Comments 6,055

Re: Black Myth: Wukong Xbox Delay Reportedly Tied To PS5 'Exclusivity Deal'

themightyant

@Fiendish-Beaver That's not quite the whole truth though. Initially there was a line at the bottom of an early video saying it was a 12 month exclusive, though this was promptly deleted from subsequent videos. But the game DID appear on PC around 12 months later (it was 14 months in fact) which satisfied that exclusivity window. They NEVER said it was coming to Xbox or any other platforms. Considering hundreds of Sony staff feature in the credits for the game it seems like they had a larger hand in the game than is usual.

Re: Black Myth: Wukong Xbox Delay Reportedly Tied To PS5 'Exclusivity Deal'

themightyant

@Fiendish-Beaver I don't think it is beyond the realm of possibility, I said as much above, I just think it's unlikely based on previous actions.

As for FF7, Rebirth or 16, Stellar Blade etc. there is a distinct difference between letting people know there is an exclusivity agreement in place, (as with all those games) but not letting people know when it will end (which is sadly the norm for these deals, I don't like it, but it makes business sense, they don't want people to say "I will wait X months") and not letting them know about an exclusivity agreement at all.

Re: Black Myth: Wukong Xbox Delay Reportedly Tied To PS5 'Exclusivity Deal'

themightyant

@kelomaniack I don't think an exclusivity deal is out of reason, I just think it's far less likely based off the limited evidence we do have. The truth is we don't know, and unless someone says officially we won't ever know.

Length of exclusivity doesn't prove anything, else was Immortality (an Xbox console exclusive for a year and a half) - and many other Game Pass titles that don't come to other consoles for a while - also cloak and dagger Paid exclusives?

As for IGN etc. the trouble with sourced leaks is that they ALL post things that turn out not to be true the whole time. (See Switch Pro and other stories) The reality is most sources won't have all the information and often have to join the dots and sometimes they come to the wrong conclusions.

Re: Black Myth: Wukong Xbox Delay Reportedly Tied To PS5 'Exclusivity Deal'

themightyant

@kelomaniack I don't have a problem if it's a third party exclusive. Sony does this frequently. It's just business. But what they don't typically do is be so cloak and dagger about it. When they have an exclusivity deal they market the hell out of those games, else what was the point of paying for a deal if no one knows about it...

Stellar Blade had a huge marketing campaign. It was everywhere. Websites, Youtube, Magazines etc. Perhaps not as big as first party, but that's to be expected for a lower budget game.

Was Foamstars a paid exclusive? Or was it just a game that Square-Enix only made for one console (which they frequently do). Google suggests there was no exclusivity deal unless you have other evidence, i'll assume the most obvious answer is right.

Calisto Protocol wasn't a paid exclusive either it released the same day on all platforms including Xbox. However there was one small story DLC that was exclusive for 48-hours.

Re: Black Myth: Wukong Xbox Delay Reportedly Tied To PS5 'Exclusivity Deal'

themightyant

This situation is so bizarre. If it was a paid exclusive then why has Sony done ZERO marketing for it in the West? Every other time Sony has paid for a big AAA exclusive in the past they have marketed it till the cows come home. (see Deathloop, FF7 Remake, Rebirth, XVI etc.)

Hence I struggle to believe it's a paid exclusive based on the limited "trust my source bro" evidence we see VERSUS the actual actions of the company which don't line up with a paid exclusive.

Yet it's strange that two publications are saying it is so. But even then we see multiple publications get things wrong, sources can be inaccurate e.g. everyone claiming Switch Pro was a thing and releasing imminently... which never happened. Odd. Not enough info.

Re: Digital Foundry Compares 30FPS, 40FPS & 60FPS Modes In Star Wars Outlaws For Xbox

themightyant

@NEStalgia Maybe I misunderstood your post but you shouldn’t be able to get a 40fps mode on a 60Hz TV as it would have a horribly noticeable uneven frame timing, it would appear jerky in motion.

The frame timing needs to be synced to the displays refresh rate so for a 60Hz TV that is usually 30fps or 60fps, delivering a new frame every or every other screen refresh.

40fps is only possible on a 120Hz to because it delivers a new frame every 3 screen refreshes (120/40=3) that won’t work on a 60Hz TV

Re: Digital Foundry Compares 30FPS, 40FPS & 60FPS Modes In Star Wars Outlaws For Xbox

themightyant

@Fiendish-Beaver at the end of the day there is no ‘right’ way to play it, it’s up to you which mode your eyes and brain prefer. But as you have a 120fps VRR TV you get the most choice to play at any setting.

  • Some prefer sharper visuals (30fps but higher resolutions and visual settings)
  • others prefer higher frame rates (60fps but lower resolutions & visual settings)
  • 40fps is often seen as a good sweet spot between the two (a balance of frame rate and resolution/visuals) but only IF you have a 120Hz TV, standard 60Hz TVs don’t usually get this option. This is usually my preferred choice.

Although 40fps seems like it’s nearer 30fps than 60fps it’s actually EXACTLY in the middle because it’s 1/30, 1/40, 1/60 which means frame times are

  • 33.3ms for 30fps
  • 25ms for 40fps
  • 16.6ms for 60fps, exactly 8.3ms between each mode

That means 40fps feels quite a lot smoother than 30fps and a fair bit sharper than 60fps, a good balance imho, but everyone’s eyes/brain are different.

40fps can also sometimes have a small advantage as devs know that 120Hz tvs must also have VRR to hit the HDMI 2.1 standard. This means they can push the visual settings a little more aggressively, risking uneven frame rates, which VRR will then smooth out. So visually 40fps is sometimes a little nearer the 30fps high fidelity mode’s settings than 60fps.

At the end of the day play whichever looks and feels best to you.

Re: Rumour: Black Myth: Wukong 'Memory Leak' Has Caused Xbox Series X|S Delay

themightyant

@Savage_Joe That's a pretty fair assessment of the XSS Memory problem. However what I think is worth factoring in is that it doesn't seem to be an issue in most games. Most games play just fine on XSS just at a lower resolution, framerate and/or graphical preset than XSX... which is basically what was intended for the unit. It's a cheaper entry point for those that don't care much about fidelity. The games that DO have a more serious issue due to the memory problems are the minority.

Re: Xbox Boss Phil Spencer Comments On Indiana Jones PS5, And Microsoft's Plan Moving Forward

themightyant

For me there are more Xbox games coming to Game Pass than ever before therefore owning an Xbox and subscribing to Ultimate still makes a lot of sense for me. But then I play a lot of games.

For people who play a lot less I can understand why Xbox may be less appealing in future if many of their best games come to PS5/6. I hope they will keep some exclusives, they have enough studios to do BOTH.

Re: Xbox First-Party RPG Avowed Reportedly Delayed Until Early 2025

themightyant

@Fishmasterflex96 My guess would be they thought at least one of their other big tentpole games would be ready for the Autumn/Q3, but it seems they are all going to hit at the same time Winter/Q4. In which case it's probably better to delay at least one.

Remember the stick they got in the past for releasing Halo, Forza, Psychonauts 2 and AoE IV all in the same quarter not allowing each to breathe. Seems they can't win.

Re: Microsoft CEO Reassures Investors That Xbox Is Focused On Console, PC And Mobile

themightyant

@CallMeDuraSouka To be clear he was talking about "profits" not revenue. It's well known that Sony is scraping by on around 6% profit margins, which isn't strong.

@Pabpictu That said, most companies would far prefer to have the larger revenue as it is easier to make cost savings to increase profit margins than it is to increase revenue and market share. In that regard Sony is in the more enviable position of the two.

Re: Call Of Duty Currency Now Discounted On Xbox Thanks To Game Pass

themightyant

@theduckofdeath NSO = Nintendo Switch Online.


I don't expect them to held to EVERY single thing they say, but when specifically asked by the CMA about Game Pass increases as as result of the ABK deal (Which is not an "unreasonable question") they replied:

Game Pass prices will not increase as a result of the Merger, and certainly will not increase to a point that offsets the substantial benefits of Activision titles coming to Game Pass on a day and date basis

Have you REALLY seen more benefit from having ABK as a consumer? Because all I have seen is Diablo IV and COD MW3 while they have hiked prices TWICE. It definitely isn't better value than it was before currently. On big things like this or guaranteeing there will not be advantages on Xbox I DO expect them to honour their legal promises.

Re: Xbox Console Sales Struggling As Hardware Revenue Nosedives At Microsoft

themightyant

@InvaderFromSpace I don't think you can necessarily attribute the sharp decline to "news of PS5 ports" otherwise why did PS5 sales ALSO drop 29% in the last quarterly reports? There are other factors involved e.g.

  • XSX and PS5 are now past their peak sales and declines are normal. Sony is also anticipating sales drops next quarter & years (though a PS5 Pro might give them a spike)
  • The previous YoY reports had more price cuts, leading to more sales then, but also a larger difference to now.

To be clear, I am NOT saying Xbox hardware sales are good, they aren't, but I don' think it has much to do with "news of PS5 ports"

Re: Activision Blizzard Continues To Drive Massive Uptick In Revenue For Xbox

themightyant

Honestly these figures aren't great. Nothing is growing, it is staying the same or worse shrinking when you offset for money ABK would have made anyway.

Of course this will take time to change and the best thing Xbox can do is get their head down and get out quality games at a good cadence making some exclusive (timed or otherwise) and in a few years it might have had an effect, it isn't instant.

But as a consumer the ABK deal has been a complete wet fart so far. We have only seen Diablo IV and COD MW3 but have also had TWO game pass price hikes in that time too, including a doubling of the cost of Day 1 games. The deal has not even remotely been worth it for Xbox fans yet. I've had better returns from $69 let alone $69 billion