Rabbit Hole, an indie horror game very much inspired by classic Resident Evil / Silent Hill games, launched on Steam back in January 2022. A few months on, the game's developer is mulling over an Xbox port, and it's getting some considerable attention online.
The dev has taken to Reddit to ask Xbox fans if they should consider an Xbox port. The thread has around 200 comments at the time of writing, with Xbox fans encouraging the developer to bring the game to Xbox.
Now, we have to be clear and say this looks like a low-budget title and it's still in early access on Steam (it costs a mere £4.79). However, there's promise here, and with initial reviews 'mostly positive' on the PC platform, it could do well on Xbox. Here's some gameplay of Rabbit Hole on PC:
Fans seem to want Rabbit Hole on Xbox, especially if the game could make its way to Game Pass somehow. We'll keep an eye on this one, as anything inspired by classic horror we're very much down for at PX.
Would you give this a go if it came to Xbox? Let us know down in the comments!
Comments 6
Looks janky af tbh
Don't worry. It's a indie game
That means will be on game pass in no time. Game pass is 97% indie games.
Yippie! That is sarcasm on the excitement. Very much so.
While I always hope indie devs succeed, I have to be honest. That's pretty rough. They're probably being a bit pre-mature thinking about an Xbox version. They should probably just focus on that PC version for a while.
Of course we'd like as many games as possible. However, they need to polish this a lot. I haven't watched the whole video, minute 18, I think, has a scene similar to one from Resident Evil. The animation is super rough, though. If they are willing to succeed in quality terms, they have to work a lot more.
Needs more track pants
@GuyinPA75 only posers and casuals look past indie games, big budgets doesnt automatically mean good games. Most AAA's these days are crap for the same reasons, trying to appeal to the casuals who need their hand held and cry if a game is too hard or confusing. That and they're always the same tired formula because they're too expensive to take risks on and as a result 90% of open worlds use the generic uninspired ubisoft formula. A lot of indies ARE pure shovelware I will admit but a lot are interesting new concepts and enjoyable to anyone who can see past high dollar productions. Some of the best surprises I've had on gamepass have been indie games I likely wouldn't have played otherwise. It's not like there's any new AAA's out right now worth playing anyway so not sure what the big complaint is.
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