It happens quite a bit but only for a split-second, on both Xbox and PC. Not a big issue but an annoyance I assume will be patched. Hopefully its not hardware like the left joy-cons. If the connection lost popup didn't come I wouldn't even notice it cause it reconnects so fast.
Edit: My 3.5mm jack controller and S controller work fine, it's just the Series one flaking on me. I've yet to test it on Android, Linux, or Bluetooth on Windows. I'm still on my fat Xbone and I have the slim PC dongle. I got the Series controller in a bundle cause I dropped my S controller on my old dongle and killed it, and the dongle is only stocked in bundles now. It's great to have a USB C port, if only the controller was more stable.
I might try to saw through the old dongle and see if I can solder the broken joints, it bent badly but the LED remained lit. The data pins probably snapped inside since it isn't recognized in Device Manager anymore, it would be useful to have a spare even if it's glued together.
@CRAZYGREG0511 It is leaving RAM on the table in One X mode on Series X and One S mode on Series S, but the game performs bad in many ways that a native port won't fix. Spider Man on PS4 doesn't have nearly as much pop-in on a hard drive, and SSD loading is near instant. In addition while that game isn't as visually impressive it doesn't get close to chugging. CP2077 can hard lock and has a low resolution before ray tracing even is turned on. CDPR needs to optimize their CPU usage, GPU usage, and everything.
@endlessleep It's not GPU compute units, it's CPU threads. The Xbox One has 8 cores, the Series X also does but offers SMT for up to 16 threads depending on the CPU instructions being run. This lets both console generations as well as 16 core desktop PCs make more use of their cores.
I actually liked the Eurocom game but this is amazing. I would love to see either this or Eurocom's game return, but I have comfort IO is handling the next one. IO is very good.
While I wonder how repairable the fault was, stick drift is not trivial but certainly not impossible. If it was a crack in the PCB after several drops or rage-quits, yeah, home decor or donor parts controller are everything in its future.
Can't wait for this to come to Steam, definitely tempted to bite the Xbone version but I know I want that VR with Hitman 2 levels. Gotta shoot those tires in VR.
RTX is amazing but needs DLSS to have a good FPS. Between AMD not having DLSS and several minor visual glitches in the otherwise superb lighting, I bet this needs more time in the oven. You even need to download a texture pack to use RTX, it's early access material. But when it's ready, it'll be a sight to behold. Maybe AMD can debut their DLSS competitor for this?
Glad to see this. While no company is your friend Xbox has proven more competitive, and I honestly was not expecting them to 180 on this. I mostly play on PC but maybe I'll get some Gold. I would have been fine with an end to Games With Gold, but a price hike was an insane way to push Game Pass Ultimate.
I wonder how the last gen versions will be come launch day. I suspect Capcom won't pull an Ubisoft or CDPR, but time will tell. The game looks fun and I hope PS5 owners have some fun looking at the environments like I enjoyed the City 17 preview for Half Life Alyx.
The main bottlenecks of last gen are the hard drive and CPU single-thread performance. Since the new consoles have 8 cores too, multi-threading while hard is good for optimizing performance. Resident Evil is not an open-world game so I doubt it will stress the hard drive. I doubt any compromises were made, but I've been on the internet long enough to know some people just get a kick out of making a scene. It's the only way you can experience what it's like to be a reality TV star without being annoyed by the paparazzi.
I remember Insomniac talking about how they rewrote the Sunset Overdrive engine to load faster on the PS4's hard drive with 3D model compression. Web slinging is faster than skating, and it also benefited the PS5 load times. Clearly CDPR did not bother with optimizing that until the end, and it shows.
I called this months ago. I am a junior year computer science major and know people in the game industry, whoever approved printing the game discs is at fault. If it isn't worth reviewing it isn't worth printing discs for. You can probably get away with a few major bugs to be fixed in a day 1 patch but CDPR saw a litany of bugs as well as severe performance issues. You may never know how long it takes to fix a bug, but you'll always know when a delay is needed. The amount of people in YouTube comments who flamed me for calling this when I come from programming and they don't know squat is vindicating. Pre-orders made sense before digital took off this generation, I got burned for not pre-ordering games that sold out. These days you get burned for pre-ordering a digital copy of a buggy mess the gamers bandwagoned and hyped into denial.
The way CDPR has handled the post-launch is almost as bad as the launch itself. Telling customers the game will be fixed by February and the DLC will release early this year is extremely unrealistic, even if the developers crunched their way there, which is terribly unhealthy as someone who has crunched himself. I intend to buy this game later as it does look fun, but I'm not kidding myself into thinking it will be a polished experience until the summer at the earliest. And considering how hard CDPR is BS'ing their post-launch promises, that makes me think the real answer is this fall. I might just buy this summer anyways, but time will tell how much of a mess it is. I have a PC anyways and that probably will be good by summer, lol at base consoles though.
Arkane is about as good a purchase as any could possibly strive to be. Their games are some of the best this generation. I was worried Prey's sales would hurt the chances of a sequel, but an owner like Sony or MS are more likely to let them take even more risks than Bethesda. The only thing I'll miss is Bethesda's VR output.
I think HD rumble is a logical thing to implement. It's not a revolution but a nice improvement. The adaptive triggers are cool but I have concerns about their longevity. What I really want to see if MS support the Reverb G2 on the Series X. It's not very profitable, but it would be way cooler than a new iteration of the Xbox gamepad. Sony is taking a break from VR until 2022, MS could win some converts in the meantime if they got Half Life Alyx on Series X.
Just cause it's free DLC doesn't mean that CDPR did right by consumers. They tried to stop reviews for the console versions of the game for a reason, it was an unplayable mess. The game is excellent but buggy on PC, it should have been delayed. Why they are pushing DLC so aggressively makes no sense to me, the game clearly needs a lot of fixing first. There's no reason to defend CDPR, we don't owe them a thing. They owe their customers this DLC, and they owe their developers a break. I look forward to buying it when they fix it.
Does Gamer Network have an Ars Plus equivalent? I use an ad blocker and if it was viable to throw at least 10-20 a year that would be cool to ensure the site remains operational.
@elpardo1984 A delay can not only fix bugs which I'm sure existed outside that part of the demo, but also improve graphics. And gamers put too much stock in graphics. They matter, but don't count for much when the game is a buggy mess with an abysmal frame rate. Infinite while looking bad, looked fun, and had a stable FPS.
@GrimR1vaL They have tons of money, and more to lose if they don't fix this mess. They ain't no indie dev, and indie devs don't lie and extend review embargos past release date. I honestly think the leaders at CDPR know they screwed themselves in the long run but planned to leave and just wanted the pre-order cash now for a fat bonus before they join some other corporation next fiscal year. It's the only logical reason for releasing it in this bad of shape. They could have had more day 1 sales and there's no way they'll sell as much DLC now that they have a bad name. But if they were planning on collecting a big bonus before jumping ship next quarter it makes sense. I've heard of businesspeople making decisions like this before. Like, businesspeople literally saying this plan will screw the company next year but I'm joining not_this_multinational_corporation next quarter so short term profit let's get that cash bonus.
I actually liked 4 quite a bit, but 3 wins cause multiplayer is better. Reach multiplayer is best but 3 has a funner campaign in my opinion. Wars is a great spinoff, let's just say I'm not shocked Spartan Assault has no votes.
@Tharsman I read they worked mostly on Witcher 3 post-launch support until 2016 on Wikipedia if I recall. So really only 4 years of producing the game on a technical level.
@pip_muzz Even though that quote dates back to the days before game patches, modern publishers have been taking advantage of patches to get away with embarrassingly bad launches. Full price early access, review embargos, and carefully cultivated hype trains.
Maybe angry Redditors will finally realize the problem is not lazy devs, but greedy business types? Not that a culture of rage should be encouraged towards anyone, but they should stop attacking the devs and game reviewers and know who the real bad guy usually is. Of course it's more likely CDPR corporate leadership will resign than gamer rage harassment stop, and CDPR corporate leadership have likely only resigned to a yacht.
I think Sony pulled it because CDPR tried to make refunds Sony's problem without consulting them. Considering console sales of CP2077 dropped hard after launch Sony figured it wasn't worth the trouble. And I'm glad they did, because this makes CDPR learn their lesson. Hopefully MS follows suit, I knew it would be bad when they wouldn't show off console footage but I didn't expect it to be this bad. Skyrim is one of my favorite games of all time. I don't regret buying Skyrim, I don't regret playing Skyrim, but I do regret getting it at launch. It was 60 bucks sitting on a shelf until the next year, 60 bucks that should have been spent on a different game I could've played in the meantime. CP2077 is no different, it'll be amazing when they fix it, but till then save your money.
I think everyone wants to believe that cancelling the last gen version will somehow make the next gen better. It will not make a huge difference, even if the last gen version sucks. It all depends on how the game runs on last gen, optimization for last gen likely will improve performance on next gen too. They have not shown the last gen version yet so it may well suck. The lighting is the reason it looks flat, but many gamers do not want to understand how physically based rendering works, so they just blame the textures. They are not low res, the game lighting is just bad. If anything that means they already have made last gen lighting, and it will distract minimally from next gen efforts. Mob mentality is what made people put blind faith in Cyberpunk, we can't judge what we don't know. Last gen might be a lost cause, but given Cyberpunk looked too good for last gen and Halo Infinite doesn't look good enough for next gen the situation is different. I'm inclined to say the last gen release will probably be alright, but I would not pre-order.
There are people who will defend this, but when it is almost identical to something to explicitly cause seizures, that's an issue. Even if it isn't accomodating people with epilepsy should be something a game should strive for, especially one with a huge budget. Gears 5 and TLOU2 did great at this and I hope CDPR takes notes.
I expected it to be buggy and I wish people would stop letting hype make them deny the fact that CD Projekt Red is not showing the base Xbox One performance. We slam Ubisoft for doing it, just cause CDPR makes better games doesn't give them a pass for the same tactic. I still might buy this day 1 but I have my expectations lower than the hype train. It's still good I'm sure, but Gamespot had good reasons to be less enthusiastic and they're not the only ones. In my opinion they should have delayed this till the next gen console patch was ready. Better for the devs who crunched, better for the players. Of course CDPR wanted that holiday money, but with COVID I'm not sure it would be as big a knock on their income.
I really hope BioWare gets back on track, Andromeda wasn't as bad as people said it was (but it was Day 1 as seen in that infamous YouTube video that made me laugh). Anthem however was every bit as bad as people said it was, fun to fly in and awful in nearly any other regard except the pretty graphics.
@J1mmmmo Maybe things the team wasn't sure they could add in time for launch. The only big problem I saw was the lighting sucked. The art direction is what it is, I liked 4's style, but people kept asking for 3 again so 343 delivered. There was also a lot of pop-in that I assume needs some time to be optimized. I personally loved the gameplay I saw so the only concern I have is the game's runtime is so long I don't know if I'll finish Infinite.
Got it on the 360, got it on Steam, got it for Steam VR. My VR headset is dead but a new one is pre-ordered. I kinda wanted to buy it again x 3 combo on the Switch Black Friday sale for motion controls but the new VR headset will come eventually.
I really wish the people who cheat could fix their fragile egos. They exist in real life and I bet they're just irritating and full of themselves in person.
The Xbox One version is already mostly done and we saw it when we saw the "next gen" demo. No point in cancelling it. They just need to show us what ray-traced global illumination and other lighting improvements do for this game. Sony showed off a proper next gen Miles Morales and was able to ship a flatter looking PS4 version and no one said you needed to cancel the PS4 version to make a proper next gen game. The same can happen here, they just need the next gen lighting to prove it.
I don't know the devs but I'm inclined to lay blame at the publisher, unless it was self-published. Any management could have known to delay if they could afford to or reduce scope to an episodic release when it was clear it was too much to handle.
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Re: No, Halo: MCC's 'New Way To Play' Isn't A New Platform
No VR, but aside from FS2020 and WMR, MS hasn't done much for VR.
Re: Xbox Series X Controller Losing Connection? Microsoft Is On The Case
It happens quite a bit but only for a split-second, on both Xbox and PC. Not a big issue but an annoyance I assume will be patched. Hopefully its not hardware like the left joy-cons. If the connection lost popup didn't come I wouldn't even notice it cause it reconnects so fast.
Edit: My 3.5mm jack controller and S controller work fine, it's just the Series one flaking on me. I've yet to test it on Android, Linux, or Bluetooth on Windows. I'm still on my fat Xbone and I have the slim PC dongle. I got the Series controller in a bundle cause I dropped my S controller on my old dongle and killed it, and the dongle is only stocked in bundles now. It's great to have a USB C port, if only the controller was more stable.
I might try to saw through the old dongle and see if I can solder the broken joints, it bent badly but the LED remained lit. The data pins probably snapped inside since it isn't recognized in Device Manager anymore, it would be useful to have a spare even if it's glued together.
Re: 343 Working Hard To Optimise Halo Infinite For All Xbox Consoles & PCs
@CRAZYGREG0511 It is leaving RAM on the table in One X mode on Series X and One S mode on Series S, but the game performs bad in many ways that a native port won't fix. Spider Man on PS4 doesn't have nearly as much pop-in on a hard drive, and SSD loading is near instant. In addition while that game isn't as visually impressive it doesn't get close to chugging. CP2077 can hard lock and has a low resolution before ray tracing even is turned on. CDPR needs to optimize their CPU usage, GPU usage, and everything.
Re: 343 Working Hard To Optimise Halo Infinite For All Xbox Consoles & PCs
@endlessleep It's not GPU compute units, it's CPU threads. The Xbox One has 8 cores, the Series X also does but offers SMT for up to 16 threads depending on the CPU instructions being run. This lets both console generations as well as 16 core desktop PCs make more use of their cores.
Re: Cancelled GoldenEye 007 Xbox Remake Leaks On YouTube In Its Entirety
I actually liked the Eurocom game but this is amazing. I would love to see either this or Eurocom's game return, but I have comfort IO is handling the next one. IO is very good.
Re: Random: Xbox Users Struggling To 'Quit' Games Due To Menu Update
@NEStalgia I remember the dark days of double-tap to get the Xbone guide. Glad those days are gone.
Re: 343 Working Hard To Optimise Halo Infinite For All Xbox Consoles & PCs
@Blessed_Koz Learn from CDPR and delay it. CP2077 didn't exactly run good on Series X either.
Re: Random: Xbox Fan Turns Broken Controller Into Decoration 'For The Man Cave'
While I wonder how repairable the fault was, stick drift is not trivial but certainly not impossible. If it was a crack in the PCB after several drops or rage-quits, yeah, home decor or donor parts controller are everything in its future.
Re: IO Interactive Wants To Bring Ray-Tracing To Hitman 3 On Xbox Series X
Can't wait for this to come to Steam, definitely tempted to bite the Xbone version but I know I want that VR with Hitman 2 levels. Gotta shoot those tires in VR.
Re: Microsoft Will Find 'Solution' To Increase Revenue Per Xbox User, Says Industry Analyst
Higher game pass prices? More first-party output would be good.
Re: Minecraft Fans Really Want To See An Xbox Series X Version
RTX is amazing but needs DLSS to have a good FPS. Between AMD not having DLSS and several minor visual glitches in the otherwise superb lighting, I bet this needs more time in the oven. You even need to download a texture pack to use RTX, it's early access material. But when it's ready, it'll be a sight to behold. Maybe AMD can debut their DLSS competitor for this?
Re: Microsoft Admits It 'Messed Up' And Will No Longer Increase The Price Of Xbox Live Gold
Glad to see this. While no company is your friend Xbox has proven more competitive, and I honestly was not expecting them to 180 on this. I mostly play on PC but maybe I'll get some Gold. I would have been fine with an end to Games With Gold, but a price hike was an insane way to push Game Pass Ultimate.
Re: Sorry, Resident Evil Village's Demo Is PlayStation Exclusive For Now
I wonder how the last gen versions will be come launch day. I suspect Capcom won't pull an Ubisoft or CDPR, but time will tell. The game looks fun and I hope PS5 owners have some fun looking at the environments like I enjoyed the City 17 preview for Half Life Alyx.
Re: Resident Evil Village Arrives This May, Including For Xbox One
The main bottlenecks of last gen are the hard drive and CPU single-thread performance. Since the new consoles have 8 cores too, multi-threading while hard is good for optimizing performance. Resident Evil is not an open-world game so I doubt it will stress the hard drive. I doubt any compromises were made, but I've been on the internet long enough to know some people just get a kick out of making a scene. It's the only way you can experience what it's like to be a reality TV star without being annoyed by the paparazzi.
Re: Thought The Kinect Was Dead? It's Getting Another Game In 2021
@Grot Physical buttons go a long way. I love motion controls but Kinect was too limited.
Re: Cyberpunk 2077 Devs Expected It To Be Ready In 2022, Claims Report
I remember Insomniac talking about how they rewrote the Sunset Overdrive engine to load faster on the PS4's hard drive with 3D model compression. Web slinging is faster than skating, and it also benefited the PS5 load times. Clearly CDPR did not bother with optimizing that until the end, and it shows.
Re: Cyberpunk 2077 Next-Gen Update To Arrive Second Half Of 2021
I called this months ago. I am a junior year computer science major and know people in the game industry, whoever approved printing the game discs is at fault. If it isn't worth reviewing it isn't worth printing discs for. You can probably get away with a few major bugs to be fixed in a day 1 patch but CDPR saw a litany of bugs as well as severe performance issues. You may never know how long it takes to fix a bug, but you'll always know when a delay is needed. The amount of people in YouTube comments who flamed me for calling this when I come from programming and they don't know squat is vindicating. Pre-orders made sense before digital took off this generation, I got burned for not pre-ordering games that sold out. These days you get burned for pre-ordering a digital copy of a buggy mess the gamers bandwagoned and hyped into denial.
Re: CDPR Slams Latest Cyberpunk 2077 Rumour As 'Simply Not True'
The way CDPR has handled the post-launch is almost as bad as the launch itself. Telling customers the game will be fixed by February and the DLC will release early this year is extremely unrealistic, even if the developers crunched their way there, which is terribly unhealthy as someone who has crunched himself. I intend to buy this game later as it does look fun, but I'm not kidding myself into thinking it will be a polished experience until the summer at the earliest. And considering how hard CDPR is BS'ing their post-launch promises, that makes me think the real answer is this fall. I might just buy this summer anyways, but time will tell how much of a mess it is. I have a PC anyways and that probably will be good by summer, lol at base consoles though.
Re: Dishonored Creative Director Says Xbox And Bethesda 'Fit Perfectly'
Arkane is about as good a purchase as any could possibly strive to be. Their games are some of the best this generation. I was worried Prey's sales would hurt the chances of a sequel, but an owner like Sony or MS are more likely to let them take even more risks than Bethesda. The only thing I'll miss is Bethesda's VR output.
Re: Xbox Wants To Know If You Like The PS5's Controller Features
I think HD rumble is a logical thing to implement. It's not a revolution but a nice improvement. The adaptive triggers are cool but I have concerns about their longevity. What I really want to see if MS support the Reverb G2 on the Series X. It's not very profitable, but it would be way cooler than a new iteration of the Xbox gamepad. Sony is taking a break from VR until 2022, MS could win some converts in the meantime if they got Half Life Alyx on Series X.
Re: 2K's Battleborn Will Be Completely Unplayable After This Month
Glad I refused to support always online single-player content, it always bites me.
Re: CDPR Still Targeting Early 2021 Release For Cyberpunk 2077 DLC
Just cause it's free DLC doesn't mean that CDPR did right by consumers. They tried to stop reviews for the console versions of the game for a reason, it was an unplayable mess. The game is excellent but buggy on PC, it should have been delayed. Why they are pushing DLC so aggressively makes no sense to me, the game clearly needs a lot of fixing first. There's no reason to defend CDPR, we don't owe them a thing. They owe their customers this DLC, and they owe their developers a break. I look forward to buying it when they fix it.
Re: Soapbox: Why Yakuza: Like A Dragon Is My Game Of The Year For 2020
This and Half Life Alyx are the best games I've played this year, and I started Metro Exodus which is also amazing.
Re: How Many Of These 2020 Xbox Games Can You Recognise?
Heh, I thought XIII wasn't that far removed from its original style. How wrong I was.
Re: Site News: Thank You For Your Fantastic Support In 2020
Does Gamer Network have an Ars Plus equivalent? I use an ad blocker and if it was viable to throw at least 10-20 a year that would be cool to ensure the site remains operational.
Re: Reaction: After Cyberpunk 2077, Halo Infinite's Delay Feels Like A Relief
@elpardo1984 A delay can not only fix bugs which I'm sure existed outside that part of the demo, but also improve graphics. And gamers put too much stock in graphics. They matter, but don't count for much when the game is a buggy mess with an abysmal frame rate. Infinite while looking bad, looked fun, and had a stable FPS.
Re: Cyberpunk 2077 Studio CD Projekt Might Face Class-Action Lawsuits
@GrimR1vaL They have tons of money, and more to lose if they don't fix this mess. They ain't no indie dev, and indie devs don't lie and extend review embargos past release date. I honestly think the leaders at CDPR know they screwed themselves in the long run but planned to leave and just wanted the pre-order cash now for a fat bonus before they join some other corporation next fiscal year. It's the only logical reason for releasing it in this bad of shape. They could have had more day 1 sales and there's no way they'll sell as much DLC now that they have a bad name. But if they were planning on collecting a big bonus before jumping ship next quarter it makes sense. I've heard of businesspeople making decisions like this before. Like, businesspeople literally saying this plan will screw the company next year but I'm joining not_this_multinational_corporation next quarter so short term profit let's get that cash bonus.
Re: Metacritic Calls The XIII Remake The Worst Xbox Game Of 2020
Even without the art style change, this remake sounded pretty buggy. I hope they at least fix that.
Re: Pick One: Which Of These Halo Xbox 360 Games Was Your Favourite?
I actually liked 4 quite a bit, but 3 wins cause multiplayer is better. Reach multiplayer is best but 3 has a funner campaign in my opinion. Wars is a great spinoff, let's just say I'm not shocked Spartan Assault has no votes.
Re: Cyberpunk 2077 Devs Reportedly Fire 'Hostile' Questions At Management
@Tharsman I read they worked mostly on Witcher 3 post-launch support until 2016 on Wikipedia if I recall. So really only 4 years of producing the game on a technical level.
Re: Cyberpunk 2077 Devs Reportedly Fire 'Hostile' Questions At Management
@pip_muzz Even though that quote dates back to the days before game patches, modern publishers have been taking advantage of patches to get away with embarrassingly bad launches. Full price early access, review embargos, and carefully cultivated hype trains.
Re: Cyberpunk 2077 Devs Reportedly Fire 'Hostile' Questions At Management
Maybe angry Redditors will finally realize the problem is not lazy devs, but greedy business types? Not that a culture of rage should be encouraged towards anyone, but they should stop attacking the devs and game reviewers and know who the real bad guy usually is. Of course it's more likely CDPR corporate leadership will resign than gamer rage harassment stop, and CDPR corporate leadership have likely only resigned to a yacht.
Re: Xbox Is Now Offering Full Refunds To Anyone Who Bought Cyberpunk 2077 Digitally
They say 2 months of patches will fix it up but I bet it'll be at least a few more than that before it's okay.
Re: Xbox Rival PlayStation Pulls Cyberpunk 2077 From Its Digital Store
I think Sony pulled it because CDPR tried to make refunds Sony's problem without consulting them. Considering console sales of CP2077 dropped hard after launch Sony figured it wasn't worth the trouble. And I'm glad they did, because this makes CDPR learn their lesson. Hopefully MS follows suit, I knew it would be bad when they wouldn't show off console footage but I didn't expect it to be this bad. Skyrim is one of my favorite games of all time. I don't regret buying Skyrim, I don't regret playing Skyrim, but I do regret getting it at launch. It was 60 bucks sitting on a shelf until the next year, 60 bucks that should have been spent on a different game I could've played in the meantime. CP2077 is no different, it'll be amazing when they fix it, but till then save your money.
Re: Halo Infinite Fans Call For Xbox One Version To Be Cancelled Amid Cyberpunk Debacle
I think everyone wants to believe that cancelling the last gen version will somehow make the next gen better. It will not make a huge difference, even if the last gen version sucks. It all depends on how the game runs on last gen, optimization for last gen likely will improve performance on next gen too. They have not shown the last gen version yet so it may well suck. The lighting is the reason it looks flat, but many gamers do not want to understand how physically based rendering works, so they just blame the textures. They are not low res, the game lighting is just bad. If anything that means they already have made last gen lighting, and it will distract minimally from next gen efforts. Mob mentality is what made people put blind faith in Cyberpunk, we can't judge what we don't know. Last gen might be a lost cause, but given Cyberpunk looked too good for last gen and Halo Infinite doesn't look good enough for next gen the situation is different. I'm inclined to say the last gen release will probably be alright, but I would not pre-order.
Re: Cyberpunk 2077 Reportedly Features Visuals Capable Of Triggering Epileptic Seizures
There are people who will defend this, but when it is almost identical to something to explicitly cause seizures, that's an issue. Even if it isn't accomodating people with epilepsy should be something a game should strive for, especially one with a huge budget. Gears 5 and TLOU2 did great at this and I hope CDPR takes notes.
Re: Roundup: Here's What The Critics Are Saying About Cyberpunk 2077
I expected it to be buggy and I wish people would stop letting hype make them deny the fact that CD Projekt Red is not showing the base Xbox One performance. We slam Ubisoft for doing it, just cause CDPR makes better games doesn't give them a pass for the same tactic. I still might buy this day 1 but I have my expectations lower than the hype train. It's still good I'm sure, but Gamespot had good reasons to be less enthusiastic and they're not the only ones. In my opinion they should have delayed this till the next gen console patch was ready. Better for the devs who crunched, better for the players. Of course CDPR wanted that holiday money, but with COVID I'm not sure it would be as big a knock on their income.
Re: Dragon Age 4 Will Be In Attendance At The Game Awards Next Week
I really hope BioWare gets back on track, Andromeda wasn't as bad as people said it was (but it was Day 1 as seen in that infamous YouTube video that made me laugh). Anthem however was every bit as bad as people said it was, fun to fly in and awful in nearly any other regard except the pretty graphics.
Re: Here Are Some Of The Craziest Xbox Stories We've Seen In 2020
@J1mmmmo Maybe things the team wasn't sure they could add in time for launch. The only big problem I saw was the lighting sucked. The art direction is what it is, I liked 4's style, but people kept asking for 3 again so 343 delivered. There was also a lot of pop-in that I assume needs some time to be optimized. I personally loved the gameplay I saw so the only concern I have is the game's runtime is so long I don't know if I'll finish Infinite.
Re: All Optimised For Xbox Series X|S Games Out Now
DMC5 does 120 FPS right?
Re: Best Xbox Series X Games To Play Right Now
Heh, I forgot Activision and 2K hate Smart Delivery.
Re: Xbox Live Bug Allowed Hackers To Reveal Anyone's Email Address
Thank that person for saving us from what could have been a harassment/phishing problem!
Re: Skyrim Reportedly Runs At 60FPS With This Mod On Xbox Series X
Got it on the 360, got it on Steam, got it for Steam VR. My VR headset is dead but a new one is pre-ordered. I kinda wanted to buy it again x 3 combo on the Switch Black Friday sale for motion controls but the new VR headset will come eventually.
Re: Deals: All 25+ OG Xbox, Xbox 360 Games In The Xbox Black Friday Sale
Red Alert 3 and Metal Gear Rising look good.
Re: Xbox Series X Online Sellers Are Being Robbed, Warns Toronto Police
Can't say I care for either party here. At some level both are also a product of the recession we live in as well.
Re: Random: Yep, People Are Already Cheating At Tetris Effect: Connected
I really wish the people who cheat could fix their fragile egos. They exist in real life and I bet they're just irritating and full of themselves in person.
Re: PSA: Some 'Optimised' Xbox Series X Games Work From External Drives
Interesting, I wonder if this bug will be patched out or be declared a feature. I can see an external SSD, but a spinning disk could prove too slow.
Re: 343 Hopes To Share 'High Level' Halo Infinite Update In The Next Few Weeks
The Xbox One version is already mostly done and we saw it when we saw the "next gen" demo. No point in cancelling it. They just need to show us what ray-traced global illumination and other lighting improvements do for this game. Sony showed off a proper next gen Miles Morales and was able to ship a flatter looking PS4 version and no one said you needed to cancel the PS4 version to make a proper next gen game. The same can happen here, they just need the next gen lighting to prove it.
Re: XIII Remake Creators Apologise For The Game's Technical Issues
I don't know the devs but I'm inclined to lay blame at the publisher, unless it was self-published. Any management could have known to delay if they could afford to or reduce scope to an episodic release when it was clear it was too much to handle.
Re: Can You Believe It? Halo 2 Is Now 16 Years Old
Ladies like armor plating. Never forget.