There are many reasons why an endeavour as complex as creating a huge open-world video game sometimes doesn't pan out the way it should or could; absolutely millions of things that can and will go wrong at the best of times, no matter how much hard work goes in.
Add in the stress of being at war during the development of your project - and a whole bunch of other issues to boot - and it's not hard to fathom why S.T.A.L.K.E.R. 2, as much as we can see the love and hard work on-screen at all times, has turned out to be one of the worst experiences we've had this console generation. It's obviously been a ton of work for the dev team to get to the point they're at right now, and we are willing them to come good in the end, but boy-oh-boy does this long-awaited sequel need an absolute ton of work to get it anywhere near decent.
And that's hard to say, it brings us zero joy as huge fans of the original; as fans who love the slow-moving difficulty, weirdness and Euro-janky goofiness of this series. We wanted this to be a nice big surprise at the end of our 2024, an irradiated dream to dig into over the festive period but, alas, what we've got is an almost overwhelming mess.
From the get-go, S.T.A.L.K.E.R. 2 feels like something that has no idea what it's meant to, or even wants to be. We've got a huge, and oftentimes beautiful, chunk of the Chernobyl wasteland. It's very fancy to look at, and very precise in its real-world details. None of this is in doubt, it's one of the most impressive open worlds we've roamed - aesthetically. It's dramatic and dark, brooding in all the right ways, and when a storm rolls in...man...it sure does look incredible at times. However, this is also a wasteland that's got almost nothing of worth to offer even the most fervent of Stalker fans, really.
In sitting down to play the thing, in attempting to settle into a rhythm or get into its various systems, we're met with nothing but badly executed ideas, dire AI, awful dungeon design, a bemusing "artifact" system, bland guns, rubbish anomalies, cheap and annoying mutant attacks, disappointing loot stashes, atrocious voice-acting (in English), bargain bin writing, and a core narrative that is almost incomprehensibly terrible. That's only for starters, by the way.
The much-vaunted A-Life system, this clever mechanic whereby NPCs live out their own routines, get into inter-faction gunfights and all that good stuff - the stuff that generates endless fun in a world like this - is absolutely 100% missing in action. It's nowhere to be seen. OK, maybe you'll run into a bunch of guys fighting with each other, sure, but that's it. A messy gunfight, usually involving a bunch of enemies who simply materialise out of thin air in front of you, with no real feeling that there's any intelligence at play. Even in run-of-the-mill combat, the many enemies you face here rarely get anywhere near clever.
So, the issues go much deeper than stuff that can maybe added in or fixed later. The 'artifact' system - whereby you find artifacts in anomalies and then slot them into your gear to add buffs and debuffs - is another good example of this. We expected to be collecting tons of these, using the game's (currently useless) scanner to scoop them all up, and then writing you lot tasty big guides on how to find them all. But we've got about six in our possession, none of them do anything interesting, and we pretty much found them all by accident. They're in the game, we've no doubt, but after 40+ hours of playing we've given up on being interested in them. They feel pointless and we don't care at this stage. This goes for most of your gear, though, as when an invisible spark of magic radiation energy can zap you to death in one hit without any notice, rhyme or reason in this all-new zone, there's not much point in prepping for anything.
This is also a zone that seems at odds with what we thought it would, or should, be. A world that, far from making things tough for you, is crammed to bursting point with guns, ammo, medicine, bandages...enough gear to outfit a platoon of Stalkers. We've been dropping mountains of gear (and bullets for crying out loud!) just to stay underneath the over-encumbrance point. It never feels like you're struggling for food or guns. In fact, if anything, you're struggling to find things to shoot with them. Struggling to find anywhere to sell them, even, because finding a vendor will likely take you hours of dying, bugging out, glitching into things, fighting invisible enemies and getting lost in bland underground bases.
Now, to be positive for a moment, what's here still has some promise - amazingly. There's still magic in moments where you creep your way slowly into some enemy encampment and use stealth attacks to brutalise everyone. Sometimes the bugs and annoyances, the cheap deaths and never-ending nothingness of the main missions give way to a perfect storm of atmosphere and danger, and then you're briefly in the zone as you expected it might be this time around. These moments are so fleeting, though, and they get more rare as the game goes on.
We can't see how it will meaningfully improve anytime soon, either. There's just so much wrong at the moment. The gear is bland and monotonous, the guns feel OK, sure, but they are nothing to get excited about. There's depth to the attachments and upgrades, yep , but even tens of hours in, we had very few of these things in our possession. The game also felt extremely slow to us, because of bugs and performance issues, and the fact we seemed to be ground to a halt most of the time due to some unforeseen issue that messed up a mission or had us restarting and reloading old saves.
Even on Series X, this one is a mess of bugs. From framerate hitches that manage to persist with VRR switched on, to missing NPC models and egregious loading times upon EVERY. SINGLE. DEATH. We've had entire groups of enemies blink into existence in front of us, for crying out loud, and rival factions materialising into a scene and turning on us en-masse before we can prep a defense. This is A-Life? We've also died countless times from radiation that didn't show up on our little radiation meter. Although - the compass barely works on the UI here, often forgetting to show the distance to your next objective, so that's not really a surprise.
Speaking of the UI, and the menus and inventories in general, it's all fairly appalling. Managing your gear feels designed for PC circa 2004, and is incredibly overly-fussy and slow. The on-screen UI, in particular the managing of quick-access spots, is farcical, too. You have four slots, two left and two right on the D-Pad, and you'll need to long-press a key to access two of these. As you use items, the slot contents are moved around, so sometimes you long-press to heal and the first aid has moved, so you die. Seriously, though.
There are .dll file names hovering over dead enemies and items, one of our outfits is a loaf of bread (this one seems fairly common), floating bodies are commonplace...there's no real point continuing. The fact that A-Life doesn't work properly, and the fact that your enemies and other threats will spawn in behind you, killing you from a spot you'd already meticulously checked and cleared...this stuff is game-breaking at the end of the day. For a Stalker game to mess these things up, it's very hard to see where you're meant to enjoy as a player. There's nothing worth fighting, nothing worth exploring for, no way to dig in and play the role in a satisfying way.
We know there's always a bit of to-and-fro over this sort of janky, tough game. The hardcore fans will tell you that you just can't deal with the brutality of the zone, that your deaths are skill issues and so on. But we've served our time with Stalker, and plenty of adventures that have walked the same ultra-tough path before it. This isn't about skill problems or a lack of ability. It's a poorly made product, an experience that fails to provide fun for your hard-earned money, and something that you would never - not in a million years, we reckon - recommend any newcomer or gamer who isn't knowledgeable about the franchise. That says a whole lot.
If you want to give us a big, hard game world to survive and stalk in, if you want us to engage and indulge in tough and time-consuming stuff like this, you're going to need to ensure that every death is fair. Here, almost every single death is the exact opposite. And that's unforgiveable. We've also found the wasteland to be almost entirely devoid of life, upon further investigation. Strike out across its map to uncover new regions, walk away from where the narrative is taking you, and you'll likely find yourself running across very pretty, but totally empty, scenery. It's mind-boggling, in fact, just how little there is to see - beyond the promise of the real-world tourist attractions of the area - or get interested in. A big, empty, boring world with a smattering of messy camps and enemy-infested areas. No matter how good it looks, there's no getting away from the reality that it's almost impossible to have fun here. There's nothing to get hooked into. Unless you like roleplaying an accident-prone wally of a Stalker.
There's tons more to rake over; the enemies have no tactical nous, and mutants - which should always be a highlight to fight - are the worst kind of invisible, cheating, cheap, bullet-sponge annoyances to deal with. The story is appalling for the first 20 hours, before some things (boring things) start to happen. We won't ruin any of that here, of course, except to say there are a few nods to the original game for fans that manage to stomach the task of getting that far.
Main missions are often very hard to follow, with nonsensical conversations doing little to help, and in running from one to the next we often found ourselves completely unaware of what the hell we were meant to be doing. There are choice-driven moments crammed in, but really these seem a bit much, a bridge too far, especially when even the basic stuff is barely holding together. None of these woes are helped by an early-game plot about scanners which is beyond boring as a way to introduce the game's janky-ass factions.
Side activities are underwhelming - this is a big scary zone, so you don't get the usual glut of open-world fun and distractions (we are all for this strict adherence to a vibe, if it's done well) - and most side stuff takes the form of NPC missions that cover fetch quests and turgid camp invasions; all only serving to further lay bare the mess that is this game's combat.
It's been one of the biggest disappointments we can remember in quite some time, this. It's such a shame, especially when you catch the odd whiff of OG-Stalker magic here and there. But, our experience has been a Anthem/Cyberpunk 2077-level mess, really. There's no other way to dice how hard it fumbles what should be a fascinating experience. Thank goodness we can all try it on Game Pass in the meantime, and keep our fingers crossed that the incoming hotfixes and larger patches can get it where it needs to be in the future.
Conclusion
S.T.A.L.K.E.R. 2 is a pretty big mess. In its current state, this is a badly-judged game in almost every way. The new zone is incredible to behold at times, for sure, but it's a world at odds with itself; full of gear and guns, but with precious little in the way of enemies that challenge you to use them. The story is terrible, the A-Life system is AWOL, and the acting and writing is atrocious. Stalker 2 is cheap in how it kills without warning, is packed full of bugs and performance issues on Series X, and is devoid of mostly anything that makes it feel worth playing for very long.
Comments 111
Wow! That is brutal!!! Absolutely brutal. So another rubbish Xbox release. Just when I thought Xbox couldn’t get any worse right now…. It does.
Guess, won't touch for a year or two in this case, until most of the performance issues and bugs are fixed. Thanks for the review!
@MjJmediablogger
Yep
Wow... Wasn't expecting that low of a score tbh. Great review nonetheless.
On the plus side, Indy releases in a few weeks, then we have Avowed in Feb....And according to latest previews, they're tip top 🙂
That’s a shame I think everyone was rooting for this to be a success. I haven’t tried it myself yet. I was planning on diving in over Christmas after a few patches and some backlog clearing. If Stalker is a 4 I wonder what Microsoft Loading Screen Simulator 2024 will get 😬
Another gamepass banger 😔
Kinda sad we're getting fewer games and they can't even be somewhat decent.
And yet it has sold over 1 M copies in 48 hours.
Nope,game runs fine on my x,game is also good
Its a slow game,like fallout...
If you rush it you miss the point
And xbox haters please go away,its an xbox site...
Sad to see the reviews being this low, especially considering the development of the game was hindered by catastrophic situations in that part of the world. From a gaming perspective however, I really must ask if Phil Spencer has any gaming clue at all.. he was whittling on about this being a ‘game of the year condendor’. Excuse me? If it’s getting panned like this, what the hell is Phil smoking?
Ouch.
The original remains a classic, but I'm definitely holding off on my GoG purchase until some time in the new year.
Avowed will be my next purchase, via Steam.
The reviews for this vary wildly. From excellent to dross.
One wonders if the reviewers are actually playing the same game.
I still don't understand why they didn't release this as an early-access title. They knew the state of the game yet they still released it, knowing how broken it is. Sigh... Meanwhile, polished AA games such as Banishers underperform because gamers would rather throw their money at broken products like this!
@Simplejohn
So Pure Xbox and pretty much every other gaming outlet are lying, is that what you're saying?
There might be a good game in there, and I say that as a fan of the original STALKER in 2007, but there is no question that STALKER 2 has left the gate in a terrible state. It clearly wasn't ready. End of story.
@Simplejohn Gatekeeper of Pure Xbox here.
@cburg Good for the devs then. Don't know how that's relevant to a review.
@cburg
Sales do not, or ever have, equated to quality.
@MjJmediablogger Fair, but this isn't a first party release is it? correct me if I'm wrong anybody, but these guys are their own independent studio. My understanding was that, yes, MS supported/assisted with some parts of the developement via ID@Xbox program and you name it, but I'm interpreting your message as treating it as a first party. I've actually seen other people in other sites say it directly and I don't quite understand it.
Don't get me wrong, I think there's enough to critisise about Xbox releases in the last whatever time, but let's allocate blame where it belongs. I personally, don't feel it's reasonable to say this one is Xbox's "fault", as fashionable as that seems to be nowadays.
Jesus tell me what you really think will you!
I only played about 2 hours so far I'm liking it 🤷 could be better and could be worse!
@Stamnoso
Perhaps, but Microsoft should have employed a little more quality control and not allowed the game to be released just to get it out for Christmas in an obvious bid to generate Xbox interest.
@Dalamar73 try it ,its on gamepass
Lovely exploration survival game
@Stamnoso Fair point actually. Just feel so deflated with Xbox now
@Dalamar73 Even with Indy there is no interest with Xbox anymore , not as a console sadly. I’ve been arguing on the positives but they are diminishing daily right now.
@MjJmediablogger
Sure it's disappointing, but there's no need to be deflated by Xbox/Microsoft gaming. Yes Microsoft are pulling the brand in a new direction, yes it hasn't been a great year for killer AAA exclusives, (comparatively speaking), but as a PC and Xbox gamer I'm still swamped by a whole bunch of great games, new and old, as are we all.
Thank you Game Pass for saving me so much money. Played about 3 hours of this and it’s just a huge letdown. Don’t know what I was expecting, though. The original Stalker was a janky, outdated game at launch, with a plethora of bugs to boot. This is exactly the same.
Normally I’d trash something this flawed with gusto. This is approaching Bethesda levels of broken, janky, unplayable mess. But with everything these guys had to work with going on in the background, I’m willing to cut them some slack. As long as it eventually gets to a playable state, that’s good enough. The core is good, let’s just refine it to a level of polish it deserves.
@Simplejohn
I'm not currently subscribed to GP. I've too many games as it is so I've paused my sub for the time being.
I have the original on PC, (including the boxed copy I bought back in 2007) and am fully aware of what's on offer with the sequel.
Should hopefully be sorted when it launches on playstation 🤞
@Dalamar73 when you have a chance try it and ignore the haters
It a fallout style game
Cant say i have had the same experience as the reviewer its almost seems like we are playing different games.
I am not going to try & change anyones mind so all I will say is I am having fun even in its current state (20 hours in & 2 crashes but nothing really lost as i save often.) Its not perfect far from it but fun can still be had.
If you have access via gamepass give it a try & see if it works for you.
Sold a million copies in 2 days mind
@Simplejohn
I'll say again. I have the original on PC, (including the boxed copy I bought back in 2007) and am fully aware of what's type of game it is. You don't have to sell it to me.
I will buy it via GoG in 2025, as I keep saying, but not until then and when it's in a more playable state.
@RiverGenie You'll be playing on the day one patch too. Which i only finished the game on. Good to hear it's improving already.
@Deljo My comment was removed on another post for saying that for "trolling/baiting" so, watch out pal.
@MjJmediablogger
Which is good for the dev, but not the end user because it, once again, tells the industry that we're willing to cough up for broken products.
Game is easily an 8/10
15 hours in switching between Series X anc PC and not a single glitch and it has a great story and gameplay
4/10 is a completely asinine score to give not based in reality at all
Wow! Didn’t see that review coming….I know it has issues but after playing an hour was going to wait for some quick patches to fix….will uninstall and give them a year!
Great honest review 🙏🏻
@PurvisP Make your own website and give it an 8/10 then.
@PurvisP
And yet many others are stating the complete opposite.
I'm all for supporting developers where it counts, but I'm not going to be swayed by people "fanboying" for any developer/company.
It's on my GoG wish list and that is where it will remain until I feel it's ready to earn my cash.
@PJOReilly Day one patch seems better than many videos I have seen but it also doesn’t work miracles. The frame rate is still choppy even with a VRR capable display (Alex at Digital Foundry confirmed it in his video specifically using the Day 1 patch.)
I also had audio not syncing with the visuals, items floating in the air and a few other bugs all in the first half hour. I feel there might be a good game under there, but it’s way too rough for my taste right now.
Completely agree on the PC like UI too.
4/10 is pretty brutal, would give it a higher score myself but yeah, the game is far from perfect. The hours I´ve played have been fun but I can see myself run out of steam to keep playing as it feels like I´ve seen all there is pretty soon and then it´ll be just doing the same things over and over.
Removed - flaming/arguing
@themightyant
Sounds like a Bethesda game. I can foresee an unofficial patch or two surfacing on Nexus in due course.
@MeanBeanEgg
Don't need to most other places have given it the review score it deserves ...7/10 average 😎
@Dalamar73 sadly yes.
@PurvisP I love those reviews tbh, especially when they mention the amount of bugs the game have but don't give it a lower score for that. Kinda biased imo.
It's ok we've got nine sols coming 😎
I've put about 5 hours in and when it works it's fun but I'll probably wait for 6 months before going back to it. But according to some people on here yesterday it was entitled of me to expect the game to run better and i was just being negative for the sake of it.
@PurvisP good for you. Complete mess for me. Crashing constantly. Stick drifts randomly. I made an anomaly never show up at the begin in the tunnel during the tutorial part by reloading because I used an energy drink by mistake. It’s like CP77. Some people have massive issues. Some don’t. But that game is not an 8 in its current form. 6/10. Maybe an 8 once it’s fixed.
@PurvisP
"most other places have given it the review score it deserves"
I just checked Metacritic, (PC - 58 reviews. Xbox - 18). Outside of a handful of obscure sites no one has heard of and who are fanboying hard for the game, ignoring any and all issues in their overall breakdown, no, no they haven't.
Oof. A lot of reviewers will say you either hate it or love it. I played it on my 85 inch TV with VRR and the framerate is no longer an issue. And other reviewers have said the story, gameplay, and writing are too notch, so... Just look at the metacritic scores. Some are saying it's a masterpiece.
Hmmm, this reviewer gave Starfield and Dragon age the Veil Guard 9s out of 10. It doesn't seem like this game was designed with them in mind given their tastes. Having played all three, stalker 2 ( 20 hours for stalker ) has by far the best open world and exploration, the core stalker experience is very much intact from the first 3, gunplay is great, the audio is excellent and graphics feel like next gen finally realized. The story does start of slow, but in comparison to Starfield it is infinitely more interesting and grounded.
That said there are definitely rough edges, series x performance is passable ( think Elden ring at launch) and image quality in performance mode is a little messy during movement particularly in dense foliage. The graphics mode needs fully implemented motion blur as it feels choppy but does look exceptionally crisp and 4k like. I would say that adjustments to the spawn rate in A life 2.0 of dynamic encounters need to be made as they happen slightly too frequently, Bloodsuckers in particular require far too much ammo.
I'm sure in the coming months, patches will iron out performance, bugs and graphical inconsistency to create a much more polished experience as a whole. If you were looking forward to this knowing the Stalker franchise you will certainly not be disappointed
@themightyant I agree, and I do think they'll come good. I'll defo be keeping it on my Xbox and checking in as it gets better.
80 on metacritic for the Xbox version. How is there such a difference? Stalker has always been an obscure game. Slow and tactical.
I uninstalled this. I mostly just wanted to see how it ran on my PC. It ran pretty good (almost always above 75fps) barring the instant dip in performance in cities.
I didn't encounter any bugs (but I only played for an hour). I do agree that the invisible enemies are a giant pain in the butt. Not only are they hard to hit, but they are also bullet sponges.
S.T.A.L.K.E.R. games just aren't for me, though. It's a pretty hardcore style game that I don't have the patience to play.
I had the original way back when via a service that no longer exists (Direct2Drive) and my account is long gone - so I don't have access to it anymore. It didn't click with me then, either, so I don't even bother rebuying it.
I do hope that it can button up the rough edges, though, as I know there is an audience out there for it - I'm just not that audience.
Oh!?!? 😒 Shame that, wasn't expecting it to be that low. Back to MS Flight Sim then... oh wait! I still can't play that either yet. Oh well! Back to Black Ops it is then.
Curious if anyone else shares this opinion?
I just want to say, if swap out the word and number, S.T.A.L.K.E.R. 2 and replace it with Starfield. It seems I've basically read this review before.
Very, very disappointed. Not in the review. Just in how this seems to becoming more normal for majority of hyped games today.
But I have enjoyed Starfield very, very, much, since launch. So there is at least that to say.
@GeeForce Xbox hasn’t figured out how to get universal praise for their games, but they clearly nailing the “you LOVE it or you HATE it” situation 🤣
So the 2 outlets that waited for reviews (PX and EG) give it a 4 and 6 respectively.
So clearly there are still issues the dev has even said so themselves and commenting on Reddit too so engaging with players. I really hope the devs can fix it up. They deserve it and I’m glad people have supported them.
But Phil said this was a GoTY contender yet it’s sitting not especially high.
I’m looking forward to jumping in after a few patches,
I can't help but feel that people's view of the game, and willingness to ignore its many glaring issues, has been skewed by the fact that Game Pass has made it a very affordable way to play the game.
I wonder if these same people would be singing its praises, while purposely ignoring all the glitches, bugs and poor performance, had they coughed up £60-70 for it...I very much doubt it.
Of course that is just a theory on my part, but I see it happening more and more regularly with big releases in the wake of subscription models.
Wow, I started skim reading in the end to find some some plus points but they never really came. What a shame for everyone. Another Xbox exclusive sinks below the waves.
@PsBoxSwitchOwner
EG work on a 5 star system not a 10. They scored it a 3/5. I suppose you could argue that's a 6, but also a 7. It all depends on how you look at it.
My point being is I've never felt the 5 star system works. Eurogamer's written word rarely matches up with the score given. The site was far better when they dropped scores altogether.
I'm going to give it a whirl this weekend regardless. People do also forget it's a relatively niche title. I'm a big Metro series fan who missed the original Stalker game. I think the punishing survival style of this one might be an issue but trying it on Gamepass makes it less of a conundrum. People often have strong emotive responses to other people's reviews and opinions without putting significant time into a game themselves. I'm trying not to fall into that trap.
@MeanBeanEgg I find it ironic that many posts are banned for "trolling", yet in reality, the reporting of, and actual removal of, an innocent posts is the true and real "trolling". Where is Alanis Morissette when need her.
@Deljo
Got the same hope for when Wukong releases on Xbox.
@Dalamar73
"just checked Metacritic, (PC - 58 reviews. Xbox - 18). Outside of a handful of obscure sites no one has heard of and who are fanboying hard for the game, ignoring any and all issues in their overall breakdown, no, no they haven't."
Metacritic score 74% for PC
Metacritic score 80% for Xbox
Metacritic User Score 77%
Steam 9/10
PC Gamer 83%
Game Spot 7/10
Games Radar 7/10
IGN Germany 8/10
Gamerant 9/10
The Guardian 8/10
VG247 8/10
So yes, yes they have
@PurvisP I couldn’t even hear the first cutscene because the audio was going nuts with static and buzzing. Then I get going and when you aim the gun just says everywhere. To me it was not even playable. I know not everyone will have the same bugs but it’s not great.
@Dalamar73 It could also be a 5 then. 🤔
@PurvisP
Yes, well known, established bastions of video game sites such as Twinfinite, Sector.Sk, JeuxActu, Gameliner, Gaming Blot, Hobby Consolas - et al. All gushing reviews and no mention of poor performance and bugs that more established sites like Pure Xbox and Eurogamer have highlighted.
Once again - Outside of a handful of obscure sites no one has heard of and who are fanboying hard for the game, ignoring any and all issues in their overall breakdown, no, no they haven't.
And it's common knowledge that absolutely no one with a modicum of sense should pay attention to user reviews on Metacritic,
@Dalamar73 6/7 doesn’t really make a huge difference.
It was more to point out that the reviews that waited for a day 1 patch were still scoring it around the ballpark of others.
Meaning that the day 1 patches hadn’t fixed it.
@PsBoxSwitchOwner
Of course.
Yea, based on what I've seen online/videos, I'd have to agree with this review. Not even worried about the bugs or glitches, it's the core gameplay and how broken it is that led me to uninstall it. It's hard to justify a pre-order these days, unless it's a well known nintendo title imo. Aside from their sports titles, they usually deliver on day 1. Such a shame.
Edit: honestly, it makes me just rather play Fallout
@Dalamar73 i paid for the game and i am enjoying it.
Oh not ignoring any issues its just I haven't come across any that stopped me playing or having fun. My biggest gripe so far is my settings don't save between session so i have to redo them every time I load in.
All the other stuff folks mention hasn't stopped from enjoying the experience. If it does for other folks i hope they give it another go after a few patches as there is a good game hidden in there worth experiencing.
I'm just gonna write what I always say:
Reviews are simply someone's opinions in written form or otherwise.
If you are able to, you should ALWAYS try a game for themselves(or watch gameplay if there is any and think of if the game is something that might be for you) and form their own opinion instead of blindly following reviews and take them as fact.
I have followed this principle for over 10 years now and it has never failed me.
@RiverGenie
And if you're enjoying it then that's what really counts. I will be buying the game, as already stated, at a later date, but not I've no desire to put down £60 in its current state.
@Fishysensei
I just wanted to say I absolutely love your avatar. Speed 2 is a terrible film, but Dafoe always delivers!
@Dalamar73
PC Gamer (83) and Gamespot (8/10) are quite well established.
@GeeForce
True, but both sites are a little gushing at times, particularly Gamespot.
But regardless, the fact remains that STALKER 2 being released in its current state cannot be denied. I'm certainly not going to get on board with people claiming its a masterpiece with zero issues, because that is an outright lie. It clearly needed more time in the oven and as such I'm happy to wait a little longer before jumping in.
@Dalamar73 Fair, I feel there is a valid argument there and also, like I think you suggest, around "should Xbox have positioned themselves as close to it as they seemed to have done? for image, MK purposes etc." (e.g. saying these things about "game of the year" and then getting these sort of reviews projects a bad image on Xbox by association).
That said, my core point is, these guys are their own studio (dev. + pub), my view is that QC/QA and delivering within reasonable expectations is their responsibility first and before anybody elses.
Now, as said above, has Xbox still "dropped the ball" from an image point of view etc.? Yes, I agree, but I also think this is a very different case to, let's say Redfall in terms of the "finger pointing"
Honestly, I was going to play this yesterday, but the long downloads prevented that. Being a Series S owner is quite frustrating for large games. My console is full on storage with Black Ops, Flight Sim, and Stalker, but Black Ops filled up the storage so much that it blocked Stalker from fully installing. 😑 I had set three hours aside to play it and… the game was not ready by that time. Huge bummer. I’ve read a lot of contrasting thoughts about this one. At the very least, it’s sounding like it isn’t like Redfall where the seed is rotten, but more that the seed hasn’t quite rooted yet for some. I hope I like it… but if it flops, I mean I need storage space for Nine Sols and Indy. Seems like I’ll be able to figure out if Stalker’s worth the space pretty quick, based on PJ’s review.
@GeeForce absolutely, timed exclusives work both ways 👍
Absolutely, the blame doesn't fall entirely at the doorstep of Microsoft as was arguably the case with Redfall, but I think MS should have perhaps monitored things a little closer given the onus they put on STALKER 2 as an 'end of year Xbox saviour' after a year of AAA calamities.
What Microsoft shouldn't now do is come out and start waxing lyrical about STALKER 2 player numbers, its success etc in light of the state it's been released in. It'll just make them look like jerks that don't care about quality, only the bottom line - which yes I know is commonplace for mega-corps, but still...
@Stamnoso Phil Spencer’s GotY comment is definitely going to haunt him. We keep getting statements from him that make his barometer for quality titles seem sort of suspect. He thought Starfield could be GotY tier too, and Xbox thought Redfall would land in the low 80s on Metacritic based on their market research on it.
@Dalamar73
"Yes, well known, established bastions of video game sites such as Twinfinite, Sector.Sk, JeuxActu, Gameliner, Gaming Blot, Hobby Consolas - et al. All gushing reviews and no mention of poor performance and bugs"
Metacritic score 74% for PC
Metacritic score 80% for Xbox
Metacritic User Score 77%
Steam 9/10
PC Gamer 83%
Game Spot 7/10
Games Radar 7/10
IGN Germany 8/10
Gamerant 9/10
The Guardian 8/10
VG247 8/10
Many of which acknowledge the Pre Release bugs
It's certainly a strange release. The review scores range from low to high and even gamer comments range from it being non-playable to barely having any issues. 🤷♂️
Can't make head or tail of the wildly varying review scores. Doesn't really give me a good idea if it's worth the investment of time and money.
Would you recommend the original (dated jank and all) over this?
@IGN_Commenter Could be fun to play the OG while you wait!
@Fishysensei i agree
Try it yourself...
Most of the haters state an opinion without touching the game anyway...
(they also dont use xbox and lurk at xbox sites😜)
Holy ... didn't see this coming but it's an subjective opinion (doesn't mean he's a hater!). If you experience a lot of bugs, that can take away a lot of the fun to be had otherwise. Mixed opinions overall so there is some work to be done for sure.
I'm still waiting. The amount of GB's already been downloaded for the game is pretty high so the devs are very busy at the moment.
Let's hope that the Indiana Jones game will be in perfect state to play at launch, I don't understand why they keep launching games in unplayable state like this.
Really shocked by this review. I’ve been playing it with really no issues other than some framerate drops here and there. Otherwise it runs great and have experienced very few bugs. Having an absolute blast with the game on my Series X. Easy 8/10 at this point.
@Simplejohn
"they also dont use xbox and lurk at xbox sites"
Who's that then? From what I can see most here commenting have Xbox as well as other platforms.
@awp69 ...and then I read a post like this 😊 I'm just going to try it for myself now. Let's see what my experience is like.
The comments about the game being "perfectly fine", "no bugs at all" are always hilarious to see. Literally every, single , review complains about performance and bugs. Everyone that doesn't have green tinted glasses stuck on their face are talking about bugs and performance and lack of A Life 2.0 but you must have gotten a completely different version of the game than everyone else, right? 🤣🤣
Gotta check for any "Square Enix" Playstation affiliations, before I take it seriously 🙂...
@somnambulance Yeah...could very easily be the kind of thing that becomes the "standard meme" to use everytime a new mixed reviewed game releases U-.-
To be honest, I don't know what to make of this guy. Cause I respect the fact that an individual gamer can love a game that is generally seen as bad (and oh boy I've been there before xD) But I feel that when you're in a position such as Phil's, you should be a bit more careful about voicing this sort of opinions and the wording of it. Reason being a lot of people will hear him and take that as the opinion of Xbox (which arguably is, to a certain extent in like "operational" and "image" kinda ways) instead of his opinion as an individual gamer. I don't know, but yeah, I agree this sort of things could definitely com back to haunt you xD.
@oopsiezz Or the reviewers reviewed the game before two major day one patches perhaps? I can only tell you what I’m experiencing with no rose tinted glasses. Maybe until you play the game your self you can stop judging others opinions.
Game has 80% positive on Steam as well and PC has those “problems” as well.
So all 80% of those folks are also playing an imaginary version in your own mind.
Heck the game has 77% on OpenCritic.’It wouldn’t be that high if it was completely broken.
@oopsiezz cant speak for anyone else but i know folks are having issue and all i can say is those same issues haven't stopped me enjoying the experience.
A game being janky doesn't preclude a fun experience for everyone. I mean I have played games jankier than Stalker 2, the previous 3 stalker games at launch for example, yet still found fun.
Its just different folks have different tolerances to certain things is all. Plus a lot of the pc specific issues i just haven't been bothered by on series x (quality mode for reference.)
Always take P's reviews with a pinch of salt. Average score of the game is 80/100, twice as much the score he granted.
@oopsiezz it doesn’t even matter that the devs have put out statements about issues etc. or the fact some of the review was with the day 1 patch also.
But of course it’s 100% big free.
I’m confident they will fix some of them quickly, they seem to be engaging with players.
Bugs aside, STALKER 2 isn't going to be to everyone's liking. I'm not sure what to make of it from my own play time. I reckon it's likely I'll get frustrated and bored in a few more hours at most. The dialogue and storytelling isn't up to much, and the game mechanics are not what I would normally enjoy. I want to like it but don't think I will.
This is impressive. I'm some dozen hours in the game and have not experienced anything like this at all.
The worst thing so far is some slow down in towns from the otherwise 60fps.
Only bug I've ran in to was I when I dropped a gun while a box was open and it got sent to the moon lol. Thankfully it was broken
@InterceptorAlpha
"Only bug I've ran in to was I when I dropped a gun while a box was open and it got sent to the moon lol."
Some bugs and glitches can often be funny. One time playing Skyrim I loaded a save only to find my character on their horse, miles up in the sky, plummeting to their death. Funnier still, the horse survived. 😅
@Stamnoso I liked Forspoken and put it in my top 10 list last year and Sonic Frontiers and Pokemon ScarVi were in the year before. I get jank, don’t mind it, and I’m open minded, but there’s a wide gap between subjectively liking something and thinking it’s GotY worthy. I didn’t like Baldur’s Gate 3, but I tried it and knew it was a GotY tier title immediately, even if it didn’t have gameplay to my taste.
Phil and Xbox in general sort of seem tone deaf at times and I sort of think they need some new voices AND ears, so they can get to a better understanding of how people are responding to them. I will give the team credit for Black Ops 6, which is the best CoD in ages, but I do question Phil’s taste outside multiplayer shooters and emotive indies, the two genres that seem closest to his heart, and honestly two genres where his opinion seems to be on point. Oddly enough, his GotY comment would’ve raised more eyebrows for Black Ops if he said it, but he would’ve been more on point. I actually think TGA waited for Stalker 2 to be playable before saying the nominees too. Jeez, do I hope Indy delivers at this point though.
@Dalamar73 Reading that I could instantly see the horse ragdoll ing and hitting the ground hitting. Then suddenly ragdoll disabling and it just kinda unnaturally pulling itself together and standing up. Good times, Skyrim.
@Dalamar73 no way they game on Xbox,on twitter maybe
Bold of you to give such a low score to this game! But also very honest of you to do so despite it being unpopular to do so.
I'd think it must be absolutely unbelievably horrendous if Dragon Age got a 9 🤣
@InterceptorAlpha
I went back to the place of my skydiving stunt and yep, my horse was still there, waiting patiently. 😅
@Simplejohn
Again, who in here is not gaming on Xbox, or engaging in Microsoft Gamings output via the Xbox/Microsoft app? I know some of you like to believe there's some kind of conspiracy going on, but that's all it is. A conspiracy.
@RiverGenie I feel the same way friend. I've played about 23 hours and I'm loving it. There is definitely some issues. But I really like the shooting mechanics. There is alot for them to work on. But I'll be finishing the story.
@Dalamar73 no conspiracy here only lonely people for the hate/trolling/engangment
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