
Last month, in a surprise announcement, the Crash Bandicoot and Spyro developer Toys for Bob revealed it would be "going indie" but would continue to "work closely" with Microsoft in the future.
Now, according to a new "exclusive" from Jez Corden of Windows Central, the two parties have apparently "reached an agreement" for a new game.
This information was reportedly shared at a recent townhall meeting, with Xbox's game content division representative Matt Booty supposedly confirming the agreement, and mentioning how it would be similar to Toys for Bob's previous games:
Jez Corden, Windows Central: During a recent townhall meeting described to us by sources familiar with the event....Matt Booty, now leading Xbox's game content division, reportedly said that an agreement has now been reached between Xbox and Toys for Bob for their first game as an independent studio. However, he stopped short of describing exactly what it will be, although he did say something along the lines of, and I'm paraphrasing, "it will be similar to games Toys for Bob has made in the past."
Microsoft now owns Spyro and Crash Bandicoot, and Toys for Bob has already made some subtle references to Spryo in its independent announcement - asking fans to keep their "horns on" and eyes out for future announcements.
If we hear any updates, we'll let you know.
Comments 15
I wonder if this means they will be going the route a of 2nd party developer. Similar to Helldivers' Arrowhead studio.
The big news will be when they finally drop the games that already exist on gamepass I'll be more interested after that
Hopefully spyro 4 🙂
Whole thing feels like negotiation tactics to me.. which, good for them, fair game.
My guess the “new agreement” game is Spyro. They hinted at it when they announced they were going indie. However, I do wonder if the new game is Banjo. Microsoft has mentioned they were looking for the right studio to create a new Banjo game, so that’s a possibility, but my guess is a new Spyro game.
I'm betting on new IP that's a 3d platformer. Day one gamepass but releases everywhere.
If their forte is platform games, then I wouldn't be interested. If it's something different, then maybe.
I’m suspecting this indie thing may have been more to wrangle them from the Activision banner than anything else. I mean, the excellent platforming studio was relegated to Warzone support for such a long time. What a waste of their competencies and I’m sure the developers are happy to be wrested from such a prison as that to work on the games they want to do. I certainly hope they make a new Spyro, but honestly they’re one of those few studios that you know they’ll be able to pull off something interesting regardless of what it is. Their Crash game was the best of the Crash series, in my opinion.
The same person who "confirmed" that Microsoft will never port their games to PS5. I'll believe it when it's actually confirmed cause Corden's words mean nothing.
@ShadowofTwilight Agreed, the guy is a clown, but people take his word for whatever reason. 🤷♂️
Spyro 4 but not Xbox exclusive.
Could they have put them on Banjo Kazooie?
They should do a warhammer 40k game where it's tailored towards teens/adults and the game is rated M. I think alot of people between the ages that actually play 15 to 35 would buy these 40k figures because they would be cool to have in a collection.
Spyro 4, as a PS5 exclusive for 6 months.
Spyro 4 hmm. I mean Party like it's 2024 hmm. But nah it's an Activision IP. Did they get flexibility for that I doubt it.
Space Station Silicon Valley got mentioned years ago but it's unlikely. That's a 2K/Take Two or so game isn't it? As DMA Design aka Rockstar North? So maybe their IPs gotten taken with them.
It could be anything. If a 3D platformer sure I'm open to that or anything else they want to do. If it's Banjo then pass for me. I'm sick to death of that style of platformers. I don't want minigame or RPG quest design hub based Platformers.
I'm sick of them. I already hate open worlds and the few I have enjoyed are thin. Platformers being more family friendly but with fun animal creatures doesn't change the still boring trend of game design I'm sick and tired of right now.
When it comes to gameplay yeah it gets to me. The characters/worlds aren't good enough to me like they are other people so I have yes very differing opinions due to what I seek in games and am very research open to ideas or coming up with my own for Foamstars/Biomutant in ways I think they lack depth. But for platformers eh I need more than what is being offered sadly they just aren't exciting gameplay environments or movesets to me.
Many 3D platformers big or Indies have been pretty boring or uninteresting to me where many 5-6th gen niche titles I don't like them because their niche I like them because no one actualy took their ideas they are so different and everyone else wanted to follow trends and milk them with eh differences of a key mechanic, eh story, eh characters and eh world. Look at any 7th gen shooter, cover based third person besides the first person ones differences and 1 key cool mechanic to market the rest boring and bland. While racing it was like platformer of 5-6th, brilliant left behind ideas, dumbing down the rewind mechanic over the years and now boring as ever realism and business models. Sorry old school and part Indies among the also yes too nostalgic arcade racers. Pass. Some need more exciting ideas and they just aren't there.
Like sure Art of Rally, Inertial Drift, and many others exist but just as much safe nostalgia ones exist too.
When Indies are as bad as AAA but just nostalgic safe not trend safe there is a problem. You get some good Indies among certain genres and design ideas, but many are just as pathetic as others. Like I could praise puzzle games like Viewfinder but you get Kula World/Roll Away successor like Gravity Trickster on PS4 only last I checked it's good but I mean it's not as abundant as the amount of eh platformers/racing by Indies at least. Will we get a Devil Dice successor or other puzzle games (not only remakes of old ones I mean) yes I can tell. Other genres eh it depends what ground they push away from others for a nostalgia safe game.
So I'd be welcome to something from them. I hope it isn't too Spyro or Crash safe though. Enough Indies have made me sick to death of the classics and wanting more Glover or other more out there characters, movesets, level design not an animal with Mario 64 like movesets or a few differences and eh Banjo like mission design.
Sure some have the Spyro/others obstacle course or hub design but even still. Eh many are just so unappealing to me.
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