Comments 517

Re: Xbox Series X|S Versions Of Hellblade 2 Confirmed To Run At 30FPS

Cikajovazmaj

30 fps can look differently depending on game design and engine. An example of a similar game where I would expect 30 to work would be A Plague Tale 2, which ended up being terrible at the target for me.
However, I've played through first Hellblade at 30 fps and it was absolutely fine. I expect the sequel to be ok too.

Re: Phil Spencer Would Like To See Other Digital Storefronts Appear On Xbox

Cikajovazmaj

@HonestHick Xbox might also have to figure out how to get their budget work because nobody likes to infinitely lose money. All these moves lately indicate MS is working very hard at trying to fix it actually.
I'm not sure all 3 will be fine, and in a way I don't care. Video games market is in a need of tectonic change, a disruption on a level of what PS1 was to SNES. I don't know, maybe AMD or NVIDIA accept the risk and enter market with their own vertically integrated platform.

Re: Phil Spencer Would Like To See Other Digital Storefronts Appear On Xbox

Cikajovazmaj

Couple of opposing (not really) thoughts.. I see a scenario where every storefront would be available on any console hardware+PC as an Xbox consumer utopia, while at the same time it would almost certainly be the eventual death of Xbox hardware as we know it. Quite frankly, it might also be the end of GP as we know it, since the existing model has not reached much traction on the "open" PC platform.
It's a tricky situation as I don't believe MS is in a position where GP is so much better then competition that they can advocate open market, in a way Netflix can for example. GP appeal is in XSS being a $250 box to play many games natively without lag. If users can get a better or similar library elsewhere, but still use your cheap hardware, they will (which is why I think that hardware has to die out in "open" scenario, and subscriber number might plummet instead of rise).

Re: New Xbox Dev Kit Reportedly Certified In South Korea

Cikajovazmaj

@Burnfeeling not sure how winning this would be.. it would burn every bridge with current user-base they had (Series console would end up being a 4-5 year flop that had negligible number of first party releases).
What would raise a average consumers confidence in Xbox as a brand to invest in a new machine? I would prefer them to go different market route, PC handheld with "Windows for gaming - patent waiting approval" OS.

Re: Jim Ryan Explains Why Sony Kept Refusing To Sign Xbox's Call Of Duty Offer

Cikajovazmaj

Ignoring obvious bias here, Jim is most likely right. For those who don't remember, Phil was very vague about wording of the COD multiplatform deal first time he mentioned it (no feature parity, release dates, or anything really was defined). And every subsequent time he was adding in little breadcrumbs of additional details. I'm sure in the background these were worked into offered contract in parallel..

Re: PSA: Immortals Of Aveum Is 90% Off Again In Limited-Time Xbox Deal

Cikajovazmaj

@Rangers420 @eire-shabba yeah, I was looking to try this out, but as XSS owner.. rather not.
It reaches very low res and applies FSR, which with such little information to work with looks way worse than if it was just off (similar to Atlas Fallen, which also produces a grainy mess). Shame, cause it's for sure worth that price on XSX.

Re: Xbox Cloud Gaming Now Accounts For At Least 10% Of Overall Xbox Playtime

Cikajovazmaj

Way I read this is, people are not really playing with their Xbox a lot.
As I have yet to meet somebody successfully/acceptably using XCloud outside of just fiddling and trying it out, only logical conclusion is that users basically fiddle less than 10 times more on their Xbox.
In all seriousness, streaming is not going to work for 70% of the planet for 5, maybe 10 more years. Just stop aggressively pushing it, you are just souring people on it before it's time.

Re: Hi-Fi RUSH Is Making Its Way To PlayStation 5 Next Month

Cikajovazmaj

In retrospect, most annoying and confusing thing about this whole situation is how fast it is happening. MS held their new strategy podcast days ago, and games are already releasing. This means MS has decided on going multiplatform at least 9 months ago, probably year. They just delayed making it known to their users until ultra last minute.

Re: New Xbox Update Makes More Improvements To Installation Speeds

Cikajovazmaj

@Sakai I don't have any issues with either console when not running a game (typically, I even dock Switch to wired connection if I start a download while not actively playing).
But turning on a console, getting notified there is a 10 GB patch for a game I want to play, and then not being able to play anything else while I wait (as it'll tank the speed) is ridiculous. I have no idea how that ever passed QA at MS.

Re: Reaction: Xbox Developer Direct 2024 Proved That Microsoft's New Format Really Works

Cikajovazmaj

I'm in a serious minority here, but it didn't quite work for me. End of the day, it's just 4 (5) games, when Nintendo chews through 20 games per show (understandably not first party).
It also didn't really get me excited for anything new, as developer-testifying marketing doesn't do it for me (close shot, talking to the camera about how your game is amazing piece of art).
I'll be checking Hellblade 2 and Indy, but I would have done that either way.