holchasaur

holchasaur

Writer / Reviewer / Podcaster

Comments 837

Re: Killer Instinct's New Character, Aria, Available Now

holchasaur

I very much like the character designs that Iron Galaxy has been coming up with since taking over from Double Helix, but I also think they're starting to clash with the original lot. Some have a much more fantasy or cartoony look, while the originals are a bit more grounded and realistic. Not a big deal, really, just something that I think about with each new character release.

As much as I dig this reboot, I wish Iron Galaxy would add a much more ambitious story mode, something like what Mortal Kombat did in 9 and 10. That would truly be killer.

Re: The Witcher 3: Wild Hunt - 30FPS Lock Patch Coming Soon

holchasaur

I've had a few Twitter friends complaining about frame rate issues, but I've not really experienced any in the 50 hours I've put into the game.

Has anyone had to deal with any sluggish loading in Novigrad? I often arrive at an objective and have to wait 10-30 seconds for NPCs to load into place before I can chat and activate the quest. It seems to get worse the further I progress into the game.

Re: Review: Ultratron (Xbox One)

holchasaur

I like everything about this game outside of how tough it is to see projectiles once you have bots and enemies swarming you. Furthermore, there's a point where black enemies are placed over a black floor, and that makes things even more confusing. Other than those gripes though, this is an addictive little game. I love the resource management and co-op option (even though having two players on screen further congests the arena). More quality twin-stick shooters on Xbox One, please.

Re: BADLAND: Game of the Year Edition Set for May Xbox One Launch

holchasaur

While I'm sure I make it abundantly clear that I'm something of a side-scrolling junkie, I must admit that physics-based side-scrollers can really irk me if the controls are at all lacking. That said, I am attracted to the look of this game and will give it the benefit of the doubt. iOS reviews suggest it's got a lot of good going for it. Will be interesting to see how it translates to consoles.

Re: Out Today: Project Root (Xbox One)

holchasaur

If anyone decides to give this a download, let me know how it is. The Steam version received some mediocre reviews, and I heard it's unjustly difficult at times, but because I love this genre, I'm still interested.

Re: Review: Shovel Knight (Xbox One)

holchasaur

@readyletsgo It depends how much you like games like this. Personally, I would've double dipped if I hadn't received a review copy. Going after the achievements and experiencing the Battletoads comeback would've been enough for me. Obviously I can't say if that's enough to justify another $15 from you, but it's worth considering.

Re: New Witcher 3 TV Spot Appears

holchasaur

After watching the 9-minute trailer that Push Square posted earlier this week, I have to say that I'm uncontrollably excited for this game. It reminds me a lot of Red Dead (but with a fantasy theme, obviously), which is easily one of my all-time favorites. Regarding this trailer, though, it seems kind of silly that they wouldn't show any gameplay. This game looks stunning, and the proposition of being able to explore this massive, atmospheric fantasy world is likely what will draw people toward it.

Re: Accessory Review: Mortal Kombat X Fight Pad for Xbox One and Xbox 360

holchasaur

@dok5555555 That's a good question. I had the X360
controller with the transforming D-pad for a few years, but my buddy busted it while intensely playing MK9. Unfortunately, that means I can't directly compare the two. I can say that the Fight Pad's D-pad does have a little bit of a roll to it, more than the one on the Xbox One controller. I don't think it's as loose as the X360 controller, though. Maybe see if your local game shop will allow you to take the Fight Pad out of the package so you can test it.

Re: Marvel and Telltale Games Announce That They're Teaming Up for a Console Game

holchasaur

@BAMozzy I totally understand what you're saying about Telltale's games lacking in the gameplay department. That's been my biggest complaint about them, actually. I need more puzzles! The first couple episodes of The Walking Dead: Season One had legitimate puzzles, but they were pretty much phased out as the season progressed. Now they're mostly nonexistent. So yeah, I get why Telltale Game don't do it for you. I still really enjoy them as an alternative to my usual genres, but I'd be lying if I said I wasn't hoping for something more as far as gameplay goes.

Re: Adventure Time: Finn and Jake Investigations Confirmed for Xbox One, Xbox 360

holchasaur

This looks better in motion than I expected it to. Hopefully we'll finally get a legitimately great Adventure Time game. A couple of them have been so close to being classics, but a rushed development cycle and/or limited budget have stood in the way of their potential. Unfortunately, I don't have much faith in Little Orbit. They've published some real junk lately.