Comments 517

Re: Forza Horizon Dev Throws Shade After Being Ignored For The Game Awards 2024

Cikajovazmaj

@UBERSICKO well, there is a small caveat with those 40 million people. It's 40 million people who tried/downloaded a game that at one point was the only decent new product MS had on GP. I would assume all 30 million subs (not sure about the number) at least gave it a chance, which is what they would have done for any of the games on that list if they were on GP day 1.
On the other hand on Steam, I think game has a 18k user peak over the last 30 days. I'm not saying it's not popular, it's just not as popular as the likes of Fortnite or Diablo 4.

Re: Site News: Where's Our Stalker 2 Review?

Cikajovazmaj

All this seems perfectly on brand for Stalker game. Every game in the series has been released broken and compromised, but had core to become great following the excessive patching. I would have been surprised if this one was any different.

Re: Is Xbox Successful Right Now? Phil Spencer Shares His Thoughts

Cikajovazmaj

Can't wait for NeXtBoX to be revealed as largest technical leap for a console ever at $399..
I don't want to be rude, but $1000 is just a number attached to a type of paper bill. What matters is what does that combination get you on the market at that point in time. Prices have been going up on everything and with purchasing power as it is, it gets you about the same amount of products $500 would get you 7 years ago.
I understand mind barriers and sticker shock, but realistically we are all getting shaken every week when we see re-revised prices of groceries. It's time to stop focusing on the number, and start focusing on the relative (maintained?) quality of life.

Re: Xbox's Call Of Duty: Black Ops 6 To Get Official PS5 Pro Support This Week

Cikajovazmaj

Not 100% of this, but I believe I've read there is/was a cutoff point after which all games published on PS5 have to also provide PS5 Pro enhancements. Also, what that means is a bit ambiguous (in principle, it needs to leverage 2 out of 3 PS5 pillars, or some similar marketing rubbish). Reminiscent of X/S parity I suppose.
As it's about to become a forced standard anyway, why not start with the BO6?

Re: PlayStation's Wolverine Director Now Working On Perfect Dark For Xbox

Cikajovazmaj

I was expecting comments to be all over this, given how much everyone here seems to dislike Insomniac's creative direction and PS5 exclusives. Personally, I love them and believe Horton to be a great addition to any team.
However, I'm not sure there is any more hope left for PD. Maybe I'm wrong, but it's just been too many creative and team changes..

Re: Rumour: Xbox's PS5 Ports Have 'Slowed Down' Following Indiana Jones Announcement

Cikajovazmaj

Feels like MS changes strategy weekly at this point. Maybe sticking with a plan instead of reacting to first "zero context" impression would do wonders for them.
Also, Indy acceptance by PS owners might be disappointing because it just does not look like that good of a game anymore. With every new trailer Xbox owners have cooled on the prospect too.. (if online chatter is anything to go by, which it might not be)

Re: Talking Point: Xbox & Nintendo Switch Owners, How Do You Split Your Third-Party Purchases?

Cikajovazmaj

I'd say my purchases have been 50/50 between Switch and Playstation. I recently sold my XSS, which was always the plan unless something unexpected impressed me, but I have never purchased a single game for it. It was my GP machine as long as subscription lasted.
Doesn't seem fair I know, but I just didn't want to get locked into yet another ecosystem without any reasonable benefit (there were no exclusives for me to buy).

Re: Xbox Series X Teardown Shows New 2024 Models Are More Efficient

Cikajovazmaj

@kuu_nousee disappointing as it might be, ML in Series consoles was more marketing than useful piece of hardware. I believe that was agreed upon multiple times by DF folk and such, mainly capabilities of that hardware are too low to be used in any upscaling capacity.
Which is to be expected, as it's on par with GTX generation of cards which are not powerful enough for DLSS or even decent TSR.

Re: Review: Starfield Shattered Space (Xbox) - Bethesda Fumbles A Big Chance To Reignite Starfield's Thrusters

Cikajovazmaj

@8bit4Life @Titntin as somebody who just recently sold mine.. they are not flying off the shelf. Had to take a bit of a hit just to move it before a flud of second hand consoles hits the market (xbox disappointment and PS5 regular upgraders).
Just to chime in on Nintendo layoffs discourse, I love that company (although it hates it's fans) but I think that is part of Japanese culture more than stakeholders bottom line. There is a very strong consciousness about common prosperity/good in that country, on all levels, that it would be a suicide in public eye to go against it.

Re: Stalker 2 Dev Corrects '25FPS' Comment, Says Game Is Running Much Better On Xbox Series S

Cikajovazmaj

@Rog-X I have no idea why you would go back to this comment almost a month later, except maybe because you didn't agree with my assessment of the Xbox Tokyo Show quality.
Either way, there are no more exceptional conversion rates, or far cheaper 3rd party options. Maybe if I was willing to region hop.
But, it's just not worth it for me. And I FULLY believe there are people who play 40+ games a year, and they will get their moneys worth, as GP will provide decent quality with Netflix convenience.
I've played through like 4-5 games, 2 of which were Trek to Yomi (7$ at the time I played it) and Hellblade 2 (which is a 5 hour game). Many games I tried out, and did not stick with. I could have done the same thing through YouTube for free. So yeah, at current 3rd party and conversion rates it doesn't make sense for me.

Edit: Number 3 was Psychonauts 2. That was a fun game, I'm actually sad I don't own now 😃

Re: Xbox Is Cutting 650 More Jobs, Confirms Phil Spencer In Letter To Employees

Cikajovazmaj

That s*cks. MS keeps making these rounds, with no sign of actually turning business around.
I'll get hated for this, but my GPU subscription ran out a few days back and I did not extend it. Actually, I quickly sold my Xbox too.
Main reason is I don't believe in the current platform or it's longevity. Good luck to everybody affected and I hope they find new jobs soon, but I won't be investing into a sinking ship.

Re: Dune: Awakening's Xbox Series S Port Will Be 'A Challenge', Says Funcom

Cikajovazmaj

I'm a bit suspicious of the result when letting UE5 "optimize" for itself.. historically it turned image quality to "you know what" on XSS as it would lower resolution too low for FSR to be able to help. TSR seems to be too taxing for XSS, so that crutch is out of the window.. it's basically manual optimization and tweaking, or "water painting" image.

Re: Enotria: The Last Song Dev Blasts Microsoft Over Indefinite Xbox Delay

Cikajovazmaj

Somehow, Palpatine returns, and PX will find a way to blame multiple developers for getting their games stuck in MS release pipeline, instead of a service provider (MS) who's obligation is clearly to streamline and help with this process.
Actually, MS supposedly has Advanced Technology Group, a team that helps get games to Xbox, but it seems to only be helping teams who's games are going directly to GP..

Re: Stalker 2 Dev Corrects '25FPS' Comment, Says Game Is Running Much Better On Xbox Series S

Cikajovazmaj

Unfortunately, I won't be around for it as my GP subscription has finally ran out (and no way am I extending full price). This was one of the games that I would like to checkout, but probably wouldn't stick with it till the end.

On the subject of subscription, is it me or did MS at some point turn auto renewal back on for me (I disabled it manually again on the last day)?

Re: Black Myth: Wukong Xbox Delay Reportedly Tied To PS5 'Exclusivity Deal'

Cikajovazmaj

My guess would be situation is a bit more complicated than an exclusivity deal, which is why nobody is making any public announcements.
Most likely scenario, team developed for PC first and had issues porting to any of the 2 powerful consoles. Sony stepped in first and offered to help with porting (as a way to boost PS5 sales in China market). Team opted to go with that offer even if MS made one, as porting to Xbox meant optimizing 2 versions vs 1, and their home market has more interest in PS over Xbox hardware.
It could be something completely different though, we might never know..

Re: Obsidian Confirms That Avowed Runs At 30FPS On Xbox Series X|S

Cikajovazmaj

@StylesT well makes me wonder what thier life is like that they get so upset/angry that a computer game doesn't have the precious 60fps...

That's turning things upside down a bit, isn't it? Nobody is upset/angry, people are just expressing their opinion that 60FPS is a crucial feature for them, and they would skip the game without it. Doesn't seem like an emotional thing to me at all.

Re: Obsidian Confirms That Avowed Runs At 30FPS On Xbox Series X|S

Cikajovazmaj

@eduscxbox Zelda BOTW and TOTK have been universally panned for it's performance. They get a partial "pass" because they are genuinely greatest games of their time. Pure art level.
FF16 has performance issues in general play (inside VRR window), but locks to 60 during combat. I don't like this approach and consider it a fail, but at least you wouldn't lose/die due to performance and slower/lagier input.

Re: Obsidian Confirms That Avowed Runs At 30FPS On Xbox Series X|S

Cikajovazmaj

@Fiendish-Beaver let's agree to disagree on that, as personally I only play PS5 on 60FPS modes for quicker and driving games and 40FPS for a more story driven titles. Also, I have gotten nausea from FPS games in 30 FPS modes before and would not force myself to play a game that way if I feel bothered by it.

Re: Fable Creator Explains How His New Game Is Set In The Same World

Cikajovazmaj

@Titntin I agree his earlier games (Bullfrog era) were amazing. In my memory, that used to be the golden years of gaming (and I started my gaming adventure much earlier).
However, these days he can't make it through an interview without overpromising, compromising himself and the team, and downright making them eligible for a lawsuit.
Couple of kickstarter/mobile scams in between doesn't help. It's sad for sure, but I feel like for a while now he is not looking to revolutionize as much as just scam and quickly profit.

Re: Indie Dev Cancels 'HAAK' For Xbox And Criticises Microsoft Over 14 Months Of Delays

Cikajovazmaj

Nice of MS to offer help when this case was exposed to public and picked up by mainstream gaming media. Funny how they fiddled their fingers and ignored the team for 6 months prior..
Not even saying this is MS specific, every large company is similar (working with Apple team on publishing software can occasionally be hellish experience), but MS should at least be supportive and frictionless in these customer relation services (for platform developers are their customers) if they want to attract and keep indie devs in what is clearly a dying platform.