holchasaur

holchasaur

Writer / Reviewer / Podcaster

Comments 837

Re: Review: Ziggurat (Xbox One)

holchasaur

@PacificMustang Glad to hear that you're enjoying it! It's totally one of those games that you leave on your hard drive because of how much it begs to be replayed. I have a feeling that I'll be returning to it for a long time to come. I'd like to eventually unlock all the cards and achievements.

Re: Round Up: Battlefield Hardline Robs Great to Decent Scores From Critics

holchasaur

@Rezalack Thanks for getting back to me. I'm actually reviewing this for the site now, so I started playing tonight. I'm three chapters deep, and so far I'm not really feeling it. I like the atmosphere, visuals, and presentation, but the gameplay isn't doing anything for me. Hopefully that'll change soon, but as of right now, I feel very "meh" about it. Haven't tried multiplayer, though.

Re: Futuristic Shoot 'Em Up Aguraki Coming to Xbox One

holchasaur

@TwilightAngel Yeah, that's why I'm also skeptical. I wasn't a fan of Rock 'N Racing. Hopefully the dev will get it together for this release, though. A great horizontal shooter at the right price would probably sell well on Xbox One. There's no competition at the moment!

Re: Round Up: Battlefield Hardline Robs Great to Decent Scores From Critics

holchasaur

@Rezalack Thanks! I'll check out that video review later tonight. I'm not expecting a game that will change my life or anything; I just want to be engaged and entertained, and be put in action scenarios and settings that fall somewhere between what you'd find in Grand Theft Auto and Call of Duty. It looks like that's what the game delivers. Also, I really like the idea of flashing a badge and cuffing criminals instead of shooting them. Having that choice seems like it would make confrontations more interesting, as you attempt to make what you think is the right decision.

Re: Round Up: Final Fantasy Type-0 HD Reviews Are Without Regret

holchasaur

@flummerfelt Actually, I really like JRPGs, but I can't play them as frequently as most die-hard fans of the genre can. It primarily has to do with length and commitment, since most games can require that you sink a great deal of time to reach completion. That's also why I don't like playing open-world games back to back.

Re: Xbox Live Gold Subscribers Can Now Download Bioshock Infinite for Xbox 360 at No Cost

holchasaur

I'm going to go ahead and admit that I couldn't get into this game. I don't recall exactly what it was that was bothering me; I just remember getting incredibly frustrated within the first couple hours of play. It was something about the shooting mechanics, I believe. It's a shame, really, because Columbia is a gorgeous, gorgeous place to be. I'll revisit it one day and give it another chance, though, because I hate when a critically-acclaimed game doesn't click with me.

Anyone else experience something similar, or am I all alone?

Re: Round Up: Final Fantasy Type-0 HD Reviews Are Without Regret

holchasaur

@SLitz1979 I'm not really into Final Fantasy. I've played an installment or two here and there, but I've always found it hard to commit to a lengthy JRPG. It's why I still haven't played Ni No Kuni and kinda hate myself for it. That said, Type-0 does sound interesting. I'll consider taking it for a spin if my schedule opens up a bit.

Re: New LEGO Jurassic World Trailer Shows Teeth

holchasaur

I'll echo everyone else and say that I'm greatly looking forward to this. I swore I needed a LONG break from LEGO, but then they pull me back in with a Jurassic Park game they knew no one could resist (unless it scores poorly, that is).

Re: Mortal Kombat X Pushed Back to Summer on Xbox 360

holchasaur

Hopefully we'll be seeing the last few cross-generational games soon, here. No offense to the people that can't afford to upgrade, but it IS time to fully embrace the new hardware and focus all resources on capitalizing on its potential. This transition really feels like it's lasting forever.

Re: Out Today: Jet Car Stunts (Xbox One)

holchasaur

I spent about a half hour with this one last night. I don't know if I'm doing something wrong, but I can't seem to have any real sense of control in the air. There are often sections where strict maneuvers are needed to direct yourself through rings floating in mid air, and I feel as though I'm attempting to turn but not actually doing it. I'll dig into it a little deeper this weekend. It seems more likely that I just don't have a strong grasp on the controls.

Re: Titanfall DLC Will Remain Free Permanently

holchasaur

This is cool. Not having the DLC was the primary reason I wasn't jumping to play Titanfall during Game Nights. I didn't want to constantly be bumped from the game, or be the guy that kept everyone from having the whole spectrum of maps to play on.

Anyway, all good now. I "purchased" the season pass last night.

Re: Review: OlliOlli (Xbox One)

holchasaur

Ken, I don't see nothing wrong with a little bump and grind.

But seriously... You're right — this isn't the best port. I've been playing it in short bursts over the last couple days, and it's certainly sketchy in some areas. That said, it's completely playable and still a very good time if you can handle a challenge.

Just you wait until OlliOlli 2 finds its way to Xbox One, though. It's a big step forward for the series. With manuals and reverts now in the picture, the concept feels complete; though I'd say the difficulty needs to be better smoothed out.

Re: Review: Ori and the Blind Forest (Xbox One)

holchasaur

@renatto I found it challenging, but not exceptionally hard. I was never stuck in any area of the forest longer than a few minutes, and even the action sequences at the end of the three temples only held me up for 15-20 minutes max. If you want a greater challenge, don't save often and avoid using the skill tree. If it's too hard for you, do the opposite.

@Souldin Thank you so much! Honestly, I kind of wish I hadn't watched footage of the 9-minute prologue before release, because experiencing the entirety of the adventure all at once would've probably been even MORE impactful. Hope you end up enjoying it as much as I did!

Re: Weekly Wrap: Too Many New Games Edition

holchasaur

So. Many. Games. It's funny... I didn't anticipate that many announcements coming out of GDC and PAX. I knew we'd get a bunch, but not quite THAT many.

Of the games listed above, which three are you guys most excited about? I'd have to go with:

1. The Flame in the Flood
2. Adventures of Pip
3. Raging Justice

I should admit that the announcement of the Battletoads appearing in Shovel Knight was probably my overall highlight of the past week, though.

Re: Review: Zombie Army Trilogy (Xbox One)

holchasaur

@TylerTreese I don't know, man, people think I'm crazy for liking Earth Defense Force. I've had more than a few folks tell me the 7 that I gave 2025 was way too high for such a mediocre, repetitive game.

Re: Out Today: OlliOlli (Xbox One)

holchasaur

Had to read the tagline a couple times to get it. I chuckled when I did.

Anyway, I was planning to double dip on this one (have it for Vita/PS4) for the achievements, but now that I've spent a few days with the sequel, I'm not sure I'll be able to easily olli back in. There's just no coming back from manuals and reverts.

Re: Space Dust Racers Bringing Old-School Party Racing Back on Xbox One

holchasaur

@sorethumbed My wife and I generally have a blast with games like this. There's a similar game on Wii U (TNT Racers, I believe) that makes for a fantastic local multiplayer experience. Hopefully Space Dust Racers can deliver something different enough to be worth the investment, because I like what I'm seeing but would hate to have a bunch of versions of the "same" game.