Redfall might have been a disappointment for many players at launch, but Arkane Studios is still busy working away on updates to improve the experience — with a 60FPS performance mode also coming at some point in the future.
The latest update for the game arrives in the form of Hotfix v1.11, which is mainly focused around fixing bugs as well as improving "game stability and save functionality". It's a small update, but it's nice to get one all the same!
Here are the full patch notes for Redfall's v1.11 update:
User Interface
- The ‘Starting Gear’ tutorial now displays for new Heroes when joining a friend’s campaign
Accessibility
- Screen narration now narrates in the following states:
- All players have left the Lobby
- Players have been kicked from the game
- Loading screen status
Gameplay
- Fixed an issue where interacting with certain Psychic Echoes would prevent them from playing again during a session
- Fixed an issue where successfully destroying a Nest was not awarding XP in single player sessions
- Fixed an issue where successfully destroying a Nest was not increasing the Rook Storm meter
Combat
- Fixed an issue where certain Hero Abilities would prevent players from being able to stake the Black Sun
AI/NPC
- Fixed an issue where Vampires would not correctly pursue players after teleporting in rapid succession
Multiplayer
- Nest Characteristics now correctly display the variation rolled for the encounter
Performance & Stability
- General improvements to game stability and save functionality
How are you getting on with Redfall at the moment? Tell us down in the comments section below.
Comments 16
Hopefully and helpfully, maybe patch 1.12 deletes this game and frees up space for Starfield on my SSD.. as I don't see how it can be fixed through minor patching.
@Total_Weirdo
This is is the thing with Redfall - it can actually be fun to play, the fundamentals are all there for a good game, it’s just the bizarre design choices that let the whole experience down.
I ended up rage deleting the game at the Miss Whisper battle - the bugs and glitches had become too much and this boss battle in particular just did not seem at all fun solo.
The only patch it deserve is delete all files put in the trash can and forget about it.
Still miles away but it should be going in the right direction . This game was more than half baked it clearly needed another two years
I haven't had the chance yet to play Redfall but I'm still looking forward to doing it. I appreciate the patches and the extra effort in the meantime.
@TheSimulator
Eeeeeeeeeeeck. I guess I will wait at least another year to play this.
Excited when I saw the patch yesterday - hoped it was 60fps.
So far I’ve only played as far as the fire station & gave up - 30fps made my head hurt.
Wish I was one of those who can’t see the difference but it is so obvious (in a bad way) for my poor old eyes. Especially after playing the likes of Far Cry 5&6, Crysis Trilogy Remastered and Halo Infinite.
But roll on the 60fps patch, I want to give this a proper go.
How is the game now? Haven't really played since launch week because Zelda and Diablo 4. Didn't hate what i played but it needed work.
This game could cured cancer last month and people would still hate on it. I've enjoyed every moment playing it.
@Total_Weirdo I found it enjoyable as well. Yeah it's got some issues but overall I enjoyed it,.which is what counts.
@Total_Weirdo i beat it in singe player also, and same thing, it’s not perfect but i found a fun game plagued by issues. I am going to go back and play it again once 3-4 big patches, 60fps and DLC hits. This time i hope to play in Co-op.
The world's most powerful console bringing you broken games in 30fps. I have zero faith in Xbox now tbh.
@Vacuumator
Yeah, the game could have potential. I liken it somewhat to Anthem. Major design issues that simply cannot be fixed with updates and patches, but can at least be fixed to a more enjoyable state.
Though I actually paid for Anthem so I was more inclined to stick with it to try and get my money's worth. Bioware nailed the fun of using the Javelin's, so I'm disappointed we never got to at least try Anthem 2.0.
Redfall is a bit different. I LOVE Arkane's games, but since it's part of GamePass and my brother and I have less time to co-op games these days, waiting for some significant fixes may not be fast enough for us.
I've seriously limited my gaming to experiences worthy of my limited free time. I have even given up attempting to complete my impossible backlog, so waiting for broken games to be fixed isn't something I'm inclined to do anymore.
A shame, because I do enjoy the setting, and in my opinion, Vampires are underutilized in games, I'd like to see them more. Still not as bad as the lack of Werewolves in games, particularly playable ones.
@WallyWest
I haven't played much in weeks, but considering this update barely fixes anything, I would say the experience is practically the same. Anyone who ones more, feel free to correct me.
Meh! They need to take a leaf out of Hello Games (No Mans Sky) book of "How To Fix Your Game after a crappy release...". Considering that Hello Games had something like 12 programmers as well, they turned that game around amazingly.
this is getting too slow for now...
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