I'll admit... I'm tempted. If Bloodborne wasn't out today then I'd definitely pull the trigger, but unfortunately I'm not sure I have the time to also work these two games into my schedule.
Out of curiosity, is anyone planning for this to be their first Borderlands experience?
@TheXboxHero It's super cool. Because of the mining element, it feels very different from other games of its kind. Our friends at Push Square reviewed the PS4 version if you want to know more: Review - SteamWorld Dig (PS4)
I just whoa'd like Keanu Reeves. Looked up a gameplay trailer for the PC version, and it looks pretty great! Better than Strike Suit Zero, which I found to be disappointing.
@PacificMustang Glad to hear that you're enjoying it! It's totally one of those games that you leave on your hard drive because of how much it begs to be replayed. I have a feeling that I'll be returning to it for a long time to come. I'd like to eventually unlock all the cards and achievements.
@Rezalack Thanks for getting back to me. I'm actually reviewing this for the site now, so I started playing tonight. I'm three chapters deep, and so far I'm not really feeling it. I like the atmosphere, visuals, and presentation, but the gameplay isn't doing anything for me. Hopefully that'll change soon, but as of right now, I feel very "meh" about it. Haven't tried multiplayer, though.
I'm not big into Kinect games, but I'm thinking of getting this. Seems like it would be a nice change of pace when company is over. Plus, it might make for a ridiculously comical livestream session.
@MegaKillScreen Cool! I have a feeling I'll enjoy it for a playthrough. Might go with a rental to be safe.
@TylerTreese What do you mean by "bad stealth?" Do you mean a very simple, streamlined version of sleath? Because that I can handle. I don't typically prefer stealth in my games unless it's simple or forgiving.
@TwilightAngel Yeah, that's why I'm also skeptical. I wasn't a fan of Rock 'N Racing. Hopefully the dev will get it together for this release, though. A great horizontal shooter at the right price would probably sell well on Xbox One. There's no competition at the moment!
@Rezalack Thanks! I'll check out that video review later tonight. I'm not expecting a game that will change my life or anything; I just want to be engaged and entertained, and be put in action scenarios and settings that fall somewhere between what you'd find in Grand Theft Auto and Call of Duty. It looks like that's what the game delivers. Also, I really like the idea of flashing a badge and cuffing criminals instead of shooting them. Having that choice seems like it would make confrontations more interesting, as you attempt to make what you think is the right decision.
Wow. What an update! I've hit a point in this game where there are a few levels I just can't beat. Because of that, I don't play it all that much anymore. But this update will have me hooked again, no doubt. Can't wait.
@Sir_JBizzle I don't know, honestly. I never spent all that much time with the first two Bioshock games, so I can't really say.
@A_BabyRed_Yoshi @Tasuki I didn't get into the originals either. For me it was the creepy atmosphere that turned me off of them. It just gets me too tense, and I don't like that feeling.
@flummerfelt Actually, I really like JRPGs, but I can't play them as frequently as most die-hard fans of the genre can. It primarily has to do with length and commitment, since most games can require that you sink a great deal of time to reach completion. That's also why I don't like playing open-world games back to back.
I'm going to go ahead and admit that I couldn't get into this game. I don't recall exactly what it was that was bothering me; I just remember getting incredibly frustrated within the first couple hours of play. It was something about the shooting mechanics, I believe. It's a shame, really, because Columbia is a gorgeous, gorgeous place to be. I'll revisit it one day and give it another chance, though, because I hate when a critically-acclaimed game doesn't click with me.
Anyone else experience something similar, or am I all alone?
@SLitz1979 I'm not really into Final Fantasy. I've played an installment or two here and there, but I've always found it hard to commit to a lengthy JRPG. It's why I still haven't played Ni No Kuni and kinda hate myself for it. That said, Type-0 does sound interesting. I'll consider taking it for a spin if my schedule opens up a bit.
I'll echo everyone else and say that I'm greatly looking forward to this. I swore I needed a LONG break from LEGO, but then they pull me back in with a Jurassic Park game they knew no one could resist (unless it scores poorly, that is).
@Vincent294 That kind of ridiculousness sounds lovely to me. I don't anticipate playing it every day or anything, but I imagine it'll make for a hysterical piece of entertainment that lasts a weekend or so.
Hopefully we'll be seeing the last few cross-generational games soon, here. No offense to the people that can't afford to upgrade, but it IS time to fully embrace the new hardware and focus all resources on capitalizing on its potential. This transition really feels like it's lasting forever.
NetherRealm sure is doing a bang up job keeping MKX in the spotlight. I hope they slow down the character announcements just a little bit though, because I don't want to know EVERYTHING about the game before release.
I spent about a half hour with this one last night. I don't know if I'm doing something wrong, but I can't seem to have any real sense of control in the air. There are often sections where strict maneuvers are needed to direct yourself through rings floating in mid air, and I feel as though I'm attempting to turn but not actually doing it. I'll dig into it a little deeper this weekend. It seems more likely that I just don't have a strong grasp on the controls.
@SLitz1979 If the game gets its funding and gets released for PC, I'd say it's only a matter of time before it's ported to Xbox One, regardless of whether or not the stretch goal is met. That seems to be how these things typically work, especially when it's a game that's in demand or well publicized.
Has anyone played the single player yet? I'm curious how it is. I really like the cops and robbers dynamic. I'm totally going to be the good cop that doesn't use his gun unless he has no other option, because I'm classy and stuff.
@EternalDragonX It's the actual world design that looks like hell. I think the hand-drawn style works for the characters and looks fine, but those maps? Yikes. Ugly, ugly stuff. I hate to say it, but this Kickstarter would probably be doing twice as well if they went with a classic 16-bit look.
This is cool. Not having the DLC was the primary reason I wasn't jumping to play Titanfall during Game Nights. I didn't want to constantly be bumped from the game, or be the guy that kept everyone from having the whole spectrum of maps to play on.
Anyway, all good now. I "purchased" the season pass last night.
Ken, I don't see nothing wrong with a little bump and grind.
But seriously... You're right — this isn't the best port. I've been playing it in short bursts over the last couple days, and it's certainly sketchy in some areas. That said, it's completely playable and still a very good time if you can handle a challenge.
Just you wait until OlliOlli 2 finds its way to Xbox One, though. It's a big step forward for the series. With manuals and reverts now in the picture, the concept feels complete; though I'd say the difficulty needs to be better smoothed out.
@renatto I found it challenging, but not exceptionally hard. I was never stuck in any area of the forest longer than a few minutes, and even the action sequences at the end of the three temples only held me up for 15-20 minutes max. If you want a greater challenge, don't save often and avoid using the skill tree. If it's too hard for you, do the opposite.
@Souldin Thank you so much! Honestly, I kind of wish I hadn't watched footage of the 9-minute prologue before release, because experiencing the entirety of the adventure all at once would've probably been even MORE impactful. Hope you end up enjoying it as much as I did!
@Red620Ti Even though the world in Murdered feels too empty and lifeless, I thoroughly enjoyed my time with that game. I found the story and some of the settings very intriguing. Gameplay mechanics aren't as engaging as they could've been, but eh. I'd say it's a great game to scoop up at a bargain.
I love how much enthusiasm there is for this game. Good. You guys should be pumped. Be sure to let me know what you think of it when you get around to playing!
So. Many. Games. It's funny... I didn't anticipate that many announcements coming out of GDC and PAX. I knew we'd get a bunch, but not quite THAT many.
Of the games listed above, which three are you guys most excited about? I'd have to go with:
1. The Flame in the Flood 2. Adventures of Pip 3. Raging Justice
I should admit that the announcement of the Battletoads appearing in Shovel Knight was probably my overall highlight of the past week, though.
@TylerTreese I don't know, man, people think I'm crazy for liking Earth Defense Force. I've had more than a few folks tell me the 7 that I gave 2025 was way too high for such a mediocre, repetitive game.
@crippyd Hope to see you on the leaderboards! I've been doing my best to put up a decent record every day. I've just 100%'d the game and I'm still 450,000 Lums away from getting the hardest achievement. I'm going to be playing for a while, it seems.
Had to read the tagline a couple times to get it. I chuckled when I did.
Anyway, I was planning to double dip on this one (have it for Vita/PS4) for the achievements, but now that I've spent a few days with the sequel, I'm not sure I'll be able to easily olli back in. There's just no coming back from manuals and reverts.
I like the idea this game is designed around, but I'm not sold on the execution. As usual, though, I'll give it a shot. Can't judge it until you try it. Isn't that what "they" say?
@sorethumbed My wife and I generally have a blast with games like this. There's a similar game on Wii U (TNT Racers, I believe) that makes for a fantastic local multiplayer experience. Hopefully Space Dust Racers can deliver something different enough to be worth the investment, because I like what I'm seeing but would hate to have a bunch of versions of the "same" game.
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Re: Round Up: Borderlands: The Handsome Collection Starts Pulling in Good-Looking Reviews
I'll admit... I'm tempted. If Bloodborne wasn't out today then I'd definitely pull the trigger, but unfortunately I'm not sure I have the time to also work these two games into my schedule.
Out of curiosity, is anyone planning for this to be their first Borderlands experience?
Re: SteamWorld Dig Coming to Xbox One
@TheXboxHero It's super cool. Because of the mining element, it feels very different from other games of its kind. Our friends at Push Square reviewed the PS4 version if you want to know more: Review - SteamWorld Dig (PS4)
Re: Conker Returns Next Month in New Episodic Series for Project Spark
Well that's fun. I'm happy to see Microsoft doing ANYTHING with classic Rare IP after neglecting it last generation. Hopefully more is on the way.
Re: Talking Point: What Games Are You Playing This Weekend? - Issue Forty Nine
@A_BabyRed_Yoshi What a nice thing to say! Thank you. And Ziggurat costs $14.99 in NA. Hope that helps!
Re: Talking Point: What Games Are You Playing This Weekend? - Issue Forty Nine
@SLitz1979 I had a feeling you'd be the one to notice!
Re: Reverb Bringing Aerial Dogfighting Action to Xbox One with Strike Vector EX
I just whoa'd like Keanu Reeves. Looked up a gameplay trailer for the PC version, and it looks pretty great! Better than Strike Suit Zero, which I found to be disappointing.
Re: Talking Point: What Games Are You Playing This Weekend? - Issue Forty Nine
I doubt that anyone would notice, but I quoted Nirvana's "In Bloom" in the tagline. Subtle, yes, but I couldn't resist.
Re: Review: Ziggurat (Xbox One)
@PacificMustang Glad to hear that you're enjoying it! It's totally one of those games that you leave on your hard drive because of how much it begs to be replayed. I have a feeling that I'll be returning to it for a long time to come. I'd like to eventually unlock all the cards and achievements.
Re: Round Up: Battlefield Hardline Robs Great to Decent Scores From Critics
@Rezalack Thanks for getting back to me. I'm actually reviewing this for the site now, so I started playing tonight. I'm three chapters deep, and so far I'm not really feeling it. I like the atmosphere, visuals, and presentation, but the gameplay isn't doing anything for me. Hopefully that'll change soon, but as of right now, I feel very "meh" about it. Haven't tried multiplayer, though.
Re: Review: Ziggurat (Xbox One)
@A_BabyRed_Yoshi Nope. It's single player only.
Re: Out Today: Fruit Ninja Kinect 2 (Xbox One)
I'm not big into Kinect games, but I'm thinking of getting this. Seems like it would be a nice change of pace when company is over. Plus, it might make for a ridiculously comical livestream session.
Re: Round Up: Battlefield Hardline Robs Great to Decent Scores From Critics
@MegaKillScreen Cool! I have a feeling I'll enjoy it for a playthrough. Might go with a rental to be safe.
@TylerTreese What do you mean by "bad stealth?" Do you mean a very simple, streamlined version of sleath? Because that I can handle. I don't typically prefer stealth in my games unless it's simple or forgiving.
Re: Futuristic Shoot 'Em Up Aguraki Coming to Xbox One
@TwilightAngel Yeah, that's why I'm also skeptical. I wasn't a fan of Rock 'N Racing. Hopefully the dev will get it together for this release, though. A great horizontal shooter at the right price would probably sell well on Xbox One. There's no competition at the moment!
Re: Round Up: Battlefield Hardline Robs Great to Decent Scores From Critics
@Rezalack Thanks! I'll check out that video review later tonight. I'm not expecting a game that will change my life or anything; I just want to be engaged and entertained, and be put in action scenarios and settings that fall somewhere between what you'd find in Grand Theft Auto and Call of Duty. It looks like that's what the game delivers. Also, I really like the idea of flashing a badge and cuffing criminals instead of shooting them. Having that choice seems like it would make confrontations more interesting, as you attempt to make what you think is the right decision.
Re: Round Up: Battlefield Hardline Robs Great to Decent Scores From Critics
I'm curious to hear what our community thinks of the single-player mode. Who wants to share their thoughts? Someone's played it by now, right?
Re: Geometry Wars 3 to Get Free Update That Doubles Amount of Content
Wow. What an update! I've hit a point in this game where there are a few levels I just can't beat. Because of that, I don't play it all that much anymore. But this update will have me hooked again, no doubt. Can't wait.
Anyone actually earn all stars in Adventure mode?
Re: Xbox Live Gold Subscribers Can Now Download Bioshock Infinite for Xbox 360 at No Cost
@Sir_JBizzle I don't know, honestly. I never spent all that much time with the first two Bioshock games, so I can't really say.
@A_BabyRed_Yoshi @Tasuki I didn't get into the originals either. For me it was the creepy atmosphere that turned me off of them. It just gets me too tense, and I don't like that feeling.
Re: Tiger's Away As EA Announce Rory McIlroy PGA Tour for Xbox One
It's the weirdest thing ever to me not to see Tiger Woods associated with an EA golf game.
Re: Round Up: Final Fantasy Type-0 HD Reviews Are Without Regret
@flummerfelt Actually, I really like JRPGs, but I can't play them as frequently as most die-hard fans of the genre can. It primarily has to do with length and commitment, since most games can require that you sink a great deal of time to reach completion. That's also why I don't like playing open-world games back to back.
Re: Xbox Live Gold Subscribers Can Now Download Bioshock Infinite for Xbox 360 at No Cost
I'm going to go ahead and admit that I couldn't get into this game. I don't recall exactly what it was that was bothering me; I just remember getting incredibly frustrated within the first couple hours of play. It was something about the shooting mechanics, I believe. It's a shame, really, because Columbia is a gorgeous, gorgeous place to be. I'll revisit it one day and give it another chance, though, because I hate when a critically-acclaimed game doesn't click with me.
Anyone else experience something similar, or am I all alone?
Re: Round Up: Final Fantasy Type-0 HD Reviews Are Without Regret
@SLitz1979 I'm not really into Final Fantasy. I've played an installment or two here and there, but I've always found it hard to commit to a lengthy JRPG. It's why I still haven't played Ni No Kuni and kinda hate myself for it. That said, Type-0 does sound interesting. I'll consider taking it for a spin if my schedule opens up a bit.
Re: New LEGO Jurassic World Trailer Shows Teeth
I'll echo everyone else and say that I'm greatly looking forward to this. I swore I needed a LONG break from LEGO, but then they pull me back in with a Jurassic Park game they knew no one could resist (unless it scores poorly, that is).
Re: Goat Simulator Heading to Xbox One and Xbox 360 Next Month
@Vincent294 That kind of ridiculousness sounds lovely to me. I don't anticipate playing it every day or anything, but I imagine it'll make for a hysterical piece of entertainment that lasts a weekend or so.
Re: Talking Point: What Games Are You Playing This Weekend? - Issue Forty Eight
@Gamer83 It's pretty awesome, isn't it? I've actually been considering another playthrough of it even though I've already beat it twice!
@JaxonH Glad to hear you're diggin' Ori! I've been surprised by how quiet people have been about it on this site. How far in are you?
Re: Mortal Kombat X Pushed Back to Summer on Xbox 360
Hopefully we'll be seeing the last few cross-generational games soon, here. No offense to the people that can't afford to upgrade, but it IS time to fully embrace the new hardware and focus all resources on capitalizing on its potential. This transition really feels like it's lasting forever.
Re: Jason Voorhees Will Be Playable in Mortal Kombat X
NetherRealm sure is doing a bang up job keeping MKX in the spotlight. I hope they slow down the character announcements just a little bit though, because I don't want to know EVERYTHING about the game before release.
Re: Out Today: Jet Car Stunts (Xbox One)
I spent about a half hour with this one last night. I don't know if I'm doing something wrong, but I can't seem to have any real sense of control in the air. There are often sections where strict maneuvers are needed to direct yourself through rings floating in mid air, and I feel as though I'm attempting to turn but not actually doing it. I'll dig into it a little deeper this weekend. It seems more likely that I just don't have a strong grasp on the controls.
Re: ToeJam & Earl: Back In The Groove Kickstarter Adds Xbox One Stretch Goal
@SLitz1979 If the game gets its funding and gets released for PC, I'd say it's only a matter of time before it's ported to Xbox One, regardless of whether or not the stretch goal is met. That seems to be how these things typically work, especially when it's a game that's in demand or well publicized.
Re: Titanfall 2 Is in the Works, Coming to Multiple Platforms
@EternalDragonX You did. Spot-on timing.
Re: Roundabout's ESRB Rating Bumped from Teen to Mature
I think I just assumed that it was rated Mature due to all the blood and hit-n-runs.
Re: EA Access Members Can Already Play Battlefield Hardline
Has anyone played the single player yet? I'm curious how it is. I really like the cops and robbers dynamic. I'm totally going to be the good cop that doesn't use his gun unless he has no other option, because I'm classy and stuff.
Re: ToeJam & Earl: Back In The Groove Kickstarter Adds Xbox One Stretch Goal
@EternalDragonX It's the actual world design that looks like hell. I think the hand-drawn style works for the characters and looks fine, but those maps? Yikes. Ugly, ugly stuff. I hate to say it, but this Kickstarter would probably be doing twice as well if they went with a classic 16-bit look.
Re: Far Cry 4: Valley of the Yetis DLC Now Available
@A_BabyRed_Yoshi Yep.
Re: Titanfall DLC Will Remain Free Permanently
This is cool. Not having the DLC was the primary reason I wasn't jumping to play Titanfall during Game Nights. I didn't want to constantly be bumped from the game, or be the guy that kept everyone from having the whole spectrum of maps to play on.
Anyway, all good now. I "purchased" the season pass last night.
Re: Project CARS Delayed Again
They're doing the right thing, but dang, these delays are getting ridiculous.
Re: SEGA and Game Freak Announce Tembo the Badass Elephant for Xbox One
Whaaaaaaat?! I'm not entirely sold on the gameplay, but this is right. up. my. alley. Sign me up.
Re: Review: OlliOlli (Xbox One)
Ken, I don't see nothing wrong with a little bump and grind.
But seriously... You're right — this isn't the best port. I've been playing it in short bursts over the last couple days, and it's certainly sketchy in some areas. That said, it's completely playable and still a very good time if you can handle a challenge.
Just you wait until OlliOlli 2 finds its way to Xbox One, though. It's a big step forward for the series. With manuals and reverts now in the picture, the concept feels complete; though I'd say the difficulty needs to be better smoothed out.
Re: Review: Ori and the Blind Forest (Xbox One)
@renatto I found it challenging, but not exceptionally hard. I was never stuck in any area of the forest longer than a few minutes, and even the action sequences at the end of the three temples only held me up for 15-20 minutes max. If you want a greater challenge, don't save often and avoid using the skill tree. If it's too hard for you, do the opposite.
@Souldin Thank you so much! Honestly, I kind of wish I hadn't watched footage of the 9-minute prologue before release, because experiencing the entirety of the adventure all at once would've probably been even MORE impactful. Hope you end up enjoying it as much as I did!
Re: This Week's Deals With Gold Trims Ryse, Tomb Raider, Soul Suspect and More
@Red620Ti Even though the world in Murdered feels too empty and lifeless, I thoroughly enjoyed my time with that game. I found the story and some of the settings very intriguing. Gameplay mechanics aren't as engaging as they could've been, but eh. I'd say it's a great game to scoop up at a bargain.
Re: Review: Ori and the Blind Forest (Xbox One)
I love how much enthusiasm there is for this game. Good. You guys should be pumped. Be sure to let me know what you think of it when you get around to playing!
Re: Weekly Wrap: Too Many New Games Edition
So. Many. Games. It's funny... I didn't anticipate that many announcements coming out of GDC and PAX. I knew we'd get a bunch, but not quite THAT many.
Of the games listed above, which three are you guys most excited about? I'd have to go with:
1. The Flame in the Flood
2. Adventures of Pip
3. Raging Justice
I should admit that the announcement of the Battletoads appearing in Shovel Knight was probably my overall highlight of the past week, though.
Re: Review: Zombie Army Trilogy (Xbox One)
@TylerTreese I don't know, man, people think I'm crazy for liking Earth Defense Force. I've had more than a few folks tell me the 7 that I gave 2025 was way too high for such a mediocre, repetitive game.
Re: Ninjas Invade Xbox One in Shadow Blade: Reload
This one's on the Dave-dar, the horrible new term I've just applied to my internal game radar.
Re: Talking Point: What Games Are You Playing This Weekend? - Issue Forty Seven
@crippyd Hope to see you on the leaderboards! I've been doing my best to put up a decent record every day. I've just 100%'d the game and I'm still 450,000 Lums away from getting the hardest achievement. I'm going to be playing for a while, it seems.
Re: Out Today: OlliOlli (Xbox One)
Had to read the tagline a couple times to get it. I chuckled when I did.
Anyway, I was planning to double dip on this one (have it for Vita/PS4) for the achievements, but now that I've spent a few days with the sequel, I'm not sure I'll be able to easily olli back in. There's just no coming back from manuals and reverts.
Re: Draw A Stickman Gets Creative on Xbox One
Interesting. I had no idea what to make of this until the end of that video. Seems like it's a full indie version of Scribblenauts.
Re: Wolf Brew Games is Bringing Back the Gory Days of Hack and Slash With Slain! for Xbox One
Visuals look pretty cool. They aren't flawless, but I do like the fine and gritty pixel design. Not sure about the gameplay, though.
Re: Genre-Jumping FPS Bedlam Rocket Jumps to Xbox One
I like the idea this game is designed around, but I'm not sold on the execution. As usual, though, I'll give it a shot. Can't judge it until you try it. Isn't that what "they" say?
Re: Raging Justice Aims to Reinvent the Side-Scrolling Brawler
I can't tell if this looks incredible or awful, but either way, I'm in. I never say no to a new beat-'em-up or hack-and-slash game. Never ever.
Re: Space Dust Racers Bringing Old-School Party Racing Back on Xbox One
@sorethumbed My wife and I generally have a blast with games like this. There's a similar game on Wii U (TNT Racers, I believe) that makes for a fantastic local multiplayer experience. Hopefully Space Dust Racers can deliver something different enough to be worth the investment, because I like what I'm seeing but would hate to have a bunch of versions of the "same" game.