Comments 633

Re: What's All This About A Cheaper, Ad-Filled Version Of Xbox Game Pass?

Sakai

@Dezzy70 I'm pretty happy with my ps5, my main issue is the audio support. I have a 7.2.2 atmos home theater system, and I'm stuck using uncompressed pcm 7.1 surround sound as they still do not support 3d audio for home theater after 2 years, only with TV speakers and headphones.

I'm picking up GoW in the new year sometime. How did you find it? Good HDR implementation? I would not want to play in performance mode without vrr, that's for sure!

Re: What's All This About A Cheaper, Ad-Filled Version Of Xbox Game Pass?

Sakai

@Dezzy70 resolution is a factor for sure. But also a problem with the ps5 is the hdmi ports. They support lower bandwidth than the series x. When playing 4k at 120hz, the ps5 will drop to 4.2.2 subsampling, whereas the series x does not. If you click the green button on TV remote a few times quickly when playing a game, it will bring up the picture details including hdmi bandwidth, so you can see the consoles display different.

I use dolby vision sometimes, but on games not mastered for it, it can lead to a loss of detail in bright areas. A bit like dynamic tone mapping on a TV. But some games do actually look better in Dolby Vision, but some look worse. When using dolby vision HGiG and dynamic tone mapping are not available, as dolby vision is its own dynamic tone mapping that can be adjusted on a.per frame basis. It's why movies look great in it

I just finished up Forbidden West at the weekend, the Hdr was nice using HGiG and I played in the 40fps/120hz mode.

Re: Xbox Series X & Series S Will Not Follow PlayStation 5 Price Increase

Sakai

It was obvious, Sony totally screwed up yesterday, and it's not very often you will get such a big win without having to actually do anything at all. Sonys reputation has been in the bin for a while and this is just another disaster after a long list of them this gen. You know a company is bad when they complain about costs while making $400million profit