Comments 94

Re: Reaction: We're Conflicted About Xbox Exclusives Potentially Going To PS5

raftos

We, consumers, are not as important to these companies as their shareholders. If going multiplat makes the shareholders happy/happier, bringing better results, Microsoft will go that way. An if it succeeds, Sony's shareholders will want the same. These people don't care about who's losing exclusives or not.

Microsoft releases their products on competitors' platforms, like Office for MacOS and Android, or sell services such as Azure servers for Sony and Nintendo and others. And Office and Servers are their biggest revenues. It's only natural for them to release Xbox products on as many platforms as possible. Screw us.

Re: Xbox Surpasses 120M Monthly Active Users, As Game Pass Reaches 'New Highs'

raftos

Meanwhile, PS monthly active users are falling

https://www.tweaktown.com/news/89322/playstation-monthly-active-users-maus-fall-to-lowest-point-in-3-years/index.html

Also: PlayStation Plus has lost 1.9M subscribers since relaunch https://www.polygon.com/23434321/playstation-plus-subscribers-down-2022-earnings

And Steam is bigger than both, breaking record after record of concurrent online players, with more than 130m monthly active users.

Yeah, games sell hardware. But seems like people are buying Playstations for nothing.

Re: Report: US FTC 'Likely' To File Lawsuit Against Xbox's Activision Blizzard Deal

raftos

And if this deal does not go through, it can be much worse for sony. I pretty much agrre with Jez Corden, from Windows Central:

"Microsoft could quite easily create a climate where PlayStation gamers end up deprived of more games than they would have been had Microsoft simply been allowed to complete its acquisition — and there would be little regulators could do to step in here since it would be just business deals between two free companies.

I wrote previously that Sony knows Microsoft won't remove Call of Duty from PlayStation. Minecraft exists as a prime example, pulling in a ton of cash from remaining on PlayStation, and moreover, it isn't the bad guy. Microsoft was hammered by the media for taking a timed exclusivity deal on 2015's Rise of the Tomb Raider a few years back, and it hasn't revisited that approach since. However, this whole ordeal could leave it with little choice if it's to remain competitive.

The message regulators could end up sending here is "do business like Sony." While telling Activision employees, "no, you don't deserve better." It also tells fans of Activision's back catalog to accept the endless cycle of Call of Duty, Call of Duty, Call of Duty, to keep the money coming. It suggests little hope for Starcraft, Guitar Hero, Prototype, or other classic franchises to return.

Perhaps most egregiously of all, the CMA seems hellbent on preventing consumers from getting a better deal with Xbox Game Pass — despite the fact that's the body's entire reason for existing. The CMA says PC and Xbox gamers should have to pay $70 for Call of Duty instead of $10. And why? Simply because the market leader opted out of competing. It amounts to a dereliction of duty at best, but that seems to be par for the course every time a government body takes even the vaguest interest in the video game industry.

But hey, if that's what regulators want, Microsoft might play its game. If Microsoft is forced to compete on Sony's terms, it could be a world Sony may find itself regretful to be in."

Full article here: https://www.windowscentral.com/gaming/xbox/why-sony-could-live-to-regret-getting-the-xbox-activision-blizzard-deal-blocked

Re: Many Studios Are Desperately Struggling With Xbox Series S, Claims Developer

raftos

Just look at the steam hardware survey. Many people still using weak gpus to play, even integrated ones, and devs have to scale games down for them. Not everyone is buying a brand new Geforce RTX. And more than 30% are using a 6-core cpu!

But what bothers me most is that all those upscaling techniques currently used for PC games could also be used on console games, but it's not happening. Not DLSS, obviously, bur FSR and Unreal 5 tools are already available. There's no need to waste cpu/gpu time to create a 4k image (or 1440p, for SS).

Deathloop already uses FSR for its PC version, meanwhile PS5 and Xbox series don't.

Re: Xbox Activision Blizzard Deal Officially Approved In Brazil

raftos

This is funny:

"It is also necessary to consider that, as Call of Duty is an “essential” game, as defended by Sony, then the Nintendo Switch would probably not be able to compete effectively in the market, since no title in the franchise was released for the platform (until the moment). What can be observed, however, is that the Nintendo console has been showing a good sales performance since its launch in 2017, having even surpassed the numbers of the recently launched PlayStation 5 and Xbox Series X|S in 2021, according to estimates."

Re: Xbox Activision Blizzard Deal Officially Approved In Brazil

raftos

The way CADE and Brazil in general operates is very nice, very open, and shows how it really works in real world. They listened all the involved players in the market, saw Sony was the only one crying, for no reason, and decided in favor of the merger.

Of course, corruption still exists, but it's problem that will take time to resolve. But this level of transparency is something we don't see in more developed countries.

Re: Xbox's ActiBlizz Deal Set To Face Further Investigations, Sony Issues Critical Statement

raftos

I believe the acquisition will go through, but it will be worse if it won't. I can see an "exclusive war" happening, with MS using plenty of those 70 bi to get as much content to game pass as possible. Sony/Jim will only get those japanese companies that never release anything on Xbox. Maybe MS could even buy "smaller" companies, "Capcom-sized" ones, just like Embracer did with Eidos/Crystal/etc, that no regulation was needed.

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