
Although it felt like Xbox almost missed out on the Marvel Vs. Capcom Fighting Collection, in the end, things got sorted and now roughly four months after the original release, the Xbox One version is ready to take you for a ride.
Marvel vs. Capcom Fighting Collection: Arcade Classics is made up of seven titles including six classic fighters and one Marvel-themed beat ‘em up. Arguably the main reason to get this collection though is the inclusion of Marvel vs. Capcom 2: New Age of Heroes, which originally debuted in the year 2000, and was previously made available digitally during Xbox’s past generations. Although this version might not necessarily match the original experience (or earlier versions) for certain fighting game players, it should be more than enough for the average fan who just wants to access this title on modern Xbox hardware. It’s got 3-on-3 battles, a roster of 56 characters, and is still just as fast and frenetic – offering up seemingly unlimited matchups. And like other fighters in this collection, it’s got rollback netcode for online, and both the Japanese and USA ROMs.

Leading up to this release is Marvel vs. Capcom: Clash of Super Heroes (1998), Marvel Super Heroes vs. Street Fighter (1997), X-Men vs. Street Fighter (1996), Marvel Super Heroes (1996) and X-Men: Children of the Atom (1994). It’s a gradual evolution of the Marvel vs. Capcom universe – with the first title starting out with a simple roster from Marvel’s comics (including characters like Wolverine and Cyclops) and far more basic combos and move sets.
Marvel Super Heroes (1996) mixes it up with not only Marvel’s regular cast but also air combos and Infinity Gems giving each character powerful attacks they can unleash in battle. X-Men vs. Street Fighter doubles the action with 2-on-2 battles including hyper and cross-over combos, and Capcom then follows this up with the Marvel cast in a similar format. The stakes are raised again with the all-star battle of “Marvel vs. Capcom: Clash of Super Heroes” including new duo attacks and characters like Mega Man. If you played any of these games back in the day, the memories should come flooding back. The controls also translate well, although if you’re going to take this seriously, you might want to at least hook up an arcade stick.

Last of all is The Punisher, dating back to 1993. While this title would have perhaps been just as fitting in certain other Capcom collections, it’s still an interesting slice of beat ‘em up history. You’ll mow down mobs as The Punisher cleans up crime with guns, baseball bats, and more against a variety of enemies. And to top it off, you can also play co-op online or compete via online leaderboards.
Old-school fighting game enthusiasts will also likely appreciate the history, in general, built into this latest collection. Not only can you work your way through roughly a decade of classic arcade fighters, but you can also sift through an entire museum of artwork for each game (including the original arcade system’s marquee cards), as well as each title’s soundtrack – much like previous Capcom collections. There’s also a built-in award system for milestones in each of the seven titles (which Xbox achievement hunters should enjoy), training modes featuring hitboxes, and other tools to improve your competitive form. And on top of this, there are the usual display filters and difficulty options which you can change on the fly. First-timers can resort to single-button specials as well.

As amazing as it all is, there are some areas in this collection where the experience may not match expectations. Firstly, the entire package only has a single quick save slot available – meaning, you can only save progress of one game at a time. While it’s not a major problem, having more save slots or one for every game wouldn’t have hurt. Apart from this, there’s also no crossplay – so in other words, don’t expect to encounter players on other platforms outside of the Xbox ecosystem. And with the Xbox version late to the party, it will likely cut the lifespan of online play.
Conclusion
Xbox might not necessarily be the go-to system for fighting game fans, but it’s great to see Capcom showing its support for Microsoft’s platform with this amazing tribute to the Marvel series. It’s not only a history lesson in Capcom’s fighting game spin-offs, but also a hell of a collection (or should we say ride) bundling games that many fans feared might not ever see the light of day again due to licensing. In all honesty, just having Marvel vs. Capcom 2: New Age of Heroes return is already a massive win, and the rest is a bonus – even if there are some oversights. Now, if you don’t mind, we’re going to get back to reliving the arcade glory days.
Comments 14
Thanks for the review. Really happy to have this and the sequel on Xbox. I guess that the engine compatibility issues were fixed or bypassed.
#MVC2Freed
Now can we just have the next console after the Series X|S support natively all XBOX One and Series games please?
Maybe I'm being stupid, but why is there only one save slot for the entire collection? That's the stupidest restriction I've ever heard of and scuttled any plans I had to buy this.
Last night I bought this ($39.99 on Xbox store sale). I'm on the last level of the Punisher game. Great edition to Series consoles. I have been playing SF3 on the 360 most recently.
It’s a great compilation. Let down by a few simple things. Such as no turbo button function, which existed in Capcom Fighting Collection. And no dedicated Vs. mode where you can select your characters and stages after every fight. Instead, you have to either have the loser join back in and the winner stick with the same character, or have a quick save on the select screen. Not ideal for local multiplayer. But otherwise it’s fantastic. I’ve already mastered the PS version and am very much looking forward to doing the same with this one.
@Norsaken Just to clarify that - it's a single quick save slot, shared across all games.
So yeah, in Capcom's words: "if you already have a quick save created while playing one game, you will need to overwrite it to create a quick save in another".
@Norsaken Yeah, in 2025 that shouldn't be a thing. I love Capcom, to death, but that is just dumb.
It’s nice that Xbox has this collection now. Looking forward to Capcom Fighting Collection 2.
Buying this as soon as I turn my SX on! 💞🎮🌈🎧🚀
Spent the afternoon playing CotA and XvsSF. This is all I've wanted for 20yrs or so (MAME and such is great, but not the same). Easiest purchase I've made in awhile.
Awesome, happy to see this collection out
I know many people assumed this wouldn't happen, but I wasn't one of them. Good to see that Xbox-first users get this game.
No crossplay = no purchase.
I bought two previous collections from Capcom on Xbox (Street Fighter/Fighting Volume 1) and have literally never been able to get a SINGLE multilayer match in either.
Crossplay is technology that is over a decade old now and still isn't being added as standard and shouldn't be accepted in 2025. No cross-play in a fighter is just a sick joke. Don't buy it, don't support it.
Have on switch but will get here on sale as my backup. Plus my better arcade sticks are on xbox and ps. Kinda wanna get back into stick building though. Make a really nice switch stick.
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