While these numbers are very impressive, we'd like to see some reassurance that lots of Starfield's planets are actually worth exploring. It's okay to tout those sorts of numbers - we just hope that lots of these systems and the planets within them are worth venturing out to.
Some of the logistics behind travelling between all of these places would be nice to know about as well. Maybe a quick showcase of the game's fast travel system to show off those super speedy Xbox Series X|S storage drives would be a good shout?
60FPS Gameplay On Xbox Series X And S
Look, we know Bethesda titles aren't exactly known for their blistering console performance, but we've gotten used to 60FPS now and we want to see it in Starfield.
We understand this is a huge game and the visuals may need to take a hit for 60 — especially if the team can get those performance levels on Series S — but we just want to see that option available in some form.
This is now a game under Xbox's banner and we'd hope that performance on its new consoles would be a big priority for all of the teams working on Starfield. A very pretty 30FPS mode would be nice as well, especially for the folks that want to see the stars at the highest detail possible!
A Look At Starfield's Combat Arsenal
A fairly hefty chunk of the gameplay released during last summer's Xbox showcase focused on a few gunfights after landing on a planet. While it was nice to see these extended combat sequences, at the time, things did look a little clunky, and the clips only showed off a few weapons and gadgets.
At this year's Starfield Direct, we think it's time to blow the doors open on Starfield's arsenal; open up that inventory and detail exactly what we're looking at when it comes to weapons, skills, abilities - the whole nine yards.
This would also be a good time to show off how far the game has come along since its last delay, and how the team's shooting mechanics have evolved since Fallout 4.
Starfield Quest Variety & Dialogue Options
Since its launch back in 2010, Obsidian's Fallout: New Vegas has become a fan favourite Fallout title - in large part due to how developer Obsidian handled the game's branching storylines and player-driven dialogue options.
While we understand that it can be hard to show off such systems within a gameplay reveal, we'd like to hear Todd touch on how Starfield will handle these aspects, and how the team is still making sure this is a Bethesda RPG at its core.
There's so much potential for some epic stories amongst the starfield, and we have faith that Todd and the team can deliver them. Let's see if they reward that faith in June!
These are just six things we'd love to see Bethesda Game Studios show off during its Starfield Direct on June 11th. There's less than a week to go until the big summer show... bring it on!