The game seems to be designed with online as the focus and single player being a place to grind out car levels so the majority of players will only ever get to experience sub-optimal vehicles. How did they miss the mark so badly?
I really hope we are nearing the end of companies chasing GaaS money.
@Dan1283 It's a bummer. I want to play more but don't want to have my experience tainted so I decided to delete it until they fix it. Playing games at launch is becoming an increasingly questionable decision.
What is even the point of a police sim if I cannot harass black men for fitting the description? That and stand and stare at their cell phone is like 98% of what cops do in my city.
@Balta666 I think the problem is less that they are tanky and more that the punish windows are almost always only long enough for a single attack. I normally play dex builds but switched to heavy for this because even with a light weapon it’s hard to get more than one hit in so the fights become slogs. I imagine even more so for you as the combat is predicated on staggering bosses via parrying.
@Balta666 I wish I had it in me to quit a tough game. The unrelenting difficulty of Lies of P bosses has sapped some fun out of the game but I'm just going to keep pushing that boulder up the hill. I don't normally have issues with souls games(beat Melania second try) but this game is hard AF for me.
@BBB That's interesting. I've fallen out of watching racing so I didn't consider that things might be handled differently these days. I think the inability to go door to door is the rub for me. It's weird that trading paint side by side gets penalized, especially during the initial ***** at the start of the race where I will often get sandwiched between two AI each trying to push my off the race line from either side.
@Titntin I think I figured out the issue with Forza AI. It seems like the cars just want to be magnetized to the ideal race line and will try to take it even if you're already occupying that space. They constantly force me off the track this way and then I get penalized with a 1 segment slowing the already frustratingly slow car progression.
@BBB I would argue that stock car racing, or at least NASCAR, which I grew up watching, is very much a contact sport. But this is just a different challenge and that’s fine.
I wish I could at least use a classic NASCAR technique of drafting into the car in front of me and pushing them forward so we could chase down the lead car, without being penalized CP, since Forza games always seem to handle difficulty by just making the first place car drive away from the pack so that when you clear the field they have an impossible to close lead.
@BBB The game seems to be really pushing clean racing which doesn't vibe with my rubbing is racing philosophy. It's fine, I also enjoy the challenge of keeping it completely clean but it is annoying to get a 1 segment score when the computer crashed into me.
@Moonglow Why should it be on the consumer to slog through the boring part of the game and not on the developer introduce its story and systems in an entertaining manner? Tutorials and story setup don’t have to be boring and in many games they are exciting.
@OldGamer999 Sure options are great but I still don’t think it’s an attack on anyone’s preferences. I like the sort of game that Starfield is but some of their design choices turn me off so I just move on to games that give me what I want rather than being offended that it doesn’t cater to me.
@Romans12 I thought the demo was easier than most of Elden Ring. I think a lot of ER fans struggled with it because it’s asking you to parry rather than dodge. I saw a lot of ER streamers struggling because they kept trying to dodge exclusively even though the game seems to actively discourage dodging by making it as hard to use as parrying is in ER. I’m sure you could learn it if you wanted to.
@OldGamer999 I love when developers do this to gamers because I love the challenge. Why is them making a game for other people something for you to be upset about? Why can’t it just be okay that not every game is for everyone?
I definitely think this is the best year for games ever but it’s oddly a bit lost on me. FF16, Starfield, SF6, MK1, and BG3 are all not for me. Plus some games I anticipated ended up reviewing poorly for reasons I think would bother me if I tried them. As a result I loved 2022 way more than this year.
Hoping Mario, Alan Wake, lies of P, Ghostrunner, and Gunbrella turn the tide.
@Lightweight Is it possible that what you've identified is not hypocrisy and instead that there are hundreds of millions of gamers and some of them have opposing opinions?
Hell, I think it's even possible for the same person to completely reasonably think Redfall, primarily a shooter, is not okay at 30 fps but Starfield, primarily an immersive storytelling RPG is fine. For me personally Starfield at 30 fps was a deal breaker but 30 fps didn't impact my enjoyment of Zelda in the slightest. Different games and different people have different needs.
It’s a bummer that so few games have VRR implementation. It’s so good. Jedi Survivor ran so well with VRR that I wouldn’t have known it had performance issues if I had not read about it online.
@Tonmoy Yeah the thing about opinions is that they sometimes can contradict other peoples opinions. His tepid approval is just as valid as your glowing opinion. It would be absurd for anyone to accuse you of being a fanboy for enjoying the game just as it’s absurd to treat it like he was hating on the game when he was clearly just expressing some level of disappointment while still rating it as “good” and recommending the game.
@Tonmoy The person who reviewed Starfield for IGN is a diehard Bethesda fan and even played Starfield in new game plus. I’m not sure what the issue is. He just didn’t love it. It’s an opinion and a well reasoned one if you read the article. Fair to disagree with their opinion but weird to consider it a problem based on not liking the score.
Trying to control my excitement. I love racing games but hate cars and have zero interest in learning to tune cars in a game so I’m hoping the RPG elements don’t require much mechanical knowledge.
@Deljo That feels like a bad faith reply but I’ll take you seriously. Women account for 48% of Xbox owners vs 41% of ps owners. The average age of an Xbox owner is 33 vs 28 for ps. While the typical owner profile is the same across all consoles those are still significant enough margins to impact the tone of the communities.
@GrumpyDev You’re definitely right but there are degrees to this. Up until two years ago I had only ever had Nintendo consoles and decided it was time for an HD console. I didn’t have any prior allegiance but I ended up picking XBox because the PS community came across as incredibly toxic. I now own all three and frequent their communities across several websites and forums and still think PS is by far the most toxic. It makes sense when you consider that the PS audience is younger and skewed more towards men.
@evan23 It's crazy that RT was supposed to be a key feature of these consoles and now the only time I really ever hear about it is when it causes performance problems or is being used in very specific almost meaningless manner like looking at your cars in Forza. It's gorgeous but just doesn't work with the current console generation.
@lacerz Curious that you chose a bunch of mixed quotes and a quote about it being queer inclusive. It's almost as though you find inclusiveness to be a negative. Is that what you intended?
If you're upset about this you really need to take a look in the mirror and reconsider how you treat people. I am 100% confidant that I will never receive a strike.
@Ep_13 I don't know man, I just reread through this chat and it seems very 50/50 to me. It seems like to you the definition of everybody is the people who agree with you. People want what they want. And a lot of people want split screen. I don't understand why that is a problem for you? Do you own Microsoft stock or something?
@Ep_13 "The features you want are unpopular and can wait. It's the features I want they need to prioritize." He said to several people in the chat without realizing the hypocrisy.
@Pigrotto AAA, AA, and indie are basically shorthand for big budget, medium budget, and low budget. So much so that low budget games produced by major publishers like Ori or Good Job are called indie despite being published by Microsoft and Nintendo. Or Lost in Random being called AA despite being developed and published by EA.
@UndyingInsurgent95 I love AA games! I'm currently playing Remnant 2 and Plague Tale Requiem and loving both. That's part of why I would have felt compelled to play this at full cost had the reviews been the 80s. And I do agree with you that a lot of people seem to have a much lower barrier for dismissing non-AAA games but my comment was based on my gaming budget struggling to keep up with the onslaught of amazing games this year.
@RIghteousNixon I get what your saying but I do think engineers should strive to make the lightest controller possible without compromises. I think we have just all held so many crap electronics that are weirdly light, because they compromised quality, that we have a bias against them being light.
@UndyingInsurgent95 The aggregate score is currently sitting at 67, the same score as the widely mocked Forespoken. It received a lot of 4s and 5s from various outlets.
In a world with thousands of 7-10 games, it is very rare that I will play a 6. Having read and watched some reviews this doesn't sound like it is going to be a low scoring exception for me, especially at $60. Maybe when it drops to $10.
@Fenbops I was just mentioning to my wife that it's weird to me that some people see weight as a measure of a quality electronic device. I'm holding it in my hand sometimes for hours, it should be light. That is premium to me and if it means leaving out a few bells and whistles I am fine with that.
Nope! I turn the trigger BS off on PS5 games because it hurts my hands and there is nothing immersive about a hunk of plastic constantly shaking aggressively in my hands, it's just distracting.
Plus most third party developers don't even try to do anything interesting with the haptics, Sony studios also seem to be doing less and less, so it makes the controller more expensive for nothing.
This is year is so stacked that I'm kind of relieved this came out to mostly bad reviews. It's the type of game that would have given me FOMO if the reviews were great and I didn't buy it day one.
@K1LLEGAL It only takes a few hours to beat and has the most generous check pointing possible so it shouldn't be too hard to knock out quickly if it is leaving.
Fanboys are ***** losers. Who wastes their time making a profile on an xbox site just to talk *****? If the plastic box you tied your self worth to is so great go play games and leave other people alone.
I'm curious why the US did not get a price increase for this or PS5. Our middle class has largely disappeared? Our neck beards are particularly whiny and willing to make death threats? Or I guess maybe US market share is particularly important to console makers?
I hate the patronizing tone of these things. "Oh you just don't understand why it has to be 30 because of their design choices." No, I totally get it and think they should have made different design choices. 60 fps > Persistent sandwiches, 4k, never seeing pop in. I don't begrudge them for making the game they wanted to make but it's annoying to be told that my disappointment is somehow an unfair misunderstanding.
@Kraven Well then just so you know, the way I interpreted your comment is fully inline with internet discourse so if you didn't intend me to understand it is rude you should be more thoughtful in the future. But I think I did understand your true intent. Anyway, enjoy your game.
@Kraven Are you new to the internet and don't understand that your initial response to me is super edgelord or are you now just trying to pull the whole "I'm not mad, I'm just cutting onions, actually you're the one who is mad" thing that people do when they're called out for being overly emotional about nothing?
@BlackMayge I'm not attacking you nor am I even attacking Starfield. I'm simply stating personal preferences. You should really reflect on why this is so offensive to you because being so bothered by other people not wanting to play the game you're excited about is not healthy.
I just read Todd's reasoning and if the game really does run at an inconsistent near 60fps they should have given us a VRR mode as opposed to a performance mode and note for the player that if they choose that mode but do not have VRR their experience will be sub optimal.
With VRR I had none of the problems that plagued other people's experience with games like Star Wars Survivor. Let me have that option and I will be happy to play the game at 48fps or whatever it can manage.
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Re: Most Forza Motorsport Players Sticking To Single-Player, It Seems
The game seems to be designed with online as the focus and single player being a place to grind out car levels so the majority of players will only ever get to experience sub-optimal vehicles. How did they miss the mark so badly?
I really hope we are nearing the end of companies chasing GaaS money.
Re: Turn 10 Doubles Down On Bringing 'Monthly New Content' To Forza Motorsport
@Dan1283 It's a bummer. I want to play more but don't want to have my experience tainted so I decided to delete it until they fix it. Playing games at launch is becoming an increasingly questionable decision.
Re: Turn 10 Doubles Down On Bringing 'Monthly New Content' To Forza Motorsport
I hope some of the upcoming content includes a game that doesn’t crash every time I try to play it.
Re: Police Simulator: Patrol Officers Returns With A Major 'Crime Scene' Update This Week
What is even the point of a police sim if I cannot harass black men for fitting the description? That and stand and stare at their cell phone is like 98% of what cops do in my city.
Re: Talking Point: What Are You Playing This Weekend? (October 14-15)
@Balta666 I think the problem is less that they are tanky and more that the punish windows are almost always only long enough for a single attack. I normally play dex builds but switched to heavy for this because even with a light weapon it’s hard to get more than one hit in so the fights become slogs. I imagine even more so for you as the combat is predicated on staggering bosses via parrying.
Re: Talking Point: What Are You Playing This Weekend? (October 14-15)
@Balta666 I wish I had it in me to quit a tough game. The unrelenting difficulty of Lies of P bosses has sapped some fun out of the game but I'm just going to keep pushing that boulder up the hill. I don't normally have issues with souls games(beat Melania second try) but this game is hard AF for me.
Re: Talking Point: What Are You Playing This Weekend? (October 14-15)
@BBB That's interesting. I've fallen out of watching racing so I didn't consider that things might be handled differently these days. I think the inability to go door to door is the rub for me. It's weird that trading paint side by side gets penalized, especially during the initial ***** at the start of the race where I will often get sandwiched between two AI each trying to push my off the race line from either side.
Re: Talking Point: What Are You Playing This Weekend? (October 14-15)
@Titntin I think I figured out the issue with Forza AI. It seems like the cars just want to be magnetized to the ideal race line and will try to take it even if you're already occupying that space. They constantly force me off the track this way and then I get penalized with a 1 segment slowing the already frustratingly slow car progression.
Re: Talking Point: What Are You Playing This Weekend? (October 14-15)
@BBB I would argue that stock car racing, or at least NASCAR, which I grew up watching, is very much a contact sport. But this is just a different challenge and that’s fine.
I wish I could at least use a classic NASCAR technique of drafting into the car in front of me and pushing them forward so we could chase down the lead car, without being penalized CP, since Forza games always seem to handle difficulty by just making the first place car drive away from the pack so that when you clear the field they have an impossible to close lead.
Re: Talking Point: What Are You Playing This Weekend? (October 14-15)
@BBB The game seems to be really pushing clean racing which doesn't vibe with my rubbing is racing philosophy. It's fine, I also enjoy the challenge of keeping it completely clean but it is annoying to get a 1 segment score when the computer crashed into me.
Re: Roundup: Here's What The Critics Are Saying About Lords Of The Fallen
@Mighty90 "I don't like these reviews about a video game, it must be because of those wokes." LOL what a silly way to process the world.
Re: Starfield's Latest Sales Data Reveals Major Success For Xbox In Europe
@Moonglow Why should it be on the consumer to slog through the boring part of the game and not on the developer introduce its story and systems in an entertaining manner? Tutorials and story setup don’t have to be boring and in many games they are exciting.
Re: Lies Of P - Dystopian Pinocchio Slashes And Stabs His Way Onto The Best Soulslikes
@OldGamer999 Sure options are great but I still don’t think it’s an attack on anyone’s preferences. I like the sort of game that Starfield is but some of their design choices turn me off so I just move on to games that give me what I want rather than being offended that it doesn’t cater to me.
Re: Lies Of P - Dystopian Pinocchio Slashes And Stabs His Way Onto The Best Soulslikes
@Romans12 I thought the demo was easier than most of Elden Ring. I think a lot of ER fans struggled with it because it’s asking you to parry rather than dodge. I saw a lot of ER streamers struggling because they kept trying to dodge exclusively even though the game seems to actively discourage dodging by making it as hard to use as parrying is in ER. I’m sure you could learn it if you wanted to.
Re: Lies Of P - Dystopian Pinocchio Slashes And Stabs His Way Onto The Best Soulslikes
@OldGamer999 I love when developers do this to gamers because I love the challenge. Why is them making a game for other people something for you to be upset about? Why can’t it just be okay that not every game is for everyone?
Re: Talking Point: Xbox Fans, How Do You Find Time For All These Amazing 2023 Games?
I definitely think this is the best year for games ever but it’s oddly a bit lost on me. FF16, Starfield, SF6, MK1, and BG3 are all not for me. Plus some games I anticipated ended up reviewing poorly for reasons I think would bother me if I tried them. As a result I loved 2022 way more than this year.
Hoping Mario, Alan Wake, lies of P, Ghostrunner, and Gunbrella turn the tide.
Re: New Starfield Test Suggests It Could Run At 40-60FPS On Xbox Series X
@Lightweight Is it possible that what you've identified is not hypocrisy and instead that there are hundreds of millions of gamers and some of them have opposing opinions?
Hell, I think it's even possible for the same person to completely reasonably think Redfall, primarily a shooter, is not okay at 30 fps but Starfield, primarily an immersive storytelling RPG is fine. For me personally Starfield at 30 fps was a deal breaker but 30 fps didn't impact my enjoyment of Zelda in the slightest. Different games and different people have different needs.
Re: New Starfield Test Suggests It Could Run At 40-60FPS On Xbox Series X
It’s a bummer that so few games have VRR implementation. It’s so good. Jedi Survivor ran so well with VRR that I wouldn’t have known it had performance issues if I had not read about it online.
Re: Forza Motorsport Receives High Praise In First Round Of 'Hands On' Previews
@Tonmoy Yeah the thing about opinions is that they sometimes can contradict other peoples opinions. His tepid approval is just as valid as your glowing opinion. It would be absurd for anyone to accuse you of being a fanboy for enjoying the game just as it’s absurd to treat it like he was hating on the game when he was clearly just expressing some level of disappointment while still rating it as “good” and recommending the game.
Re: Forza Motorsport Receives High Praise In First Round Of 'Hands On' Previews
@BBB Nice! I’m much more confident in my ability to win with a slightly suboptimal setup than I am in my ability and patience to personally optimize.
Re: Forza Motorsport Receives High Praise In First Round Of 'Hands On' Previews
@Tonmoy The person who reviewed Starfield for IGN is a diehard Bethesda fan and even played Starfield in new game plus. I’m not sure what the issue is. He just didn’t love it. It’s an opinion and a well reasoned one if you read the article. Fair to disagree with their opinion but weird to consider it a problem based on not liking the score.
Re: Forza Motorsport Receives High Praise In First Round Of 'Hands On' Previews
Trying to control my excitement. I love racing games but hate cars and have zero interest in learning to tune cars in a game so I’m hoping the RPG elements don’t require much mechanical knowledge.
Re: Poll: Based On What You've Played So Far, What Score Would You Give Starfield?
6/10 - I gave it a go but the story and setting were not enough for me to put up with 30 fps shooting. You lose so much precision.
Re: Microsoft Unveils The Next 3 Games Coming To Xbox Game Pass
@Deljo That feels like a bad faith reply but I’ll take you seriously. Women account for 48% of Xbox owners vs 41% of ps owners. The average age of an Xbox owner is 33 vs 28 for ps. While the typical owner profile is the same across all consoles those are still significant enough margins to impact the tone of the communities.
Re: Microsoft Unveils The Next 3 Games Coming To Xbox Game Pass
@GrumpyDev You’re definitely right but there are degrees to this. Up until two years ago I had only ever had Nintendo consoles and decided it was time for an HD console. I didn’t have any prior allegiance but I ended up picking XBox because the PS community came across as incredibly toxic. I now own all three and frequent their communities across several websites and forums and still think PS is by far the most toxic. It makes sense when you consider that the PS audience is younger and skewed more towards men.
Re: Star Wars Jedi: Survivor Update 'Substantially Improves' Performance Mode On Xbox
@evan23 It's crazy that RT was supposed to be a key feature of these consoles and now the only time I really ever hear about it is when it causes performance problems or is being used in very specific almost meaningless manner like looking at your cars in Forza. It's gorgeous but just doesn't work with the current console generation.
Re: Roundup: Here's What The Critics Think Of Starfield So Far
@lacerz Curious that you chose a bunch of mixed quotes and a quote about it being queer inclusive. It's almost as though you find inclusiveness to be a negative. Is that what you intended?
Re: Xbox Introduces New 'Strike' System For Handling Bans / Suspensions
If you're upset about this you really need to take a look in the mirror and reconsider how you treat people. I am 100% confidant that I will never receive a strike.
Re: Forza Motorsport's Multiplayer Looks Awesome, But Split-Screen Didn't Make The Cut
@Ep_13 I don't know man, I just reread through this chat and it seems very 50/50 to me. It seems like to you the definition of everybody is the people who agree with you. People want what they want. And a lot of people want split screen. I don't understand why that is a problem for you? Do you own Microsoft stock or something?
Re: Forza Motorsport's Multiplayer Looks Awesome, But Split-Screen Didn't Make The Cut
@Ep_13 "The features you want are unpopular and can wait. It's the features I want they need to prioritize." He said to several people in the chat without realizing the hypocrisy.
Re: Review: Atlas Fallen - AA Adventuring Rises Above Its Flaws With Addictive Action & Exploration
@Pigrotto AAA, AA, and indie are basically shorthand for big budget, medium budget, and low budget. So much so that low budget games produced by major publishers like Ori or Good Job are called indie despite being published by Microsoft and Nintendo. Or Lost in Random being called AA despite being developed and published by EA.
Re: Review: Atlas Fallen - AA Adventuring Rises Above Its Flaws With Addictive Action & Exploration
@UndyingInsurgent95 I love AA games! I'm currently playing Remnant 2 and Plague Tale Requiem and loving both. That's part of why I would have felt compelled to play this at full cost had the reviews been the 80s. And I do agree with you that a lot of people seem to have a much lower barrier for dismissing non-AAA games but my comment was based on my gaming budget struggling to keep up with the onslaught of amazing games this year.
Re: Talking Point: Should Xbox Make A Revised Controller With Haptic Feedback?
@RIghteousNixon I get what your saying but I do think engineers should strive to make the lightest controller possible without compromises. I think we have just all held so many crap electronics that are weirdly light, because they compromised quality, that we have a bias against them being light.
Re: Review: Atlas Fallen - AA Adventuring Rises Above Its Flaws With Addictive Action & Exploration
@UndyingInsurgent95 The aggregate score is currently sitting at 67, the same score as the widely mocked Forespoken. It received a lot of 4s and 5s from various outlets.
In a world with thousands of 7-10 games, it is very rare that I will play a 6. Having read and watched some reviews this doesn't sound like it is going to be a low scoring exception for me, especially at $60. Maybe when it drops to $10.
Also your response is needlessly aggressive.
Re: Talking Point: Should Xbox Make A Revised Controller With Haptic Feedback?
@Fenbops I was just mentioning to my wife that it's weird to me that some people see weight as a measure of a quality electronic device. I'm holding it in my hand sometimes for hours, it should be light. That is premium to me and if it means leaving out a few bells and whistles I am fine with that.
Re: Talking Point: Should Xbox Make A Revised Controller With Haptic Feedback?
Nope! I turn the trigger BS off on PS5 games because it hurts my hands and there is nothing immersive about a hunk of plastic constantly shaking aggressively in my hands, it's just distracting.
Plus most third party developers don't even try to do anything interesting with the haptics, Sony studios also seem to be doing less and less, so it makes the controller more expensive for nothing.
Re: Review: Atlas Fallen - AA Adventuring Rises Above Its Flaws With Addictive Action & Exploration
This is year is so stacked that I'm kind of relieved this came out to mostly bad reviews. It's the type of game that would have given me FOMO if the reviews were great and I didn't buy it day one.
Re: Here's What Might Be Leaving Xbox Game Pass In September 2023
@K1LLEGAL It only takes a few hours to beat and has the most generous check pointing possible so it shouldn't be too hard to knock out quickly if it is leaving.
Re: Here's What Might Be Leaving Xbox Game Pass In September 2023
@Jenkinss You Suck at Parking is a hidden gem. I need more driving based platformers in my life.
Re: Two Xbox Game Pass Titles Are Joining Forces This September
@Fenbops Those have been on my list for a while. If they are parry based, I definitely need to prioritize them.
Re: Callisto Protocol Dev Suffers Substantial Layoffs Following DLC Drop
I'm not normally pedantic but Deadspace-like? It's a survival horror game, no need to make up a genre.
Re: Two Xbox Game Pass Titles Are Joining Forces This September
Are there are any other Soulslikes besides these and Sekiro, that emphasize parrying?
Re: These Six Games Are Coming To Xbox Game Pass (July 19 - August 1)
Removed
Re: These Six Games Are Coming To Xbox Game Pass (July 19 - August 1)
Fanboys are ***** losers. Who wastes their time making a profile on an xbox site just to talk *****? If the plastic box you tied your self worth to is so great go play games and leave other people alone.
Re: Microsoft Announces Price Increases For Xbox Series X And Xbox Game Pass
I'm curious why the US did not get a price increase for this or PS5. Our middle class has largely disappeared? Our neck beards are particularly whiny and willing to make death threats? Or I guess maybe US market share is particularly important to console makers?
Re: Digital Foundry Posts Huge Breakdown On Why Starfield Runs At 30FPS On Xbox
I hate the patronizing tone of these things. "Oh you just don't understand why it has to be 30 because of their design choices." No, I totally get it and think they should have made different design choices. 60 fps > Persistent sandwiches, 4k, never seeing pop in. I don't begrudge them for making the game they wanted to make but it's annoying to be told that my disappointment is somehow an unfair misunderstanding.
Re: Starfield Will Run At 4K / 30FPS On Xbox Series X, 1440p / 30FPS On Series S
@Kraven Well then just so you know, the way I interpreted your comment is fully inline with internet discourse so if you didn't intend me to understand it is rude you should be more thoughtful in the future. But I think I did understand your true intent. Anyway, enjoy your game.
Re: Starfield Will Run At 4K / 30FPS On Xbox Series X, 1440p / 30FPS On Series S
@Kraven Are you new to the internet and don't understand that your initial response to me is super edgelord or are you now just trying to pull the whole "I'm not mad, I'm just cutting onions, actually you're the one who is mad" thing that people do when they're called out for being overly emotional about nothing?
Re: Starfield Will Run At 4K / 30FPS On Xbox Series X, 1440p / 30FPS On Series S
@BlackMayge I'm not attacking you nor am I even attacking Starfield. I'm simply stating personal preferences. You should really reflect on why this is so offensive to you because being so bothered by other people not wanting to play the game you're excited about is not healthy.
Re: Starfield Will Run At 4K / 30FPS On Xbox Series X, 1440p / 30FPS On Series S
I just read Todd's reasoning and if the game really does run at an inconsistent near 60fps they should have given us a VRR mode as opposed to a performance mode and note for the player that if they choose that mode but do not have VRR their experience will be sub optimal.
With VRR I had none of the problems that plagued other people's experience with games like Star Wars Survivor. Let me have that option and I will be happy to play the game at 48fps or whatever it can manage.