My biggest question that's been nagging at me has to be this: This year, Kinect Sports Season 2 is touting a lot of voice features integrated into the gaming experience. For example: You can call out specific clubs to use in golf or give commands to your team in football. What I'm wondering is: a) How good is using the voice commands in a noisy setting, like parties where Kinect will generally be used at, and b) Is there an option to do actions without having to use your voice? Kinect works pretty alright at picking up voices, but it's not perfect. The voice features look cool, but I'm afraid that it may not work well in loud settings, or worse: Family and friends may want to try to mess you up by shouting different commands while playing. Which brings me to the next part: Is the vocal commands optional? If not, that kinda restricts the audience.
Other questions I have: -Unlike the first Kinect Sports, this is being co-developed by both Rare and BigPark: How is that working? Is one doing half the games and the other doing the rest, or is the partnership close and both parties get their hands in everything? -Continuing from the voice commands topic: How many languages will be supported on the disk? Will different language versions be released in different regions (ie: french in canada, spanish in america) and/or will there be updates/DLC for other languages? -Will "Party Play" and other game modes make a comeback on Season Two? -Will other little activities appear in this version? For example: The original had a little "Conduct the Crowd" mode. -Any DLC planned after launch, namely another free sponsored one? -Is Peter Dickson returning with his ruddy voice to be the announcer once again? -Two of the games in this collection are rather American-based (football and baseball). Has this been a result of consumer feedback? How else has the community sort of help shape up this new version? -Are achievements somewhat easier this season, or still equally as challenging as the first? -Does your level from Kinect Sports carry over to Season Two or will it have it's own separate level system? -Any fan-favorite KS mascots returning, and will there be a new set of mascots? -It's been almost a year since the Kinect sensor released. Does Rare and the industry seem to have a better understanding of what the device is capable to do? General outlook on Kinect's progress so far?
wow, I really thought up of a-lot. Looking forward to their answers!
huh, Interesting to see them use big tracking indicators on the gun. Almost PlayStation Move-inspired with bright round colorful lights. I wonder how responsive the gameplay is when they rely entirely on the Kinect instead of having sensor bars on the screen like past Cabela releases. Color me intrigued, but I'm sure it won't be the big seller this holiday ( i mean, just look at all the cabela boxes still on shelves today)...
I tried scanning in my Stitch plush, and rather impressed with the virtual recreation Kinect made... http://youtu.be/cD_Py2XFgCo After seeing how nicely it worked, I decided to make a little skit using the Googly Eyes app http://youtu.be/sLtTsO6rsJI Looking forward to what others made!
Comments 5
Re: Mega Win Monday: Win Tetris Ultimate for Xbox One!
Nice! Was curious to see how Ubisoft handles the Tetris license this time around. Good luck all!
Re: Kinect Sports: Season Two - You Ask the Questions!
My biggest question that's been nagging at me has to be this:
This year, Kinect Sports Season 2 is touting a lot of voice features integrated into the gaming experience. For example: You can call out specific clubs to use in golf or give commands to your team in football. What I'm wondering is: a) How good is using the voice commands in a noisy setting, like parties where Kinect will generally be used at, and b) Is there an option to do actions without having to use your voice?
Kinect works pretty alright at picking up voices, but it's not perfect. The voice features look cool, but I'm afraid that it may not work well in loud settings, or worse: Family and friends may want to try to mess you up by shouting different commands while playing. Which brings me to the next part: Is the vocal commands optional? If not, that kinda restricts the audience.
Other questions I have:
-Unlike the first Kinect Sports, this is being co-developed by both Rare and BigPark: How is that working? Is one doing half the games and the other doing the rest, or is the partnership close and both parties get their hands in everything?
-Continuing from the voice commands topic: How many languages will be supported on the disk? Will different language versions be released in different regions (ie: french in canada, spanish in america) and/or will there be updates/DLC for other languages?
-Will "Party Play" and other game modes make a comeback on Season Two?
-Will other little activities appear in this version? For example: The original had a little "Conduct the Crowd" mode.
-Any DLC planned after launch, namely another free sponsored one?
-Is Peter Dickson returning with his ruddy voice to be the announcer once again?
-Two of the games in this collection are rather American-based (football and baseball). Has this been a result of consumer feedback? How else has the community sort of help shape up this new version?
-Are achievements somewhat easier this season, or still equally as challenging as the first?
-Does your level from Kinect Sports carry over to Season Two or will it have it's own separate level system?
-Any fan-favorite KS mascots returning, and will there be a new set of mascots?
-It's been almost a year since the Kinect sensor released. Does Rare and the industry seem to have a better understanding of what the device is capable to do? General outlook on Kinect's progress so far?
wow, I really thought up of a-lot. Looking forward to their answers!
Re: Playing Cabela's on Kinect Makes You Look Like This
huh, Interesting to see them use big tracking indicators on the gun. Almost PlayStation Move-inspired with bright round colorful lights. I wonder how responsive the gameplay is when they rely entirely on the Kinect instead of having sensor bars on the screen like past Cabela releases. Color me intrigued, but I'm sure it won't be the big seller this holiday ( i mean, just look at all the cabela boxes still on shelves today)...
Re: Review: Kinect Sparkler (Xbox Live Arcade)
I would kinda understand if Avatar Kinect was a paid-for "app" and this be free... But no.
Sucks that Microsoft now wants to charge you for some almost-working tech-demos...
Re: Talking Point: Share Your Best Kinect Fun Labs Content
I tried scanning in my Stitch plush, and rather impressed with the virtual recreation Kinect made... http://youtu.be/cD_Py2XFgCo
After seeing how nicely it worked, I decided to make a little skit using the Googly Eyes app http://youtu.be/sLtTsO6rsJI
Looking forward to what others made!