Played and reviewed the Wii U version for Nintendo Life. It was good, but I didn't find it particularly special. Nice little filler game for an afternoon if you're desperate for some challenging platforming. I'm hoping this one ends up exploring more ideas and feels more substantial.
I very much like the character designs that Iron Galaxy has been coming up with since taking over from Double Helix, but I also think they're starting to clash with the original lot. Some have a much more fantasy or cartoony look, while the originals are a bit more grounded and realistic. Not a big deal, really, just something that I think about with each new character release.
As much as I dig this reboot, I wish Iron Galaxy would add a much more ambitious story mode, something like what Mortal Kombat did in 9 and 10. That would truly be killer.
Sledgehammer seems to have done a bang-up job with DLC support for Advanced Warfare. Good for them. If I wasn't so busy keeping up with new releases, I likely would've made time for all this stuff. Looks like a blast.
I've had a few Twitter friends complaining about frame rate issues, but I've not really experienced any in the 50 hours I've put into the game.
Has anyone had to deal with any sluggish loading in Novigrad? I often arrive at an objective and have to wait 10-30 seconds for NPCs to load into place before I can chat and activate the quest. It seems to get worse the further I progress into the game.
I like everything about this game outside of how tough it is to see projectiles once you have bots and enemies swarming you. Furthermore, there's a point where black enemies are placed over a black floor, and that makes things even more confusing. Other than those gripes though, this is an addictive little game. I love the resource management and co-op option (even though having two players on screen further congests the arena). More quality twin-stick shooters on Xbox One, please.
While I'm sure I make it abundantly clear that I'm something of a side-scrolling junkie, I must admit that physics-based side-scrollers can really irk me if the controls are at all lacking. That said, I am attracted to the look of this game and will give it the benefit of the doubt. iOS reviews suggest it's got a lot of good going for it. Will be interesting to see how it translates to consoles.
There didn't seem to be much cooperation in that video. Instead, it looks a lot like every other competitive platformer/runner I've seen recently. Hopefully it ends up doing something unique enough to set it apart from others in the genre.
@sinalefa It all depends on timing, honestly. If everyone on the review team is already booked up, we can't always make it priority to review something that we have no obligation to cover. So it just depends what the schedule is looking like. Believe me, if we can do it, we will, especially when there's demand for it. Unfortunately it's not possible in every case.
So... what do you all think? Does The Old Blood live up to The New Order? Do you think it's worth the $20 price tag? I'm interested to hear everyone's thoughts.
I played the first hour of this last night and wasn't really feeling it. Too much sneaking for my taste. Hopefully there's lots and lots of shooting soon to come! (I'm sure there will be)
I'm not entirely confident in Robomodo's ability to make a THPS game that lives up to the first four entries in the series, but I'm really excited for this regardless.
@readyletsgo This is one of those games that I'll probably get for Wii U first but end up buying again on Xbox One for the achievements. I tend to do that with any platformer I really like. Guess we'll have to see how it turns out first!
@Captain_Chao5 I believe it! It's been a total struggle trying to keep my dog off this one. She's pretty good about it now, but sometimes she tries to jump up when she thinks my guard is down. She's sneaky!
@jongred I miss the heck out of Burnout and F-Zero too. Actually, I miss arcade racers in general. Hopefully now that development and publishing is getting easier and easier for indie teams, we'll start seeing more and more 90's style racing games. That would make me immensely happy.
If anyone decides to give this a download, let me know how it is. The Steam version received some mediocre reviews, and I heard it's unjustly difficult at times, but because I love this genre, I'm still interested.
@readyletsgo It depends how much you like games like this. Personally, I would've double dipped if I hadn't received a review copy. Going after the achievements and experiencing the Battletoads comeback would've been enough for me. Obviously I can't say if that's enough to justify another $15 from you, but it's worth considering.
It's sad to hear that more wasn't done to smooth out the experience, but I still think I'm going to give this a download. I might wait for a sale, though.
It seems like we've seen many side-scrollers announced recently, but they all appear to be more arcade-styled, which is a little bit disappointing. Regardless, even though I don't really care for the visuals, I'm sure I'll check this one out. If nothing else, the gameplay sounds interesting.
After watching the 9-minute trailer that Push Square posted earlier this week, I have to say that I'm uncontrollably excited for this game. It reminds me a lot of Red Dead (but with a fantasy theme, obviously), which is easily one of my all-time favorites. Regarding this trailer, though, it seems kind of silly that they wouldn't show any gameplay. This game looks stunning, and the proposition of being able to explore this massive, atmospheric fantasy world is likely what will draw people toward it.
@dok5555555 That's a good question. I had the X360 controller with the transforming D-pad for a few years, but my buddy busted it while intensely playing MK9. Unfortunately, that means I can't directly compare the two. I can say that the Fight Pad's D-pad does have a little bit of a roll to it, more than the one on the Xbox One controller. I don't think it's as loose as the X360 controller, though. Maybe see if your local game shop will allow you to take the Fight Pad out of the package so you can test it.
@A_BabyRed_Yoshi Honestly, I typically have that problem when using joysticks in fighters. It's too easy to accidentally press forward on an angle, resulting in a jump when you meant to take a step. That's why I stick with D-pads, especially in the case of the MK series.
@BAMozzy I totally understand what you're saying about Telltale's games lacking in the gameplay department. That's been my biggest complaint about them, actually. I need more puzzles! The first couple episodes of The Walking Dead: Season One had legitimate puzzles, but they were pretty much phased out as the season progressed. Now they're mostly nonexistent. So yeah, I get why Telltale Game don't do it for you. I still really enjoy them as an alternative to my usual genres, but I'd be lying if I said I wasn't hoping for something more as far as gameplay goes.
Sweetness. I need to get started on this game — haven't even booted it once. Maybe I'll change that this weekend. I just need to convince the wife that she'll be able to handle the supporting role.
@A_BabyRed_Yoshi You're using the joystick on the Xbox One controller instead of the D-pad? I found the joystick to be too inaccurate for the directional inputs so I gave up on it.
@Gamer83 Thanks a lot! I have a feeling NetherRealm is going to support MKX with DLC for a while, so maybe they'll add tag battles and Jade soon. You never know!
This looks better in motion than I expected it to. Hopefully we'll finally get a legitimately great Adventure Time game. A couple of them have been so close to being classics, but a rushed development cycle and/or limited budget have stood in the way of their potential. Unfortunately, I don't have much faith in Little Orbit. They've published some real junk lately.
Slim pickings indeed. I would like to see more Xbox One indie games go on sale. There's a lot of stuff in the store that I'd be interested in taking a chance on at the right price. Maybe Microsoft will get into the business of flash sales soon. That would be cool. Sony's been doing a fantastic job with those lately.
Comments 837
Re: Massive Chalice Lead's the Way In June's Games With Gold
Some of these comments make me want to walk away from the internet forever. Good lord.
Re: Super Tough Platformer Electronic Super Joy Coming to Xbox One
Played and reviewed the Wii U version for Nintendo Life. It was good, but I didn't find it particularly special. Nice little filler game for an afternoon if you're desperate for some challenging platforming. I'm hoping this one ends up exploring more ideas and feels more substantial.
Re: Killer Instinct's New Character, Aria, Available Now
I very much like the character designs that Iron Galaxy has been coming up with since taking over from Double Helix, but I also think they're starting to clash with the original lot. Some have a much more fantasy or cartoony look, while the originals are a bit more grounded and realistic. Not a big deal, really, just something that I think about with each new character release.
As much as I dig this reboot, I wish Iron Galaxy would add a much more ambitious story mode, something like what Mortal Kombat did in 9 and 10. That would truly be killer.
Re: Talking Point: What Games Are You Playing This Weekend? - Issue Fifty Eight
@Captain_Chao5 Yeah, that's quite a bit! I'm leading my friends with 1,096, and that's after 60 hours.
Re: Super Mega Baseball: Extra Innings Will Aim for the Fences This Summer on Xbox One
I LOVE the look of those ballparks. Consider me excited for this one.
Re: Weekly Wrap: Legit Boss Edition
Thanks, Tyler. Now I can easily catch up on everything I missed while away last week.
Re: Call of Duty: Advanced Warfare DLC Shows Bruce Campbell Killing Zombies
Sledgehammer seems to have done a bang-up job with DLC support for Advanced Warfare. Good for them. If I wasn't so busy keeping up with new releases, I likely would've made time for all this stuff. Looks like a blast.
Re: LEGO Jurassic World Preload and Preorder Now Available
Came here to let everyone know that Ken's choice of picture made me chuckle.
Re: The Witcher 3: Wild Hunt - 30FPS Lock Patch Coming Soon
I've had a few Twitter friends complaining about frame rate issues, but I've not really experienced any in the 50 hours I've put into the game.
Has anyone had to deal with any sluggish loading in Novigrad? I often arrive at an objective and have to wait 10-30 seconds for NPCs to load into place before I can chat and activate the quest. It seems to get worse the further I progress into the game.
Re: LEGO Jurassic World Gets New Trailer and Launch Date
June 12th? It must come faster.
Re: Review: Lifeless Planet: Premier Edition (Xbox One)
Good to hear, @ShutenDoji! By the way, welcome to Pure Xbox!
Re: Review: Ultratron (Xbox One)
I like everything about this game outside of how tough it is to see projectiles once you have bots and enemies swarming you. Furthermore, there's a point where black enemies are placed over a black floor, and that makes things even more confusing. Other than those gripes though, this is an addictive little game. I love the resource management and co-op option (even though having two players on screen further congests the arena). More quality twin-stick shooters on Xbox One, please.
Re: Here's Your First Glimpse At Guitar Hero Live's Tracklist
Not feeling it, unfortunately.
Re: BADLAND: Game of the Year Edition Set for May Xbox One Launch
While I'm sure I make it abundantly clear that I'm something of a side-scrolling junkie, I must admit that physics-based side-scrollers can really irk me if the controls are at all lacking. That said, I am attracted to the look of this game and will give it the benefit of the doubt. iOS reviews suggest it's got a lot of good going for it. Will be interesting to see how it translates to consoles.
Re: Super Paperman Wants to Bring Co-Op Platforming to Xbox One
There didn't seem to be much cooperation in that video. Instead, it looks a lot like every other competitive platformer/runner I've seen recently. Hopefully it ends up doing something unique enough to set it apart from others in the genre.
Re: Round Up: The Witcher 3: Wild Hunt Reviews Suggest CD Projekt Red Has an RPG Masterpiece on Its Hands
@A_BabyRed_Yoshi I'm going to say somewhere in between those two. That's my guess.
Re: Dinosaur Hunting Open World Title ARK: Survival Evolved Heads to Xbox One
...
Re: Out Today: Ultratron (Xbox One)
Bye bye, $10!!
Re: Round Up: Wolfenstein: The Old Blood Has Dripped onto Xbox One, and It's Reviewing Well
@sinalefa It all depends on timing, honestly. If everyone on the review team is already booked up, we can't always make it priority to review something that we have no obligation to cover. So it just depends what the schedule is looking like. Believe me, if we can do it, we will, especially when there's demand for it. Unfortunately it's not possible in every case.
Re: Round Up: Wolfenstein: The Old Blood Has Dripped onto Xbox One, and It's Reviewing Well
So... what do you all think? Does The Old Blood live up to The New Order? Do you think it's worth the $20 price tag? I'm interested to hear everyone's thoughts.
Re: Out Today: Wolfenstein: The Old Blood (Xbox One)
I played the first hour of this last night and wasn't really feeling it. Too much sneaking for my taste. Hopefully there's lots and lots of shooting soon to come! (I'm sure there will be)
Re: Tony Hawk's Pro Skater 5 Officially Confirmed
I'm not entirely confident in Robomodo's ability to make a THPS game that lives up to the first four entries in the series, but I'm really excited for this regardless.
Re: Rogue Legacy Release Date for Xbox One Confirmed
Sold. Played the heck out of the PS Vita version and plan to do the same when it comes to Xbox One. Well, unless The Witcher 3 gets in the way.
Re: Playtonic Reveals Spiritual Successor to Banjo-Kazoie: Meet Yooka-Laylee
@readyletsgo Yep! I think Nintendo Life is set to unveil some new details in under an hour, actually.
Re: Playtonic Reveals Spiritual Successor to Banjo-Kazoie: Meet Yooka-Laylee
@readyletsgo This is one of those games that I'll probably get for Wii U first but end up buying again on Xbox One for the achievements. I tend to do that with any platformer I really like. Guess we'll have to see how it turns out first!
Re: Accessory Review: Omni Plus Bean Bag by Sumo Lounge
@Captain_Chao5 I believe it! It's been a total struggle trying to keep my dog off this one. She's pretty good about it now, but sometimes she tries to jump up when she thinks my guard is down. She's sneaky!
Re: Overkill's The Walking Dead Slated for 2016
Hopefully this will make up for Survival Instinct, which I hear wasn't very good (check the Nintendo Life review).
Re: On This Day: It's Been 13 Years Since the Burnout Series Crashed onto Xbox Consoles
@jongred I miss the heck out of Burnout and F-Zero too. Actually, I miss arcade racers in general. Hopefully now that development and publishing is getting easier and easier for indie teams, we'll start seeing more and more 90's style racing games. That would make me immensely happy.
Re: Dead Island 2 Suffers Yet Another Delay
Surprise, surprise.
Re: Out Today: Project Root (Xbox One)
If anyone decides to give this a download, let me know how it is. The Steam version received some mediocre reviews, and I heard it's unjustly difficult at times, but because I love this genre, I'm still interested.
Re: Review: Shovel Knight (Xbox One)
@readyletsgo It depends how much you like games like this. Personally, I would've double dipped if I hadn't received a review copy. Going after the achievements and experiencing the Battletoads comeback would've been enough for me. Obviously I can't say if that's enough to justify another $15 from you, but it's worth considering.
Re: Warner Bros. Announces Eye-watering Season Pass for Batman: Arkham Knight
BRILLIANT photo, Ken. You are the winner of today.
Re: Review: State of Decay: Year One Survival Edition (Xbox One)
It's sad to hear that more wasn't done to smooth out the experience, but I still think I'm going to give this a download. I might wait for a sale, though.
Thanks for the info, Ken!
Re: Platforming Without Jumping: Tinertia Is Rocket Boosting to Xbox One
It seems like we've seen many side-scrollers announced recently, but they all appear to be more arcade-styled, which is a little bit disappointing. Regardless, even though I don't really care for the visuals, I'm sure I'll check this one out. If nothing else, the gameplay sounds interesting.
Re: New Witcher 3 TV Spot Appears
After watching the 9-minute trailer that Push Square posted earlier this week, I have to say that I'm uncontrollably excited for this game. It reminds me a lot of Red Dead (but with a fantasy theme, obviously), which is easily one of my all-time favorites. Regarding this trailer, though, it seems kind of silly that they wouldn't show any gameplay. This game looks stunning, and the proposition of being able to explore this massive, atmospheric fantasy world is likely what will draw people toward it.
Re: Accessory Review: Mortal Kombat X Fight Pad for Xbox One and Xbox 360
@dok5555555 That's a good question. I had the X360
controller with the transforming D-pad for a few years, but my buddy busted it while intensely playing MK9. Unfortunately, that means I can't directly compare the two. I can say that the Fight Pad's D-pad does have a little bit of a roll to it, more than the one on the Xbox One controller. I don't think it's as loose as the X360 controller, though. Maybe see if your local game shop will allow you to take the Fight Pad out of the package so you can test it.
Re: Accessory Review: Mortal Kombat X Fight Pad for Xbox One and Xbox 360
@A_BabyRed_Yoshi Honestly, I typically have that problem when using joysticks in fighters. It's too easy to accidentally press forward on an angle, resulting in a jump when you meant to take a step. That's why I stick with D-pads, especially in the case of the MK series.
Re: Marvel and Telltale Games Announce That They're Teaming Up for a Console Game
@BAMozzy I totally understand what you're saying about Telltale's games lacking in the gameplay department. That's been my biggest complaint about them, actually. I need more puzzles! The first couple episodes of The Walking Dead: Season One had legitimate puzzles, but they were pretty much phased out as the season progressed. Now they're mostly nonexistent. So yeah, I get why Telltale Game don't do it for you. I still really enjoy them as an alternative to my usual genres, but I'd be lying if I said I wasn't hoping for something more as far as gameplay goes.
Re: Resident Evil Revelations 2 on Xbox One Finally Gets Online Play, New Costumes Added
Sweetness. I need to get started on this game — haven't even booted it once. Maybe I'll change that this weekend. I just need to convince the wife that she'll be able to handle the supporting role.
Re: Rory McIlroy PGA Tour Drops a Shot, Gets Pushed Back to July
Not a huge disappointment, but I was looking forward to getting a golf game to kick off the summer. Hopefully this one really delivers.
Re: Accessory Review: Mortal Kombat X Fight Pad for Xbox One and Xbox 360
@A_BabyRed_Yoshi You're using the joystick on the Xbox One controller instead of the D-pad? I found the joystick to be too inaccurate for the directional inputs so I gave up on it.
Re: Review: Mortal Kombat X (Xbox One)
@Gamer83 Thanks a lot! I have a feeling NetherRealm is going to support MKX with DLC for a while, so maybe they'll add tag battles and Jade soon. You never know!
Re: Out Today: Aaru's Awakening (Xbox One)
Who's played this? Share some impressions with a curious consumer, would ya?
Re: Review: Mortal Kombat X (Xbox One)
@Anthinator Thanks! You should make time for it soon. We can send tower challenges back and forth.
Re: Review: Mortal Kombat X (Xbox One)
@A_BabyRed_Yoshi Yeah, it's an accessible game. Even my wife has taken to it and she's never been all that into fighters.
Re: Review: Infinity Runner (Xbox One)
@SuperKMx What kind of achievement total did you end up with after a casual playthrough?
Re: Adventure Time: Finn and Jake Investigations Confirmed for Xbox One, Xbox 360
This looks better in motion than I expected it to. Hopefully we'll finally get a legitimately great Adventure Time game. A couple of them have been so close to being classics, but a rushed development cycle and/or limited budget have stood in the way of their potential. Unfortunately, I don't have much faith in Little Orbit. They've published some real junk lately.
Re: Remedy Releases Canned Early Concept Footage of Alan Wake 2
I never did get around to playing the original. I should probably make time for it soon. Seems like people really like it.
Re: Slim Pickings As Call of Duty: Ghosts Heads Up This Week's Deals With Gold
Slim pickings indeed. I would like to see more Xbox One indie games go on sale. There's a lot of stuff in the store that I'd be interested in taking a chance on at the right price. Maybe Microsoft will get into the business of flash sales soon. That would be cool. Sony's been doing a fantastic job with those lately.
Re: Review: Infinity Runner (Xbox One)
Dang. Apparently this turned out a bit worse than I expected. Oh well, I have plenty to keep me busy at the moment.