
Following the release of A Plague Tale: Requiem last October, Focus Entertainment and Asobo Studio have now announced the same title, which also debuted on Game Pass, has been experienced by 3 million players.
As part of this, Focus has seized the moment, and revealed a "renewed collaboration" with Asobo for "another exciting project".
While there's no specific mention about what this next "exciting project" might be, the announcement of this alongside 3 million sales seems like a possible hint of a sequel or additional DLC.
Back in July, Asobo Studio was promoting some job listings for its internal 'Plague Team', covering roles like a VFX artist, programmers, and more.
Would you be up for a third game in this series? Leave a comment below.
Comments 10
Anything from the people at Asobo is a win for me, they are a great outfit. So, I'm definitely in on what comes next!
Decent games but let’s hope the terribly wooden voice acting gets a boost if there’s a sequel.
Genuinely hope it's not another sequel. The first game was fun, but the second one got boring for me really fast.
However, the team seems exceptionally talented, especially with graphic design as they pull off impressive visuals on a budget. I feel it would be better used on new IP, envisioning a fresh beautiful world...
Super talented team. I'd love to see them try a new IP. Plague Tale 1&2 were good, but the second game was a nice natural way to end it for a while. Perhaps come back a bit later.
On the flip side New IPs are risky and typically don't make as much money. People complain about endless sequels and remakes, yet sales data suggests this is what we buy en masse.
Two amazing games but don't see how they would do a sequel with how the second ended but I would love it the 2nd game was the best game I've played on this gen
Great games specially Innocence, it would be fine to get a prequel or maybe a different story in the same universe but as everyone is saying Requiem doesn't need a sequel. Maybe it's a new IP, who knows.
For all the talk of Sega or WB acquisitions, asobo is the one that actually makes sense.
I hope that dev team have better pacing on their next game. The second Plague Tale is filled with padding and bloat. The first left you wanting more when it ended.
Given their resources, they are a fantastic team and I love to see devs who still devolop their own engines, especially when they look this good.
I would like to see them do something new as I actually prefered the first games story, but i suspect it will some kind of sequal, as this mitigates risk.
Hopefully we will find out soon.
I also like the Plague Tale series. It shows the way to go for non-open-world story-driven games. To get the movie-like feel and almost seamlessly cross between interactive and non-interactive parts unified by a consistent story is a pattern that if followed in future projects brings the success again. The only thing that I hope would change in the future project is increasing variability of tasks in interactive parts (finding ways to make way through rats and soldiers gets repetitive soon).
Leave A Comment
Hold on there, you need to login to post a comment...