Well, Microsoft is fully focused on June it seems! The Xbox maker has just dropped even more details about next month's big summer showcase, and now Starfield is getting in on the act as well.
Bethesda's Starfield Direct livestream goes ahead right after the Xbox Games Showcase, and it sounds like we're going to get lots of new information on the next Bethesda Game Studios RPG during the event. Here's what's coming from the team next month:
"Starfield Direct will invite you inside Bethesda Game Studios to learn much, much more about Starfield, with tons of new gameplay, developer interviews, and behind-the-scenes insider information."
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For now, we don't know the exact start time for the Starfield portion of the show, but we should be able to make a solid educated guess here. Xbox's main show is confirmed to begin at 10am PT on June 11, and if this leaked runtime is accurate, the whole thing will wrap up at 12pm PT - Starfield included. In this case, we'd expect the Starfield Direct to begin around 11:30am PT on June 11, given Xbox's standard showcases are typically about 90 minutes long.
Either way, we've got lots to look forward to next month it seems, with Microsoft bringing "new surprises and first-looks" to its Xbox Games Showcase in 2023.
What specifics do you want to see from Starfield next month? Drop your thoughts down below!
Comments 38
Look forward to it. Hardly anyone makes proper rpgs anymore, especially with the size and scope of Bethesda.
Can't wait for this game. Love everything this studio does.
if this is 30fps media will rage at it, funny thing most of poeple certainly people thats playing on tv wont tell the difference but they will trash on it, so i hope they can do 60fps just to dodge all media crap
@TakeItEasy I think in general 30FPS isn't something gamers want and see as a failure. I'm
not techy and definitely see it that way. It's the state of the market so don't expect anything different from the public if you release 30fps
@TakeItEasy @Krzzystuff @Chaudy does anyone really expect a game with the size, scope and systems in a Bthesda rpg to run at 60fps on an xbox? Because I sure dont. This is not a linear game. Has a Bethesda rpg ever launched on console at 60fps?
@TakeItEasy sure it’s already confirmed as 30fps, due to size and scope. Which on a slower paced rpg is fine.
It just needs to release in a good state.
I think the FPS rage is more to do with people paying a premium for new consoles and then paying 70 dollars for new games. After all that money, you'd expect best quality product. So naturally some people don't like getting 30fps.
@Sakai you think poeple are willing to understand that?? its enough that starfield is a xbox exclusive and bathesda is a publisher bought by xbox ...its an enough mixture to create lot of hate for a game adding 30 fps and the internet will explode certainly after redfall backlash
i said this many times with all hate around xbox brand and how much media and community is supporting sony, xbox needs to make legendary games to actually keep them shut....but they released redfall to just make it worst
@TakeItEasy if people expect the impossible because of some poor PR, then more fool them. I prefer to live in the real world where decisions are based on facts and not feelings. I very much doubt a game the size and scope of Starfield will run at 60fps on a £450 xbox. I thought that would be obvious to most people. Has a Bethesda rpg ever launched at 60fps on any console?
This and Zelda are the games I'm most looking forward to this year, Skyrim and the Fallout games (not that one) are amongst my all time favourites. So that gameplay, combined with Sci-fi and space travel is a perfect match for me
@TakeItEasy there’s a big difference between 30fps and 60fps regardless of the TV & as time goes on it can really decide whether a game is tolerable to play or not . some games are legitimately uncomfortable to play at 30fps
@Kaloudz because console players have been used to playing choppy sub-30fps games for so long that when they actually play a couple games at 60 it really does make a difference and directly affects the gameplay
frame rate isn’t a fad
@Sakai they should release all games at 30 fps first as a “S” version and when it is running at 60 then release as a “X” version. Seems simple enough…
@nomither6 if you want 60fps as standard you have to buy a PC, because consoles wont be able to keep that in the next years when everyone leave last gen behind, and games with huge worlds are very demanding
@TakeItEasy i have a PC, but games have already achieved 60fps on console going as far back as the ps2 & this generation introduced “performance mode” so i’d think having that option is a standard , otherwise - what’s literally the point of this console generation then ? what innovating change does it bring if not finally 60fps ? games taking up more gigs ?
I got an Xbox for Bethesda/Arkane games mainly so I really hope it turns out great. If it launches like Redfall then it won't be good for MS.
@nomither6 achieved isnt sustainable if you thing so you will be highly disappointed, 60 fps/1440p on games developed for ps4 and xbox one isnt a true achievement
@TakeItEasy but performance mode isn’t 1440p. people are willing to sacrifice resolution for framerate
A lot of pressure on this release as many of us are awaiting for the gold at the end of a long long rainbow.
I don’t have much hope as a long time Bethesda fan. Aesthetically it’s one of the weakest sci fi settings I’ve seen so far. NASApunk just isn’t interesting to me. Praying they at least have the decency to launch the creation kit day and date with the release.
At best I expect an even more mediocre Fallout 4 I’ll play once on game pass, shrug and go back to waiting for TES:VI while modding Skyrim instead.
At worst… I don’t know how many flops Microsoft can keep publishing before the division starts getting asked questions by management. And when that happens I just hope TES:VI will still come to PC and with modding allowed.
@nomither6 games like starfield (huge scope, heavy systems based) tend to be cpu heavy so it's not a simple case of lowering resolution or effects. Some games just won't hit 60fps on a £450 console
I'm really looking forward to this as a diehard Bethesda fan please release it in a good state. That's all I ask. And the game is going to fly off shelf like crazy.
please.
PLEASE stop promising us stuff.
for once, for ONCE just deliver. make a good game. just do it.
just this once.
There’s so much riding on this game that Bethesda really need to deliver, for Microsoft’s sake and gamers alike.
Weirdly, I saw a Starfield advert on a (London) bus today. It was a cross promotion thing with Lucozade. I didn’t think it was out for a while yet, which now I realise is the case, so seems a bit early to start promoting it.
@kyleforrester87 The cross promotion was likely planned back when Starfield was scheduled for 1st half of 2023 and couldn't be delayed when the game was delayed. The same thing happened when Halo Infinite was delayed a year.
@Grumblevolcano ah-ha, interesting.
@TakeItEasy you can easily tell the difference between 30fps and 60fps on a TV.
@BleedingDreamer some people just legitimately can’t, in my experience. I almost feel like it’s something you learn, up to a point. A friend of mine had no idea what I was on about when I was showing him once.
Ignorance is bliss, I say!
@Sakai a Bethesda rpg has never released on a Series X!!! Like saying Manic Miner wasn’t 60fps on the Commodore 64!!
Wat do folk really think Starfield will be like? Can it match or even surpass Skyrim? I just can’t drop that niggling feeling it’ll go the same way as Redfall.
@Sakai It's a first person shooter RPG, not a hack and slash or ATB / VATS RPG. I expect a 60fps OPTION, even if that means lowering visual fidelity, or sim quality, significantly. Microsoft keep telling us this is the "worlds most powerful console" SHOW DON'T TELL.
Todd Howard has personally stated how focussing on Xbox is beneficial to development. Are these just words or wind?
If giant systems based open world action RPG's like Horizon: FW can run at 60fps and look the way they do on weaker hardware why not Starfield on XSX? It's not a deal breaker for me, but it would be a massive disappointment if 30fps is the only option. (edited for clarity)
@themightyant Starfield has a whole galaxy to explore with thousands of planets, and is a heavy sim based game. Very different to Horizon Forbidden West. They are totally different types of games. Maybe I'm wrong and it will include 60fps, but I very much doubt it. Starfield will more likely be cpu limited and not gpu limited, so dropping resolution or visual fidelity more than likely wouldn't help a great deal.
If it doesn't hit 60fps, that doesn't mean it's not beneficial to release on less platforms. There is more to a game than framerate and it can be a benefit in other areas. Not sure why you think it's just wind if it's not 60fps. I see more and more 30fps games coming out once crossgen period is over.
I will happily try a reduced fidelity 60fps mode, and a quality mode at 30 -> but as long as it's not as messed up as Redfall has been at launch, I really don't care that much.
But this stick is getting shorter and shorter for XBOX -> this entire showcase is becoming a DO it Large or Die for MS
@Sakai There are differences of course, but they are both giant systems based, open world action RPG's, which is why I picked Horizon specifically. Yes the ratio of each of those elements might be different and they are different games but there is plenty of common ground too. Perhaps Starfield is more sim based, but perhaps not, we really haven't seen much to know for sure yet, we only assume.
I agree there is more to a game than framerate, 100%. As I said it isn't an absolute deal breaker for me, if 30fps is all we get, it is all we get. But Bethesda decided to make Starfield an FPS too, that was a conscious choice, and FPS don't feel good at 30fps, especially as Bethesda usually struggle to hold a consistent frame rate in their open world RPGs. It's likely one of the key reasons they had VATS in Fallout 3 & 4 as trying to play without it in real time was truly horrible.
Words and marketing are important, but at some point you have to back them up or they are just meaningless wind. Show don't tell.
I truly hope they knock it out the park, Starfield is my second most anticipated game of this year after Zelda, but there have been enough dropped balls of late for me to be worried and Starfield feels like it needs to be a big win.
@themightyant if its anything like their previous games, Starfield will be a far heavier sim than Horizon. And will be far bigger in size and scope, but I guess we will find out next month at the show. Zelda, Starfield and FF16 are my most anticipated games on each console. Let's hope they all land awesome, should be a great year.
@Sakai Absolutely. FF16 also up there on mine, but probably behind Silksong... if it ever turns up! If even half of those hit well we will be in for a treat.
At the end of the day all we want is good games, if Starfield is anywhere near as good as we hope, it won't matter as much if it is only 30fps it will be a minor irritant only.
I am looking forward to it, but if a game has been in production as long as Redfail, which is an absolute heap, I hope Starfield isnt the same. If its garbage I swear Im selling my xbox, Ive had enough of the half finished, slow assed heaps they call games these days, its insulting to think they want monthly subscriptions or70 quid for a game...pfff.
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