Comments 517

Re: 'Indiana Jones And The Great Circle' Gameplay Has Landed, And It Looks Awesome

Cikajovazmaj

Big license, I happen to love Indiana Jones. Seems like they got a lot right and first-person perspective could work (fistfights have epic potential). However, I really hope it avoids being a predominantly stealth game. It wouldn't be character-accurate, but ideally, it ends up being way more action-oriented.
Uncharted comparisons are unavoidable I guess, and I would prefer it to follow the pace of those games (as over the years they went from unlicenced poor copies of Indiana Jones to the synonym for ruins exploration genre of approximately the same name value and weight).
I just don't want this game to be a series of Mary Jane Watson missions as nobody in their right mind wants that.

Re: Xbox Game Pass Dunks On PlayStation Over Dirt-Cheap Yakuza Deals

Cikajovazmaj

@Banjo- I don't think you quite understood my argument. I'm not denying that quoting 200 games added to the service is the easy way to quantify service value.
But what actually matters to "you" is how much of the 200 games you can realistically consume. For some people that is 200, and that is cool, they are getting extreme value. For others, which I would argue is majority, number is way lower. Most people pay to have options, when amount of content they actually consume they could have bought and own for same cost.
Again, just my opinion, and I'm not saying it is true for everybody. Especially not for people on this site, as most are not casual/weekend gamers.

EDIT: Actually, analogy to what I'm trying to explain. Going to a "all you can eat" restaurant, they offer 50 different meals a day. But most people will realistically only get one, but they won't get to eat at their own pace, keep their leftovers, and for them it's questionable if such type of restaurant is worth it.

Re: Xbox Game Pass Dunks On PlayStation Over Dirt-Cheap Yakuza Deals

Cikajovazmaj

@J_Mo_Money agreed, factually correct, but also misleading. What is of relevance though is how much of $9000 worth of games has average gamer actually consumed.
Subscription services are great at creating false sense of value. For example, many of my friends have been paying Netflix for years, averaging one movie/series a month. They are not getting their money's worth..

Re: Xbox Game Pass Dunks On PlayStation Over Dirt-Cheap Yakuza Deals

Cikajovazmaj

I honestly don't understand this post.. all games included don't cost as much as 2 months of GP (it's actually not much over a single UGP month). And you get to keep the games and play at your own pace (which you're not going to beat in a single month if you happen to be employed middle-aged human being).
I mean, it's cool to have options and ability to "try out" many games, but these subscription services actually fail exactly against heavy discounted longer quality games ($5 can get you 2 months of awesome experience most of the time).

Re: In The End, Are You Happy With Xbox's First-Party Lineup For 2023?

Cikajovazmaj

Gave it a D for decent. Wasn't really anything for me there, except Hi-Fi Rush (an A game). I expected more from FM, but it kind of turned me off quite quickly.. so yeah, not great, but at least something.
I'm really happy for the people who see first party 2023 releases as A grade though. You are enjoying life far more than I do!

Re: Review: Baldur's Gate 3 - One The Greatest RPGs Of All Time Finally Lands On Xbox Consoles

Cikajovazmaj

@Kaloudz some of that I do agree with, and as usual I don't think developers are to blame (being one myself). Almost always it's the management and stakeholders that are to blame for day one patches, year one overhaul, etc.. and I do think that should be punished and called out for what it is. Companies selling a box with a game coming later should feel the sting, unless we want that to continue being a standard practice.
Except in case of a minor indie team, you are never looking out for the developer by buying their product unconditionally. It's just normalizing the faulty behavior for the management.

Re: Report Claims Xbox Series X|S Sales Have Fallen By Around 15% In 2023

Cikajovazmaj

While I do not care about financial report of a global company with hundreds of billions of dollars at it's disposal, I will say this to people who say XSX/S don't matter: I don't know a single person that is subscribed to GP and does not own MS console. PC gets to be a nice backup option, and I don't know anybody actively using cloud (might be due to internet situation in my locale).

Re: Forza Motorsport Compared To Gran Turismo 7 In Huge Graphics Breakdown

Cikajovazmaj

Watched DF analysis yesterday, and I have to say I agree with almost everything said.
Somehow, GT7 looks better and more approachable (which is ironic as GT games usually are overwhelming with their large lists of menus, options, settings..). However, I feel like most visual concerns on FM side can be addressed with patches over upcoming months. There is no huge gap between the games.
When it comes to gameplay though, GT7 is just in a class of it's own (only thing I don't appreciate is the insistence on rolling start).

Re: Xbox Series X|S Sales Have Now Surpassed Original Xbox In The UK

Cikajovazmaj

@GamingFan4Lyf please don't get me wrong, I'm not saying MS won't achieve a high profit, which they almost certainly will. My point is that revenue can not even be considered a strong indicator of profit in modern business (working at a loss to achieve high market share represented by unusually large number of sales and revenue is basically a standard strategy for growing businesses), and sales numbers/money-in flow can be very misleading without cost breakdown.

Re: Reaction: Looking Back, Xbox Has Had Some Strange GOTY Omissions Over The Years

Cikajovazmaj

@BrilliantBill I would partially challenge that claim.
I do believe critics respect and reward graphics and gameplay/game mechanics as separate buckets. And the game being exceptional in either of the two will impress critics. Because looking only at graphics completely ignores Nintendo's return to fame and their recent appreciation and acknowledgment.
My point is, that creating a game that has good/decent graphics and gameplay makes the game good. Nothing sticks out. And that is the field MS has been sitting in for a rather long time. I'm hopeful the trend will change and there has been evidence to support so. But realistically, game in question here, Starfield does a lot decent/good, but is not exceptional at anything. Therefore it is reasonable for it to be treated and considered good (or great as in more than the sum of its parts) but not GotY material.
At least that is my reasoning which I feel applies to a lot of good/great games outside of Starfield, that might not be exclusives and don't have platform enthusiasts in their corner defending them.
(recent Lies of P comes to mind too)

Re: Forza Motorsport Fan Bemoans The 'Non Stop Criticism' From The Game's Reddit Community

Cikajovazmaj

Game felt good to me through my first 5-10 races. However, I have started to sour on it fast due to unexplainable mistakes that are all under nitpick category, but pile up.
Driving is a bit too arcade for my taste, dualsense has ruined me for any sim racer with a different controller (wheel is a separate category), HUD is useless when driving using top/bumper cam (speedometer is in corner where you can't see it at a glance, there is nothing marking middle of the car to help with estimating your car boundaries), I have all assists off but still feel I can make mistakes in corners (early acceleration on exit) and not pay the price, AI is not good...
I don't know, I hoped it was gonna be a killer game which it is not :/

Re: Redfall's Huge New Update Is Getting Impressive Feedback So Far

Cikajovazmaj

I've put Redfall on cold storage post-release, waiting for a big patch to add 60 fps mode and improve gameplay.
Yesterday I got it running again, and man, it's better but still bad. Some issues have been improved, although I don't think any were completely removed. Anyway, that was my last shot with Redfall, deleted it and ain't planning on redownloading. Bigger/better games to be had on GP.

Re: Well, The Forza Motorsport Vs. Gran Turismo 7 Comparisons Are Already Rolling In

Cikajovazmaj

@ZuneTattooGuy I feel like this has to be said again... especially in light of an article you linked.
Real life, it takes 30 minutes for a mediocre player to finish a clean race with a 765000 credits reward. If they are selling 100000 credits for 2 dollars, let them. Always. If somebody is lazy enough to accept that pricing, f*ck them. They should be bleed dry.
Keeping in mind time/reward ratio I just mentioned, in my opinion internet really overreacted over nothing. So business as usual.

Re: Well, The Forza Motorsport Vs. Gran Turismo 7 Comparisons Are Already Rolling In

Cikajovazmaj

Most people seem to think GT7 looks better, but I wouldn't agree. Both seem to have pros and cons to me, GT7 has better looking cars, FM has more detailed foliage and side of the road objects.
However, one thing I feel nobody else is mentioning and is so annoying to me: FM tire tracks. Why, oh why, are there tire tracks on the road pointing in all unnatural directions, just to make track feel more realistic? There is no physically possible way car could take some of those trajectories while either driving or crashing!! (I'm used to looking at tire tracks as they indicate potentially good routes/trajectories to take, I know, I'm weird).