Comments 619

Re: Avatar: Frontiers Of Pandora Has Been Delayed To 2023 Or 2024

iplaygamesnstuff

@bobzbulder Valhalla was so bugged for me I couldn't finish the main story about a half year after launch. Over 5 months to fix a game breaking bug. Riders Republic still has broken collision mechanics and rewind system and they've literally stopped mentioning it as something that needs to be addressed. This company is a crap show.

Re: Halo Infinite's Campaign Network Co-Op Flight Is Now Live

iplaygamesnstuff

@xMightyMatt14x The only problem is it should have been there at launch. There are many people who will likely never know that this was added in as if it were a second thought. They are going to need a lot of advertising to re-promote the game with these features that should have been there in the first place.

Re: Ubisoft's Skull & Bones Officially Sets Sail On Xbox This November

iplaygamesnstuff

Considering how poorly they did with Valhalla, for me with bugs that broke the game that wouldn't allow me to finish the main story. Then Riders Republic where the number 1 issue at launch was collision mechanics and a broken rewind feature, that are still broken and the developers don't even bring it up anymore meaning the brokenness of the game is now a feature.

That being said it's going to take a long time for Ubisoft to earn my trust to the point of considering another game from them.

Re: Xbox Throws Major Shade At Claims Of 'Game Pass Burnout'

iplaygamesnstuff

It is a disappointment that games like Starfield are delayed, though I look at Halo Infinite and think to myself, take all the time you need. All the same the value is undeniable with the amount and quality of games available on Game Pass. It's been a while since I've read a Kotaku article this piece seems like a reminder why.

Re: Major Xbox Outage Leads To Confusion And Frustration Over 'Offline' Games

iplaygamesnstuff

@A01 Some games like Forza Horizon 5 can be played solo, but you still need an internet connection for the daily, weekly, and seasonal content to update. They sure need to fix issues, but the problem is bigger than the digital vs. physical game discussion. There is an element to being online that doesn't have anything to do with multiplayer that even having a physical disc won't solve.

Re: Xbox Engineer Explains Why Smart Delivery Forces Series X|S Version

iplaygamesnstuff

@Dezzy70 I believe the reason people this even gets brought this up is really a special case scenario. I can't remember what game it was but the PS5 allowed a game to run 4K60 due to the unlocked framerate of the older version of the game where the Series X version could only run the game at 4K30 or a reduced resolution at 60. It lost some details but some argued that it was worth the 60FPS. But I believe this was the only occurrence I've seen that makes a valid argument as to why having the option to turn it off for a particular game. In the end this would easily be solved with another mode available for the Series X to allow for things like this. I'm not one of those 60 FPS fanatics, but I know it's important to others. I do think they made the right move though, Smart Delivery works really well.