
Well, this is it folks! Arkane Austin has today delivered the final ever update for Redfall across Xbox and PC in the form of "Game Update 4", which brings a bunch of new features to the 2023 shooter including an offline mode.
The patch notes also contain a final note from Arkane Austin ahead of the studio's closure:
"We’re proud to deliver to you Redfall’s Game Update 4. We’re thankful for the millions of players who have joined us. From everyone at Arkane Austin, thank you for playing our games and loving our worlds, it’s been an honor to deliver these experiences to you."
You can see the patch notes for Redfall Update 4 below, although keep in mind that they don't go massively into detail about the "wrap-up" section - sadly, Arkane says more exhaustive patch notes aren't going to be made available.
NEIGHBORHOOD REVAMP – INTRODUCING COMMUNITY STANDING
With the release of Game Update 4, unlocking a new Safehouse, completing Safehouse missions, rescuing civilians, or killing an Underboss will all contribute to a new reputation bar called, “Community Standing”. As you assist the residents of Redfall in freeing their town from the grip of the Vampire Gods, you’ll be able to use your Support currency to unlock new rewards from the Safehouse Skill Tree.
There are six ranks of Community Standing giving you 39 unique rewards that serve as permanent buffs. As you progress higher through the Skill Tree, the unlocks become increasingly more impactful.To help you get a better idea of what upgrades await, let’s look at a couple of unlocks from each of the six ranks of Community Standing.
Rank 1:
- Treat Yourself: Cosmetics near your location appear on your Map and Compass.
- I’m In: Turrets and Tripwires take 50% less time to Hack.
Rank 2:
- The Rest of the Story: Grave Locks near your location appear on your Map and Compass.
- Ammo Dump: Human enemies drop more ammo on death.
Rank 3:
- Well Grounded: Take 50% less damage from Rook Storm lightning strikes.
- Castle Doctrine: Unlocked Safehouse defense now includes some Friendly Turrets.
Rank 4:
- Family Heirlooms: Anglers, Shrouds, and Siphons drop better rewards on death.
- Homeopathic Remedy: Using a Medical Supply has a 40% chance to not consume the item.
Rank 5:
- Crystal Ball: Each Psychic Residue Orb collected has a 40% chance to give you significantly more Psychic Residue.
- Last Laugh: When destroyed, Friendly Turrets will electrocute enemies within 20 meters. Does not affect enemies immune to electrocution.
Rank 6:
- High Roller: Unrivaled items appear much more frequently in loot.
- Escape Plan: Activate a salvaged Bellwether cloak for 10 seconds upon reaching critical health levels. Attacking will deactivate. Can only occur once every 10 minutes.
All the upgrades from the Community Standing Skill Tree are meant to provide you with a mixture of QoL and gameplay benefits. A few of the traits will even help collectors finish out their hunt for cosmetics and Grave Locks.
NEST REVAMP – ELDER NEST
Also arriving with Game Update 4 are Elder Nests. These new Boss-focused Nests will challenge you to destroy dangerously modified special Vampires to free Redfall from their influence.Portals to the Elder Nest will appear around Redfall much like their Heart Nest siblings. But these new psychic spaces can be distinguished by their purple glow over the areas where their influence reaches.
Once you’ve accepted the challenge and entered the Elder Nest, your objective is to find the Vampire boss buried deep within and destroy them, freeing the Heart inside, grabbing your rewards, and escaping.After successfully clearing the Elder Nest, you (and your teammates) will be granted a temporary buff called a Heart Shard. The duration of the Heart Shard scales to the campaign difficulty; granting a longer buff at each higher difficulty.
Here are just a few of the Heart Shards that could be granted after completing an Elder Nest:
- Ammo Synthesis: Holstered weapons regenerate ammo and reload when not in use.
- UV Healing: A player gains health when hit by UV.
- Light in Darkness: The expanding aura around the Nest weakens vampires inside it, instead of the usual strengthening effect.
There’s one more major change coming to all Nests with this update. Failing to escape a Nest during its destabilization phase will now result in you not obtaining the Major Remanent. Any loot that you pick up will still be yours, but the Major Remanent is now rewarded after you successfully exit the collapsing Nest.
OFFLINE MODE
With the release of GU4 you will be given the option to play Redfall while disconnected from the Internet. You will also be able to continue playing if you’re disconnected from the Internet in the middle of a solo session. When playing in co-op, the host will be dropped into a solo offline session.
SINGLE PLAYER PAUSING
Another new feature we’re happy to introduce is Single Player Pausing. Now if you need some time to adjust your kit, or you just need to step away for a minute, the world of Redfall will wait with you.
WRAP-UP
This article only covers the largest additions coming to Redfall, but that is not all. New enemy encounters in Redfall Commons, continued AI improvements, Story Mode difficulty, and a new Unrivaled Weapon have also been added with this update.
Sad to see Redfall go? Let us know your thoughts on this update in the comments section.
[source bethesda.net]
Comments 23
I am sad to see this game go on without any more updates.
Sure, it wasn't perfect, but it had a lot of potential to be more had it received the proper support.
Looking forward to playing it.
Stopped playing then started again after the 60fps patch and started to enjoy.
This current patch will enhance this even more.
If only all the patches etc had been there day one on release.
Thank you anyway Arkane.
Awesome they were able to put this out before closing up shop. Sad to see one of my favorite devs die.
Sweet, I actually might jump back in and play through the whole story. Only got about halfway or so through last year.
From everyone at Arkane Austin, thank you for playing our games and loving our worlds, it’s been an honor to deliver these experiences to you
No Arkane, thank you!! For some of the most incredibly immersive experiences provided with your games. We'll all be poorer now that you are gone. Godspeed and hopefully you'll return....genuinely sad. 😔
If the game was not $70 at launch a lot of the hate would never happened. From what I've played so far, I've really enjoyed it. Shame Redfall will not become a new franchise for Xbox.
As someone who enjoyed the game and looked forward to more updates, this is great. But no matchmaking?!?!?!?
I will play it again, to be honest I found it quite fun at its launch, the AI was perhaps the worst, but in general I thought it was a good game.
Happy to see this patch come to fruition, but so much sadder to have to say goodbye to Arkane Austin. They will be a huge loss to the gaming industry, and will be sorely missed.
I enjoyed the game alot.
This game should have had many things on Day 1 that weren't included, and one of them was certainly offline play.
I say release it on PS5 so it can sell like everything else from Xbox on PlayStation.
Had a stake through its heart the minute it was pushed out the door. I’d still like to know which individual made the call not to delay its release, that person is culpable for the ensuing embarrassment and the ultimate demise of Arcane Austin. Shame on you whoever you are.
@Sk8boyP yeah for a co op focused game this is madness
@Gamer_X Yup get it on PS5, they have only had 2 full AAA First Party current gen games in over 2 years and nothing announced yet for this year.
@Sifi it’s like Sony lives rent free in your head. You live, breathe and think blue!
@Sifi Xbox games selling on PS5 it only helps GamePass subscribers even more in keeping subscription prices cheaper....it's a win, would n situation.
@OldGamer999 the 60fps was a game changer. I hated the initial release version, it just seemed incredibly janky and put me off right away. I gave it another try once the 60fps patch came out and actually enjoyed the game. As I’ve said on other posts, it’s not a great game (and certainly not the AAAA type game it was hyped up to be pre-launch) but a solid 7/10 with potential to be improved further. Sad to see that there won’t be any further updates.
I love Arkane Austin but sadly there has to be consequences for putting out buggy messes. The whole industry needs to be accountable sadly for day 1 releases that are undercooked…
They deserved it for making this garbage game.
@dreadful A bit harsh to be honest. If everyone got fired from their job for making mistakes or bad decisions, we'd all be out of work. I'm a big believer that you grow and learn from your mistakes, you shouldn't be punished for them.
@RetroMan71 I couldn't agree more people make mistakes to just throw them away is stupid. I feel like this the main sticking point for microsoft they are so short sighted in everything they do all the money invested in this studio is out for one bad game and tom they could buy 5 studios and close them down in 2 years its ridiculous.
I do think this is bethesda's fault also they are so slow with patches they could have saved this game if they lit a fire under some feet and started making small fixes right away it is always this big patch two months down the road with them.
@VisitingComet1 Yeah look how small Hello Games are and how they turned No Mans Sky around for a prime example with those massive updates. Obviously, they are in control of their own destiny, but they are still going strong because they believed in their game. Clearly Microsoft didn't have that same belief in Arkane 🤷♂️
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