess up and you go right back to the beginning. Is it that bad? Surely Ubisoft know what people want from a stealth engine given their history?
A surprise to be sure but a welcome one
Xbox Game of the Year!!
I’m interested, but not enough to buy at £70. I’ll wait for a sale. I’ve got a sizeable backlog that I’ve been neglecting ever since Shadow of the Erdtree released and consumed my summer. Need to focus on those first!
It has insta fail stealth. In 2024.
Explain to me how this is an 8.
I played the first hour or so this morning before work and it looked and played great so far on Series X, can't wait to play some more.
@Titntin I've only played the first hour or so and the vibes in Canto Bight are spot on. Vibes and atmosphere are a big deal for me as well.
@AceTrainerMatt IMMACULATE VIBES
The instant fail and few checkpoints on those parts are warning signs. One YT reviewer said that its 70% stealth on main missions.
One minor thing is that the creators of the Division could easily make a character creation. How amusing it would to play as a Gungan outlaw.
I hope Ubisoft doesnt let this one go on sale for a while. Its finally a game worth every penny. Really refreshing. This is a triple AAA+++ game. This makes me hopeful for their future (Splintercell)
Regardless of how it turns out being... it's an Ubisoft game. If you want to play it, you'll probably be able to buy it and keep it for just over the price of Ubisoft Plus in 6 months. And if it is good, owning it will be important since it's a licensed game destined to be delisted some day.
@Lup I know you didn’t ask me but I’ll answer anyway. Depends on the game and price. I have gone for gold here. Not ultimate as the extra money is two attires and there are plenty of attires in the game. I rarely buy games day one so if I do it means I really want them and then often I do like to see what I get extra. College football I went with thr MVP bundle mainly coz i got cheaper credit and then with it getting madden included in meant it was £55 a game which was a lot cheaper than it by itself. I wouldn’t have bought madden this year but went for it anyway.
@cardcrusher29 first level I failed the stealth and just blasted my way through and I passed the mission. I haven’t played more yet but it seems you don’t have to do all stealth if you don’t want.
I've heard that a lot (all?) of the stealth objectives can't be circumnavigated with other tactics, hence the frustration people are having. Be interested to see how often this isn't the case. I don't have the time nor patience to play full on stealth these days. Loved Splinter Cell back in the day, but AC games like Valhalla work better for me now because I can mix up stealth/hacking etc.
If broken stealth is a big part of SWO then I think that's a big mistake on Ubisoft's behalf.
@Stocksy
Thanks for the impression. I would love to buy another Star Wars game at a deep discount later on. I just don't like full on stealth games.
I'm a Star Wars lover so don't take me too seriously , same star trek i love both things .
So far i like this Star Wars game outlaws
this is what I want I don't have to be a Sith or Jedi this is really fun too just a fun Star Wars game and this game is fun .
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