Just about to finish shadow of the tomb raider, which i got for £8 in the recent sales. Really enjoyed it to be honest and finally finished the trilogy.
Can't decide if I should play Cyberpunk since the recent updates or FF16 next
@BRT15 if you do not mind a wire the gamesir G7 SE is a great controller (it comes with a long 3m braided cable) Its has hall effect sticks and triggers, so drift should never be a problem. The sticks are much nicer to use and way more accurate. Also comes with 2 back buttons and an app to configure everything like deadzones, instant triggers etc. I think its cheap for only 49.99 on amazon, I would almost class it an affordable pro controller. It's also sometimes on sale for 39.99 if you buy at the right time.
I will be buying it when they release a physical version, I enjoyed the original alan wake.
I think it's way off mark to blame gamepass for this when it has done equally bad on all platforms. That doesn't make a lot of sense to me in this instance.
I clean the series x and ps5 once a year. They are both easy to take the covers off to get to the fans/heatsink .
I am too scared to take the switch apart (I have a launch model which is exploitable) and that thing is definitely a little louder than when I got it, but stil works fine.
@RazputinAquato it's a distinct possibility. But it's also possible more jobs will be created in fields like AI, coding and IT, which in theory could offset alot of it. But I am not sure anyone has the answers right now as it's too early
I own my own Civil Engineering company, and for manhole imaging and sewer cctv surveys, we now use an AI system who watches them and reports any faults, instead of an engineer. The AI system is far more accurate and takes a fraction of the time. It has been really awesome from a business owners perspective
@Mephisto2869 it is alot easier to include various platforms at the start or near the start of a services inception. That ship has sailed for me. It's much more difficult after several years worth of content has been designed specifically for one platform.
The idea of Cloud is that it will allow gamepass access to almost any screen available eventually, without the hassle of porting to various platforms. This will be MS end goal, not a very long and expensive porting mission to Playsation and Nintendo. Why port a game at considerable cost when you can stream it from your smart TV with a dualsence or joycon. Just the way I see it going
I really don't see gamepass on PS or Nintendo because
1. Sony would not want it on PlayStation, it could lower the income they generate from their own console
2. MS more than likely does not want to split gamepass subs with Sony or Nintendo.
3. It would be a logistical nightmare to try and port all 1st party and 2nd/3rd party exclusive games to Playstation and Nintendo. It would take years and years.
4. I imagine the whole point of cloud is to take away most of the headaches I have listed above, it solves almost everything. Why port games to various platforms if a cloud option is available?
5. I imagine it would be a publishing/contractual nightmare, just the thought of it gives me a headache
After watching the trailer, the game is disgusting. It is almost a mass murder simulator with what looks like school massacre levels from my brief watch. What is wrong with people?
@Mephisto2869 MS do not need to make the $69 billion back, they swapped $69 billion in cash for a $69 billion asset, that could be worth more or less than that in the future.
A bit like purchasing a house, you do not need to make that money back, as you have purchased an asset with considerable resale value
I swear the same people in this place moan about absolutely everything, no matter how small or inconsequential it is to their lives. In the grand scheme of life, this is an absolute nothing burger
Asking for compensation, come on, its a advert for a video game not an accident at work that has severely impacted the rest of your life. The entitlement from gamers is truly extraordinary
@themightyant interesting post mate. The last game I remember that compared VRS was Resident Evil Village (i think) with xbox hardware vrs producing better imagine quality than the ps5 software equivalent. But maybe the GE has a hardware accelerated version that Capcom did not use? I would be very surprised, as they would have used it, but it's not impossible.
The control results are why I theorised Mesh shaders, as its the biggest difference between the 2 versions of North Light. But who knows!
@themightyant of that there is no doubt, the PS5 does something similar with triangle culling etc, as I mentioned in my first post about Geometry Engine and Primitive Shaders. Another example is the xbox uses hardware vrs, but the ps5 uses a software version, with hardware vrs having an advantage.
I was just theorising on a possible reason for the extra performance, as their last game Control had more even performance between the two, with the ps5 even out performing in some scenarios.
Whereas with Alan Wake 2 it seems that the results are less even this time with one offering better performance when measured
@themightyant if the Mesh shaders are more performant at the same task than the Geometry engine, the increase in performance could be down to that. Obviously it is just an educated guess as nobody will really know, but it does make logical sense.
"PS5 uses it's own solution here and there is no MAJOR drop off between the two"
I have never seen anyone measure the difference between the two to come to that conclusion, and this is the first game to support mesh shaders on console. Very little information is known about the Geometry Engine. Could you point me in the direction of the test that came to that conclusion. I would be interested in reading it
DF and Remedy both confirmed the use of Geometry Engine, but they did not say there is no performance difference between the two methods
You mentioned Control and that is interesting, because that game had more even performance between PS5 and XBox series X (With Series X actually stuttering more)
'ranking' the consoles here is not easy - it seems that in some scenarios, Series X can outperform PlayStation 5, while in others the opposite is true. Xbox Series S does seem to be the least consistent overall, but only by a very small margin. The most noticeable issue here is the Xbox stutter, causing hitching on top of the existing frame-rate drops, just as it does in Series X's 30fps mode. -Digital Foundry
Maybe this is more evidence that the extra performance has come from Mesh shaders, as Control did not support them, and their last game was more even between the 2 consoles in performance terms.
But with Alan Wake 2 there is clearly a more performant console version at this moment, when watching the graphs on the DF video, and mesh shaders is the main difference that we know of between the 2 versions of the North Light Engine, used in Control and Alan Wake 2
To the best of my knowledge this is the first game to use mesh shaders on PC and xbox Series S/X and on PS5 they use the geometry engine on primitive shaders to produce a similar result. I read an interview with one of the developers before the game launched. Maybe it could help explain the performance increase?
"Activision is cracking down on third-party hardware cheating in Call of Duty: Warzone and Call of Duty: Modern Warfare II. Devices like XIM, Cronus Zen, and ReaSnow S1 have been widely used in Call of Duty to allow mouse and keyboard users to get the benefits of aim assist and reduced recoil from controller mixed with the benefits of movement from mouse and keyboard. Activision has now updated its Ricochet anti-cheat system to detect and eventually suspend or ban players using this third-party hardware.
“These devices act as a passthrough for controllers on PC and console and, when used improperly or maliciously, can provide a player with the ability to gain an unfair gameplay advantage, such as reducing or eliminating recoil,” explains the Richochet team in a blog post today.
The Ricochet anti-cheat system will initially display a warning to players it has detected using this hardware. “Continued improper use of these devices may lead to additional warnings, the deployment of mitigations, account or feature suspensions, or the banning of the offending account across Call of Duty titles, per our Security and Enforcement Policy,” says the Richochet team.
Activision’s crackdown comes just weeks after Ubisoft announced it will start messing with Rainbow Six Siege players that cheat by using XIM or similar devices to spoof controller inputs. Players that cheat in Rainbow Six Siege by using third-party devices will notice more input latency that will mess with their aim. Unplugging the devices will bring the latency back to normal."
Everything I have read indicates it is the hardware that is detected not scripts, and it is not just COD/Ricochet
@Banjo- its a pity that as usual a small minority of players has kind of ruined it for the majority. But everyone wants rid of Chesters as it ruins games and communities
@Titntin XIM allows various things like aim assist to be used while using Mouse and Keyboard, scripts and marcos to be used, and lots of other "cheaty" things like changing controller input to get into lobbies using the wrong controller type and many more.
Some people use them for legitimate reasons, but not many, and its why alot of games and anti cheat have banned its use already
That is impressive for a single player only game. It's the only single player game in the whole list if i am not mistaken. Alot of people must be enjoying it.
It's great to see all 3 platforms doing great with Starfield, Spiderman 2 and Mario Wonder. As consumers we need the competition and its exactly what we want
@Titntin lots of games like COD, R6, and Destiny etc already banned XIM and Ricochet anti cheat was updated to detect XIM users, be careful out there mate
Matt Booty is a wierd one. If I was to blame anyone for XGS past problems, it would be him, as I feel like his job is more involved in that sort of thing day to day than Spencer.
But everytime I hear him in an interview he comes across really well and a really knowledgeable person in the industry and wins me back over.
Not a fan of all the flickering DF reported on PS5 (and probably series x also but they have not tested it) and honestly I think the Full Path Traced PC version is really underwhelming. It's not a big differance at all. Huge fan of Remedy so I will play this when it's either in a sale or released Physically, I am voting with my wallet with the whole Digital Only fiasco
@cburg the people who didn't like Starfield sure never let people forget that they do not. I have never seen people spam the same comment over and over and over and over, even in unrelated topics. Its been going on for weeks. Some of them are (unsurprisingly) new accounts here and its all they ever post about ad nauseum
@StonyKL as Dead Space is joining the service as part of EA Play (you need PC Gamepass or Gamepass Ultimate for EA Play to be included) then Dead Space remake will not be leaving the service any time soon, if at all, as usually games stick around on EA Play for a long long time and only very rarely leave the service under special circumstances. No need to panic
@themightyant my experience has been great from a technical point of view. I have to agree with Digital Foundry who said that the level of polish and consistency is well above their previous efforts. It really has been night and day for me
My main complaint with the game is some of the quest structures are a bit uninspired. A bit to much talk to A, then B, than A again, then B etc etc.
The only thing I have not done is build a base or built my own spaceship, so I cannot comment on those systems. Not really interested enough to try it
My current playtime is 3d 1h 55m, I have finished almost all the factions quests and nearly finished the main campaign. I am lvl 41.
I think I'm going to settle on an 8.5/10 for this game. Room for improvement if they ever make a sequeal, but a really enjoyable game. Around about where the metacritic landed.
I must give a shout out to the devs as is easily the least buggy game Bethesda has ever made. Only 1 crash in all 3days playtime and the worst bug I had was a airlock stuck in the sky and I had to reload. Pretty amazing when you consider some of their previous releases. They deserve the praise they got from Digital Foundry for that achievement
@Dan1283 people have different tastes and opinions. What you think is hopeless, could be gold to somebody else. And what you love, somebody else might not like at all. 2021 was great for MS games, but 2022 was awful
@themightyant Jim is a Newcastle fan, so I always had a soft spot for him, even if I didn't agree with every decision they made under his watch. The toon army stick together
@themightyant interesting thesis. Maybe one day we will get the relevant information to say for definite one way or the other. It's a shame sales data is the only accurate information we are given
Comments 633
Re: Talking Point: What Are You Playing This Weekend? (December 9-10)
Just about to finish shadow of the tomb raider, which i got for £8 in the recent sales. Really enjoyed it to be honest and finally finished the trilogy.
Can't decide if I should play Cyberpunk since the recent updates or FF16 next
Re: Xbox's 'Wu-Tang Clan' Action-RPG Resurfaces After New Insider Report
I wonder if in the game you have to protect ya neck
Re: The FTC Is Continuing To Fight Xbox's Activision Blizzard Deal
@Vipor007 The quote is originally from a book, but most people incorrectly misattribute it to Albert Einstein.
Vaas also quotes it in Farcry 3, with additional swear words
Re: The FTC Is Continuing To Fight Xbox's Activision Blizzard Deal
Insanity is doing the same thing over and over again and expecting different results
Re: Halo TV Show Season 2 Locks In A Date, Season 1 Now Free On YouTube
Me and the wife enjoyed Season 1 when we got a month's free of Paramount+
Re: 'Halo 3 Refueled' Maps Added To Standard Matchmaking In Halo Infinite
I finished The Last of Us 2 at the weekend and inbetween games i ended up playing some husky raid and enjoyed the corridor of chaos.
Re: Former Gears Of War Narrative Director Joins PlayStation's Santa Monica Studio
@FraserG thanks for the clarification, much appreciated
Re: Former Gears Of War Narrative Director Joins PlayStation's Santa Monica Studio
Is she leaving the coalition or TiMi? I can't figure it out the way the article is worded.
Not that it really matters, I was just curious
Re: Talking Point: Have You Splashed Out On Any Big Black Friday Purchases Yet?
@BRT15 if you do not mind a wire the gamesir G7 SE is a great controller (it comes with a long 3m braided cable) Its has hall effect sticks and triggers, so drift should never be a problem. The sticks are much nicer to use and way more accurate. Also comes with 2 back buttons and an app to configure everything like deadzones, instant triggers etc. I think its cheap for only 49.99 on amazon, I would almost class it an affordable pro controller. It's also sometimes on sale for 39.99 if you buy at the right time.
Re: Alan Wake 2 Seemingly Struggled To Make An Impact On Xbox In October
I will be buying it when they release a physical version, I enjoyed the original alan wake.
I think it's way off mark to blame gamepass for this when it has done equally bad on all platforms. That doesn't make a lot of sense to me in this instance.
Re: Talking Point: Overall, How Successful Has 2023 Been For Xbox?
Think it's been a pretty good year for gaming on all platforms
Re: Starfield Fails To Make Shortlist For 'Game Of The Year' At The Game Awards 2023
Congratulations to all the nominees! I have not played BG3 or AW2 yet, so my vote has to go to TOTK.
Come on guys GOTY should be a celebration of our favourite hobbie, what a year of gaming it has been, not another dunking contest
Re: Random: Xbox Fan Shows Ridiculously Dusty Series X Console After 3 Years Of Use
I clean the series x and ps5 once a year. They are both easy to take the covers off to get to the fans/heatsink .
I am too scared to take the switch apart (I have a launch model which is exploitable) and that thing is definitely a little louder than when I got it, but stil works fine.
Re: Poll: Which Has Been The Best Generation Of Xbox So Far?
My favourite xbox is the OG xbox and OG xbox live, closely followed by 360. But my favourite console of all time is the Dreamcast
Re: Xbox's New AI Partnership Is Stirring Up A Heated Debate On Social Media
@RazputinAquato it's a distinct possibility. But it's also possible more jobs will be created in fields like AI, coding and IT, which in theory could offset alot of it. But I am not sure anyone has the answers right now as it's too early
Re: Xbox's New AI Partnership Is Stirring Up A Heated Debate On Social Media
@RazputinAquato myself and other business owners employ people, so it is an important perspective, just like everyone elses
Re: Xbox's New AI Partnership Is Stirring Up A Heated Debate On Social Media
I own my own Civil Engineering company, and for manhole imaging and sewer cctv surveys, we now use an AI system who watches them and reports any faults, instead of an engineer. The AI system is far more accurate and takes a fraction of the time. It has been really awesome from a business owners perspective
Re: Phil Spencer: We Will Think Of Nintendo & PlayStation Users As 'Part Of The Xbox Community'
@ZYDIO Did you not already abandon the eco system because you had to close an advert one time?
I seem to remember reading a week or so ago that you were selling all your xbox consoles and games and contacting your attorney to sue Microsoft
Re: Microsoft Says 'No' To Horror Game That's Apparently 'Too Crazy For Xbox'
@Deljo Enjoy it i guess? Its really not the flex you seem to think it is LOL. Deeply troubled indeed
Re: Microsoft Says 'No' To Horror Game That's Apparently 'Too Crazy For Xbox'
@Deljo Your words not mine, I think it just shows you as a deeply troubled individual
Re: Microsoft Says 'No' To Horror Game That's Apparently 'Too Crazy For Xbox'
@Deljo its a weird flex to say you enjoy mass murdering children in video games
Re: Phil Spencer: We Will Think Of Nintendo & PlayStation Users As 'Part Of The Xbox Community'
@Mephisto2869 it is alot easier to include various platforms at the start or near the start of a services inception. That ship has sailed for me. It's much more difficult after several years worth of content has been designed specifically for one platform.
The idea of Cloud is that it will allow gamepass access to almost any screen available eventually, without the hassle of porting to various platforms. This will be MS end goal, not a very long and expensive porting mission to Playsation and Nintendo. Why port a game at considerable cost when you can stream it from your smart TV with a dualsence or joycon. Just the way I see it going
Re: Phil Spencer: We Will Think Of Nintendo & PlayStation Users As 'Part Of The Xbox Community'
I really don't see gamepass on PS or Nintendo because
1. Sony would not want it on PlayStation, it could lower the income they generate from their own console
2. MS more than likely does not want to split gamepass subs with Sony or Nintendo.
3. It would be a logistical nightmare to try and port all 1st party and 2nd/3rd party exclusive games to Playstation and Nintendo. It would take years and years.
4. I imagine the whole point of cloud is to take away most of the headaches I have listed above, it solves almost everything. Why port games to various platforms if a cloud option is available?
5. I imagine it would be a publishing/contractual nightmare, just the thought of it gives me a headache
Re: Microsoft Says 'No' To Horror Game That's Apparently 'Too Crazy For Xbox'
After watching the trailer, the game is disgusting. It is almost a mass murder simulator with what looks like school massacre levels from my brief watch. What is wrong with people?
Re: Microsoft Employees Will Reportedly Lose 'Free Xbox Game Pass Ultimate'
@Mephisto2869 MS do not need to make the $69 billion back, they swapped $69 billion in cash for a $69 billion asset, that could be worth more or less than that in the future.
A bit like purchasing a house, you do not need to make that money back, as you have purchased an asset with considerable resale value
That is not how business or accounting works
Re: Some Xbox Fans Aren't Happy About 'Intrusive' Call Of Duty: MW3 Ads
I swear the same people in this place moan about absolutely everything, no matter how small or inconsequential it is to their lives. In the grand scheme of life, this is an absolute nothing burger
Asking for compensation, come on, its a advert for a video game not an accident at work that has severely impacted the rest of your life. The entitlement from gamers is truly extraordinary
Re: PlayStation Studio Bungie Knows It's 'Lost' A Lot Of The Destiny 2 Community's Trust
@GrumpyDev the article pitting gran turismo against forza was even worse the other day
Re: Alan Wake 2 'Excellent' On Xbox Series X & The Best Console Version, Digital Foundry Concludes
@themightyant interesting post mate. The last game I remember that compared VRS was Resident Evil Village (i think) with xbox hardware vrs producing better imagine quality than the ps5 software equivalent. But maybe the GE has a hardware accelerated version that Capcom did not use? I would be very surprised, as they would have used it, but it's not impossible.
The control results are why I theorised Mesh shaders, as its the biggest difference between the 2 versions of North Light. But who knows!
Re: Alan Wake 2 'Excellent' On Xbox Series X & The Best Console Version, Digital Foundry Concludes
@themightyant of that there is no doubt, the PS5 does something similar with triangle culling etc, as I mentioned in my first post about Geometry Engine and Primitive Shaders. Another example is the xbox uses hardware vrs, but the ps5 uses a software version, with hardware vrs having an advantage.
I was just theorising on a possible reason for the extra performance, as their last game Control had more even performance between the two, with the ps5 even out performing in some scenarios.
Whereas with Alan Wake 2 it seems that the results are less even this time with one offering better performance when measured
Re: Alan Wake 2 'Excellent' On Xbox Series X & The Best Console Version, Digital Foundry Concludes
@themightyant if the Mesh shaders are more performant at the same task than the Geometry engine, the increase in performance could be down to that. Obviously it is just an educated guess as nobody will really know, but it does make logical sense.
I have never seen anyone measure the difference between the two to come to that conclusion, and this is the first game to support mesh shaders on console. Very little information is known about the Geometry Engine. Could you point me in the direction of the test that came to that conclusion. I would be interested in reading it
DF and Remedy both confirmed the use of Geometry Engine, but they did not say there is no performance difference between the two methods
You mentioned Control and that is interesting, because that game had more even performance between PS5 and XBox series X (With Series X actually stuttering more)
Maybe this is more evidence that the extra performance has come from Mesh shaders, as Control did not support them, and their last game was more even between the 2 consoles in performance terms.
But with Alan Wake 2 there is clearly a more performant console version at this moment, when watching the graphs on the DF video, and mesh shaders is the main difference that we know of between the 2 versions of the North Light Engine, used in Control and Alan Wake 2
Re: Alan Wake 2 'Excellent' On Xbox Series X & The Best Console Version, Digital Foundry Concludes
To the best of my knowledge this is the first game to use mesh shaders on PC and xbox Series S/X and on PS5 they use the geometry engine on primitive shaders to produce a similar result. I read an interview with one of the developers before the game launched. Maybe it could help explain the performance increase?
Re: New Xbox Policy To Block Unauthorised Accessories
@inverseIV the terms of service could not be clearer, just be careful out there mate
Re: New Xbox Policy To Block Unauthorised Accessories
@inverseIV @TitnTin
"Activision is cracking down on third-party hardware cheating in Call of Duty: Warzone and Call of Duty: Modern Warfare II. Devices like XIM, Cronus Zen, and ReaSnow S1 have been widely used in Call of Duty to allow mouse and keyboard users to get the benefits of aim assist and reduced recoil from controller mixed with the benefits of movement from mouse and keyboard. Activision has now updated its Ricochet anti-cheat system to detect and eventually suspend or ban players using this third-party hardware.
“These devices act as a passthrough for controllers on PC and console and, when used improperly or maliciously, can provide a player with the ability to gain an unfair gameplay advantage, such as reducing or eliminating recoil,” explains the Richochet team in a blog post today.
The Ricochet anti-cheat system will initially display a warning to players it has detected using this hardware. “Continued improper use of these devices may lead to additional warnings, the deployment of mitigations, account or feature suspensions, or the banning of the offending account across Call of Duty titles, per our Security and Enforcement Policy,” says the Richochet team.
Activision’s crackdown comes just weeks after Ubisoft announced it will start messing with Rainbow Six Siege players that cheat by using XIM or similar devices to spoof controller inputs. Players that cheat in Rainbow Six Siege by using third-party devices will notice more input latency that will mess with their aim. Unplugging the devices will bring the latency back to normal."
Everything I have read indicates it is the hardware that is detected not scripts, and it is not just COD/Ricochet
Re: New Xbox Policy To Block Unauthorised Accessories
@Banjo- its a pity that as usual a small minority of players has kind of ruined it for the majority. But everyone wants rid of Chesters as it ruins games and communities
Re: Starfield's Monthly Active Users For September 2023 Only Beaten By One Game On Xbox
@InterceptorAlpha i think he was being sarcastic as none of the top 10 PlayStation games are exclusive
Re: New Xbox Policy To Block Unauthorised Accessories
@Titntin XIM allows various things like aim assist to be used while using Mouse and Keyboard, scripts and marcos to be used, and lots of other "cheaty" things like changing controller input to get into lobbies using the wrong controller type and many more.
Some people use them for legitimate reasons, but not many, and its why alot of games and anti cheat have banned its use already
Re: Starfield's Monthly Active Users For September 2023 Only Beaten By One Game On Xbox
That is impressive for a single player only game. It's the only single player game in the whole list if i am not mistaken. Alot of people must be enjoying it.
It's great to see all 3 platforms doing great with Starfield, Spiderman 2 and Mario Wonder. As consumers we need the competition and its exactly what we want
Re: New Xbox Policy To Block Unauthorised Accessories
@Titntin lots of games like COD, R6, and Destiny etc already banned XIM and Ricochet anti cheat was updated to detect XIM users, be careful out there mate
Re: Microsoft Reshuffle Makes Huge Changes To Team Xbox, Matt Booty & Sarah Bond Promoted
Matt Booty is a wierd one. If I was to blame anyone for XGS past problems, it would be him, as I feel like his job is more involved in that sort of thing day to day than Spencer.
But everytime I hear him in an interview he comes across really well and a really knowledgeable person in the industry and wins me back over.
Confusing guy
Re: Roundup: Here's What The Critics Are Saying About Alan Wake 2
Not a fan of all the flickering DF reported on PS5 (and probably series x also but they have not tested it) and honestly I think the Full Path Traced PC version is really underwhelming. It's not a big differance at all. Huge fan of Remedy so I will play this when it's either in a sale or released Physically, I am voting with my wallet with the whole Digital Only fiasco
Re: Starfield Launch Set Record For "Most Game Pass Subscriptions Added On A Single Day Ever"
@cburg the people who didn't like Starfield sure never let people forget that they do not. I have never seen people spam the same comment over and over and over and over, even in unrelated topics. Its been going on for weeks. Some of them are (unsurprisingly) new accounts here and its all they ever post about ad nauseum
Re: Three Games Are Available Today With Xbox Game Pass (October 26)
@StonyKL as Dead Space is joining the service as part of EA Play (you need PC Gamepass or Gamepass Ultimate for EA Play to be included) then Dead Space remake will not be leaving the service any time soon, if at all, as usually games stick around on EA Play for a long long time and only very rarely leave the service under special circumstances. No need to panic
Re: Starfield Dev Proud Of The Game's Launch Despite Being 'Stressed For 2 Years Straight'
@themightyant my experience has been great from a technical point of view. I have to agree with Digital Foundry who said that the level of polish and consistency is well above their previous efforts. It really has been night and day for me
My main complaint with the game is some of the quest structures are a bit uninspired. A bit to much talk to A, then B, than A again, then B etc etc.
The only thing I have not done is build a base or built my own spaceship, so I cannot comment on those systems. Not really interested enough to try it
Re: Starfield Dev Proud Of The Game's Launch Despite Being 'Stressed For 2 Years Straight'
My current playtime is 3d 1h 55m, I have finished almost all the factions quests and nearly finished the main campaign. I am lvl 41.
I think I'm going to settle on an 8.5/10 for this game. Room for improvement if they ever make a sequeal, but a really enjoyable game. Around about where the metacritic landed.
I must give a shout out to the devs as is easily the least buggy game Bethesda has ever made. Only 1 crash in all 3days playtime and the worst bug I had was a airlock stuck in the sky and I had to reload. Pretty amazing when you consider some of their previous releases. They deserve the praise they got from Digital Foundry for that achievement
Now the long wait for ES
Re: Microsoft 'Doubling Down As A Game Producer' After ActiBlizz Deal, Says CEO
@Microbius always the same usernames with the same comments ad nauseum. Pure xbox, the home of concern trolling
Re: Microsoft 'Doubling Down As A Game Producer' After ActiBlizz Deal, Says CEO
@Dan1283 people have different tastes and opinions. What you think is hopeless, could be gold to somebody else. And what you love, somebody else might not like at all. 2021 was great for MS games, but 2022 was awful
Re: Microsoft 'Doubling Down As A Game Producer' After ActiBlizz Deal, Says CEO
@Dan1283 to qualify for publisher of the year you have to have released atleast 5 distinct titles that year, so it's not just down to 2 games
Re: Microsoft 'Doubling Down As A Game Producer' After ActiBlizz Deal, Says CEO
@GamingFan4Lyf 100% this. They even won publisher of the year in 2021 with the highest metacritic average ever, I think people forget that
Re: Thanks To Starfield, UK Xbox Sales Enjoyed A Huge Increase In September
@themightyant Jim is a Newcastle fan, so I always had a soft spot for him, even if I didn't agree with every decision they made under his watch. The toon army stick together
You too mate
Re: Thanks To Starfield, UK Xbox Sales Enjoyed A Huge Increase In September
@themightyant interesting thesis. Maybe one day we will get the relevant information to say for definite one way or the other. It's a shame sales data is the only accurate information we are given