Summer Game Fest has wrapped up, and what a spectacle it was this year! There’s still a lot of exciting stuff to discuss from the event over the next few weeks, but what exactly did Pure Xbox get up to while we were living it large in the LA sun?
Well, "living it large" might be a bit of an exaggeration. It was more like sweatily running back and forth from preview to preview, trying our best to absorb as many details as possible about the most anticipated games coming to Xbox over the next few years.
To share our experience, we've compiled a list of all the games coming to Xbox that we got to try out during Summer Game Fest’s Play Days. Let's go!
Note: We'll be updating this list with all of our Summer Game Fest 2024 coverage as it's published, so stay tuned!
Afterlove EP (October 2024)
Afterlove EP is a love letter to its creator, the late Mohammad Fahmi (the heart behind Coffee Talk). After such a profound loss, the future of Afterlove EP was uncertain. However the team at Pikselnesia is continuing to develop the game in honour of their friend..
Afterlove EP is a visual novel centred around a young man mourning losing his girlfriend. He’s neglecting his health, his band ‘Sigmund Feud’, and is in clear need of support. Whilst we’d love to reach into the screen and give him a cuddle, we think he’ll be okay. Why? Because his girlfriend returns in spirit form to help guide him through his grief.
We didn’t get to play too much of Afterlove EP at Summer Game Fest, partly because it’s super text-heavy. We were complimented by the rep hosting the Play Days booth for “actually reading” the dialogue though, which we’re obviously quite smug about. What we did manage to sit down with was full of heart, beautifully illustrated, and accompanied by a wonderful soundtrack. We’re looking forward to playing more. And to also cry. A lot.
Black Myth: Wukong (Xbox TBD)
Black Myth: Wukong was the last stop on our Play Days tour - and our favourite! It really stings that it won’t be released on Xbox at launch, but we hope it’ll be with us soon after.
Let’s be real: the two-hour-long Black Myth: Wukong demo we got hands-on with was phenomenal. The balance between action RPG and soulslike was perfectly balanced, and we felt epic taking on multiple boss fights. The action is relentless, punchy, and quite frankly gorgeous.
Things get a bit more interesting where Wukong’s stances are concerned as they alter his moveset. During our demo, we managed to sample two of the three stances on offer. We began in ‘Smash’ stance: a quick combination of moves that reward you for being aggressive by building up a focus meter to pull off heavy attacks. The second stance was made available to us once Wukong reached level five. We’d like to think of the ‘Pillar’ stance as the antagonising, cheeky sh** moveset. In ‘Pillar’ stance, Wukong sits atop his staff. If you’re able to hold this position and build your focus meter, the staff gets longer, and longer, and looonger. This goads his enemies into range before unleashing a mega ground slam assault, practically one-tapping anyone caught under his staff. ‘Pillar’ was our favourite stance. We found ourselves giggling as we squared up to foes perched safely atop our 20ft tall longstaff like some sort of immovable, heckling, arsehat.
Want to know more? You can check out our Black Myth: Wukong hands on preview elsewhere on Pure Xbox: