The team behind 2022's Dead Space-like The Callisto Protocol has laid off 32 employees, as confirmed in a statement provided to IGN. The move appears to be in preparation for future projects, with the game's recent story expansion arriving on all platforms back in June.
As of yet, we're not sure if a Callisto Protocol sequel is in the works, but it seems like something is cooking at the American studio. Here's publisher KRAFTON's statement on its "strategic changes":
"Striking Distance Studios and KRAFTON have implemented strategic changes that realign the studio’s priorities to better position its current and future projects for success. Unfortunately, these changes have impacted 32 employees. Honoring the invaluable contributions of each departing team member with material support in the form of outplacement services and meaningful severance packages is our top priority during this difficult moment."
Shortly after the main game launched, analysts were quick to lower sales expectations for The Callisto Protocol - the title seemingly didn't sell quite as well as the publisher wanted. Still, June's DLC expansion seemed to fare well critically at least, so if that's the end of the road for The Callisto Protocol, it's gone out on a high note.
We'll be keen to see what's next for Striking Distance Studios as the AAA team restructures for future projects.