Comments 6,853

Re: Reaction: Xbox Focusing On 'Blockbuster Games' Should Be No Surprise After The Failure Of Concord

Banjo-

@Fishmasterflex96 Indeed, even if it means the occasional failure. They are willing to invest in small and big games and cater to a wide audience. Plus, they are the biggest publisher now after Tencent and every Microsoft game on Game Pass doesn't take from the $1B yearly budget for third-party deals. It makes sense for Microsoft to use new and old IPs and take risks.

Re: Reaction: Xbox Focusing On 'Blockbuster Games' Should Be No Surprise After The Failure Of Concord

Banjo-

After not earning enough with PS5, Sony decided to become a multiplatform publisher and prioritise games as service, at least more than they had before, but it's not as easy as they think to make a Fortnite hit. Even Helldivers 2 has most of its user base on Windows and, for every Helldivers 2, there is a Concord (also launching on Windows). Microsoft catering to all kinds of players is the best strategy in the long term, not just for scoring best sellers, but to keep the user base satisfied. It's not like this article says, at all. Besides, massive hits are unpredictable. Some are online games, but some aren't. Budget is not the most important thing, either. IP's previous popularity is influential, but not necessary.

Re: Microsoft Says Native Xbox Cloud Gaming App Remains 'Impossible' On Apple Devices

Banjo-

@GeeEssEff @dskatter It's in the article you are commenting on, "Guideline 3.1.3(b) prevents different content, subscriptions or features (including consumables in multi platform games)"

Basically, Apple is way too greedy, but Apple fans are used to their exclusivity policies. Besides, it doesn't make much sense comparing a video game console like Xbox, PS or Switch with Android and iOS devices. EU doesn't like Apple's policies, for instance, but Nintendo and Sony's reluctance to feature Game Pass is somewhat understandable. Of course, Sony and Nintendo fans will use any excuse to bash Microsoft, though.

Re: Roundup: The Reviews Are In For Razer's 'Wolverine V3 Pro' Wireless Xbox Controller

Banjo-

I also love the Elite controllers, but both Series 1 and 2 lasted much less than I expected, with normal use tearing them apart: grips, thumbstick rubber, bumpers, paddle buttons... I would get a Series 3 if they make them more durable. They are wonderfully designed, though. The paddle buttons should be included in all Xbox controllers, even if the paddles would be sold separately, like the Elite Series 2 Core. I hope that the next-gen Xbox controller has paddles, motion controls (for those that care) and hall effect sticks. One understated thing about Xbox is the lower latency. It's the best platform for gaming (outside PC).

Re: Xbox's Sea Of Thieves Has Reportedly Sold Over One Million Copies On PS5

Banjo-

@OldGamer999 Money is in software and subscriptions and both are very healthy. It's not in hardware and Microsoft, unlike Sony or Nintendo, has consoles that run Windows and makes desktop computers, laptops, tablets and smartphones. The ecosystem is already there, Sony doesn't have that. Microsoft covers the whole PC and console spectrum with the same OS, without upgrade and port fees, plus Cloud. They are the biggest publisher in the world after Tencent. They are in their best position ever. All that Sony has is the critics' favour regarding their cinematic games, but even those are not topping the charts and not selling enough copies on PS5. That means that most PS owners are casual players and not die-hard Sony fans. Unlike Nintendo for now, PS has become just another gaming platform, isolated but not as profitable as expected, so the very Sony is in a more difficult decision and that's why the are copying Microsoft. Firstly, the online and games as service and now the Windows ports. Remember, the best-selling games are not Sony's or Microsoft's exclusives, but Fortnite, FIFA, Madden, GTA, Minecraft and Call of Duty, the last two owned by Microsoft. The future of Microsoft and Sony is basically the same, but Microsoft is already there. The future of Nintendo depends on the success of their next hardware.

Re: Xbox's Sea Of Thieves Has Reportedly Sold Over One Million Copies On PS5

Banjo-

@__jamiie Handheld PCs are more significant than they seem. They are a bridge between consoles and PCs. People still love user-friendly gaming devices (consoles), but if Microsoft, as a consolidated hardware manufacturer, releases their own handheld PC/console and they allow access to other stores, it would benefit them in the long term. They were the first to port (Xbox One) games to PC, so they might be the first to allow that. It seems risky, but no so much since Xbox (and PS) games are available on Windows, anyway. Plus, restrictive consoles' time may be running out and being first in the queue would be a huge benefit.

Re: Xbox Boss Phil Spencer Comments On Indiana Jones PS5, And Microsoft's Plan Moving Forward

Banjo-

@Ilyn You don't know how many Series X and S have been sold. People that have Xbox and PS would still play on PS, but if they are not interested in PS5, the real nonsense would be buying another PS for the price it would cost without competition, when even now PS games are more expensive and the price of PS services and consoles has been increased, and lose access to the digital library, while being constricted by an even more restrictive Sony.

A handheld PC doesn't cost as much as you posted, games would be much cheaper than on PS and Microsoft would make their library, on top of Game Pass, available on Windows, without paying upgrade fees. However, Microsoft will make consoles as long as there are consoles, there is absolutely no reason to not doing so, when they earn billions yearly thanks to the store and Game Pass, even with fierce competition. Anyway, the next Xbox has been confirmed to be the biggest technological leap ever, so no point in discussing this.

Re: Microsoft's New Xbox Series X And S Console Lineup Launches This October

Banjo-

@Bobobiwan You may be right because it's called Special Edition. I think of that model as a legendary system to keep because of its backwards support, like the Wii U. Plus, Xbox is the only console that supports CDs on top of DVDs and BDs. PS4 and PS5 don't. If the next generation doesn't support physical media, I'd like to get the Special Edition. I say this as someone that only buys digital games these days, but have lots of CDs, DVDs and BDs.

Re: Xbox Boss Phil Spencer Comments On Indiana Jones PS5, And Microsoft's Plan Moving Forward

Banjo-

@Dm9982 Right. At the end of the day, it doesn't matter if some Xbox games are elsewhere, it has happened since Xbox One. It's not "fanboys" supporting the system like others here said, but Xbox being great on its own. Great platform, service, hardware, game library, value, controller and compatibility, free remasters, free Play Anywhere, free cloud saves...

Since Square Enix's games and even Sony's games don't sell enough copies on PS5, how can anyone be more confident about Sony's future than Xbox's? Microsoft, as a hardware manufacturer and the biggest publisher, has the brighter future ahead and, of course, that includes consoles because, why would they stop making them? It doesn't make any sense commercially. They are a Windows device. The store and Game Pass are successful and profitable. As long as there are consoles, there will be Xbox consoles.

Nintendo's decisions will depend on the success of their future hardware. If it's as profitable as Switch, they don't need to change anything. Heck, they sell overpriced ports to the same users and they seem happy to buy them again. They sell a subscription for playing Virtual Console titles we all have bought. If their future isn't as dollar-green, we'll see. Mario has been on Android before. Anything is possible. Essentially, you are right, because Nintendo is not just a publisher, it's some kind of toy manufacturer, a theme park maker, a family-friendly seller, a Disney of gaming, but the console exclusivity will depend on how well received their future hardware is. Switch is a very special case, because is fed on sub-HD games, many of them ports sold full price like the most ambitious games of the generation. They have sold millions of humble tablets and small cartridges with very low budgets. Can that happen again and again, though? Nintendo will be fine, but it's impossible that they have another generation as lucky.

Re: Deals: All 20+ Backwards Compatible Games In The Xbox End Of Summer Sale 2024

Banjo-

@dskatter Apparently, the PS3 version was updated, but the Xbox 360 version was not, although a few users claim that some of the problems were solved, but I don't know which ones, exactly. Perhaps someone else knows more about this, because the only one I've played is Shattered Memories.

I think that Konami should simply remaster the original titles, instead of outsourcing a remake of a single title, 2, to a questionable developer like Bloober.

Do what Koei Tecmo with Project Zero/Fatal Frame.

Re: Talking Point: What Improvements Would You Like To See Made To The Xbox Store?

Banjo-

It's infinitely more responsive and quicker than both PS and Nintendo stores and I LOVE that. To nitpick, sometimes the trailers play even if you have turned that setting off previously. My favourite addition is that when you select a game, you can see the other purchase options and the price of each, very important for games that have five different editions. You can also check what's included and what add-ons are available easily.

To check the deals, I either check my wish list or browse the Special Deals pressing the X button, that shows them all. There are also Deals with Game Pass (15 or so) and Deals for You, that are useless, in my experience. Wish List is the way to go for weekly checks.

Re: Xbox's Hi-Fi RUSH Studio Tango Gameworks Revived, Acquired By PUBG Publisher

Banjo-

@oliverp Yes, as others have said Shinji Mikami (founder) and producers had left the company. Before Mikami left, he didn't want to be involved in the new projects, including his own IP's sequel The Evil Within 2. When Microsoft announced its closure, all that Shinji said was, "Sad."

My conclusion is that Shinji and the others had disagreements and that more key people left after him because they didn't reach agreements either. No wonder Microsoft saw the future of the studio uncertain. I also believe that the physical distance made more difficult to sort things out and move people to other studios like they did with the western studios.

Re: Surprise! Bethesda Has 'Enhanced' The First Two DOOM Games On Xbox Game Pass

Banjo-

@Balaam_ Right. I triggered a lot of achievements the first day I played. Some people are not appreciating this bundle enough, it has everything that has been officially released plus improved engine, new content, an optional remixed soundtrack, 120fps... The last time these games were released, it was a technical mess. This is the first time I am really having a good time with the classic games.

Re: Square Enix's Final Fantasy I-VI Collection Returns This October, But Still Not For Xbox

Banjo-

@FarmDog08 You can get the XIII trilogy on Xbox digitally (backwards compatible) and, more importantly, they run in 4K on Xbox One X and Series X, plus XIII-2 and Lighting Returns at 60fps on Series S|X. Just check when they are cheap on one of the many sales. I got the three of them for very little money. The last Final Fantasy title I played was XIII-2, so Lighting Returns will be next! I also want to play XIV, but when I have a lot of free time.

Re: Microsoft's Mobile Gaming Store Is Being Tested Internally At Xbox

Banjo-

@AverageGamer You are right, but most people here have the console (or high-end gaming PC) mindset. It's absolutely not meant as an insult, because I'm a console player since I could hold a controller. It's the same with the hardware sales articles, many still believe that more consoles sold mean higher revenue and they're stuck on the 90s wars.

Definitely, Microsoft should include native ports of their console games on the mobile store, because that would be the main appeal. Cloud games are on Game Pass apps and existing ABK games are everywhere. If they include those games, then people will start downloading Candy Crush. It's like Samsung's store, you launch it for one thing and then you don't mind using it for a curated Android store selection. If they only include games available on the other stores, few people will care and third parties will ignore it, unless they do like Epic on PC and work on other perks, but it's complicated in the saturated mobile market and if there's one thing that Microsoft have is content.

Re: Microsoft's Mobile Gaming Store Is Being Tested Internally At Xbox

Banjo-

@AverageGamer A great idea would be to release native versions of games like Halo and release those there. That would make the investment worthwhile and make their place some kind of exclusive premium store where they don't pay commissions to Google and Apple. In a sense, like what Apple does with the exclusive content although in their case isn't theirs and rely on Apple's fans to sustain their business.

Re: Pick One: What Was Your Favourite Xbox Game Pass Game In July 2024?

Banjo-

Call of Duty: Modern Warfare III

An interesting and somewhat recycled campaign, 8 hours and a half long, so not as short as some people say, with charismatic characters, great storytelling and trademark excellent gameplay, so not as bad as those people say! The campaign consists of 14 missions and ends abruptly on a cliffhanger. Rushed development is the reason. Multiplayer modes excel.