
Earlier this month, we covered upcoming third-person shooter Mecha BREAK — specifically how Microsoft is helping bring the title to market — and a fresh interview with the game's developer has now dropped - bringing details of the MS partnership, a potential Xbox Game Pass launch and more.
Speaking with Windows Central, Amazing Seasun Games CEO Kris Kwok touched on developing for Xbox Series X|S and why it chose to partner with Microsoft, while dropping some other interesting tidbits of information as well. Talking about the partnership, Kwok stated that "they [Microsoft] are more aggressive than Sony" in this case - which has led to the game becoming an Xbox console launch exclusive.
Windows Central: "After a laugh, he clarified that he believed it was a mutually beneficial arrangement with Microsoft since mech games are already saturated in the Japanese market. As such, bringing a mech game exclusively to the Western market via Xbox was less risky."
Regarding Xbox Game Pass, Mecha BREAK is seemingly free-to-play at least in its base form, but it does sound like some sort of Game Pass partnership might happen as well. The interview notes that Kwok responded with an 'affirmative' when asked about being featured in Xbox Game Pass - so while this isn't confirmed yet, it sounds like XGP users could be in for some premium extras when Mecha BREAK launches.
Finally, the team also discussed developing for Xbox Series X and S, and how Microsoft's smaller, all-digital console threw up some additional difficulties during development. The studio explained that the console's limited RAM proved an issue, and that getting the game's huge maps running on the system was the "biggest technological hurdle" with Mecha BREAK coming to Xbox.
That last point there about Series S may explain why the game's recent public beta test failed to materialise on Xbox. As far as we know, the team had plans to make the beta available on Microsoft's console - but it's gone ahead as a PC-only affair for now. The team says it's "working hard" on the Xbox beta build, so here's hoping we see that pop up shortly.
Excited for this one? Planning to try the Xbox beta when it lands? Talk to us about Mecha BREAK down below.
[source windowscentral.com]
Comments 11
Yea I’m gonna be playing this
If Warframe can support XBOX Series S (and Switch(!)) with the same client as everyone else, and Final Fantasy XIV and New Genesis: Phantasy Star Online 2 both supported Series S out of the gate without downgrades, why do so many companies trot out the same excuse, that the 'Series S has too little RAM'?
When I asked Kwok why the team decided to do timed exclusivity with Xbox over PlayStation, he stated, "Because they are more aggressive than Sony." After a laugh, he clarified that he believed it was a mutually beneficial arrangement with Microsoft since mech games are already saturated in the Japanese market. As such, bringing a mech game exclusively to the Western market via Xbox was less risky.
Full quote to give more context.
@ValentineMeikin FF14 and Warframe also run on the base PS4, so automatically the requirements are lower.
@Ilyn which makes no sense because there are more westerners playing PS than Xbox.
As a f2p they should have gone multiplatform.
But I did like that the dev can joke around a little and not be too serious!
@PsBoxSwitchOwner Being an outright Gundam clone you would think they would want to hammer Japan, but I suppose the purists there might hate it for being such a blantant copy of the style.
I thought third-party exclusivity contracts were evil
Awesome news
Great news. I'll certainly give this a blast for some mindless fun (if my epilepsy allows it) so I'll deffo keep an eye on this one
@Ilyn It’s obvious why it’s on Xbox and not PS5 but he can’t really just say that though.
This LOOKS flashy and cool... I will be amazed, and very grateful, if it FEELS as fun to play. Pretty please 🙏
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