Earlier this summer, Konami finally brought its Metal Gear Solid series back into the limelight with the announcement of multiple projects - and its upcoming 'Master Collection' brings MGS1 to Xbox for the very first time. Ahead of that team green debut, the developer has just unleashed almost 20 minutes of fresh gameplay from the first game in the series.
Now, we must stress that the above gameplay is from the Nintendo Switch version of the Metal Gear Solid Master Collection. However, given that these titles are very much 'ports' of the originals — in this case of a PS1 title — we'd expect the final results to look very similar on Xbox Series X|S. It certainly still looks like a game from the PS1 era!
Speaking of which, courtesy of our sister site Nintendo Life, we now know that a PS4 version of the collection is planned at some stage - but we've heard no confirmation of a potential Xbox One port yet. We'll bring news on that if we hear about it, but for now, Konami's upcoming collection is only landing on current-gen systems when it comes to Xbox.
Nintendo Life's contact with Konami also seems to suggest that the collection will run at 720p / 60FPS on Xbox. The current setup on Switch is 720p & 30FPS, and Konami says that the other console versions "will be targeting the same resolution (720p) and frame rate of the initial HD releases" - the initial HD releases ran at 60FPS on Xbox 360.
One neat bonus for Xbox players specifically is that you can simply pick up MGS1 on its own, to play alongside the existing Xbox 360 HD Collection that already contains the second and third games. Another Xbox backwards compatibility win there! Details on the MGS Master Collection release plan are available down below.
Are you going to play Metal Gear Solid 1 on Xbox this year? Let us know what you make of the new gameplay footage!
Comments 21
I want to see MGS3 Remake gameplay. Why the hell does that MGS1 gameplay have those banners on both sides? Please say it's not like that.
OMG, looks like trash.
@Romans12 What do you expect? It's PS1 game. All PS1 games look like trash, except Crash Bandicoot.
I think memories take into account the technology of the time, so when I remember this game I remember it looking awesome.
This definitely brings back memories, but it does feel minimal effort from Konami and hurts the nostalgia a little...
It's a direct port of the ps3 collection. According to Nintendo life, it even has copyright 2012 in the menus. This is another no effort port. You can emulate these games at a much higher resolution.
@Romans12 breaking news! 3D PS1 game from 1998 looks like arse!
@Widey85 Goldeneye is a great example of Rose tinted memories. I remember being blown away by the character models, the fact that I could actually see the actors who played those characters in a game portrayed in graphical form blew me away - but at the time, it was impressive compared to other games, now, nearly 30yrs later, it looks incredibly dated .
There seems to be 2 schools of thought - one that expects 'old' games to be brought forward, updated, modernised etc etc and another that wants to keep the original experience as it was built/designed etc intact for preservation and for those that 'missed' the Original release as MANY gamers weren't 'gaming', let alone gaming on the specific hardware, to have played it.
You can't exactly buy the original hardware and game very easily these days so maybe its preserving the 'original' experience (albeit maybe with smoother/better performance and/or higher resolutions, even if the 'graphics' aren't updated to 'modern' standards...
Not a great showcase when the audio for codec just stopped.
Also, it's been a while since I heard the original recordings for this game: I have been so used to the Twin Snakes version.
For those not in the know, everything had to be redone for Twin Snakes version because the old recordings had constant background noise when heard at higher audio quality - and Mei Ling lost her accent (which carried over to Metal Gear Solid 4).
Looks like a cashcrap to me seems like another waste of space port i woudnt pay a penny for this game
@BAMozzy Yep I had the same experience with Goldeneye, bought an N64 again in uni to play with housemates and we couldn't believe how poor the aiming was and particularly how ugly it was given we remembered it looking so much like the film...
Since then I've been much more in the "redo it" group - Mass Effect Legendary Edition is a great example for me, they redid the games so they looked great but didn't change the gameplay, story or levels (although I'm OK with modernising poor controls like the Mako!).
I've played other games with mods on PC to make them look better and bring them up-to-date - it's shocking how poor some ports on console have been recently given much higher quality versions already exist on PC thanks to mods...
I thought this collection was going to be remastered ports that were touched up and looked a bit more modern.
Nevermind!
It's confirmed you can buy them separately, thank goodness. I'm just hoping they have the same option that's currently on Switch. There's a mini-bundle for MGS1 that includes the NES pixel games also. Even still, I'm thrilled to get MGS1 on Xbox. Maybe I'll do something silly and pick up MGS4 when that comes out, who knows when, just to complete the set.
Fond memories of picking this up on release day after school as a kid. Totally blew my mind back then that this was what video games could be. Hopefully I'll have time to play the collection in the future!
@Widey85 Each to their own of course but as I said, there seems to be two schools of thought - one that wants the Original game preserved as it was, as they remember it. Its preserving the 'full' original experience for 'modern' day gamers.
And then you have the other side that don't 'like' the dated look - especially compared to 'modern' games (even though the game is OLD) and expect the Devs to spend time, money and effort on 'remaking' large portions of the game to bring it up to modern day graphical standards.
Modding too can change the way a game was designed and meant to be played, the artistic vision of the developers etc. Part of me thinks that if they wanted the game to look, play etc that way, then why not make your OWN game instead of 'changing/modding' someone else's creation. I wouldn't Mod a 'Picasso' painting for example to make it look more 'realistic'.
In my case, I would prefer 'old' games to be remade and/or modernised myself - but I probably played them originally and so want something 'different' but Familiar too. However, there are more costs involved and you can end up with 'retro' game-play that feels dated in a 'modern' looking game when keeping its 'retro' look would work better.
Anyway, the point I was trying to make is that keeping the 'original' aesthetic etc is keeping the integrity and preserving it on modern day hardware - not necessarily a 'bad' thing either. Remaking - even remastering can change too much and 'lose' something that people remembered fondly from the OG.
I am sure that some people would 'prefer' to see ALL old games modernised if they are brought forward and others that would prefer the 'Original' to be preserved. RDR for example is 'preserved' via BC on Xbox but some complain its not enhanced enough on Playstation to warrant buying - yet $50 for a game with that much content, a GotY award winner, is 'too much' but spend $70 on 8hr games that are buggy messes but look 'impressive'.
A classic and one of my favourites of all time. The 720p news is very disappointing. Might pick up the Switch version
I think I'll just stick to playing MGS1 and VR Missions on my PS3. I'm fine with the old MGS HD collection for 360.
The issue with MGS1 isn't that PS1 graphics look bad today, but that it's shown running in its original 240p, which looks awful on any modern screen.
Most ports and emulators offer options to play in 1080p/4K/etc., and this makes things a lot cleaner, regardless of the quality of the assets themselves.
Big let down this collection
I have already the HD collection on my xbox 360... So no thanks.
But the MGS 1 is really... shaby !
Metal Gear Solid: The Twin Snakes is exclusive to Gamecube ?? too bad, this version is WAY MUCH BETTER.
I'm a fan but not a BIG fan !! next level is what ? A demake on an Atari 2600 ??? Bloody hell .....
@Snake_V5 that's how it is in PS1, 4:3 aspect ratio. I assume the game is running within emulation/translation layer and not really a port. That's why MGS2 & 3 are also at their original resolution and framerate.
Emulation wins again, with Duckstation you can play the game at 4K 16:9 with CORRECT graphics proportion even on Series S. The downside is stretched UI but believe me, it's far from as bad as you think it would be.
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