It's safe to say that Xbox probably has the biggest line up of games on the way, even if some of them are still in the early stages of development. Despite this, it's still exciting to see so many games coming to the Xbox Series X|S in the future.
If games like Redfall, Starfield and Fable weren't already enough to get you excited, apparently there's even more. Xbox fan and occasional insider Klobrille recently shared a stunning graphic of an "Xbox first-party roadmap".
Aaron Greenberg responded - teasing a lot more in the works that are not even listed. So if this graphic wasn't already big enough in terms of future releases, we imagine Xbox has a list hidden away somewhere teasing much, much more.
@aarongreenberg - "Thanks for creating this @klobrille love your work. Impressive list to see especially knowing there is a lot more in the works that is not on here!"
For now, Xbox, Bethesda and its other teams are focused on the next 12 months. It seems like when Xbox finally gets going with all its recently acquired teams, there will be an onslaught of high-profile titles released on a regular basis.
What are you hoping to see from Xbox beyond what's already been announced? Leave a comment below.
Comments 42
I would hope so, I'm just ready for them to start releasing more games. I love my Series X for what it does, it's my console for games never coming to a Nintendo system, but some more exclusives would be nice.
Isn't that obvious?
Just get the games you announced years ago out first before teasing us with these âunannouncedâ games in the worksâŚI mean wasnât that the whole point of the flat conference last month? Focusing on delivering the next 12 months.
As for that listâŚIâll be surprised if they can get a couple of noticeable ones of those out within this gen tbh.
Halo Infinite ODST would be nice.
It seems like when Xbox finally gets going with all its recently acquired teams, there will be an onslaught of high-profile titles released on a regular basis. đĽ´
First half of next year an âonslaughtâ maybe⌠I honestly wouldnât be surprised if 2024 is tumble weeds again. Xbox can not manage their studiosâŚit doesnât matter how many times we comfort ourselves with âwait till next yearââŚXbox has a serious problem. Even the studios are complaining about their hands off approach.
I honestly wouldnât be surprised if behind all the noise of crunch the vast majority of a day at 343 or where ever consists of them sitting around picking their nose.
My confidence in them having a regular stream of games (one a month from them is supposed to be the end goal) is so low. We can only hope that the publishing houses theyâve bought/buying can fill at least a couple of the months per year. Because xbox studios are lost.
News: video games company announces it is making more games, lol
They need to stop hyping themselves up and actually make something themselves. Buying games and companies that are already complete arent successes by xbox.
@uptownsoul itâs seems like it, then you go a whole year without one big first party exclusive.
Considering we don't know what Compulsion, InXile, Double Fine, Arkane (Lyon), Tango, id Software and even what the Coalition (I know Gears is 'shown' but not officially announced and they were rumoured to working on a new IP too) are working on.
I know for some it maybe too soon having released games recently (Psychonauts 2, Deathloop & Ghostwire) but they will all be working on their 'next' games.
They can't talk about A/B yet at all and may have other 3rd Party 'exclusives' they will be publishing too -like Contraband, Kojimas cloud project and the rumoured Certain Affinity's 'Monster Hunter' style game.
So of course there is more than on this list. I don't really care too much right now what they are working on, I care much more about what I can play in the 'upcoming' months. I can't be 'excited' by some game not expected for a year or more, with no idea on when it will release and/or what else will be releasing around that time, and even whether my circumstances will be favourable to playing video games then with so much that 'could' happen between now and then...
As long as they are 'planning' ahead and looking to ensure a great selection of titles come to their platform every year, I'm happy. I'd rather just know the 'year' ahead than be waiting 'years', being drip fed info which only makes the wait 'longer' etc when all that really matters is the upcoming 'year'.
Deathloop not coming this fall is a huge headscratcher...
@Bleachedsmiles fr lol, this fool Aaron tryna hype it up just worries me even more. I'm all for announcing games when they're almost done to negate the waiting game but if you're gonna be cryptic about it I can't help but think it's because the management is a frickin mess like always.
Also where's Deathloop in that pic
I donât even care anymore. All of these mentions and hints about unannounced games in the works means nothing to me until some of these games actually start releasing. Once Redfall and Starfield finally release - and hopefully to critical success - then Iâll start getting excited once more for the AAA Xbox ecosystem. No more talking; start delivering.
@Fenbops maybe in a Calendar year...
However, if you go from E3 2021 to E3 2022 (12 months), we had MSFS/AoE (depending on Console or PC), FH5, H:I & Psychonauts 2 - 4 'first' Party releases in a year.
Looking ahead to the next year from E3 2022 to E3 2023, we have Starfield, Redfall, Forza and Minecraft Legends to look forward to. 4 games again (although Deathloop and Ghostwire could 'increase' that number)
Most Businesses operate in a 'Fiscal' (or Financial) year which does not run from Jan 01 to Dec 31. Their releases are generally planned on their Financial year not their Calendar year - which is why EA tend to only Delay games within that year (so ME:A, BF:Hardline etc where delayed into the 'next' calendar year, but still released in the same Financial year as EA had 'promised' its Shareholders.
By comparison (and to be 'fair') if we go E3 to E3 with PS5, Since E3 2021, Sony released just 2 new first Party games - H:FW and GT:7 and seemingly only have 1 in the 'next' 12 months GoW:R - of course it will be 'bulked' out by 3rd Party and yet more 'remasters' of old games - like MS will do (Forspoken, Stray, Warhammer:Darktide, Stalker 2 etc)
I can't comment on Nintendo's own 1st party output in the same yearly cycles as I don't own a Switch or keep up to date with their games.
Point is, you can be selective to make any argument. Being selective over Game Genres, 1st/3rd Party, Indie or AAA, SP/MP etc all to justify whatever 'argument' you want to create. Xbox has 'no' games because you don't enjoy Halo, Gears or Forza - yet Xbox still had 'other' Exclusives and ALL the multi-platform games too. Every week, new games release....
This is why Obsidian is awesome. They are bringing out Grounded 1.0 sure and have Avowed and Outer Worlds 2 in the pipeline⌠but to then bring out Pentiment as the only First Party full release of 2022 (excluding Forza DLC, Grounded update and As Dusk Falls which is developed externally). This is why it is important to have smaller teams within these studios to get games out inbetween. Would love it if they did that more often, had smaller games between the big releases. Kind of like Hivebusters but more experimental.
@BAMozzy yea I have mentioned before it seems a bit silly to limit the discussion of Xboxâs output off at calendar year end. They release Halo and Forza back to back which was awesome. But fewer people would be criticising them if they had kept Forza for January as then it could be in the 2022 discussion. Makes no sense. You could say Playstation hasnât released anything since April. Which is also silly to say. Maybe Xbox should have just spaced out their releases more đ¤ˇââď¸
@BAMozzy I agree. I was just poking fun at this year really which has been barren for Xbox first party titles after star field was delayed and as I said yesterday in another post when you look over to the other side itâs not much better.
Iâm really not that bothered, Iâm currently playing The Outer Worlds on Gamepass while thereâs some downtime.
so deathloop is not coming this year? does sony timed exclusive is more than 1 year?
@rhyno_888 it might still be coming this year; it just might be part of Sonyâs exclusivity that Microsoft canât announce it during the year. So they might still drop it in September⌠possibly.
@Fenbops The way I see it is that I have games to play coming every month on both PS5 and on XSX - the two platforms I game on. Just because Redfall and Starfield are delayed by a few months or so, its not as if they are delayed indefinitely and that these were the ONLY games coming that I can play.
Foe example, IF Starfield was to release on 11/11/22, then I'd perhaps not have the time to play Hogwarts, Avatar or whatever other games are around. Its not as if these delays mean that I will be bored, not have anything new to play and have to resort to my 'backlog' to fill my time...
I just don't get why people are so concerned with what's coming a year or more away. Why they are so 'desperate' for information, why they 'need' to know everything when there are so many games coming soon. Why does it matter so much which are 'AAA 1st Party Exclusives'? Why don't ALL games, whether indie or AAA, 1st, 3rd party studio's, exclusive or not etc count - they are all still 'games' and all still playable on your preferred platform - either you are a Gamer so 'all games' matter, or you are a Fanboy where certain games matter most but only when you want to use them to 'justify' your Fanboyism...
As I consider myself a Gamer, I am interested in Games regardless of whether they are 'Exclusive' or not. With Game Pass, I care even less about 'exclusivity' - I don't care that Plague Tale isn't exclusive, but I can still play it if I choose at no extra cost on Xbox so I couldn't care less its on PS5 too or the fact Deathloop and Ghostwire were on PS5 first, because I'll wait for Game Pass and spend my time and money on other games as there are always games releasing every month...
They really should have held Halo until this year. They still would have had a great 2021 without Halo, 2022 would not be so barren, and it would have given them time to prep co-op as well as get ahead on making seasons for multiplayer so they could have had a tighter release schedule after launch.
Did he just stealth confirm Deathloop and Gostwire for 2023? I mean I know we all know that, but funny he'd just kind of nod and approve unofficial things, lol.
I also love how TESVI is on that list. Is there anyone that expects that game before 2030 at the earliest?
@UltimateOtaku91
"Isn't that obvious?"
Well clearly it is not! As a regular visitor to the site you must be aware of the almost constant complaining about Xbox having no noteworthy games to play or how it is lacking mind blowing AAA amezeballs games. Oh, lest we forget how people need to cancel their Game Pass subscriptions etc, etc.
So people need reminding of upcoming games, or so it seems.
@Sol4ris I understand that but he's wording it like it's a surprise that xbox are working on games other than the ones we know about, which isn't a lot, maybe 12? So it's obvious the other studios they have are working on other games otherwise what's the point of having them.
I'm looking forward to some of the non AAA titles that Xbox is bringing for the rest of this year like Pentiment and As Dusk Falls. I'm also excited to see Persona drop on Gamepass which is a huge get.
Next year my no1 gamepass game will prob be Eiyuden Chronicles 100 heros. I am really impressed with the increased variety of games coming to Xbox since 2020.
I would expext to see Deathloop by end of this year and Ghoswire Tokyo next spring after the respective Sony deals expire.
The only people that should be looking forward to new games, are people with zero backlogs.
Just kidding, calm down.
@Clankylad ohhh... Who puts the heading under the content??
@uptownsoul That's what happens when there's no evidence. Microsoft has been very much smoke and mirrors since 2017 so trust is probably wearing thin with plenty of people.
They need to hurry up and release these so called exclusives because so far the Series consoles haven't had many. Theres been no big launch since Halo Infinite and that died off pretty quickly. All these acquisitions will eventually pay off but the Series X is almost 2 years old and is still struggling with the usual no games Xbox is know for. GamePass is the only good thing going for it at the moment.
Before anyone calls me a fanboy i own all systems and want them all to do well and give me amazing games to play. Its just so far my PS5 and Switch get way more use and its been that way for a while.
How about we see gameplay of what's already announced before we get teased for what's to come?
That's an enormous stretch to label Elder Scrolls 6 as "upcoming". Bethesda haven't even put pen to paper yet.
Hopefully not in that order because I'm only really interested in gears of war on that list & it's only just behind tes 6 đ
@dsar9012 I never said a 'new' year doesn't start on Jan 01 and run through to Dec, what I said was that a 'year' can start and end when anyone decides it starts.
Most businesses don't operate on a 'calendar' year basis, they operate on a Financial (Fiscal) year basis. Their 'year' doesn't start on Jan 01 and end Dec 31, neither does a School year, a Football Season.
I am also NOT saying that the Calendar year of 2022 will be remembered 'fondly' for the Xbox Exclusives - because there are still a number of Exclusives coming to Xbox in 2022 - even if they are mostly 3rd Party and/or indie style games.
As for releasing 'decent' exclusives, Apart from Halo:Infinite, which mostly seems to be lacking in 'post release' content, I can't think of a particularly weak game released by a MS Studio for a few years now. Forza Horizon 4 & 5, Gears 5, Tactics and Hivebusters, MSFS, Psychonauts 2, Deathloop etc - all Critically acclaimed games.
As for 'releasing' games, I'd rather 'wait' until they are ready to release than release too soon and then have to wait months for patches and fixes. Turn 10 (during a pandemic too) have had over 5yrs to make the 'new' Forza game - which is about the time Guerilla had to make a sequel to Horizon:ZD and Sucker Punch took 6yrs between Infamous and Ghost of Tsushima and Naughty Dog had over 4yrs on Last of Us 2 - yet you expect MS to be churning out AAA 'Quality' games from their own Studio's to 'match' Sony's Quality when most of those Studio's haven't been with MS for 5yrs and most have released games - the ones they were working on when they joined. Compulsion, Ninja Theory, Undead Labs, Playground and the Initiative were announced as part of MS at E3 2018, just over 4yrs ago now. Inxile, Double Fine and Obsidian joined later that year but all had games to finish (Wastelands 3, Outer Worlds Psychonauts 2). Hellblade 2 is an UE5 game and that Engine left beta and became 'production ready' a few months ago. Point is, none have really had the time to make and polish a AAA game from scratch for 'Xbox' specifically yet - hence a few 'smaller' projects like Pentiment, Grounded, Bleeding Edge...
As for Phil Spencer, since taking over in 2014, he has turned around the direction that Xbox was headed, got the 'full' backing of MS (instead of it being a 'side' project), built up an impressive portfolio of Studio's, seeing his first 'generation' consoles be a worldwide success - inc in Japan (OK not as successful as Japanese consoles but more successful than prior Xbox hardware), seeing 20m people play their games in its first week and has a bright future ahead with more Studio's and IP's to join soon too...
I hardly see that as running a Console into the Ground when Xbox is in such great shape overall and only looks like its getting Stronger with more Consumer choice as to how and where you play Xbox. MS once wanted MS Office in EVERY household - now they have Xbox in basically every house as everyone these days has a PC or Mobile and soon, TV's will have the Xbox app so Xbox will be in every house.
Shouldn't this be obvious? I've enjoyed my Xbox Series S as my first Xbox console, playing a ton of Xbox One exclusives for the first time. I'm disappointed in the lack of next gen exclusives. Forza Horizon 5 was fun--but I'd just finished 4 and nothing felt "next gen" or particularly new. Halo Infinite was also fun--but again, after playing the campaign mode of all the other Halo games, it felt like more of the same (which isn't a bad thing--the Halo games are a ton of fun). I'd really like to see them come out with something that justifies the next gen consoles beyond more of the same "now with more pixels."
Looking at 2022 is a real gut punch. I have friends literally ignoring this generation of consoles. It's because of the lack of games in general.
@BAMozzy For Nintendo, the 1st party lineup for the same time period (E3 2021 to what would've been E3 2022) was:
With 3rd party exclusives such as Shin Megami Tensei V and Triangle Strategy supporting it.
Switch definitely has the much more consistent 1st party lineup of the three by far and this has been the case for most of its lifespan. But if you want to play 3rd party multiplatform games, you're better off with PS5, Series X or PC/Steam Deck as a lot of 3rd party stuff skips the Switch so it balances out.
As long as some are family friendly games, along with the action adventures like Indiana Jones, Avowed, and Halo Infinite story expansions, then Iâm excited!!
Can one of them be Banjo?
@Grumblevolcano Thanks.
Like I said, I couldn't comment on Nintendo because I don't have a Switch and their games don't appeal to me at all so it wasn't fair for me to add Nintendo to the Comparison.
I know 2022 isn't 'great'. They could of delayed Halo:Infinite again and maybe pushed out 'Redfall' or 'Starfield' just so that someone can't say Xbox had 'NO' AAA first party releases in the calendar year but that would still come back as a 'negative'.
Its still possible for a AAA release this year - Deathloop could release on Xbox - but that won't count with some even though its the 'first' and only time its been available on Xbox consoles - its still 'new' to Xbox. On top of that, its not as if Xbox gamers will be 'short' of games and 'exclusives' (timed or not) coming from their 'partners'.
I didn't buy an Xbox just to play the AAA 1st Party exclusives - ignoring all the indies, all the other AAA games etc regardless of 'exclusivity' status.
None of the Studios have had the time to make a AAA game for the current generation with the quality and polish you 'expect' from a Sony studio. Guerilla had over 5yrs to make H:FW after Zero Dawn with a LOT of Assets that can be 'reused' for its sequel. Ghost of Tsushima was released over 6yrs after Sucker Punch released Infamous 2nd Son for a 'new' IP.
As I said, its only just been 4yrs since MS added Ninja Theory (already released Bleeding Edge and UE5 only entered 'Production ready' status a few months ago - the engine being used for HB2), Playground (who has released FH4 and 5, as well as building up their '2nd' studio making Fable), Undead Labs (working on SoD3), Compulsion (still waiting to hear what their next game is) and creating a 'new' studio, the initiative (working with Crystal Dynamics on Perfect Dark). Obsidian, InXile and Double Fine are approaching their '4th' year anniversary with MS but have released Wastelands 3, Outer Worlds (and both had post launch DLC support) and Psychonauts 2 with Grounded officially releasing this year as well as Pentiment.
That's 'not' bad from MS at all - like I said, you had to wait 6yrs for Sucker Punch to make GoT, 5yrs between Horizon:ZD (which released 4yrs after Killzone) and its sequel. Just because they haven't been 'exclusives' due honouring any prior agreements, its not as if these Studios have had the time to make AAA games to the standard and quality expected, they also haven't been 'idle' either.
As I said, they could probably push out Redfall, Starfield, Minecraft Legends and/or Forza Motorsport in 2022 just so Fanboys can't say Xbox had no 1st Party AAA exclusives in a Calendar year (even though they run their business in a 'financial' year) and then the 'quality' suffers but can be patched to be great in 2023.
At the end of this 'generation', people won't look back on 2022 as a 'bad year', they'll look back and see all those 'exclusives' that released and the great times they had playing. No one seems to remember that basically 'every' 1st Party Sony game got delayed and/or had some 'controversy' around them, seeing them year after year at E3 etc - they only remember the joy they had when they finally did release and look back on the PS4 era as a 'great' era for PS exclusives...
@BAMozzy yeah I'm really hyped for whatever arkane and tango gameworks is working on . My favorite game studios in the last 15 years
I love my XSX but when it comes to actually buying anything I'll buy it on PC. It's very often cheaper and having a 3080 means I get the best of both worlds and not having to deal with performance mode. Have 60k points and nothing to spend it on lol
@dsar9012 How stupid do you have to be to buy a Console directly after an acquisition and suddenly expect a LOT of AAA High Quality Games to 'suddenly' and miraculously be released?
Games are taking at least 4yrs for most sequels - unless you have multiple other Studio's to help push out 'new' games every year (Like Call of Duty). Ghost of Tsushima released 6yrs after Infamous, H:FW released 5yrs after H:ZD and the 'new' Forza built from the Ground will be releasing nearly 6yrs after FM7 yet you expect a deal, that only completed in March 2021, to suddenly open the floodgates for 'new' games in this small timescale???
Arkane (Lyon) and Tango obviously won't release anything 'new' for a few years now because they just released games that they will be porting, optimising etc for Xbox and still expected on Xbox and within the next 'year'. Arkane (Austin) and Bethesda were obviously relatively deep into production of Starfield and Redfall and coming within a year. Machinegames is working on Indiana Jones and id Software were finishing up Doom Eternals DLC so may not have something 'new' (not remake/remaster) to release for a few years either.
Unless Studios are 'deep' into production of a game 'exclusive' to Xbox at the time of being acquired, you can't expect AAA games built for current gen technology to release for several years at best. New engines like UE5 may help to speed up game development but that only left 'Beta' into 'Production ready' status a few months ago.
If you want to compare 'Sony' to Xbox, look at a year from E3 to E3. Sony released 2 exclusives E3 21-22 (H:FW & GT7) and appear to have just GoW before next years E3 - 3 'new' games (not remakes/remasters of 'old' games) in effectively 2yrs. Over that same period, Xbox Studios have many more games released/releasing - MSFS/AoE (MSFS released on Console whilst AoE released on PC), FH5, H:I, Psychonauts 2, Minecraft Legends, Forza Motorsport, Starfield, Redfall, Deathloop, Ghostwire, Grounded, Pentiment.
Regardless about whether they are 'Exclusive' or not, AAA or Indie, that's indicative of working studio's and decent output to me...
@dsar9012 I'm personally not interested in those games. To me Playstation is actually in a worse position because Game Pass has many games at a great value. The industry as a whole isn't doing well, I do expect a rebound.
@IronMan30 Everything full Xbox and pc exclusive:)
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