I'd thought they'd done more than that. But you might be right, it was just the pre-existing settings. In which case, they're not changing the internal resolution from the outside.
I was about to replay Dark Souls 3 on PS4 and deliberately held back for this exact reason. Please include Sekiro too, as I'm on the Series S and didn't get One X boost.
Does anyone remember if these tend to drop on a particular day? Or is it just a random time?
They did put a lot of effort into appealing to Japan on the X360. I don't think it worked very well. I don't think it's as simple as just needing a few more japanese devs.
Forza Horizon 3
Red Dead Redemption 2
Spyro Trilogy
Crash Trilogy
Assassin's Creed Odyssey
Assassin's Creed Black Flag
Gears of War Ultimate Edition
Dark Souls 3
Sekiro
I'd also love if they went back and did some 360 games:
Red Dead Redemption
Witcher 2
Fable 1,2,3
Lost Odyssey
FF13 trilogy.
I dunno if there's an official standard for what counts as AAA or not, but this seems fairly close. Certainly the most advanced game this developer has made.
Yeah but Fromsoft games sell a hell of a lot more than Metroid and Castlevania do, which was the point I was making earlier. So they've done a lot better with difficulty being the main selling point, and have less need to change that.
I don't agree that the difficulty is that simple, although it does change massively between their different games, so it's a bit hard to generalize about all of them. Dark Souls 1 though, is probably the clearest example difficulty infusing the level design. You have metal boulders rolling down stairs to crush you, swinging guillotines to knock you off thin walkways, greatbow archers shooting arrows that knock you off the edge of a cathedral, gaps that you have to jump across the reach new area. The list is almost endless. If they were going to make an easy mode for that game, it would be so much more complicated than just a simple damage multiplier.
My worry is that if they did add an easy mode, it would influence their future game design, so they'd deliberately stop including those kinds of environmental difficulties, and everything would just become HP counts and damage amounts, which would be a big loss for the series.
Yeah it's definitely not 10 million hardcore fans. It's more like 6 million hardcore fans (the number of copies they usually sell in the first year or so), and then another 4 million normies.
My objections to adding easier difficulty though are
1) I don't know if it would make any more people play it, for the reasons I've mentioned.
2) It's not that easy to do with these games because difficulty is so interwoven with the game design. Something like a simple damage multiplier really wouldn't suit these games very well (which is what most easy modes are)
3) I worry that the series would lose it's dedicated hard-core fanbase if it became more mainstream. We would lose something that's quite unique in the games industry. Something like Vaati Vidya having 2 million subscribers is way more impressive than you see for something like Zelda, for example. Zelda which has sold more than Fromsoft in recent history, yet has a tiny fraction of the devoted audience. I think there's a reason for that. The love of shared difficulty is part of it.
Yes but I'm suggesting the comparative sales numbers is a good way to test that, and it doesn't support that conclusion.
I think what's actually happened is that they have a much bigger audience than they otherwise would specifically BECAUSE they did such a good job of having this unique selling point of being brutally hard (but fair), and so they attracted a lot of people who weren't necessarily ARPG fans at all, but just loved a challenge (e.g maybe Megaman fans).
Now it may be true that they could add an easy mode at this point without actually losing any of those fans they already have, but it's definitely possible that once they start trying to go more mainstream, it will start affecting how they design the whole game, and will bleed into so many other aspects of it, that they actually would alienate those original fans, and end up selling less because of it. I can easily imagine that happening, because the difficulty in Dark Souls is so interwoven with how the games are set up.
The sales figures for each of their games are very very similar. Usually around 10 million over the course of 3 years. That suggests to me that it is mostly a consistent fanbase who've played all of them. Also see how big some of the Soulsborne youtube channels are. Vaati has nearly 2 million subscribers, for a channel JUST about Souls stuff. I think that suggests it is mostly just a large community of people who buy all their games.
Very few action RPG series actually sell more than Fromsoft games do, so that's not necessarily true at all. Dark Souls 1 sold over 10 million copies. How many action RPGs sell more than that? It's almost none.
Looks great, but why did we get LESS on the single player campaign than we did last year? And why no actual release date, when other holiday games like Forza got a date?
Avatar is such a weird IP. The movie made an insane amount of money, and yet almost no-one ever talks about it. It made like no cultural impact at all.
This happens to literally everyone on the internet who does or says anything controversial. It's annoying, sure, but it's hardly a news story at this point in time. I got a random death threat just this week from some weirdo. I just muted them and that was that. That's just what the internet is. It's no use complaining about it unless you have an actual solution.
Comments 218
Re: Valve's New Steam Deck Can Be Used As A Handheld Xbox
I wish the actual hardware looked a bit nicer. Otherwise it's pretty interesting!
Re: Resident Evil Re:Verse Has Been Delayed Until 2022
More interested in the RE8 DLC to be honest.
Re: Assassin's Creed Infinity Still Likely To Include 'Solo Narrative Stuff', Will Be 'One Evolving Platform'
Might not be that bad, but my hopes aren't high.
Re: The Witcher 3 Still Slated For Xbox Series X & Series S This Year, Will Include Free DLC
I'd have hoped we'd get some footage at this point, if it's coming out this year. Still nothing?
Re: Xbox Store Now Highlights Diverse Games Made In Latin America
Well if they're gonna do that, they should do it for all regions/continents. Why should Latin America get special treatment?
Re: Resident Evil Village Has Passed 4.5 Million Sales, Confirms Capcom
If the DLC is entirely about Tall Woman, the total sales will end up being the highest in the series.
Re: xScreen For Xbox Series S Obliterates Its Kickstarter Goal In 20 Minutes
Cool idea, but you can just buy a mini monitor for a lot cheaper than that.
Re: Dark Souls 3 Is Still 'Dying To Be Pushed Further' On Xbox Series X, Says Analysis
@Tharsman
I'd thought they'd done more than that. But you might be right, it was just the pre-existing settings. In which case, they're not changing the internal resolution from the outside.
Re: Dark Souls 3 Is Still 'Dying To Be Pushed Further' On Xbox Series X, Says Analysis
Didn't the Fallout 4 60fps patch mess with the resolution as well though?
How did they do it in that case but can't in this case?
Re: Dark Souls 3 Has Been Updated With FPS Boost On Xbox Series X|S
Great stuff. Just bought the digital version.
Bit disappointing it's just the one game though.
Re: Xbox Looks Set To Reveal More FPS Boost Titles Soon, Including Dark Souls 3
@XxEvilAshxX
All of the 360 games will hit 30fps across the board on Series S/X consoles, even if they didn't originally.
Re: Industry Analyst Suggests Xbox Has Some 'Cool News' To Share This Week
Either Halo Infinite launch date or more 60fps patches will do.
Re: Xbox Looks Set To Reveal More FPS Boost Titles Soon, Including Dark Souls 3
I was about to replay Dark Souls 3 on PS4 and deliberately held back for this exact reason. Please include Sekiro too, as I'm on the Series S and didn't get One X boost.
Does anyone remember if these tend to drop on a particular day? Or is it just a random time?
Re: Elden Ring Will Allow You To Use The Weather To Your Advantage
If they incorporate the verticality as well as they did in Sekiro, this could be really fun.
Re: Another Everwild Team Member Appears To Have Left Rare
2 trailers with in-engine footage but no gameplay is always a big warning sign in my mind. I appropriately had zero hype for this!
Re: Xbox Still Eager To Fill 'Family-Friendly' Gaps In Its Game Portfolio
They did put a lot of effort into appealing to Japan on the X360. I don't think it worked very well. I don't think it's as simple as just needing a few more japanese devs.
Re: Rumoured Dead Space Revival Is Reportedly A 'Full Remake', Similar To Resident Evil 2
Does that really need a full remake? I thought it still looked quite good.
Re: Xbox Plans To Become A 'Stronger Global Brand' Over The Next Couple Of Years
Not especially confident they'll succeed, but I guess it's worth trying.
Re: CD Projekt Believes Cyberpunk 2077's Stability Is Now At A 'Satisfactory Level'
Yeah but stability just means it's not randomly crashing or freezing anymore. Doesn't mean it's up to a good performance level.
Re: Xbox's Major Nelson 'Apologises' To Rare Developer For Awkward Sea Of Thieves Question
Ha, that is pretty funny. Shouldn't he have known about that though?
Re: Talking Point: What FPS Boost Games Do You Want Next For Xbox Series X|S?
Forza Horizon 3
Red Dead Redemption 2
Spyro Trilogy
Crash Trilogy
Assassin's Creed Odyssey
Assassin's Creed Black Flag
Gears of War Ultimate Edition
Dark Souls 3
Sekiro
I'd also love if they went back and did some 360 games:
Red Dead Redemption
Witcher 2
Fable 1,2,3
Lost Odyssey
FF13 trilogy.
Re: Pick One: Which Is Your Favourite Sonic Game On Xbox?
@LtSarge
They should remaster that game with better graphics and 60fps. I'd buy that in a second.
Re: Talking Point: What FPS Boost Games Do You Want Next For Xbox Series X|S?
@Turnip_Knight
Not so far. They did make it sound like it might be possible though.
Re: GreedFall's Next-Gen Version Washes Up On Xbox Series X|S Next Week
I dunno if there's an official standard for what counts as AAA or not, but this seems fairly close. Certainly the most advanced game this developer has made.
Re: Cyberpunk 2077's Special Refund Policy Expires On Xbox This July
I basically gave them the benefit of the doubt and just trusted that they'd fix it over time.
Kinda hoped they'd do it a bit quicker than this though.
Re: All Xbox Series X Games With Confirmed Free Upgrades In 2021
The Greedfall retail version says its releasing on June 30th on several different online stores, even though they haven't said anything about it.
Re: Elden Ring Will Be Easier Than Other Souls Games, But Has No Difficulty Options
@NEStalgia
Yeah but Fromsoft games sell a hell of a lot more than Metroid and Castlevania do, which was the point I was making earlier. So they've done a lot better with difficulty being the main selling point, and have less need to change that.
I don't agree that the difficulty is that simple, although it does change massively between their different games, so it's a bit hard to generalize about all of them. Dark Souls 1 though, is probably the clearest example difficulty infusing the level design. You have metal boulders rolling down stairs to crush you, swinging guillotines to knock you off thin walkways, greatbow archers shooting arrows that knock you off the edge of a cathedral, gaps that you have to jump across the reach new area. The list is almost endless. If they were going to make an easy mode for that game, it would be so much more complicated than just a simple damage multiplier.
My worry is that if they did add an easy mode, it would influence their future game design, so they'd deliberately stop including those kinds of environmental difficulties, and everything would just become HP counts and damage amounts, which would be a big loss for the series.
Re: Pick One: Which Of These Six Upcoming Xbox Games Are You Most Excited For?
@Dezzy70
Well at least you're definitely not me, despite nicking my name! I went straight for Halo.
Re: Pick One: Which Of These Six Upcoming Xbox Games Are You Most Excited For?
I like the fact that I didn't know if Halo or Forza would win.
Re: Gallery: Here's A Look At Some Of The Armour, Maps, Weapons & Vehicles In Halo Infinite
@agito1987
Yeah I meant on top of that.
Re: Gallery: Here's A Look At Some Of The Armour, Maps, Weapons & Vehicles In Halo Infinite
Looks great, but why no more campaign footage? And why no release date yet?
Re: Elden Ring Will Be Easier Than Other Souls Games, But Has No Difficulty Options
@NEStalgia
Yeah it's definitely not 10 million hardcore fans. It's more like 6 million hardcore fans (the number of copies they usually sell in the first year or so), and then another 4 million normies.
My objections to adding easier difficulty though are
1) I don't know if it would make any more people play it, for the reasons I've mentioned.
2) It's not that easy to do with these games because difficulty is so interwoven with the game design. Something like a simple damage multiplier really wouldn't suit these games very well (which is what most easy modes are)
3) I worry that the series would lose it's dedicated hard-core fanbase if it became more mainstream. We would lose something that's quite unique in the games industry. Something like Vaati Vidya having 2 million subscribers is way more impressive than you see for something like Zelda, for example. Zelda which has sold more than Fromsoft in recent history, yet has a tiny fraction of the devoted audience. I think there's a reason for that. The love of shared difficulty is part of it.
Re: Elden Ring Will Be Easier Than Other Souls Games, But Has No Difficulty Options
@Arcnail
Yes but I'm suggesting the comparative sales numbers is a good way to test that, and it doesn't support that conclusion.
I think what's actually happened is that they have a much bigger audience than they otherwise would specifically BECAUSE they did such a good job of having this unique selling point of being brutally hard (but fair), and so they attracted a lot of people who weren't necessarily ARPG fans at all, but just loved a challenge (e.g maybe Megaman fans).
Now it may be true that they could add an easy mode at this point without actually losing any of those fans they already have, but it's definitely possible that once they start trying to go more mainstream, it will start affecting how they design the whole game, and will bleed into so many other aspects of it, that they actually would alienate those original fans, and end up selling less because of it. I can easily imagine that happening, because the difficulty in Dark Souls is so interwoven with how the games are set up.
Re: Elden Ring Will Be Easier Than Other Souls Games, But Has No Difficulty Options
@NEStalgia
The sales figures for each of their games are very very similar. Usually around 10 million over the course of 3 years. That suggests to me that it is mostly a consistent fanbase who've played all of them.
Also see how big some of the Soulsborne youtube channels are. Vaati has nearly 2 million subscribers, for a channel JUST about Souls stuff. I think that suggests it is mostly just a large community of people who buy all their games.
Re: Elden Ring Will Be Easier Than Other Souls Games, But Has No Difficulty Options
@Arcnail
Very few action RPG series actually sell more than Fromsoft games do, so that's not necessarily true at all.
Dark Souls 1 sold over 10 million copies. How many action RPGs sell more than that? It's almost none.
Re: Wait, Could Alan Wake Remastered And Final Fantasy 7 Remake Be On The Way To Xbox?
Given how much Squenix love exclusivity deals, I wouldn't be surprised if the PC version is Epic only.
Re: CDPR Releases Patch 1.23 For Cyberpunk 2077, Here’s Everything Included
Some of the youtube vids on this suggest it has improved performance a fair amount.
Re: Former Chief Xbox Officer: Phil Spencer Has Put The Business In A Very Good Place
I think the billions of dollars that Microsoft let him spend probably had something to do with it.
Re: Better Make Room, Stalker 2 Will Be 150GB On Xbox Series X
I would appreciate if they made a smaller version for the Series S, on account of lower texture resolutions?
Re: Forza Horizon 5 Brings Its Festival To Mexico On Xbox This November
@Octorok_Prime
I'm not really into racing games either, but Forza Horizon is one of those series that is kinda beyond genres.
Re: Forza Horizon 5 Brings Its Festival To Mexico On Xbox This November
How do they manage to make these games so damn quickly?
Re: Video: 343 Industries Gives Us A First Glimpse Of Halo Infinite's Multiplayer
Looks great, but why did we get LESS on the single player campaign than we did last year? And why no actual release date, when other holiday games like Forza got a date?
Re: Obsidian Humorously Reveals The Outer Worlds 2, Coming To Xbox Game Pass
I did laugh out loud at this.
Re: Video: Ubisoft Shares A First Look At Its Upcoming Avatar Game
Avatar is such a weird IP. The movie made an insane amount of money, and yet almost no-one ever talks about it. It made like no cultural impact at all.
Re: Roundup: Here's What Was Revealed At Ubisoft Forward E3 2021
Well at least the Avatar thing looks kinda interesting. The rest was just typical stuff from the automated Ubisoft game factory.
Also what happened to Beyond Good and Evil 2?
Re: Rainbow Six Extraction Brings Its Alien Threat To Xbox This September
Looks like generic Ubisoft stuff. So many of their games kinda look the same.
Re: Video: Phil Spencer Sends Message To Fans Ahead Of Xbox Series X|S Launch In China
We are excited to release the 4 games that have been approved by the ministry of culture. We are very confident the other 4000 will be approved soon.
Re: Battlefield 2042 Won't Feature A Single-Player Campaign, And Here's Why
Well there goes my enthusiasm.
Re: Live: Watch Today's Battlefield 2042 Reveal Livestream Here
Please say they're not using Trevor Noah again?
Re: Xbox Boss Praises God Of War Director’s Leadership Following Sequel Delay
This happens to literally everyone on the internet who does or says anything controversial. It's annoying, sure, but it's hardly a news story at this point in time.
I got a random death threat just this week from some weirdo. I just muted them and that was that. That's just what the internet is. It's no use complaining about it unless you have an actual solution.