Comments 903

Re: Phil Spencer Discusses Why Xbox Game Pass Isn't For Everyone These Days

theduckofdeath

I buy 1-3 games a month all the while having Game Pass Ultimate since 2020. Series X, One X, PC(s), Steam Deck are hooked up, though old One X doesn't get much attention. Not every game comes to Game Pass. The service is fantastic, though.

EDIT:

Just took a quick look at my purchase history for March:

Steam store - 5 games
CD Keys - 4 games
Greenman - 1 game
Xbox store - 1 game, 2 upgrades

So, I guess that is abnormal.

Re: Xbox Seemingly Blocks Upcoming Release Due To 'Provocative' Content

theduckofdeath

@dreadful Yes, hearing that some much has to be ripped out of a game drops even passing interest to almost nil. If the devs see fit to revive it, I would like to experience the game that inspired them.

This is another point against the leap of faith so many have taken that Steam will come to the next Xbox. Consoles are locked down with proprietary security (hardware and software), software qualification and censorship, their own digital stores and SKUs, reason not to allow just any .exe to be being run, etc.

Re: OG Xbox Creator Shares His Thoughts On The State Of The Brand In 2025

theduckofdeath

@Millionski Nintendo Switch is not only absolved scrutiny for poor performance, graphics, technical prowess, etc. Somehow, reviewers run in the opposite direction, with hyperbolic exaggerations and praise about anything they do. Instead of being knocked 2 points, you are awarded 2 points, for example.

Meanwhile, every other platform is held to performance scrutiny, or the graphics, performance, and several other factors are suddenly of paramount importance. Xbox games are judge with the highest scrutiny (and vitriol).

I will describe it in the following manner — Xbox games are judge within a 10-point container. A game can never score more than 10/10 or 100% (no matter how impressive a set of game elements are), so if there is anything "wrong", lacking, or to the reviewers subjective disliking in the game, that game will lose points at a higher rate of scrutiny (even by some "Xbox people").

Sony, and even more so Nintendo games, conversely, are seemingly judged with an overflow/reserve tank. Issues with the game are glossed over (and often buried) and the positives are fawned over. The overflow tank fills in the gaps.

Re: Xbox Design Lab Fans Are Desperate To Know When It's Coming Back

theduckofdeath

@Kaloudz In the background, there are multiple available systems that handle credit card transactions. Stripe, for example. It is big business.

Companies need an accredited (if that is the proper term) organization to take credit card payments. You could not build a website tomorrow and start taking credit card payments. Companies that handle payments need strict approval. That companies API would probably have to be integrated into your website.

Re: Five Things An Xbox Handheld Needs To Include When It Releases

theduckofdeath

Provided any PC handheld is powerful and well crafted (ergonomics, control devices/surfaces, OLED screen), I would consider buying it. Some Xbox native compatibility could be added later. The Steam Deck is great, but I don't bother attempting to run many demanding games on it.

Another sticking factor is that I don't want to end up collecting these things. The Steam Deck count is already at two, and it is my first portable console ever.

Re: Xbox Reporter 'Pretty Sure' New Console Is Set To Launch In 2027

theduckofdeath

@Millionski There are so many questions that arrive from this (e.g. what happens to the (Xbox store which helps to subsidize the console?).

YTubers have run away with this in a reckless fashion. The whole "the next Xbox can play PS games via Steam/PC stores" is routed as much in console war rhetoric as convenience. Instead of focusing on the most obvious product being a version (or mode) of Windows more akin to Xbox in interface and features. That could run on portables for Lenovo or ASUS. The more complex you get from there, the more unlikely it becomes.

We have PC available to play games on right now; we have for decades. This notion of "I don't want to install drivers" is absurd in this day & age. The rumors describe these people being spoon-fed a PC. They don't strike me as a reliable base you would want to gamble such a massive detour on.

PC becoming more like Xbox is the path of least resistance by far. Fewer constraints on power (electrical and performance), cost, heat, dimensions, and user competence.

Re: Poll: Xbox Fans, What Review Score Would You Give Avowed So Far?

theduckofdeath

I'm playing Avowed on PC at the moment, having not tried it on Series X yet. The game world looks beautiful, and the combat is really fun, providing challenge on the top difficulty.

Right now, I am also playing Metaphor (finally), just avoiding the "Calamity". Another challenging game — I love it. A couple of weeks ago, I completed NG2B. Got go for Master Ninja and the missions before losing my edge again.

Re: Poll: Are You Buying The 'Early Access' Upgrade For Avowed?

theduckofdeath

@Isolte Yes, the media is digital. Could be if you buy the physical version, it is different. I'm not sure. The Starfield digital artbook was actually pretty large.

The DLC (missions, story, car packs), cosmetics/weapons, and early access are what mainly attracts me. I don't pay for Game Pass and even if I did, the price ($15-30 discounted) of these upgrades is fairly negligible.

Re: Review: Sniper Elite: Resistance (Xbox) - Slick Sniper Action Plays It Safe, But's It's Still Hard To Resist

theduckofdeath

@JonBoyJ I understand this sentiment. I'm older now as well, and while I am playing the game (Sniper Elite 5), I can't help thinking about the real-life counterparts. Or any human being shot and the damage that is done. It is the reality of the whole thing.

The entire effect is entertaining (slo-mo, silence except the gunpowder igniting and gas & projectile escaping from the barrel), but it does make me think. There are eye/headshots, livershots, limb-crushing shots, and the unsportsmanlike nut-shots. It can kind of feels like celebrating a bit.

I remember playing the "Soldier of Fortune" series back in the day. Those games were very graphic. While I still play many FPS games, I do wonder about how many times I aimed to shoot some other character, specifically in the head.

Re: Poll: Are You Buying The 'Early Access' Upgrade For Avowed?

theduckofdeath

@Isolte You get the DLC, pre-order bonuses, artbooks, soundtrack, and additional items. All of which are more tangible than 3-5 access prior to the street date. If anyone wants to focus sole on when the game becomes active, that is on them. We all can buy the DLC early and play early or simply wait a few/several days.

Re: Rumour: Final Fantasy 7 Remake & Rebirth Supposedly 'Confirmed' For Xbox In 2025 / 2026

theduckofdeath

SQUARE's deal killed the (sales) momentum for this game. Maybe they agreed years before Remake was released. Still, I don't know what they were thinking. Could be the projected cost of development was a concern, and they sold out. Take out a loan(s), in that case.

Each title was delayed for PC and in limbo for Xbox. Remake was a year late and Rebirth is a $40 preorder as a result.

Re: Xbox Series X|S Sales Estimates Show Consoles Lagging Far Behind Last-Gen

theduckofdeath

@Sol76 That would be the XB1 for me. I've had at least two of every PS/Xbox console I've owned since the PS1.

The sales decline is not surprising, considering a full year of port rumors, made a concrete possibility by the business update early in the year. That was preceded by no exclusives at the Series launch, late Halo, delayed Halo content, and two Bethesda games being excluded from their owners console for a year (eventually turning up unoptimized).

Re: Flight Simulator 2024 Gets Its Biggest Update Yet, But Problems Persist On Xbox

theduckofdeath

@Major_Player Nintendo games don't compare in complexity to Sony, MS, or PC platform games (3rd, 2nd, or 1st party). There is no comparison. Sony does not have the output in recent years and much of those are cookie-cutter games built on gussied up PS4 skeletons. They don't attempt anything like what MS is publishing; little to no variety. To pretend all their releases are "optimal" would be disingenuous.

I'm not saying it is impossible for more titles to release in better condition. I'm saying it is easy to sit back and play "gamer-chair developer" when a release has bugs day one or is not fully to your particular liking.

Re: Flight Simulator 2024 Gets Its Biggest Update Yet, But Problems Persist On Xbox

theduckofdeath

@Major_Player These issues persist across the industry, so the causes and the development effort are far more involved than the average customer comprehends. We are pretty much sitting at the table with a bib on, slamming their knife & fork on table. I don't want to normalize every game, either; the development effort and technical complexity of many MS games (let's take FS) are considerable.

Re: Sony's Next Acquisition Could Have A Big Impact On Future Xbox Releases

theduckofdeath

@TeiGekiLord You are going to constrain the acquisitions of a $3 trillion megacorporation to those of a $100 billion corporation? Why don't you spend money like a paperboy, you show off? Microsoft's valuation swells and contracts by the degree of all of Sony from week to week. They bought ABK for 3/4 the valuation of Sony, in cash.

Part of Xbox's issue last gen is that MS would not give them the latitude to buy studios and exclusive publishing deals in the 360 era. Nobody saw Bethesda coming (although that one is a fitting marriage) and certainly not ABK.

However, here's the most pertinent issue this afternoon; you seem to be lost. Maybe you misread the sign on the way in. I'm not sure if there's a pureplaystation.com out there, regardless, please; go find it or something thereabouts.

Re: Sony's Next Acquisition Could Have A Big Impact On Future Xbox Releases

theduckofdeath

@TeiGekiLord No platform holder should own or control FROM software, ideally. That has been my stance for years. Not that we have any say in the matter.

We have borne witness to what happens when Sony has any control over third-party publishing. Just examine the cases of FROM Demon's Souls being trapped on PS consoles and its cellmate Bloodborne not even get a remake or remaster.

Re: Xbox 1TB Expansion Card Drops To Below $100 In Excellent New Deal

theduckofdeath

This was a reasonable idea at the time — it was available at launch, portable/hotswappable, and matched NVMe prices. An access port to add NVMe to Series consoles would have been a good failsafe, even with the added cost.

I bought one in December 2020 for $187 total. The utility over time made it worth it. A few months ago, I bought the 2TB version for about the same price. I retained the original 1TB card for the time being.

Re: Sony's Next Acquisition Could Have A Big Impact On Future Xbox Releases

theduckofdeath

@Ilyn Do you mean if MS had the lead in console installed base?

Let's be real — Microsoft's approach makes far more profit either way. Do you really think selling 15 million more consoles would be satisfactory to them? Thirty million? Most people owning those units sold don't buy a ton of games or from a wide variety.

Sony presents the alternate reality case for us. Sixty-five million consoles shipped and that does not bring in sufficient profit. Hundreds of millions spent to hobble the library of Xbox, annually. If Xbox sells more, that means PS sells less --according to the media, who beats us over the head with "the market isn't growing" gospel.

Sony are just psychopaths about exclusivity and the old Nintendo model. If anything, Sony is in a better position (regarding risk to console sales) to port their games to Xbox, Nintendo, and PC.

Re: Xbox Boss Says Everything Is On The Table When It Comes To PS5 Ports

theduckofdeath

@Vaako007 If UE is a Camry, there are a lot of Pintos out there. When a dev signs on to use UE, they get access to the C++ source code and dedicated support. They can rewrite sections, tear out and replace whole modules. The devs don't need to use the new GI that may be heavy, they don't necessarily need to use Nanite, either. Using UE gets the team to productivity faster, but that comes with fees and a learning curve.

Re: Xbox Boss Says Everything Is On The Table When It Comes To PS5 Ports

theduckofdeath

@Ricky-Spanish They swapped engines because BLAM! had too much tech debt and not enough industry professionals experienced with it. BLAM! could be ported just like any other engine, any other code. t was not worth it when Xbox themselves have teams with UE expertise; why stick to BLAM!? 343 demonstrably could not iterate on Infinite.

Remember when season 2 or 3 was 6 months late and they put out a vidoc saying it takes 5 months to make a single map? That was unacceptable. Additionally, I believe that 343 ultimately revealed that some of the network issues were intrinsic the design and/or engine.

Now they can hire more widely from the industry, get engineers to productivity faster, and when people leave, they do so having gained more versatile skills and experience.