There have already been a bunch of layoffs this year and now Certain Affinity (known for helping out with Halo and Call of Duty) has let go of 25 US-based employees.
In a message on its official website, the company announced it had made the "extremely difficult decision" to eliminate these roles. It has the most impact on the team's business operations, and is the "first time" in the company's "17+ year history" it's had to "do a layoff" like this. Here are the supposed contributing factors:
"Most significant is an industry-wide slow down in the funding of new lead and co-development projects and the reluctance of third party investors to fund games or game companies. This has made it exceptionally difficult to sign new work or secure other forms of funding."
Certain Affinity will provide support to employees impacted with severance pay and other benefits, and asks for patience while it navigates this "unprecedented event".
This studio is the same team that has previously been linked to an unannounced Halo project and has contributed to this series since the Halo 2 days (including the latest game Halo Infinite). It's also worked on major other series' such as Call of Duty and DOOM, and helped out with games like Crackdown 3. Last September it confirmed it was working on an "original FPS" codenamed Project Loro.