
Earlier on this month, Rockstar announced that after years and years of waiting, PC players would finally be able to experience the seminal Red Dead Redemption outside of the console space this month. Well, a few weeks later and the game is out now on the platform, and some of the footage we're seeing is making us a little bit jealous of how it's running compared to the Xbox version.
You see, we already spoke about how the Xbox release deserves a frame rate bump a few weeks back, and now we're feeling that even more with PC footage doing the rounds online. We'll throw some Twitter clips down below showing the game in action - in all of its high frame rate glory.
At the time of writing, we have no inclination that the Xbox version of Red Dead Redemption will ever run higher than 30FPS - even though the PC and PS5 versions now run at 60FPS+. Of course, the Xbox version is still running via 360 backwards compatibility which presents an issue - an issue that something like FPS Boost has not tackled at this stage.
Anyway, this serves as another little plea towards Microsoft and Rockstar - we'd really like to see an improved version of Red Dead Redemption on Xbox. This is an absolute classic, and it feels like Xbox players should be getting an equal experience to those on other similarly powerful platforms.
Are you hoping for an Xbox RDR patch sometime? Tell us your thoughts on this footage down below.
Comments 12
This is been an issue with a bunch of backwards compatible games for a long time now, where Xbox has the original but everything else has the superior version. But it's only something people talk about now after having egg on their face saying how Xbox had the REAL best version for RDR.
When something as severely compromised as a handheld is running RDR @60fps and my Series X isn’t, it’s almost too much to bear.
I tried playing Red Dead again since loved it before. My head exploded. Unless a game is running at 575.742 fps, I can't play it with cerebral damage.
Odd, since I played games at 30 fps or less with never an issue. But it absolutely needs to be 575.742 fps now. Nothing less.
Strauss Zelnick can't squeeze $50 out of Xbox players for RDR, so they won't bother..
@shoeses In those people's defense, at the time of this initial release, there was an advantage for people on Xbox - if they already owned the game, it was already playable for them for a while. If someone didn't own the game, it was super cheap compared to the release on PS5/Switch (especially since physical copies still work).
Plus, the rerelease was 4K/30 at first - which the Xbox Series X could already accomplish.
Also, the existence of the backwards compatible version on Xbox probably factored into Rockstar's decision to not release this game again on Xbox.
But...Rockstar updated the game to have a 60 fps version on PlayStation. Then a PC release comes with 60 fps (and higher) and Xbox is still left in the cold.
@GamingFan4Lyf It wasn't cheaper for long though, as I'm sure you know the 360 RDR went from being on sale for $9 regularly to full price $30, now getting minor sales as if it was a new release. And no game is a finished product on release anymore, so the possibility of an FPS Boost wasn't off the table just because it wasn't there at launch, so the bragging was just not a good idea from the start. If anything that kind of behavior wills things into existence to make people look bad.
Again, my point is people only pointed it out when they got embarrassed and that the issue existed long before this. There's a lot of BC games with a similar case that have better versions on everything except Xbox, and that by having the BC version devs seemingly felt it was fine to not release them on the Xbox Platform specifically, hurting it more than if they just didn't have those versions.
@GamingFan4Lyf @shoeses This is the perfect example of companies being lazy just cause Microsoft did 80% of their job… They don’t feel obligated to release a native version.
People may mock, but I’m one of the ones holding off for 60fps.
I have too many games to play anyway, so I can wait a little longer for this game to be in the best state.
I experienced last gen games like AC:Origins and FF15 this gen at 60fps and I wasn’t disappointed.
For me FPS matters.
@AverageGamer In all fairness most of those choices were set in stone before backwards compatibility existed. Let's not forget how disastrous the Xbox One's launch was, to the point where most of those definitive versions were released for 360 over the XBO, and how Microsoft still hasn't recovered from it on the Third-Party front.
@shoeses There's still the fact that people owned it before this, and so it was never a double-dipped purchase. Sure, I can get the updated version on PS5 but it's also one hell of a charge to do so - even versus the other price.
And when people were saying these things there was zero idea shown that this was even going to happen. People who were excited to play the game when they may not own the original that they played it on anymore certainly don't have egg on their face now just because something they didn't foresee, and might not be interested in happened.
We're trading off the online multiplayer for the rest of the improvements. I am surprised it didn't get an Xbox port, though, but I guess that would give them justification to just silently kill the MP servers for the original.
As my profile pic shows this is my favorite game ever. But rockstar has done it such shame with awful online. No good updates to the performance. Just now on PC. The list goes on and on for me as to why can’t they have a better support team for this game. Just cause it don’t sell as much as GTA? Nothing outside of COD sells like GTA. RDR is a top selling franchise against just about everything else. Treat it like a first class citizen for once. The fan’s deserve it.
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