Comments 832

Re: Soapbox: Spec Ops: The Line Still Hits Different 10 Years Later

everynowandben

This game was overhyped to me, and ultimately it came off as disappointing when I finally played it last year. I was expecting something incredible, and it turned out to be just something interesting. People rank this game as god-tier, when really it's like an 8/10. Just keep your expectations in check if you've never played this before and you're interested. It's interesting, but its not going to "blow your mind" or anything.

Re: Five Years Later, Game Pass Is Still Growing Alongside Xbox Game Studios

everynowandben

I've played 73 games on Game Pass since 2020. Would've been a little more if I didn't already purchase some of them before I got Game Pass or before the games were added to this incredible service. Some were newfound favorites I never would have bought otherwise, and some saved me from wasting my money on a game I didn't end up liking.

Best deal in gaming! ...Except maybe Epic game store giving games away for free every week. I have almost 175 games from them that I have paid literally nothing for. I mean, only ~15-20 are worth playing, but still, free is a pretty good deal.

Re: Talking Point: What Are You Playing This Weekend? (June 18-19)

everynowandben

TMNT Shredder's Revenge with the guys. Having a blast of a nostalgia trip with this!

Also Turbo Golf Racing with the guys. I am terrible at it but it's still really fun.

Little Hope. This game is laughably bad, but I'm still enjoying playing through it.

I might drop Foreclosed, actually. The style is there, the gameplay is not.

Also finishing off the Fire Emblem Warriors Three Hopes Demo.

Re: Feature: Our Predictions For The 2022 Xbox Games Showcase

everynowandben

This list isn't too much of a wet dream, but come on guys, I think we have to turn down expectations a little:

1. GoldenEye is announced, but only the online multiplayer. And its F2P. Campaign coming later.

2. Forza Horizon expansion announced, but it's for Horizon 4.

3. Gears of War collection announced, but it's just all the games that are already available - no remakes, no remasters, no new content. Also no physical version - digital bundle only.

4. Id Software announces its next game, and it is Doom.

5. Activision Blizzard has one game arrive on Game Pass, and it's Skylanders. The first one.

6. Forza Motorsport will not surprise us with a 2024 release date, and then eventually get delayed to 2025.

7. Compulsion Games' narrative third person title will appear... at Summer Games Fest, because MS sold them off to Embracer Group.

8. Hellblade 2 will finally get a proper launch window: Holiday 2024. It will be 5-6 hours in length.

Re: Talking Point: What Are You Playing This Weekend? (June 4-5)

everynowandben

Mostly Life is Strange: True Colors, sprinkled with a few levels each in Blood: Fresh Supply and Boneworks.

I bought a link cable for VR games, just to see how it compares to Air Link (I'm using my Quest 2 to play PCVR games) and it's a bit more stable, sure, but I hated the experience. Made me reconsider if PSVR2 will be worth it. I'm so used to cordless VR that I'm not sure I can readjust to being tethered (unless the game is meant to be a sit down kind of experience). To me, if you can stand and walk around, but you're not standing or walking around, then why are you even bothering to play a VR game?

Re: Talking Point: What Are You Playing This Weekend? (May 28-29)

everynowandben

Just started Blood: Fresh Supply. It's fairly difficult almost immediately 😅

I might also start Life is Strange: True Colors and flip back and forth between the two games when I get tired of reloading my saves over and over in Blood.

Edit: I started Tunic instead of LiS, and this game is so good! It might now be my new favorite Zelda-like, and I've played quite a few. I can't praise it enough.

Re: Talking Point: What Are You Playing This Weekend? (May 14-15)

everynowandben

I'm just over halfway through Alien: Isolation and getting tired of it. It's not that interesting in general, and it can be frustrating since the xenomorph will literally just pop up out of nowhere and kill you sometimes. Sometimes it's my fault, and other times the game just decides it's time for me to die and start over at the last checkpoint. All the weapons and gadgets are unnecessary (and practically useless anyway), and the stealth sections are not even close to as exciting as something like Dishonored.

I'm also playing Trek to Yomi and nearing the end. The game looks great in certain ways - the design of the world is stunning - but the framerate is all over the place. Feels like it ranges from 60-20fps, which is kindof baffling considering what's actually being rendered on screen at any given time. The full commitment to black and white also just gets boring after a while. It would have been better if there were at least pops of color now and again, like if blood was red or flames were orange or something. People are saying the combat is tedious, and I agree with that to a certain extent, but more than being repetitive and boring, I find it to be inconsistent and unresponsive. Maybe I just need to "get good" or whatever, but I'm not sure that's the root issue.

I'll probably drag myself through both of these games to completion but I'm considering starting another game just so I can play something a little more fun for me. Maybe I'll jump back into Vestaria Saga instead, but I'm in more of a mood for action.. I should probably just go out and do something in real life instead hahaha 😅

Re: Soapbox: Thief Deserves Another Reboot On Xbox Series X|S

everynowandben

I would love love love another Thief game. The ideas in the article would definitely be cool. It'd be great if they stayed away from the "powers" or whatever you want to call them in Dishonored, like teleporting, and Thief was kept a little more grounded in the gameplay department. Maybe Garrett could get more interesting equipment to help him traverse/sneak in more non-conventional ways. Deep crafting system? Oh, maybe crafting could be super open ended somehow and you could make whatever you can imagine, like a water arrow with a time-bomb attached to it or something. It might be neat to see a robust physics engine that puzzles could be built around too. One thing for sure: A light/dark system based on ray-traced shadows would be a must.

Re: Talking Point: What Are You Playing This Weekend? (April 30 - May 1)

everynowandben

I just finished Evil Within 2 this morning. What a great game! Loved the original, and enjoyed this one even more. Praise be to FPS boost!

Also played some more Remnant FTA with the guys last night. My buddy is obsessed with it and I don't quite understand why. It's solid for what it is, don't get me wrong, but it's not THAT great in my opinion. It's fun to play, but not especially unique, pretty, well written, well designed, etc. I don't know. We're all having fun playing it though which of course is what matters most.

Not sure what I'll play next.. Maybe Life is Strange TC. I bought Returnal about a month ago. Maybe I'll fire that up. Maybe both.

Edit: Played Returnal for ~3 hours and it's just not for me. It's difficult in a way that I find both tedious and overly punishing. I'll be selling it off in the near future.

Re: Talking Point: What Are You Playing This Weekend? (April 16-17)

everynowandben

Started too many games at once, so I need to plan this out...

Almost finished with Kirby and the Forgotten Land. I might be on the last level now actually.

Then I will focus on Bulletstorm which I believe I'm about 2/3 of the way through.

Putting Vestaria Saga on a short hold while I finish these two first. Then I will alternate between that and Return to Castle Wolfenstein which is too frustrating to play more than a level at a time.

Also playing Remnant: From the Ashes with my buddies. We're starting to get the hang of it after our second session last night.