Comments 540

Re: Xbox Series X Controller Losing Connection? Microsoft Is On The Case

Vincent294

It happens quite a bit but only for a split-second, on both Xbox and PC. Not a big issue but an annoyance I assume will be patched. Hopefully its not hardware like the left joy-cons. If the connection lost popup didn't come I wouldn't even notice it cause it reconnects so fast.

Edit: My 3.5mm jack controller and S controller work fine, it's just the Series one flaking on me. I've yet to test it on Android, Linux, or Bluetooth on Windows. I'm still on my fat Xbone and I have the slim PC dongle. I got the Series controller in a bundle cause I dropped my S controller on my old dongle and killed it, and the dongle is only stocked in bundles now. It's great to have a USB C port, if only the controller was more stable.

I might try to saw through the old dongle and see if I can solder the broken joints, it bent badly but the LED remained lit. The data pins probably snapped inside since it isn't recognized in Device Manager anymore, it would be useful to have a spare even if it's glued together.

Re: 343 Working Hard To Optimise Halo Infinite For All Xbox Consoles & PCs

Vincent294

@CRAZYGREG0511 It is leaving RAM on the table in One X mode on Series X and One S mode on Series S, but the game performs bad in many ways that a native port won't fix. Spider Man on PS4 doesn't have nearly as much pop-in on a hard drive, and SSD loading is near instant. In addition while that game isn't as visually impressive it doesn't get close to chugging. CP2077 can hard lock and has a low resolution before ray tracing even is turned on. CDPR needs to optimize their CPU usage, GPU usage, and everything.

Re: Minecraft Fans Really Want To See An Xbox Series X Version

Vincent294

RTX is amazing but needs DLSS to have a good FPS. Between AMD not having DLSS and several minor visual glitches in the otherwise superb lighting, I bet this needs more time in the oven. You even need to download a texture pack to use RTX, it's early access material. But when it's ready, it'll be a sight to behold. Maybe AMD can debut their DLSS competitor for this?

Re: Resident Evil Village Arrives This May, Including For Xbox One

Vincent294

The main bottlenecks of last gen are the hard drive and CPU single-thread performance. Since the new consoles have 8 cores too, multi-threading while hard is good for optimizing performance. Resident Evil is not an open-world game so I doubt it will stress the hard drive. I doubt any compromises were made, but I've been on the internet long enough to know some people just get a kick out of making a scene. It's the only way you can experience what it's like to be a reality TV star without being annoyed by the paparazzi.

Re: Cyberpunk 2077 Next-Gen Update To Arrive Second Half Of 2021

Vincent294

I called this months ago. I am a junior year computer science major and know people in the game industry, whoever approved printing the game discs is at fault. If it isn't worth reviewing it isn't worth printing discs for. You can probably get away with a few major bugs to be fixed in a day 1 patch but CDPR saw a litany of bugs as well as severe performance issues. You may never know how long it takes to fix a bug, but you'll always know when a delay is needed. The amount of people in YouTube comments who flamed me for calling this when I come from programming and they don't know squat is vindicating. Pre-orders made sense before digital took off this generation, I got burned for not pre-ordering games that sold out. These days you get burned for pre-ordering a digital copy of a buggy mess the gamers bandwagoned and hyped into denial.

Re: CDPR Slams Latest Cyberpunk 2077 Rumour As 'Simply Not True'

Vincent294

The way CDPR has handled the post-launch is almost as bad as the launch itself. Telling customers the game will be fixed by February and the DLC will release early this year is extremely unrealistic, even if the developers crunched their way there, which is terribly unhealthy as someone who has crunched himself. I intend to buy this game later as it does look fun, but I'm not kidding myself into thinking it will be a polished experience until the summer at the earliest. And considering how hard CDPR is BS'ing their post-launch promises, that makes me think the real answer is this fall. I might just buy this summer anyways, but time will tell how much of a mess it is. I have a PC anyways and that probably will be good by summer, lol at base consoles though.

Re: Dishonored Creative Director Says Xbox And Bethesda 'Fit Perfectly'

Vincent294

Arkane is about as good a purchase as any could possibly strive to be. Their games are some of the best this generation. I was worried Prey's sales would hurt the chances of a sequel, but an owner like Sony or MS are more likely to let them take even more risks than Bethesda. The only thing I'll miss is Bethesda's VR output.

Re: Xbox Wants To Know If You Like The PS5's Controller Features

Vincent294

I think HD rumble is a logical thing to implement. It's not a revolution but a nice improvement. The adaptive triggers are cool but I have concerns about their longevity. What I really want to see if MS support the Reverb G2 on the Series X. It's not very profitable, but it would be way cooler than a new iteration of the Xbox gamepad. Sony is taking a break from VR until 2022, MS could win some converts in the meantime if they got Half Life Alyx on Series X.

Re: CDPR Still Targeting Early 2021 Release For Cyberpunk 2077 DLC

Vincent294

Just cause it's free DLC doesn't mean that CDPR did right by consumers. They tried to stop reviews for the console versions of the game for a reason, it was an unplayable mess. The game is excellent but buggy on PC, it should have been delayed. Why they are pushing DLC so aggressively makes no sense to me, the game clearly needs a lot of fixing first. There's no reason to defend CDPR, we don't owe them a thing. They owe their customers this DLC, and they owe their developers a break. I look forward to buying it when they fix it.

Re: Cyberpunk 2077 Studio CD Projekt Might Face Class-Action Lawsuits

Vincent294

@GrimR1vaL They have tons of money, and more to lose if they don't fix this mess. They ain't no indie dev, and indie devs don't lie and extend review embargos past release date. I honestly think the leaders at CDPR know they screwed themselves in the long run but planned to leave and just wanted the pre-order cash now for a fat bonus before they join some other corporation next fiscal year. It's the only logical reason for releasing it in this bad of shape. They could have had more day 1 sales and there's no way they'll sell as much DLC now that they have a bad name. But if they were planning on collecting a big bonus before jumping ship next quarter it makes sense. I've heard of businesspeople making decisions like this before. Like, businesspeople literally saying this plan will screw the company next year but I'm joining not_this_multinational_corporation next quarter so short term profit let's get that cash bonus.

Re: Cyberpunk 2077 Devs Reportedly Fire 'Hostile' Questions At Management

Vincent294

Maybe angry Redditors will finally realize the problem is not lazy devs, but greedy business types? Not that a culture of rage should be encouraged towards anyone, but they should stop attacking the devs and game reviewers and know who the real bad guy usually is. Of course it's more likely CDPR corporate leadership will resign than gamer rage harassment stop, and CDPR corporate leadership have likely only resigned to a yacht.

Re: Xbox Rival PlayStation Pulls Cyberpunk 2077 From Its Digital Store

Vincent294

I think Sony pulled it because CDPR tried to make refunds Sony's problem without consulting them. Considering console sales of CP2077 dropped hard after launch Sony figured it wasn't worth the trouble. And I'm glad they did, because this makes CDPR learn their lesson. Hopefully MS follows suit, I knew it would be bad when they wouldn't show off console footage but I didn't expect it to be this bad. Skyrim is one of my favorite games of all time. I don't regret buying Skyrim, I don't regret playing Skyrim, but I do regret getting it at launch. It was 60 bucks sitting on a shelf until the next year, 60 bucks that should have been spent on a different game I could've played in the meantime. CP2077 is no different, it'll be amazing when they fix it, but till then save your money.

Re: Halo Infinite Fans Call For Xbox One Version To Be Cancelled Amid Cyberpunk Debacle

Vincent294

I think everyone wants to believe that cancelling the last gen version will somehow make the next gen better. It will not make a huge difference, even if the last gen version sucks. It all depends on how the game runs on last gen, optimization for last gen likely will improve performance on next gen too. They have not shown the last gen version yet so it may well suck. The lighting is the reason it looks flat, but many gamers do not want to understand how physically based rendering works, so they just blame the textures. They are not low res, the game lighting is just bad. If anything that means they already have made last gen lighting, and it will distract minimally from next gen efforts. Mob mentality is what made people put blind faith in Cyberpunk, we can't judge what we don't know. Last gen might be a lost cause, but given Cyberpunk looked too good for last gen and Halo Infinite doesn't look good enough for next gen the situation is different. I'm inclined to say the last gen release will probably be alright, but I would not pre-order.

Re: Roundup: Here's What The Critics Are Saying About Cyberpunk 2077

Vincent294

I expected it to be buggy and I wish people would stop letting hype make them deny the fact that CD Projekt Red is not showing the base Xbox One performance. We slam Ubisoft for doing it, just cause CDPR makes better games doesn't give them a pass for the same tactic. I still might buy this day 1 but I have my expectations lower than the hype train. It's still good I'm sure, but Gamespot had good reasons to be less enthusiastic and they're not the only ones. In my opinion they should have delayed this till the next gen console patch was ready. Better for the devs who crunched, better for the players. Of course CDPR wanted that holiday money, but with COVID I'm not sure it would be as big a knock on their income.

Re: Dragon Age 4 Will Be In Attendance At The Game Awards Next Week

Vincent294

I really hope BioWare gets back on track, Andromeda wasn't as bad as people said it was (but it was Day 1 as seen in that infamous YouTube video that made me laugh). Anthem however was every bit as bad as people said it was, fun to fly in and awful in nearly any other regard except the pretty graphics.

Re: Here Are Some Of The Craziest Xbox Stories We've Seen In 2020

Vincent294

@J1mmmmo Maybe things the team wasn't sure they could add in time for launch. The only big problem I saw was the lighting sucked. The art direction is what it is, I liked 4's style, but people kept asking for 3 again so 343 delivered. There was also a lot of pop-in that I assume needs some time to be optimized. I personally loved the gameplay I saw so the only concern I have is the game's runtime is so long I don't know if I'll finish Infinite.

Re: 343 Hopes To Share 'High Level' Halo Infinite Update In The Next Few Weeks

Vincent294

The Xbox One version is already mostly done and we saw it when we saw the "next gen" demo. No point in cancelling it. They just need to show us what ray-traced global illumination and other lighting improvements do for this game. Sony showed off a proper next gen Miles Morales and was able to ship a flatter looking PS4 version and no one said you needed to cancel the PS4 version to make a proper next gen game. The same can happen here, they just need the next gen lighting to prove it.