Comments 271

Re: Pick One: Which Is Your Favourite Ghost Recon Xbox Game?

RedShirtRod

Wildlands was just a great game in general. Story and villan grounded in enough realism to make you care, fun combat, and cool gadgets. I like some of the older ghost recons but there are others that feel similar. Even Breakpoint deviated enough to lose that uniqueness Wildlands has.

Re: Digital Foundry Praises Halo Infinite's 'Impressive' Performance Modes On Xbox

RedShirtRod

Everything I've seen with the preview makes me think the MP is going to go over very well with hardcore Halo fans. 343i has taken all the experiences from past Halos and refined it to the best version yet.

My issue though is for those of us that aren't hardcore players. Playing slayer, ctf, and stronghold with better graphics is fine but the industry has grown in that past two decades. I haven't seen anything that screams new from the preview that will keep non fans from moving on after a couple of months.

Re: Microsoft CEO: Xbox Is Now A Much More Central Part Of The Company

RedShirtRod

@Xiovanni I enjoyed it as well. First smartphone was was an HTC one with windows 8. I also loved Groove and the Band 2. But yeah, their marketing stunk. It's like they just dumped products out thinking people would naturally just swarm to it. Nadella definitely improved that aspect. Narrowed the product line and market the hell out of it.

Re: Microsoft CEO: Xbox Is Now A Much More Central Part Of The Company

RedShirtRod

The envy statement seems very true. Windows phone, Microsoft Band, Groove Music, and Mixer all seemed like Microsoft looked at the competition and said "let's do that." I could have easily seen Nadella lump Xbox in with all those others. It's been pretty cool to watch him the last seven years take a company that just wanted to beat the competition and make it march to it's own tune.

Re: Halo's MCC Adds New 'Mythic' Armour Sets To Season 8, And Not Everyone Is Happy

RedShirtRod

I think people are right to complain. They look tacky to me as well. Trying to silence criticism with the "it's free, stop complaining" argument just means you're deaf to other's opinions.

Just because I think 343 did a poor job with the skins doesn't mean I'll stop playing the game or that I have a grudge against the developers who made them. It just means I'm vocalizing my opinion so that they know what some of their fans are thinking.

Re: EA: Mass Effect Legendary Edition Sales Were 'Well Above Expectations'

RedShirtRod

@Xenomorph_79 The bugs weren't too big of an issue for me. It was leaving the game out to dry after poor initial sales that killed me. Giving up after you make mistakes speaks volumes more to me than not having any mistakes at all.

I really want the Mass Effect franchise to continue but if they're willing to give up on finishing stories because EA didn't get the money they wanted then what is the point?

Re: Former PlayStation Exec Shares Concerns With Xbox Game Pass Model

RedShirtRod

Why would you need half a billion subscribers? I doubt it requires $5 billion to operate gamepass a month. The math just isn't there. The original release process that Sony uses still doesn't support it.

A games sold at $70 to 20 million people is $1.4 billion. That's the highest standard price Sony sells their games and the most amount of copies any of their games of sold for. That's not including the massive drop off in price games have during their lifetime.

It's ok to say game subscriptions isn't your thing but throwing out random numbers just makes you sound uneducated.

Re: Former Call Of Duty Boss Says Players 'Don’t Realise How Much Work' Goes Into The Series

RedShirtRod

@Luigi_Skywalker I definitely agree they put more effort into campaigns than MP. I think it comes down to looks and feels. NPCs, scenery, sounds all can add to a game the more realistic they are. Looking more realistic is always a good thing.

When a game tries to feel more realistic is when they fail. Ubisoft tried that with Ghost Recon Breakpoint. Exhaustion, permanent injury, isolation all were sold as making it more real like but it didn't work. First, real world isn't fun to put in games. If they truly wanted to be realistic players would get to sit around for a couple hours doing nothing before each match. Second, beyond sticking a shock collar on gamers the decisions they make won't ever be realistic. You and I know that real world training and tactics are based on a degree of fear. Never gonna get that into a game.

Re: Former Call Of Duty Boss Says Players 'Don’t Realise How Much Work' Goes Into The Series

RedShirtRod

As someone in the military I think I can say that COD games are entertaining, but not very realistic. It's cool that weapons and scenery might be heavily based on reality but the combat has never been anywhere close. People don't sprint around in combat with battle rattle all the time, jumping isn't a thing, and going solo Rambo is day one training to get you killed. These things are needed to keep the games fun for players, but let's not pretend they're any close to being realistic.

Re: Assassin's Creed Infinity Will Reportedly Be A Live Service Game Inspired By Fortnite

RedShirtRod

I still don't understand. Fortnite has absolutely nothing in common with AC games. Are they wanting dozens of assassins running around a city trying to kill targets first? Is it pvp where everyone is trying to find and assassinate each other?

Having groups for AC isn't anything new. They tried that with Unity. It didn't work. Players didn't enjoy it when others mess up their stealth runs. It's a fun idea if the group is on the same page but that rarely happens.

Lots of games benefit from multiplayer but AC isn't one of them.

Re: PlayStation Boss Claims Sony Is Not In An 'Arms Race' Against Xbox To Acquire Studios

RedShirtRod

@FatalBubbles Of course it was. Buying Insomniac, Housemarque, and Sucker Punch also forces those fans into Sony's realm. Nobody is crazy enough to believe that they'll get another Sunset Overdrive on Xbox. You want their games, get a PS.

My argument isn't that one side is right and the other is wrong. It's that justifying one side while disagreeing with the other is slightly biased and narrow minded. These publishers are buying studios so you'll give them more money. Not to "nurture growth," "build relationships," or help "support artistic development." That's just PR nonsense the fans are eating up. They are doing this so you spend more money with them than the competition.

Re: PlayStation Boss Claims Sony Is Not In An 'Arms Race' Against Xbox To Acquire Studios

RedShirtRod

@UltimateOtaku91 No, it isn't. Sony limiting your choice by having third party studios make exclusive games is no different then Microsoft buying third party studios to make their games exclusive. At the end of the day, both are limiting what their competitor's user base can play.

Housemarque was making xbox games until Sony start paying them for exclusive games. There is no reason to believe they wouldn't have continued to do so if Sony hadn't given them money. Same as Bethesda with Microsoft.

Re: Soapbox: Forza Horizon 5 Is Going To Need To Lean Into The Series' Absurdity To Impress Me

RedShirtRod

After the original they've always followed the same formula with dlc. One fun but tame and the second one silly.

FH2:
Tame - storm island
Silly - Fast and Furious

FH3:
Tame - blizzard mountain
Silly - Hot Wheels

FH4:
Tame - treasure island
Silly - Lego

Adding some more showcases would always be a plus but I doubt they'll change the formula too much. Maybe add in some stories that add in other Microsoft Studio mascots?

Re: Roundup: Here’s What The Critics Are Saying About Dungeons & Dragons: Dark Alliance

RedShirtRod

@Tharsman From what I've heard from others is yes. During online games you always have a 4 member squad. If there isn't enough players to join or someone drops they get switched with a bot. Others told me that offline mode just assumes all 3 other members did not join. Like I said, I've always played online but when I last played there were some pretty dead periods. I could easily run through the missions with the bots on normal or higher. I've heard legend difficulty doesn't work well though because they can't use items.

Word of advice: I guess you can never switch progress from offline to online. If you ever want to play online with people just put your online group as private.

Re: Poll: How Would You Grade Today's Ubisoft Forward E3 2021 Event?

RedShirtRod

@RR529 just seems strange that Ubisoft is doing it. For a publisher that has a fairly safe game line up taking on Avatar doesn't fit their routine. We saw Far Cry, Assassins Creed, Rainbow Six, Ghost Recon, and Rabbids. All pretty standard.

Not saying there isn't a market. I wouldn't have been surprised if EA, Square Enix, or even Epic was doing it. I know they mentioned it 4 years ago but it's so far out on left field from their norm that I'm still stunned Ubisoft went with it.

Re: Mass Effect Dev Shares An Easter Egg 'No One Has Stumbled Upon'

RedShirtRod

@P3nguinprisM Hard to say. I've played both and I can't see much of a difference in 2 and 3. Been years since playing the originals though so I'mno expert. The original does look better. Having all the dlc together is pretty nice as well.

If you're ok spending full price on games you can play with backwards compatible then go for it. If you're looking to save money then I would say wait.

Re: Random: PlayStation's Days Gone Is Now Technically Playable On Xbox

RedShirtRod

@GunValkyrie I think it would be hard for any action to be taken on Sony's behalf and Microsoft probably doesn't have any motivation to prevent it. Sony put the game on pc and Microsoft allows certain pc functions on the xbox. There isn't much legal standing for Sony so long as it's the users performing this work around and not Microsoft.

Re: Summer Game Fest Arrives This June With Xbox Making An Appearance

RedShirtRod

Keighley's events just feel bloated and unnecessary to me. If it was two hours for an event ran by the actual developers that could be cool. His events just seem like a fan who really wants to be included with the popular kids. Last year's game awards was painful. Would rather these world premieres be saved for E3 where the developers have more freedom to promote their games as they see fit. Not just used as a hype machine until the next reveal.

Re: Soapbox: Star Wars Republic Commando Was Ahead Of Its Time

RedShirtRod

Republic Commando really is magic in a bottle. The settings really gave the squad dynamic a much greater feel. Every time they took your team away from you the stakes were raised and you understand how much you need them.

Tim Longo directed both RC and Halo 5 and I like that he took the squad feel with him, but it didn't have as big of an impact. The setting was too light and there were characters outside of your team that were more interesting.