Its no secret that BioWare has fallen off track in recent years. Anthem was a bit of a mess, and Mass Effect: Andromeda failed to capture the magic of the original series. Gary McKay has been drafted in to take control of the company, who was originally the interim general manager of BioWare following the departure of Casey Hudson last year.
In a statement from McKay, he claimed that his idea of success relates to "rebuilding [BioWare's] reputation, and delivering on that promise of quality."
“I’m so grateful for this opportunity. When you spend over 20 years in the industry, there are a small handful of studios on your bucket list in terms of teams you’d want to work with — and BioWare is at the top of my list. This studio is unique in that it has an incredible history of building critically successful games and universes that are truly beloved by so many fans. For me, success is all about rebuilding that reputation, and delivering on that promise of quality.”
Despite only joining the company in January of last year, McKay has quickly risen in the ranks to where he is today. However, his vision is immediately clear, as he's said he's "laser-focused" on bringing the company back on track.
“We’re laser-focused on releasing the types of games BioWare has built a reputation on. High-quality console, PC, and online RPG games with rich stories, unforgettable characters, and vast worlds. We continue to work on the next Dragon Age and Mass Effect — and this is a milestone year being the 10th anniversary with more to come from Star Wars: The Old Republic.”
BioWare's recent release, Mass Effect Legendary Edition, was a step back in the right direction. It was received well by fans and critics alike. We even said it was "the best way to experience the original series". Hopefully McKay's appointment will see a return to the classic RPGs the studio is known for, stepping away from live service models such as Anthem
How do you feel about McKay's vision for the company? Let us know in the comments below.
[source blog.bioware.com]
Comments 18
This is all we want from BioWare. They have created so many memorable games and franchises, and that's what we are looking for. Even now, I'm replaying Mass Effect 2, and the writing is so damn good, and the characters are incredibly memorable. This is what I want back. I do not want Anthem. Sure, the concept was cool, but it wasn't what anyone was wanting from them.
Well I think all of us here are all aware of how important it is for a company to have the right type of leader who understands the industry. Great leadership has certainly led to Xbox recovering its reputation this past generation, so if Xbox can do it then I'll believe BioWare is able to do so as well given they have chosen the right person for the job. Only time will tell though!
Good to hear it. I feel like they wouldn't be in this boat if they didn't dump products immediately after they struggle. Andromeda and Anthem weren't bad. I really think those two games could have benefited dlc. Could have addressed some of the issues people had.
Can’t wait for the new Dragon Age game. Sounds like the leadership understands it’s important.
Not going to hold my breath.
But good luck.
It would be huge if they went back to their RPG roots with games like Mass Effect 1, KotOR, Dragon Age 1, etc. Starting with Mass Effect 2, their recent games have felt consistently more like generic AAA experiences, and it really destroyed my love for their work.
Your known as a single player RPG studio that is known for great characters, great stories, player choice and great writing focus on what your good at rather than following trends
first thing stop releasing buggy games like Andromeda and Anthem
second thing stop wasting so much time in development which leads you to try and make the entire game in 18 months like Andromeda and Anthem
third thing fetch quests arnt fun like in Andromeda and Anthem
I hope Bioware comes back. They used to be my favorite developer. On the Xbox 360 generation they released three Mass Effect games and three Dragon Age games, that's six outstanding games (well, five). On the Xbox One generation they released Andromeda (which I actually really liked) and Anthem (didn't play as I've no interest in multiplayer-only games). That's it. In an entire console generation. What a fall from grace.
I just finished Mass Effect 2 in Legendary Edition and I'm a little disappointed. Don't get me wrong, this game has a very good story and great characters (I'd kill for my gal Tali). However 95% of the game is a mediocre cover shooter taking place in corridor after corridor. Gears of War does it much better.
Does it get better in Mass Effect 3 or can I expect the same boring gameplay?
@Magabro Here's my opinion of Mass Effect 2: it's the most overrated game in the trilogy simply because there aren't any epic story missions. The whole point is to simply gather squad mates by doing missions for them in order to prepare yourself for the big suicide mission at the end. Simply put, it doesn't feel like you're doing a lot of meaningful things in the game.
However, in Mass Effect 3 you're doing one epic mission after the other because it's the finale of the trilogy. I don't want to spoil anything, but the difference in missions between ME2 and ME3 are like night and day.
Whether or not that translates into better gameplay I cannot say. ME3 is certainly more exciting if you ask me. Also, which class have you been playing as? Soldier is definitely the most boring one, so if you want some variety in your gameplay, then choose one that has supernatural powers. I played as Soldier throughout both ME1 and 2 but then I got tired of the repetitiveness of shooting so I believe I switched to Vanguard in ME3, not sure though.
@LtSarge thanks for the feedback! I will take some time off from Mass Effect now, since I played 1 & 2 back to back, but you've encouraged me to play ME 3 later. I totally agree with your take on the story in ME 2.
I played ME 1 as vanguard. For ME 2 I switched to Infiltrator — I'm playing on Insanity difficulty and vanguard was not working for me in ME 2. Maybe I could be enjoying myself more at a lower difficulty, but we gotta unlock those cheevos, you know?
personably i think mass effect 2 and 3 does 3rd person cover shooters better than gears because of the powers. Barrier use warp, shields use overload, armour use incinerate want to do more damage do a combo. you get none of that in gears
also I certainly wouldnt do insanity on first paythrough makes the enemies bullet sponges like gears
@trev666 the powers do add some depth to the gameplay, but I believe my biggest gripe with Mass Effect 2 is the level design. Every level is just one big corridor with waist-high cover speckled around. As bad as the Mako is in ME 1, at least it adds some variety. ME 2 has that other vehicle that only shows up in optional assignments, but is even worse than the Mako.
Gears has good level design, more gameplay variety with actually good vehicle sections and the combat also makes melee and grenades viable. The only downside to Gears is the complete lack of Tali, my beautiful quarian...
Jade empire remake, ala ffvii:re, or at least jade empire 2 or bust. Just kidding. Hope it's a good turnaround
I remember back when the name "Bioware" guaranteed a compelling experience with wonderful characters and stories.
I hope they return to those days. But I'm not expecting to see that.
Buy rights from Atari to Neverwinter Nights! and REMAKE! of part 3)))
That is good to hear. I’ve moved on from Bioware as a dev but news like this means that I will at least keep an ear open for them.
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