The Star Wars: Battlefront Classic Collection came in for a lot of flack at launch due to its online instability and a few missing features, but a decent number of those issues were resolved in the game's first update back in March.
Now, we've got a second update - and it's available right now on Xbox! The focus here is entirely on bug fixes along with a few platform-specific improvements (but nothing of note for Xbox), and update 3 is already in the works as well.
So, here are the full patch notes for the Star Wars: Battlefront Classic Collection "Update 2":
Update II Patch Notes:
All Platforms
- [BF1][BF2] Fixed an issue with there being no audio or visual feedback when pressing Refresh in Server list.
- [BF2] Fixed an issue where the grate textures in the Shield Generator room overlapped the Generator asset on Space Assault maps.
- [BF2] Fixed an issue where enemy AI fired less frequently and less accurately.
- [BF2] Fixed an issue where Gameplay would fail to start after the countdown finished in a 64-player game.
- [BF2] Fixed an issue where the tables and bar tops were extremely bright on the Mos Eisley map.
- [BF2] Fixed an issue with Lightsabers being too bright and having their colors washed out when in brighter areas.
- [BF2] Fixed an issue with the intensity of the flickering lights on Utapau being too high.
- [BF2] Fixed various issues around the camera shaking upon falling off the map or death.
- [BF2] Fixed a crash that could occur when transitioning maps.
- [BF2] Fixed an issue with Ki Adi Mundi's voice lines not playing properly.
- [BF2] Fixed an issue where lightning flash VFX would display through walls on Kamino.
- [BF1] Fixed an issue where users could not connect to private servers with the correct passwords.
- [BF1] Fixed an occasional crash that could occur on launch.
- Fixed an issue where the respawn countdown timer would be stuck at 1.
- Fixed an issue where players would be stuck on the "Waiting for players" screen after joining a multiplayer game with active players.
- Fixed an issue where players could disconnect from the host when transitioning between maps.
- Fixed an issue with the done button not showing up immediately on game end
- Fixed an issue where the server list would take a long time to populate.
- Improved stability in Public Servers.
Steam
- [BF1][BF2] Fixed an issue that caused Xbox button prompts to appear when playing with a PlayStation controller.
- [BF1][BF2] Fixed an occasional crash that could occur on the faction selection screen in Split Screen Galactic Conquest Versus mode.
- [BF2] Fixed an issue where the Skip option could not be selected with the Left Mouse button during Galactic Conquest.
- [BF2] Fixed an issue where Villains would occasionally not be able to spawn in on Hero Assault servers.
PlayStation
- [BF1][BF2] Fixed a crash that occurred when refreshing the server list.
- [BF1][BF2] Fixed an issue with servers not showing up the first time a search is attempted.
- [BF2] Fixed an issue that caused a large fog wall to appear at the edge of the player's vision on the Kashyyyk map.
- [BF1] Fixed an issue with the draw distance being lower for both Kashyyyk maps.
- Fixed issues with players occasionally not being able to join servers.
Nintendo Switch
- [BF1][BF2] Fixed an issue where the loading screen would hang for longer than 15 seconds after selecting either game on the launch menu.
- Fixed an issue where a force close error would occur when disconnecting a wireless controller before loading into a game.
- Fixed an issue with Controller inputs not being detected when disconnecting a wireless controller and transitioning from Tabletop mode with joycons connected, to Handheld mode.