@OldGamer999 We won't be so lucky, I fear. The only new games we get is live service because idiots continue spending money on them to make them profitable.
Why would a developer pour years of work in to a "one and done" new game when they can shovel out live service crap and have intellectually challenged users spend ungodly amounts of money on them, because £15 for a skin pack that won't carry over to new games is a fantastic thing to spend money on...
It's funny that when the port came out, you were singing from the rooftops that Xbox didn't need it due to backwards compatibility and now you feel left out. 😂
Either way, they should have just released it on all platforms. Better yet, for all the money Rockstar made from it, they could have remastered the thing.
The only issue I've had is an Activity to speak to the Bartender in Viewport that will not proceed further. I've spoken to her, bought from her, sold to her, tried to pickpocket her (for no reason other than being a thief) and nothing will satisfy the objective.
@ApostateMage I believe they chose not to have a voiced character was for role playing purposes. There was a lot of contention with Fallout 4 having a voiced character as the way they delivered lines didn't always match up with what the response insinuated.
At least we can now see exactly what dialogue we're choosing and it's less jarring than Link just waving his arms around and somehow characters know what he's on about. 😂
EDIT: You can hide your spacesuit, when equipping one, there's an option to hide it at the bottom of the screen.
@Titntin Ah, no worries mate, sorry I couldn't be more help. The FOV could definitely be causing some issues, console games should really have that option by now.
@Titntin Have you tried turning off Motion Blur and Film Grain? I tend to turn them off on every game because they can sometimes cause me to feel a little nauseous.
@Aniscape This is exactly how I feel as well. From a "realism" point of view, you'd never be able to explore a whole planet without needing to resupply.
Even Fallout 4, you couldn't expect to just walk across Boston in one continuous movement and that didn't have vehicles either.
I'm a big fan of open world games, but I can't say I don't get bored wandering between points of interest. Zelda TotK was massive and though there were things to do, a large majority of the time was just trudging along a field waiting for something to happen.
Smaller map chunks with areas to explore suits me perfectly. It allows me to dig in to the area and then if I have to switch off to go to work or something, I'm able to remember what I've done and where I've been as it seems to show 'Explored' on the landing points, which is nice.
@tallythwack That's where most of the hate is coming from but Todd mentioned in the Direct that you choose where to land and then can explore the area around it. The planets are similar to multiple large maps stitched together.
People didn't listen correctly and then made up their own expectations, but you can't reasonably expect 1000 planets that are fully explorable and have packed environments. No Mans Sky had big planets to explore but there was barely anything in them.
Personally, I'm happy to have smaller areas that I can fully explore and then land somewhere else to explore more. It'll help me with my FOMO disease of "Did I go this way? What's over there? Wasn't I in the middle of a quest 25 hours ago?"
I haven't been as excited for the launch of a game since I was a teenager waiting for The Wind Waker or San Andreas.
I find myself anxiously refreshing websites and YouTube, hoping for the tiniest bit of information on the game. I've heard the hate, but whether certain things are true or not, I don't care, I just want to play what Bethesda has decided to create for us!
@swagbag7 A truer statement has never been made. The internet allows humanity to devolve in to their base form; a slobbering, angry, pointless sack devoid of all logic and reason. People honestly think their inane opinions are valid and that anybody actually spends longer than a scroll caring about what they have to say.
I like the menu, sure the panel in the top right doesn't fit with the rest of it and could be ticked out of sight and opened with a button press, but a simple menu is all you need.
You don't need to clutter your menu with crap, you just need to make it simple to follow with just the necessary information for the user to navigate to where they want to be.
Most title screens are just a list of options, a static or dynamic image and that's about it. This guy probably complains that water is too wet.
@PhhhCough To be fair, the article is less about Twelve Minutes as a whole and more about Kojima's comment about wanting to make another adventure game. The game is secondary to what the article is discussing. I get where you're coming from, but I don't think it's entirely necessary in this article.
"Almost certainly". So their source is someone saying "definitely maybe"? My mum used to say it all the time when I asked for stuff for Christmas, it was always "we'll see" and it always meant "no" or I got a GameBoy Pocket instead of the GameBoy Colour I asked for...
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Re: Capcom Drops Extended Look At Dead Rising Deluxe Remaster Ahead Of September Launch
@OldGamer999 We won't be so lucky, I fear. The only new games we get is live service because idiots continue spending money on them to make them profitable.
Why would a developer pour years of work in to a "one and done" new game when they can shovel out live service crap and have intellectually challenged users spend ungodly amounts of money on them, because £15 for a skin pack that won't carry over to new games is a fantastic thing to spend money on...
Re: Ubisoft Is Making Multiple Assassin's Creed Remakes Alongside New Series Entries
Is this the same Ubisoft that, after Syndicate, scaled back the releases due to them becoming over-saturated? How history often repeats itself...
Re: Red Dead Redemption Gets 60FPS Patch On PS5, Xbox Version Remains 30FPS
It's funny that when the port came out, you were singing from the rooftops that Xbox didn't need it due to backwards compatibility and now you feel left out. 😂
Either way, they should have just released it on all platforms. Better yet, for all the money Rockstar made from it, they could have remastered the thing.
Re: Review: Cyberpunk 2077: Phantom Liberty - CDPR's RPG Finally Lives Up To All Of The Hype
"Update 2.0 is a game-changer, unleashing all of the original promise of Liberty City"
That's GTA, mate 😂
Re: Starfield Update 1.7.29 Now Live, Here Are The Full Patch Notes
@Phantom_Anima
Objective updated: Attack Bartender with Pistol
I shall report back later!
Re: Starfield Update 1.7.29 Now Live, Here Are The Full Patch Notes
The only issue I've had is an Activity to speak to the Bartender in Viewport that will not proceed further. I've spoken to her, bought from her, sold to her, tried to pickpocket her (for no reason other than being a thief) and nothing will satisfy the objective.
Re: Oh Look, Starfield Is Getting Review Bombed On Metacritic
Review bombing games is like hanging your washing out to dry in a rain storm.
Re: Starfield Is Now Bethesda's Biggest Game Launch Of All Time
@ApostateMage I believe they chose not to have a voiced character was for role playing purposes. There was a lot of contention with Fallout 4 having a voiced character as the way they delivered lines didn't always match up with what the response insinuated.
At least we can now see exactly what dialogue we're choosing and it's less jarring than Link just waving his arms around and somehow characters know what he's on about. 😂
EDIT: You can hide your spacesuit, when equipping one, there's an option to hide it at the bottom of the screen.
Re: Xbox Boss Says Starfield 'Exceeded' 1 Million Concurrent Players On Launch Day
@Titntin
Ah, no worries mate, sorry I couldn't be more help.
The FOV could definitely be causing some issues, console games should really have that option by now.
Re: Hands On: Starfield's Constellation Edition Is A Thing Of Beauty
I wish I could get this, but the cost of milk lately is making me contemplate stealing a cow so I better not fork out too much.
Re: Xbox Boss Says Starfield 'Exceeded' 1 Million Concurrent Players On Launch Day
@Titntin Have you tried turning off Motion Blur and Film Grain? I tend to turn them off on every game because they can sometimes cause me to feel a little nauseous.
Re: Xbox Fan Sparks Huge Debate After Receiving First 'Strike' For Bad Language
I don't get what's so offensive about Walking The Ferret?
Are Microsoft anti-ferret?
Forget map boundaries, it's time to rise up about this ferret victimisation!
Re: Major Starfield Patch Arrives On Xbox Ahead Of This Week's Launch
@Aniscape
This is exactly how I feel as well. From a "realism" point of view, you'd never be able to explore a whole planet without needing to resupply.
Even Fallout 4, you couldn't expect to just walk across Boston in one continuous movement and that didn't have vehicles either.
I'm a big fan of open world games, but I can't say I don't get bored wandering between points of interest. Zelda TotK was massive and though there were things to do, a large majority of the time was just trudging along a field waiting for something to happen.
Smaller map chunks with areas to explore suits me perfectly. It allows me to dig in to the area and then if I have to switch off to go to work or something, I'm able to remember what I've done and where I've been as it seems to show 'Explored' on the landing points, which is nice.
Re: Major Starfield Patch Arrives On Xbox Ahead Of This Week's Launch
@tallythwack That's where most of the hate is coming from but Todd mentioned in the Direct that you choose where to land and then can explore the area around it. The planets are similar to multiple large maps stitched together.
People didn't listen correctly and then made up their own expectations, but you can't reasonably expect 1000 planets that are fully explorable and have packed environments. No Mans Sky had big planets to explore but there was barely anything in them.
Personally, I'm happy to have smaller areas that I can fully explore and then land somewhere else to explore more. It'll help me with my FOMO disease of "Did I go this way? What's over there? Wasn't I in the middle of a quest 25 hours ago?"
Re: Xbox 'End Of Summer' Sale Now Live, Almost 1000 Games Discounted
End of Summer? We had a Summer? Did anyone let the UK know, because I think we missed the memo?
Re: Major Starfield Patch Arrives On Xbox Ahead Of This Week's Launch
I haven't been as excited for the launch of a game since I was a teenager waiting for The Wind Waker or San Andreas.
I find myself anxiously refreshing websites and YouTube, hoping for the tiniest bit of information on the game. I've heard the hate, but whether certain things are true or not, I don't care, I just want to play what Bethesda has decided to create for us!
Re: Bethesda Exec Responds To 'Unprofessional' Criticism Of Starfield's Menu Screen
@swagbag7 A truer statement has never been made. The internet allows humanity to devolve in to their base form; a slobbering, angry, pointless sack devoid of all logic and reason. People honestly think their inane opinions are valid and that anybody actually spends longer than a scroll caring about what they have to say.
Re: Bethesda Exec Responds To 'Unprofessional' Criticism Of Starfield's Menu Screen
I like the menu, sure the panel in the top right doesn't fit with the rest of it and could be ticked out of sight and opened with a button press, but a simple menu is all you need.
You don't need to clutter your menu with crap, you just need to make it simple to follow with just the necessary information for the user to navigate to where they want to be.
Most title screens are just a list of options, a static or dynamic image and that's about it. This guy probably complains that water is too wet.
Re: Redfall Case Spotted With 'No 60FPS' Sticker Looks Hella Dodgy
@SplooshDmg Ah right, that would have been hilariously embarrassing for them though!
I do find it odd that in 2023, 60fps being touted as a notable feature is still a thing. It should be the standard expectation at this point.
Re: Redfall Case Spotted With 'No 60FPS' Sticker Looks Hella Dodgy
@SplooshDmg There’s no disc in the box? They’ve screwed up twice then because the box art says “Game disc inside” in the small print.
Re: Kojima: Twelve Minutes Is So Good, It Makes Me Want To Create A New Adventure Game
@PhhhCough
To be fair, the article is less about Twelve Minutes as a whole and more about Kojima's comment about wanting to make another adventure game. The game is secondary to what the article is discussing. I get where you're coming from, but I don't think it's entirely necessary in this article.
Re: Take-Two Working On Three Unannounced Remasters, Some ‘Almost Certainly’ GTA
"Almost certainly". So their source is someone saying "definitely maybe"? My mum used to say it all the time when I asked for stuff for Christmas, it was always "we'll see" and it always meant "no" or I got a GameBoy Pocket instead of the GameBoy Colour I asked for...