I see myself, unless something huge changes, unsubscribing from Gamepass all together when mine is set to renew in November of 2025.
@Ooccoo_Jr Calling their third generation console "One"
Releasing a One S and One X.
Then following that up with a Series S and Series X.
Confusion is the name of the game. I feel like that was their intention ever since the One.
I can't tell your how many people I see call the Xbox One the "original Xbox". Or having issues with a game like say, Palworld, and when asking their console type they say "The newest one, the Xbox S!" ask then to send a picture. And it is a freaking One S.
@WhiteRabbit
To be fair, gotta be pumping out some serious first party games for that to matter. And while I adored Starfield and have 200 hours in it, I understand it isn't everyone's cup of tea.
But everything else first party on there I want? I pretty much bought before Gamepass existed. And that itself is telling on how long it has been since they've had a catalog that commanded any attention.
@NEStalgia I still remember my first wakeup to this.
Playing Final Fantasy XIII, IE the hallways simulator. And SOMEHOW, like 15 hours in was still getting tutorials on what should have been a fairly straight forward JRPG affair.
The fact they were still doing tutorials that far in was really just impressive given how linear it was.
I have the 20th Anniversary hoodie as well as the Halo ornament and playing cards for the same anniversary. Also have a few glasses and mugs.
Aside from the stitching on the hood of the hoodie being a little janky and off center, no doubt the child making it was on their 3rd 24 hour shift, everything has been nice so far.
Thinking about picking up the bomber jacket they have right now.
I played an absolutely obscene amount of Blood Wake. Was such a blast. I might actually still have my copy.
@Tasuki Playing off your point: Games now a days are still throwing tutorials at you 10+ hours into the game. And if you ever take a break, good luck remembering all the controls.
Back then your 10 minute control test was the tutorial and you knew everything you needed for the entire game.
Take a break and forget how to play? Look at the back of the instruction book and you've got the control scheme and what every power up does in 2 minutes.
You get better rewards from using a credit card TBH. They turned rewards into a chore. Used to would be able to rack up points naturally just from doing things I would normally do.
Now they've made the requirements so pointed, it is cheaper to just pay for things instead of earning up points.
Which was clearly the intention.
@ImperialOwl215
Time is not free. And in the time it takes to do the rewards. I make orders more at my job in the same time frame so going out of my way to do rewards is actually reducing my average pay because of how poor the compensation is for the time put in. Ultimately it costs money to pursue the rewards. And I'm sure of most actually did the math, that would indeed be the same case for them as well.
As sad as it is to see, of course GTAO took precedence. Once they realized the gold mine they had from GTA IV's online portion that is their big focus.
Expecting the same thing from GTAVI. Gonna run the story then probably never touch it again.
@themightyant Then you'd also know, if you were using more than half the data, that the majority of games that release that are within those specs are indie developers with smaller budgets. And that, because of the obscene number of PC users, even the minority is a larger install base than any one console. Which is pretty easy when your install base in general is nearly all three consoles put together.
You also see a significant number of those are from countries developers don't typically target to begin with. So them getting to play is just a bonus if their hardware is up to snuff. But if not, it is of no consequence.
Developers do and will ignore larger portion of PC gamers because they don't need to cater to them for the sales. That's why you see pretty much every AA and AAA require higher specs than the average. Hope this helps!
@themightyant You're very confused if you think the Steam Deck, or anything in the PC space, is holding anything back.
Unlike Microsoft's idiotic parity clause for the X and S, Valve has no such thing.
Games aren't obligated to work on the Steam deck. Nor are they generally built for it. They're made for PC. If they happen to work on Steam deck then you can play it there.
You saying the Steam Deck is holding anything back is like saying someone using a GT710 is holding things back. When in reality, no. Nothing is made with that card in mind, and if something happens to work, yay, otherwise you're SOL.
At the end of the day Xbox games are only being released on Playstation because of how much it is outsells Xbox. Sony does not have a similar incentive.
If the roles were reversed, you better believe Microsoft wouldn't be putting their games on anything else at all.
Yes. But not because I have gotten older. But rather the state of the industry.
I've got money to spend now unlike when I was a kid. However, everyone and their mom wants to make a live service game. And on that very fact alone the number of games I've bough has dropped.
For example there was a time I bought every Ubisoft game the day it came out. And now Ubisoft is a gross word to me. I remember always getting the newest Splinter Cell, Rainbow Six, Ghost Recon, Assassin's Creed, etc.
Now you'd have to pay me to bother playing 90% of their games.
And you have other ex-giants like Bungie that just give you the middle finger and lock content, that you paid for, up.
At this point, this beta was nothing more than a network test for the multiplayer component as it is too far in the cycle for it to be for proper game changes.
For an example, when I was paid to test AC Unity, and most games I test, are done so over a year prior to release.
@GuyinPA75 Pandemic's Star War Battlefront 1 and 2 are some of the most loved video games out there. So much so they still had players on PC using the original and modded version before this release ever came out.
@OldGamer999 Couldn't have said it better myself. One thing is for sure, I save some money now with how much pickier I am due to all the "same ol'-same ol". Buying the same game with a different coat of paint, name, and different developer, 3 times a year gets old after all.
@OldGamer999 I can't say I've ever just been a one console person. They've pretty much always had their ups and downs.
But I definitely agree from my perspective as well. Previously, particular PS3/360, both had banger after banger and it was hard to keep up. So you could just have one and always have some new, amazing, first party, AAA, thing.
This gen though, I feel like owning them all was just kind of a waste. I was all into it at the beginning, but now it just feels like I should have just stuck to one+switch and get everything else on PC. Most things are just kinda commercially ruined and devoid of heart resulting in bland games.
They're just not even trying to hide it anymore. Turning everything into mobile games with pretty paint and tons of microtransactions.
This has been the least exciting generation overall by a mile. 😢 I'm honestly feeling like VR is starting to beat out regular gaming for me. Especially now that I have got one of them new fangled VR treadmills.
Now imagine how bad it is when you have 12k followers. I've turned off notifications completely. Not sure they can really do much so long as you can sent messages from PCs and phones.
@BBB May I direct you to Bombrush Cyberfunk? FutureGrind? Sunset Overdrive? Butterflies? Hover?
New IPs in this type of genre tend to be flops. Better to use an established IP or sequel to try to move some copies.
At least with a remake, a proper one at least, it sticks very closely to the original. So people like myself, who have been wanting a Jet Set Radio Future remake, unlike the Jet Grind Radio remake we got, would be all over it.
@Cikajovazmaj You're correct. Nothing about this video indicated this worked out positively in any way. And given we know the Series X struggles to hit 60FPS in cities, sounds like it would be a bad experience on the Series S.
@RIghteousNixon If we're being Distinct 9 in to it, a good portion of those props were redesigns of the ones they made for Halo 3's Believe ad campaign and the Halo movie they were working on before it was canned.
You can even go so far as to see some of them reourposed further for James Cameron's Avatar.
@OldGamer999 I still remember being absolutely floored by the level of environmental destruction that game had. And the day I bead that final boss was one of my happiest when it comes to gaming.
Also had me learn an unnecessary amount about Minamoto Raikou. Got in trouble at school once looking up information on a computer about him. 😂
@UltraGuy Otogi, ChromeHounds, Murakumo, Steel Battalion, Ninja Blade, Tenchu: Shadow Assault, Enchanted Arms. All Xbox exclusive. And I know I'm missing more.
Even Metal Wolf Chaos was an Xbox exclusive until the XboxOne/PS4 rerelease.
As a matter of fact, Xbox has the most number of original IP exclusives from FromSoft as well.
@Fiendish-Beaver Part of me wonders if the companies don't want to pay a licensing fee, or if Microsoft is stingy with it. Because we DO see third party wireless controllers. They're just rare as a Tasmanian Tiger
@Lup what are you on about? FromSoft was never Sony exclusive and they've made games for literally every generation of Xbox. And multiple Xbox exclusives at that.
Only time you could have ever called them exclusive was PS1/N64 days. They ever released on Dreamcast.
Dang. Was excited for a minute then saw it was wired. Between kids, animals, and being a decent distance from the TV, wired controllers just don't cut it any more.
Been holding out on plunking down on a new controller until the official refresh that is supposed to have a gyro. How is it 2024 and literally everything, including my TV, has a gyro but not the Xbox controller?
Though that Turtle Beach Stealth is kinda appealing since it is wireless.
@ValentineMeikin In house engine or not doesn't matter. If you say, told iD to make an Elder Doom game on 343's Splitstream engine, they'd still have to completely learn it. And the entire time learning it, figuring out how to optimize, etc, is time and money taken away from development time.
Just because one team uses an engine doesn't mean every team uses the same one, or even knows how to.
@GamingFan4Lyf Same reason games still release on UE3 and UE4. Cost of development.
You can bet that any game that was developed on MT during this time was deemed to not be something that would sell well on Xbox. So they used an established engine people were already familiar and/or developing on to save costs since poor sells and the dev time for an Xbox version would actually reduce profits.
Comments 3,170
Re: Xbox Game Pass Changes Partly Because Microsoft 'Isn't Seeing Strong Growth', Claims Analyst
You know how to stifle growth?
Price hikes. 😂
Re: Here's A Complete List Of All Price Increases Coming To Xbox Game Pass
If they do anything to cause those of us that have prepaid, to lose time, I'm done.
Absolutely no way 'round that.
Re: Microsoft Provides More Detail On Its New Xbox Game Pass Standard Tier
I see myself, unless something huge changes, unsubscribing from Gamepass all together when mine is set to renew in November of 2025.
@Ooccoo_Jr Calling their third generation console "One"
Releasing a One S and One X.
Then following that up with a Series S and Series X.
Confusion is the name of the game. I feel like that was their intention ever since the One.
I can't tell your how many people I see call the Xbox One the "original Xbox". Or having issues with a game like say, Palworld, and when asking their console type they say "The newest one, the Xbox S!" ask then to send a picture. And it is a freaking One S.
@WhiteRabbit
To be fair, gotta be pumping out some serious first party games for that to matter. And while I adored Starfield and have 200 hours in it, I understand it isn't everyone's cup of tea.
But everything else first party on there I want? I pretty much bought before Gamepass existed. And that itself is telling on how long it has been since they've had a catalog that commanded any attention.
Re: Xbox Game Pass Gets Price Increases And New 'Standard' Subscription Tier
I'm paid up to November of 2025. But I know I will not be renewing after.
Re: Soapbox: I Miss The Type Of Pick-Up-And-Play Games We Got On Original Xbox
@NEStalgia I still remember my first wakeup to this.
Playing Final Fantasy XIII, IE the hallways simulator. And SOMEHOW, like 15 hours in was still getting tutorials on what should have been a fairly straight forward JRPG affair.
The fact they were still doing tutorials that far in was really just impressive given how linear it was.
Re: Talking Point: Have You Ever Bought Any Official Xbox Merchandise?
I actually have. And have been gifted some too.
I have the 20th Anniversary hoodie as well as the Halo ornament and playing cards for the same anniversary. Also have a few glasses and mugs.
Aside from the stitching on the hood of the hoodie being a little janky and off center, no doubt the child making it was on their 3rd 24 hour shift, everything has been nice so far.
Thinking about picking up the bomber jacket they have right now.
Re: Soapbox: I Miss The Type Of Pick-Up-And-Play Games We Got On Original Xbox
I played an absolutely obscene amount of Blood Wake. Was such a blast. I might actually still have my copy.
@Tasuki Playing off your point: Games now a days are still throwing tutorials at you 10+ hours into the game. And if you ever take a break, good luck remembering all the controls.
Back then your 10 minute control test was the tutorial and you knew everything you needed for the entire game.
Take a break and forget how to play? Look at the back of the instruction book and you've got the control scheme and what every power up does in 2 minutes.
Re: Talking Point: Xbox Fans, How Are You Getting On With Microsoft Rewards In 2024?
You get better rewards from using a credit card TBH. They turned rewards into a chore. Used to would be able to rack up points naturally just from doing things I would normally do.
Now they've made the requirements so pointed, it is cheaper to just pay for things instead of earning up points.
Which was clearly the intention.
@ImperialOwl215
Time is not free. And in the time it takes to do the rewards. I make orders more at my job in the same time frame so going out of my way to do rewards is actually reducing my average pay because of how poor the compensation is for the time put in. Ultimately it costs money to pursue the rewards. And I'm sure of most actually did the math, that would indeed be the same case for them as well.
Re: GTA 5 Dev Talks Cancelled Single-Player DLC, Says It Was 'Really, Really Good'
As sad as it is to see, of course GTAO took precedence. Once they realized the gold mine they had from GTA IV's online portion that is their big focus.
Expecting the same thing from GTAVI. Gonna run the story then probably never touch it again.
Re: Xbox Is Sending Out 'Excellence' Awards For Some Very Special Games
Well, those are definitely two games of all time.
I do very much like the idea behind the award.
Re: Xbox Series X|S Appears To Have Passed 600K Sales In Japan
@themightyant Then you'd also know, if you were using more than half the data, that the majority of games that release that are within those specs are indie developers with smaller budgets. And that, because of the obscene number of PC users, even the minority is a larger install base than any one console. Which is pretty easy when your install base in general is nearly all three consoles put together.
You also see a significant number of those are from countries developers don't typically target to begin with. So them getting to play is just a bonus if their hardware is up to snuff. But if not, it is of no consequence.
Developers do and will ignore larger portion of PC gamers because they don't need to cater to them for the sales. That's why you see pretty much every AA and AAA require higher specs than the average. Hope this helps!
Re: Xbox Series X|S Appears To Have Passed 600K Sales In Japan
@themightyant You're very confused if you think the Steam Deck, or anything in the PC space, is holding anything back.
Unlike Microsoft's idiotic parity clause for the X and S, Valve has no such thing.
Games aren't obligated to work on the Steam deck. Nor are they generally built for it. They're made for PC. If they happen to work on Steam deck then you can play it there.
You saying the Steam Deck is holding anything back is like saying someone using a GT710 is holding things back. When in reality, no. Nothing is made with that card in mind, and if something happens to work, yay, otherwise you're SOL.
Re: LEGO Horizon Adventures Dev Gives Non-Answer For Lack Of Xbox Version
@Bobobiwan Why would you think that?
At the end of the day Xbox games are only being released on Playstation because of how much it is outsells Xbox. Sony does not have a similar incentive.
If the roles were reversed, you better believe Microsoft wouldn't be putting their games on anything else at all.
Re: Dead Space Meets Battlefield 2042 In Surprising Crossover On Xbox Game Pass
Making it limited time, especially with the game going EOL is a poor decision IMO.
Re: Talking Point: How Do You Feel About 2024 On Xbox So Far?
Given the only things I've played this year, aside from Starfield, have been backwards compatible games.
Not the hottest IMO.
Re: LEGO Horizon Adventures Dev Gives Non-Answer For Lack Of Xbox Version
Install base is the reason.
PC has the largest. Followed by Switch. Followed by Playstation. Which itself then outsells Xbox roughly 2:1.
And then to deploy on Xbox they have to develop for two SKUs which is more dev time for the smallest install base.
I don't expect any Sony owed IPs like this or Helldivers to ever hit Xbox for that very reason.
And before someone says "But Xbox is putting their stuff on Playstation". Yes, because they need to. Because of the aforementioned install bases.
Re: Dead Rising's OG Voice Actor Has 'No Answer' For Why Capcom Didn't Bring Him Back
I'm just confused how they manage to make Frank look uglier each iteration. From Case West to Project Cross Zone and ultimately Dead Rising 4.
Re: Talking Point: Has Your Gaming Slowed Down As You've Got Older?
Yes.
But not because I have gotten older. But rather the state of the industry.
I've got money to spend now unlike when I was a kid.
However, everyone and their mom wants to make a live service game. And on that very fact alone the number of games I've bough has dropped.
For example there was a time I bought every Ubisoft game the day it came out. And now Ubisoft is a gross word to me. I remember always getting the newest Splinter Cell, Rainbow Six, Ghost Recon, Assassin's Creed, etc.
Now you'd have to pay me to bother playing 90% of their games.
And you have other ex-giants like Bungie that just give you the middle finger and lock content, that you paid for, up.
Re: Bethesda Makes Changes To Starfield Mods Following 'Negative Effects' On Xbox
@NEStalgia This applies to all platforms using the Creations page. Not just Xbox.
You will be able to still download mods from places like Nexus on PC though, where you should be getting them anyway, to bypass this.
Re: Hexen 2 Spiritual Successor 'GRAVEN' Makes Its Debut On Xbox
Oh man. I was just getting into Boltgun. But this looks like an even better scratch for the itch I have. Will definitely be checking it out.
Re: Warhammer 40K Team Cancels Space Marine 2 Beta To 'Entirely Focus' On September Launch
@Cikajovazmaj Not really.
At this point, this beta was nothing more than a network test for the multiplayer component as it is too far in the cycle for it to be for proper game changes.
For an example, when I was paid to test AC Unity, and most games I test, are done so over a year prior to release.
Re: Hypercharge: Unboxed Dev Delighted By 'Incredible' Sales On Xbox
It is an absolute blast. I recomend it to anyone that liked simpler games like Spyro, Jersey Devil, Crash, etc, but also enjoys shooters.
Playing couch coop is like I'm chilling on the N64 or OG Xbox with a bunch of friends.
Re: 'Project Tamriel' Is A Mod Aiming To Bring The Elder Scrolls To Starfield
I just want achievement friendly mods. I've found like 3.
Re: 22 Years Later, Star Wars: Bounty Hunter Is Finally Coming To Xbox
@GuyinPA75 Original. Aspyr re-released the original Battlefront and 2 from 2004 and 2005 that came out on the Xbox, PS2, PC.
It released back in March.
Re: 22 Years Later, Star Wars: Bounty Hunter Is Finally Coming To Xbox
@GuyinPA75 Pandemic's Star War Battlefront 1 and 2 are some of the most loved video games out there. So much so they still had players on PC using the original and modded version before this release ever came out.
Re: 22 Years Later, Star Wars: Bounty Hunter Is Finally Coming To Xbox
Picking it up day one.
There really is nothing like that 90-2000's Star Wars videogame aesthetic.
Re: Talking Point: What's Been The High Point Of The Xbox Series X|S Generation So Far?
The backwards compatibility enhancements.
Re: Hellblade 2 Apparently Failed To Crack Top 100 Game Sales In Europe Last Month
@Pastellioli Same. Only reason I knew it existed was this website. Then, very shortly at release, a multi box ad for it for maybe a week or two?
Re: Hellblade 2 Apparently Failed To Crack Top 100 Game Sales In Europe Last Month
@Pastellioli Yea. Microsoft is starting to feel like Square Enix tbh. Setting games up for failure then moaning about it.
Re: Digital Foundry Analyses Starfield's New 'Performance' Mods For Xbox Series S
@OldGamer999 Couldn't have said it better myself. One thing is for sure, I save some money now with how much pickier I am due to all the "same ol'-same ol". Buying the same game with a different coat of paint, name, and different developer, 3 times a year gets old after all.
Re: Digital Foundry Analyses Starfield's New 'Performance' Mods For Xbox Series S
@OldGamer999 I can't say I've ever just been a one console person. They've pretty much always had their ups and downs.
But I definitely agree from my perspective as well. Previously, particular PS3/360, both had banger after banger and it was hard to keep up. So you could just have one and always have some new, amazing, first party, AAA, thing.
This gen though, I feel like owning them all was just kind of a waste. I was all into it at the beginning, but now it just feels like I should have just stuck to one+switch and get everything else on PC. Most things are just kinda commercially ruined and devoid of heart resulting in bland games.
They're just not even trying to hide it anymore. Turning everything into mobile games with pretty paint and tons of microtransactions.
This has been the least exciting generation overall by a mile. 😢 I'm honestly feeling like VR is starting to beat out regular gaming for me. Especially now that I have got one of them new fangled VR treadmills.
Re: Xbox Fans Confused By 'Weird Temu Spam' Plaguing Direct Messages
Now imagine how bad it is when you have 12k followers. I've turned off notifications completely. Not sure they can really do much so long as you can sent messages from PCs and phones.
Re: Jet Set Radio Remake Leaks Reportedly Surface Online
@BBB May I direct you to Bombrush Cyberfunk? FutureGrind? Sunset Overdrive? Butterflies? Hover?
New IPs in this type of genre tend to be flops. Better to use an established IP or sequel to try to move some copies.
At least with a remake, a proper one at least, it sticks very closely to the original. So people like myself, who have been wanting a Jet Set Radio Future remake, unlike the Jet Grind Radio remake we got, would be all over it.
Re: Digital Foundry Analyses Starfield's New 'Performance' Mods For Xbox Series S
@Cikajovazmaj You're correct. Nothing about this video indicated this worked out positively in any way. And given we know the Series X struggles to hit 60FPS in cities, sounds like it would be a bad experience on the Series S.
Re: Former Redfall Studio Head Already Looking Forward To What's Next
@TheSimulator It makes perfect sense. And he probably did. That doesn't mean he had final say though.
Re: Every Xbox Game We Played At Summer Game Fest 2024
@RIghteousNixon If we're being Distinct 9 in to it, a good portion of those props were redesigns of the ones they made for Halo 3's Believe ad campaign and the Halo movie they were working on before it was canned.
You can even go so far as to see some of them reourposed further for James Cameron's Avatar.
Re: Elden Ring's DLC Takes #1 Spot In Highest-Rated Xbox Games Of 2024
@OldGamer999 I still remember being absolutely floored by the level of environmental destruction that game had. And the day I bead that final boss was one of my happiest when it comes to gaming.
Also had me learn an unnecessary amount about Minamoto Raikou. Got in trouble at school once looking up information on a computer about him. 😂
Re: Xbox Is Getting An Officially Licensed Elden Ring Shadow Of The Erdtree Controller
@TheSimulator No. Still current hardware. IE no gyro or haptics like the rumored refresh for the new SKUs this year.
Re: Elden Ring's DLC Takes #1 Spot In Highest-Rated Xbox Games Of 2024
@UltraGuy Otogi, ChromeHounds, Murakumo, Steel Battalion, Ninja Blade, Tenchu: Shadow Assault, Enchanted Arms. All Xbox exclusive. And I know I'm missing more.
Even Metal Wolf Chaos was an Xbox exclusive until the XboxOne/PS4 rerelease.
As a matter of fact, Xbox has the most number of original IP exclusives from FromSoft as well.
Re: Xbox Is Getting An Officially Licensed Elden Ring Shadow Of The Erdtree Controller
@Fiendish-Beaver Part of me wonders if the companies don't want to pay a licensing fee, or if Microsoft is stingy with it. Because we DO see third party wireless controllers. They're just rare as a Tasmanian Tiger
Re: Flight Simulator Updates Continue With Free Las Vegas Expansion On Xbox & PC
Now give us a fully imagined New Vegas level where we can fly a Vertibird. Kinda like they did with Arrakis and the ornithopter.
Re: Elden Ring's DLC Takes #1 Spot In Highest-Rated Xbox Games Of 2024
@Lup what are you on about? FromSoft was never Sony exclusive and they've made games for literally every generation of Xbox. And multiple Xbox exclusives at that.
Only time you could have ever called them exclusive was PS1/N64 days. They ever released on Dreamcast.
Re: Microsoft Makes Statement On The Xbox Delay For Black Myth: Wukong
Sounds like they're addressing the wrong rumor given the biggest one is because of the Series S holding things back. Again.
Re: Xbox Is Getting An Officially Licensed Elden Ring Shadow Of The Erdtree Controller
Dang. Was excited for a minute then saw it was wired. Between kids, animals, and being a decent distance from the TV, wired controllers just don't cut it any more.
Been holding out on plunking down on a new controller until the official refresh that is supposed to have a gyro. How is it 2024 and literally everything, including my TV, has a gyro but not the Xbox controller?
Though that Turtle Beach Stealth is kinda appealing since it is wireless.
Re: Multiple Games Announced For Xbox At Limited Run 2024 Showcase
Wait. What? We're getting the Gex trilogy on Xbox?
I'm too excited to know what to do with this information.
Re: Beyond Good & Evil - 20th Anniversary Edition Arrives On Xbox Next Week
Own the HD version for the 360. Definitely gonna need a good reason to buy it again.
Re: Xbox 360 Users Warn Of Issues With Certain Content On The Old Store
Well this doesn't inspire confidence.
Makes me concerned for any previously purchased season passes or even just games in general.
Re: Capcom's Old Game Engine Seemingly To Blame For Certain Releases Skipping Xbox
@ValentineMeikin In house engine or not doesn't matter. If you say, told iD to make an Elder Doom game on 343's Splitstream engine, they'd still have to completely learn it. And the entire time learning it, figuring out how to optimize, etc, is time and money taken away from development time.
Just because one team uses an engine doesn't mean every team uses the same one, or even knows how to.
Re: Capcom's Old Game Engine Seemingly To Blame For Certain Releases Skipping Xbox
@GamingFan4Lyf Same reason games still release on UE3 and UE4. Cost of development.
You can bet that any game that was developed on MT during this time was deemed to not be something that would sell well on Xbox. So they used an established engine people were already familiar and/or developing on to save costs since poor sells and the dev time for an Xbox version would actually reduce profits.
Re: Cancelled OG Xbox Game 'Captain Blood' Makes Its Comeback This Fall
Oooh. I will definitely check this out.