
It's been just over a year now since the Forza Motorsport reboot finally reached the starting line on Xbox and PC, and although it received great reviews at launch, it was also suggested that the game would evolve substantially over time.
And yeah... that's definitely been the case. Over the past year-or-so, Turn 10 Studios has been pushing out constant updates for Forza Motorsport that have included new game modes, tracks, cars, features and much more. In fact, it even received a particularly big update to formally mark the game's one-year anniversary back in October:
The question is though, have these updates evolved the experience in the way you'd hoped? Have you found yourself playing more of Forza Motorsport over time, or gradually moving away from it entirely? With Forza Horizon and many other great racing titles demanding your attention, has Motorsport added enough to keep you hooked for a year?
We're interested to hear from you in the comments below, and we're also going to throw in a poll so you can give us your verdict on the game after a year's worth of post-launch support. Tell us what you want to see in Year Two as well!
What Score Would You Give Forza Motorsport After A Year? (907 votes)
- 10/10 (Outstanding)
- 9/10 (Excellent)
- 8/10 (Great)
- 7/10 (Good)
- 6/10 (Not Bad)
- 5/10 (Average)
- 4/10 (Poor)
- 3/10 (Bad)
- 2/10 (Terrible)
- 1/10 (Abysmal)
- I haven't played it enough recently to score it
- I've never really played it to be honest!
If You Played Forza Motorsport At Launch, Are You Still Playing Now? (757 votes)
- Yes, I play it all the time!
- Fairly regularly, yeah
- I play it now and again
- Not really, but on rare occasions I do
- No, I stopped playing a while ago
What do you think of Forza Motorsport after one year? Vote in the poll and let us know in the comments.
Comments 32
I played it at launch and immediately quit when it was clear the game wasn’t finished. Last month I returned to the game and I was amazed it hardly evolved in the meantime. The single player campaign still feels so empty, compared to GT7: practice laps, race, upgrade, repeat.
A year later and I’ve still only spent about a minute and a half on it before deleting it. I knew it wasn’t for me, so I’m not sure why I even downloaded it.
I didn't play it on launch, only picked it up recently. I have no big complaints. I miss the Top Gear test track from FM7, but other than that it's just as fun as the previous Forza.
I play fairly regularly and its a much improved game with plenty of QoL features & tweaks like the improved proximity radar among other things. They have added some fun tracks to race on with more planned.
My biggest disappointment has always been multiplayer and the driving standard of players or lack of. The penalty system is improved but will never cover every situation that can occur and there is little consequence for dirty driving.
As a result push to pass seems to be the default for most folks & this just isn't racing. Sadly due to little to no consequences there is no incentive for folks to race cleanly or improve their race craft so they can pass without needing to punt.
I am not sure what they can do to change this now as its really already too late. It should have been a priority from the start for the longevity of the game.
Ever since FM4 it's been downhill. The game lacks passion from the developers. Content is still being drip-fed and it's not enticing enough to come back regularly. Even Horizon 5 is better supported than this.
I’m probably in the minority but I actually like Forza’s career mode. It’s perfect for people with little time for gaming. Just pick out a car and race.
Prefer the Forza Horizon games this just felt really dull in comparison.
They hyped this up as a GT killer, but what we got was ‘We have GT at home’ :/
I much prefer track racers over say horizon but I struggled with fm when it first came out and I haven’t gone back. I should at some point but then something else just comes along
I played through the career mode at launch, but got bored pretty quickly. I've fired it up twice since and played a little online, but it hasn't hooked me. I much prefer the horizon games.
Still waiting for like, 90% of the tracks I enjoyed from previous Forzas, so no. No it hasn't.
Still waiting for Mount Panorama, Fujimi Kaido, Burnese Alps, New York, Monsterrat, Prague, Miami, Rio de Janeiro, Amalfi Cost, Dubai, etc.
I would have loved to see some throwbacks like the Pacific Shipyard or the Tokyo Circuit from the original Forza. Or, i dunno, maybe some NEW locations we've never seen before?
As it is, all they have put in are licensed tracks that you can get in any other racing game. They haven't included anything to set it apart. I have always preferred FM over GT, but GT7 had a much, much better variety of tracks.
Turn 10 dropped the ball in the creativity department this time around.
Pretty decent - much better now than at launch. Certainly enough for me to dip in and out of quick races regularly. Graphics (performance mode, Series X) are excellent - silky smooth, pin sharp and very little pop-in or aliasing. In many ways I prefer the game to GT7 on my PS5Pro but it’s all a matter of opinion. Lots of content still ‘missing’, but it is growing steadily with each update.
I love this game. Been playing it since release on Game pass. BUT for the last 2 months I can not play multiplayer. As soon as I select the multiplayer option the game freezes. When I quit the game to restart it takes up to 20 times to start again. I have tried so many things but nothing helps. This would have scored a 95% but racing on your own against AI gets boring after a while.
Haven't played in a few months, so I missed latest updates, but it really wasn't that great before. Very sterile and plain feeling from menus and career mode, weird driving model, just plain villainous AI and even worse online players.
For my money, GT7 and even F1 23/24 are much better and exciting games.
@Ep1c3racked - you might want to submit a ticket to the developers. I had some performance issues on an update a month or two ago and reported it - the developers came straight back to me and worked on a quick fix.
As someone who put about 120 hours into GT7 during its launch year I was really looking forward to FM. I fell in love with it at first and then just got bored of the grind. I remember spending about an hour doing test laps with the sole purpose of upgrading a car and saying to myself “why am I wasting my time with this?”
Needing to put hours and hours into a single car just to level it up enough to make it competitive was such a weird design choice. One of my favourite aspects of GT7 was taking a random car and tinkering with it to turn it into a track beast. I appreciate Turn10 have addressed this issue in updates since but it was too late for me, I had already lost interest.
I haven't played in a long while as I don't have Game Pass anymore. It's something I'd like to go back to, though. I put a fair bit of time into it and - going by what state it was in last time I played - I'd give it an 8/10.
I am playing way more of FH5, unlocking all the new Porsches recently. That game is fantastic to this day. My newfound self-control may be in a state to keep me from bouncing off of walls in a return to FM.
I actually really like it, especially in comparison to GT7, which I find too much of a grind. I know I’m firmly in the minority, but I just find FM more fun to play, and that’s what counts, to me.
As for the comment about having to play to upgrade cars (although they have since given the option to just spend your in game credits to do that), I like that mechanic, and the game at least gives you multiplayer from the start, unlike GT7.
I tried, but there's no soul or passion in this game. Someone used the word sterile and I think it's appropriate. Motorsport 4 is still a superior game imo.
However, some people love the game, so I'm glad for them even if that view baffles me.
I still play it regularly, almost daily. Hardly ever play multiplayer though. Always do the SP races that refresh every month, like the open class tour races. FM is my “palette cleanser” game between other games. I appreciate the drip-feed of new tracks over the past year. My only complaint would be the lack of fictional/fantasy tracks, which Sony do pretty well in GT with tracks like Trial Mountain and Deep forest raceway.
@Feffster Thank you.
@RiverGenie This is exactly why I gave up on Forza online racing. The nonstop ramming, crashing, dirty drivers, make the game unplayable.
Something NEEDS to be done. Bigger penalties, bans, etc.
Until then, not worth my time. Shame because I've always loved the Forza series.
It’s not bad but it’s still a disappointment. It’s still not optimized well on PC. It runs well on Series X, thankfully. The single player is still short. They still focus on “live-service” type events. Only a few new tracks. No crazy fun “fake” tracks like Prague and such. It just feels soulless still. And I still don’t like podium picking mechanics.
All that development time for a game that, imo, is worse than Forza MotorSport 7 by almost every metric. I gave it a 7 for it not feeling much different after an entire year.
I'd genuinely forgotten it was a thing...
As some others have said it needs more tracks, LOADS more tracks.
Having said that I play it almost daily as the game now has daily/weekly challenges and the game looks amazing on my Series X in HDR when doing night races.
Don't have a PS5 and GT7 so cannot compare the two and got the game for £10 so can't complain.
@XxEvilAshxX
Hopefully Turn 10 are listening to the criticism regarding lack of new and old tracks and in the future we will see them.
We can only hope.
My most played game this year. Massively better than it was at launch.
Ita pretty ***** i thought i was playing GT7 a few months before forza came out and that game is amazing compared to FM. FM just isnt a good sim. Asseto corsa plays better as well
I love it. Its just simple racing which is what I want!
Forza Motorsport 7 feels much more fun, and I didn't feel that there was much of a change in terms of the visuals.
Also, the direction of the game's vision has gone wrong, and it was just an evolution that became more troublesome. Although it is being fixed with updates, I can't believe that this is what Forza Motorsport has become after spending so much time being renewed.
If you look at the official Turn 10 website, you can kind of guess the reason for this. Perhaps the people in charge of development are those who have no interest in cars.
It has more cars/tracks...... bug fixes..... Not played, 1-4/10.
On and off with FM5-7 & especially 6. Similar to me with Dirt 3 & 5. Grid Legends/Wreckfest/Gravel are fun enough, not exciting, just passable. Progression/variety of event types just isn't there in modern racing games & I find them incredibly boring & not worth a purchase/glance.
Not played Assetto Corsa, Proj Cars is fine, others getting to. FM1-4 more care/flexibility.
Night events/rain & structure of 6 wasn't enough for me even if it was a fair remix/more to do than FM5 I enjoyed 5 & 7 more. Hated 5 at launch, thought was fine later, got 7 enjoyed it, got 6 last in the series & hated it but powered through to last 2-3 tours left in section 5 or so, unlocked all side events behind those & remaining are hard ones to beat to unlock last side events so dropped off.
Would buy FM1 for Alpine Ring/Blue Mountains Raceway/Shipyard/test tracks FM2 don't have, check drivavatars work, etc. That& how FM1 did regions if similar as FM2, probably unchanged.
I don't want to play a FM8 that's FM6 of JUST racing events, no matter 'event entry' they aren't as fun as GT games & even GT7 has besides it's eh progression I don't like among other things it still has the fuel/other side type events & license tests. I can still say it has variety & appeal when I hate GT7. XD
FM8 is boring races, may function more now but not anymore exciting still, at least 6 had side events even if outside tours.
5 & 7 presented differently, 5 being mixed in& was a championship of mixed events with additional race events after the point it ended & handful to do. That's fine. 3-4 flexible event list. 1-2 were fair level access/pacing.
For a launch title to hate on, & enjoyable later for what was there.
While 7 was pick whatever you want of races/other types in that specific cup. Kind of how I see PGR2, it and FM6 I compare more but PGR2 was class locked but well didn't have candy cars FM6 has & 'selection' was still there not forced on the same tour experience every single time. While FM7 I could at least choose what event I wanted. The way PGR2 did each track/whatever event type was attached to them per that class. Restrictions but still fun then restrictions or limited aspects and boring.
Doing a sprint aka 1 lap magic in 6 & 7 was cool to me at least. As well as bowling/cones/others like past games.
Doing just races was what I found boring in 6, preferred side events because were more fun, so 8 being basically tour/races with graphics, eh menus & whatever can wrap around things/staff change over. Pass.
Whatever level up system being changed to now & only thing that was actually cool about the game to me was the like MX vs ATV games the position selection but instead you get credits difference or so where you pick to start (& of course not the side by side but car lineup) like otherwise the game to me isn't any more appealing then when it started.
More content isn't the issue, the progression already was boring of a foundation so they won't change it. That or even add side events with different modes/things to challenge players just more races.....
WRC3 on 360 I played only the campaign because the gate event types/modes were so fun. I could play the rest but I didn't need to.
The game is just more content, fixes and the same structure I already wasn't interested in so to me it isn't that more appealing of a purchase at it's high price or a gamepass download a year later anyway.
Leave A Comment
Hold on there, you need to login to post a comment...