Comments 242

Re: Kinect for Windows Available Now

James

@teamdoa Because there aren't as many applications for using Kinect 40cm from the TV. And yes, you can hook it up to the PC, but you don't get access to official MS libraries and support etc.

Re: New Kinect Hardware for Windows Launches on 1st February

James

99% of the stuff for Kinect on PC has been non-gaming software, and Microsoft wants to open it up to researchers, academics etc. with a PC-exclusive SKU.

If there's a lot of interesting PC games for Kinect we'll look into it, but I don't see it happening.

Re: Review: Halo: Combat Evolved Anniversary (Xbox 360)

James

@Gamer83 Glad you liked the review! I too was pleased at Reach set-up in there; once I started using that I kicked some serious Covenant backside!

I too thought the original multiplayer should be in there, but I'm more than happy with Reach as it's my most-played Halo anyway (a real feat as I hammered 3!)

Re: Review: Halo: Combat Evolved Anniversary (Xbox 360)

James

@dirtyvu If you say "library" it asks if you want to quit your current game and then takes you to the library; it's not quite seamless.

As someone who spent a whole chunk of time scanning in Metroid Prime I thought the scan feature here was good but not brilliant; I didn't feel it was adding to the world like I did in MP.

Re: Microsoft Creating Kinect Hardware Just for Windows

James

I think Microsoft realises that PC users have made Kinect very popular, and that giving them improvements first is a good way to make progress on the inevitable Kinect 2. Game developers are clearly still getting to grips with Kinect 1 — I think a new model and SDK might do more harm than good!

Re: Review: The Black Eyed Peas Experience (Xbox 360)

James

That's exactly how I felt about it: it really surprised me. I would have liked a better career mode — I didn't get a real sense of progression here — but the core game itself is as fun as any dance game I've played on Kinect (though I've only really played the duffers).

Re: Talking Point: What's Kinect Doing Right or Wrong?

James

@pellissier I don't think Microsoft has the right or desire to dictate what menus developers can use with Kinect any more than it can with a pad. Sure, it provides libraries and support I think it's up to devs to figure out what works and what doesn't. We saw it with Wii, I'm sure we'll see it with Kinect.

@d20dark I think you're right in that there are a lot of developers trying to sneak in a turkey on Kinect, but that's where sites like ours can help out

Re: Talking Point: What's Kinect Doing Right or Wrong?

James

@ManicMilner Interesting that you mention Wii ports — off the top of my head I can't think of any games that have come straight from Wii to Kinect. There's certainly games on both formats, but usually the two are totally different: Michael Jackson, for example.

@abHS4L Valid point, though having used the PlayStation Eye camera quite a bit too I think Kinect is streets ahead! A bump in resolution would always help though

Re: Video Proof That Kids Love Kinect

James

@Cleets What's the length of Child of Eden got to do with it? Likewise, why mention sales? Gaming's about what you like and enjoy, not what other people are buying or how long games are, surely.

Re: Video Proof That Kids Love Kinect

James

I agree: Kinect has had some really good games lately. Sure, it's had some stinkers too, but show me a platform that hasn't!

Kinect was always supposed to be about families and kids anyway — if you look back at the original 'concept' video it was kids and parents, not core gamers.

Re: First Impressions: Kinectimals with Windows Phone 7

James

@pwllem Fair point, perhaps I've underestimated the crossover appeal, but I still believe that people who go for Windows Phone devices — while likely to love Kinect too — might not go for Kinectimals. Put it in Halo or Forza and we're in business, but I guess you never know

Re: This is How You Swim with Kinect and Michael Phelps

James

@pellissier Once you've swum a lap, swim again!

@Gertmin This is Blitz Games' 6th or 7th Kinect game now but I'd be really interested to know how many have made a profit. Of course these are just as work for hire which — if you've played Game Dev Story — you'll know aren't usually the money-makers!