It's been two weeks now since the release of Microsoft Flight Simulator 2024 for Xbox and PC, and although the game has stabilised a lot during that time, it's still suffering with issues that are causing problems for players on all platforms.
Developer Asobo Studio is on the case though, having just pushed out a new update for MSFS 2024 last night, as well as announcing plans for a bigger update coming next week. For the time being, it's quite a small patch in this instance.
We'll throw the patch notes for Microsoft Flight Simulator 2024 update 1.1.10.0 below, although again, keep in mind there's seemingly not much here that addresses the larger issues with loading, pop-in textures and other bigger bugs.
It might be a bit longer yet until Flight Sim 2024 truly reaches its potential - we're sure it can get there though!
Stability & Performance
- Fixed a crash that could occur when navigating fast between the challenges.
- Fixed a crash when trying to adjust Tobii Eye Tracker hardware in the settings menu.
- Fixed various crashes.
General Bug Fixes
- Fixed remaining broken jetways.
- Updated the message asking the player to link the Steam account.
- Fixed unloading/reloading of WASM gauges upon restarting a flight.
SDK
JS API
- Traffic GUID object was broken due to the value being encoded in 64 bits which can not be handled in Javascript. The value is now in 32 bits.
Aircraft
- Fixed impact damage threshold for the contact points of the basket that was causing a back-on-track loop that hardlocked the game for hot air balloon and FlyDOO.
Aircraft tech
Model behavior
- Fixed a crash when hovering interactions only defining an event_id and a tooltip (backward compatibility with FSX simple interactions).
Flow/Progression
- Fixed a bug when leaving flight while in slew mode.
MyLibrary
- Added tags on disabled items to better reflect why they are disabled.
- Added a tag to warn the player if an item has not been verified by the creator.