The Halo Infinite Technical Preview has returned for all Xbox users this weekend (accessible via the Xbox Insider Hub app), and just like last week, it's getting a lot of praise across the board so far.
Digital Foundry has also delved into the preview to reveal that the game's performance modes on Xbox One X and Xbox Series X have received huge improvements compared to the initial technical test back in August.
Starting with Xbox Series X, performance mode (accessible via the quality/performance toggle) runs with a DRS window of around 1080p to 1440p at a near-locked 120fps, described as a "triumph". Meanwhile, the quality mode "seems to offer an 1800p-2160p dynamic scaling range" at 60fps.
The outlet says that Xbox One X is perhaps the most surprising improvement, however, as the performance mode runs at 1080p to 1440p at 60fps, described as not quite as stable as Xbox Series X, but "very, very close indeed". In comparison, the quality mode has only been able to hit 30fps up until now.
"Again it seems similar to the Series X performance mode running at half of the frame-rate, with a matching 1080p to 1440p dynamic resolution range. 60fps held up even in the wider Behemoth map, which is more open and with vehicles. Performance can drop into the high 50s but the improvement over the quality mode is transformative."
Everything else is said to be pretty much unchanged compared to the first test, with the Xbox One S struggling with "aggressive dynamic resolution scaling", with an apparent target of 1080p at 30fps. Meanwhile, the Xbox Series S version runs at "essentially a locked 60 frames per second" at 1080p. Interestingly, the 120hz mode for the Series S has reportedly disappeared this time around, which was said to "actually [run more smoothly than the Series X equivalent mode but resolution could hit lows of 540p."
With a couple of months still to go until the full release, there's plenty that 343 Industries might choose to do to optimise for these consoles further, but the general impression is very positive right now for the Xbox versions. PC, however, sounds like it needs more work, with DF stating "our experience from last week was not positive."
"From a multiplayer perspective, Halo Infinite is shaping up very, very nicely on consoles. Aside from the rough-around-the-edges base Xbox One version, everyone gets the chance to play a properly engaging, brilliant arena shooter that feels fast, fluid and responsive."
How are you getting on with Halo Infinite's Technical Preview? Let us know down in the comments below.
Comments 29
Everything I've seen with the preview makes me think the MP is going to go over very well with hardcore Halo fans. 343i has taken all the experiences from past Halos and refined it to the best version yet.
My issue though is for those of us that aren't hardcore players. Playing slayer, ctf, and stronghold with better graphics is fine but the industry has grown in that past two decades. I haven't seen anything that screams new from the preview that will keep non fans from moving on after a couple of months.
I've really enjoyed playing around some in multiplayer to get a feel for the gameplay. That said, I won't play much mp when it releases, but it does make me quite excited for the campaign. Unlike many, I enjoyed the Halo 5 campaign and am really looking forward to continuing on. It's not my favorite xbox franchise (I defintiely prefer the Gears series), but I always find it to be a good time.
This is so exciting to hear as I’m still rocking the Xbox One X!
I'd enjoy the MP more if I didn't suck so much 😀
I can’t be bothered, to discuss the waste that is 120fps that could have been used for other things.
It will be the same on the campaign where it is definitely a total waste where the game could have looked the most gorgeous fps on the series x ever made.
Instead far cry 6 will look a lot better.
On good note maybe a switch version could get launched 😂
I'll skip it till I've got a more powerful console runs pretty poorly on my one s
Someone with exactly my tastes, @Hypnotoad107. The campaign is all I will likely play of Halo Infinite, unless it also has a Firefight mode, as just as with Gears, the only multiplayer mode I ever play is Horde (and I play a lot of that, as I'm still in the top 1% of Mechanics in the World). For me, I buy every release of Gears and Halo (before GamesPass), CoD and Battlefield (not this year!) and only ever play the campaign. If it wasn't for Horde, it would be easy to argue that I don't really get my monies worth. Massively looking forward to Halo's campaign, because personally, I enjoyed the campaign last time round too...
@F1at8mot0 Same here, still rocking my One X also. Glad to see it holds up well on the system. 😀
@Fiendish-Beaver I actually know the exact reason I prefer Gears and still enjoy Halo 5 though many don’t. I just think Master Chief’s character arc is lacking. It’s hard for me to think of him as much more than a faceless soldier, because he never takes off the helmet. The moment in Gears 5 where Marcus hugs his son at the end after the “tragedy” happens (in my playthrough), just seems like the type of emotional moment I’ll never get to experience in Halo. I really enjoyed the characters they brought in for Halo 5. It just had a lot of personality.
@John117
Apologies where it’s due, I missed that and thought they were going for 120fps campaign.
Fair enough, I shall wait for campaign gameplay, surely it’s got to be this month October.
I haven't played it but all the clips I'm seeing online are really making me impressed with the game. My game time is very limited so I'm not wasting it on tech previews, I'll just get stuck in when it's launched. With how great the multiplayer is looking im really looking forward to seeing the campaign.
@Dezzy70 I'll take something that adds genuine game play differences, like 120hz, over some extra shininess any day.
@InterceptorAlpha
I’ve been corrected the campaign is 60fps.
I’m one of lucky ones that has 120hz tv, it was just I don’t think many console owners do have.
When I go from 30fps to 60fps I notice the difference, but 60fps to 120fps not as much
Maybe it’s the human eye the speed and diminishing returns, who knows.
60fps is great and silky smooth for me.
Absolutely agree, @Hypnotoad107. For me Gears is the better of the two franchises, at least in terms of the campaigns (I cannot really speak for the PVP multiplayer, as I don't partake in it, though undoubtedly Horde is superior to Firefight, in my opinion). The characters really shine in Gears, and have done since the very first game, and they have done a fantastic job of continuing to develop and add interesting characters as the series evolves, and that extends to Gears Tactics too. Massively looking forward to Gears 6, and which death involved in the 'tragedy' will be canon is something that will be really interesting to see and experience (that is assuming that that person isn't 'returned' in someway! )...
60 FPS for me all day long. Even if my TV supported 120 FPS (it doesn’t) I wouldn’t want to sacrifice the graphics. 60 FPS is the sweet spot.
@Dezzy70 I don't think we'll see campaign until mid-November, perhaps at a Xbox event if they do something around Xbox 20th anniversary.
@Grumblevolcano
Over thinking it like I do, perhaps they will let FH5 come out and shine first.
Then big push for Halo.
@Fiendish-Beaver I was hoping they'd bring Dom back somehow
@Dezzy70 The change fro. 120 to 60 is just as jarring. Only time I don't see much of a difference is going from 120 to 144hz.
But even with that small amount, the response time, something you feel, should be more than noticeable. The benefits are just just from video smoothness but also input response.
If don't really notice a difference between 60 and 120 then you're sounding like one of those people that state they can see a difference between 30 and 60fps.
Psychologically, the brain perceive, in the ball park of, 1000fps. Conscious recognition of frame rates fall off around the 150-160fps mark. Unless your eyes/brains are heavily deteriorated, saying you don't notice these difference indicate an issue with your wellbeing.
@InterceptorAlpha
I generally see a big difference in smoothness and control feel from 30 to 60fps and it’s really good.
From 60 to 120fps I don’t as much.
I know I’m old maybe that’s it or I just haven’t tried the right game.
Will keep trying to get that 60 to 120fps feeling, believe me I really want to as I have the tv LG C1 that does it all.
@Dezzy70 Biggest thing I can say is check out a game that is 120fps. Something snappy. May e to Halo for some ours or something like Battlefield V.
Then turn it off. It feels like everything is slightly slower than it should be with button pressed not hitting as fast as they should, etc.
When I originally got. My first 144hz screen for my PC, it almost made me quit consoles all together because of the difference.
Thankfully with the Series X though they've been hitting up the 120hz field and is pretty much the only reason we bought two of them.
@InterceptorAlpha
Will give it a try and see what happens.
I’m not a big multiplayer fps guy, but will be giving Halo Infinite multiplayer ago.
I was invited to play but haven’t had the time this weekend. Also my internet takes ages to download 6mb/sec 😂
Multiplayer seems solid...although seen nothing of big battle modes (be interesting to see how they turn out with resolution).
What's concerning is that we're months away and still not seen any campaign. Just about things being cut as they struggle to get it out the door in time. That's not a good sign however you like to spin it.
I really hope it's had as much attention as the MP 'game as a service' part has.
I think Dom had no chance the moment he died in a fiery explosion, @Would_you_kindly. But with the 'tragedy' and the fact that the body was taken below ground, plus all the science they are now throwing into the mix, makes me think there was a reason why the body disappeared from sight. I might be reading far too much into it, but they were significant characters that the Developers just might want to bring back in some way, and not necessarily brought back as good guys...
@Fiendish-Beaver don't think id want him back as a bad guy I just really liked the friendship Dom & Marcus had in the original trilogy the characters in 4 & 5 I don't really care too much about except Kait
The Developers flirted with making Kait the 'bad guy' in Gears 5, @Would_you_kindly, when she disobeyed orders and went off on her own quest. Unless they do another prequel game (in the vein of Judgement, which I really enjoyed), Dom is well and truly dead. As for the other two (of which only one is actually dead/assumed dead), I'm really curious to see whether the Coalition opt for one to be dead as canon, and then whether they bring that person back as an evil-self, with the game likely to be about the redemption of that character. I agree with you that Dom was likable, as was his relationship with Marcus. JD went from quite likable in Gears 4 to pretty unlikeable in Gears 5 (this being the aim of the Coalition), and (for me) Del was just kind of annoying. Regardless, the next game is massively anticipated for me. Likely it will be the conclusion of the second trilogy, which then means that we have the potential of a third trilogy to look forward to in the future, with that involving a whole raft of new characters and settings. Gears is my favourite franchise, and I for one cannot wait to see what they have planned with the series...
@Fiendish-Beaver didn't like judgement didn't feel like a proper gears of war game to me , I like how they connected Kait to the queen of the locusts that made her character interesting , really enjoyed gears 4 but felt it was slow starting & not really interested in the war between the humans
I can understand not enjoying Judgement, however what I enjoyed about it most was the way you could alter the enemies you faced. That was something I wish they had done more of with the following games. I liked how it filled in a few of the blanks for the backstory. The Horde mode was interesting too, though not a patch on what we have now.
Have you played Gears Tactics, @Would_you_kindly? I know it's a completely different genre, but again, the story links in well to Kait's past. At the very least, you might find the cutscenes interesting. I'm sure they could be found on YouTube...
@Fiendish-Beaver never been into those kind of games much prefer 1st person / 3rd person style games
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