
Hogwarts Legacy players, it's time for your first patch of March 2023!
The majority of this patch is centred around general fixes to areas such as gameplay, audio and the UI, but we've also got some notable improvements to the likes of facial animations during cutscenes and the removal of that annoying visual glitch where characters' faces begin flickering with black lines. That one's been bugging us for a while!
Anyway, without further ado, here's the full list of patch notes:
Bug Fixes
General
Online
- Improve player account network registration and tracking.
- Fixed DLC related issues during pause menu, gear menu.
- Fixed DLC flying mount inventory issue potentially disappearing during a mission.
Gameplay
Missions
- Fixed blocker issue when unlocking the bandit camp cage before starting the mission. Resolves the following reported issue: HL-437.
- Fixed not being able to complete a quest during a specific conversation with Madam Kogawa missing from her desk. Resolves the following reported issue: HL-1173.
- Fixed avatar getting stuck between barrel and furnace by jumping or opening tool wheel.
- Fixed a duplication collision next to one of the store entrances.
- Fixed issue with waypoints being in the air instead of the ground within Hogsmeade.
- Fixed objective maker being over Fig properly after waiting period.
- Fixed missing exit prompt on some doors within Hogwarts.
- Fixed opening butterfly chests other than the intended ones for a quest doesn't count toward mission progression. Resolves the following reported issue: HL-5620.
- Fixed butterflies to not appearing at the specified area to progress the mission again. Resolves the following reported issue: HL-4807.
- Fixed incorrect merge mission progression.
- Fixed stability issue in the Spoons in the Potion’s classroom.
- Fixed stars being present when focusing telescope during Astronomy class on low settings. Resolves the following reported issue: HL-3032.
- Fixed stars brightness and pop issues with Astronomy mini-games.
- Fixed shields not displaying correctly during Crossing Wands missions.
Broom flight
- Fixed player getting trapped while mounting a broom or while or rotating a statue.
- Fixed not landing on Viaduct bridge.
- Fixed mesh breaking when avatar mounts broom after teleporting in open area.
- Fixed flash and shuttering when mounting any broom.
World Events
- Fixed wagon carts clipping into one another while avatar is blocking them.
- Fixed occasional respawning duplication of One-Man Band in Hogsmeade.
Characters
- Fixed issue with characters that do not have hair.
VFX
- Fixed broom speed parameters.
- Fixed enemy shields not displaying correctly during Cross Wands missions.
- Fixed enemy shields disappearing after being hit several times.
- Fixed visibility of constellations at the astronomy table.
- Fixed Dark Wizard Extortionist AOE lightning VFX attack remaining on screen.
Audio
- Fixed audio of waterfall in the cliffside based on avatars proximity.
- Update latest audio sound banks.
UI
- Updated localization strings
- Fixed female avatar face appearing different from the creation preview during gameplay. Resolves the following reported issue: HL-543.
- Fixed transition between UI purchase window and forced conversation with vendors.
- Fixed map showing wrong path to the map chamber.
- Fixed damaged being represented when enemy is hit with transformation and Ancient Magic Throw. Resolves the following reported issue: HL-4810.
- Improve tracking for Room of Requirement.
Cinematics
- Updated facial animations.
- Fixed NPC treadmilling during the House Cup.
- Fixed blurred texture and LOD pop.
- Fixed Avatar robes appearing before Fig makes them appear before the sorting ceremony.
Raytracing
- Improve stability and performance after long play throughs.
- Improve VFX performance during while raytracing.
- Improve performance by batching and caching raytracing buffers.
- Removed fog volumes for better BVH performance.
Save Game
- Fixed not being able to talk to Vendors during sequential saves after issue being patched. Resolves the following reported issues: HL-412, HL-494, HL-590, HL-5260.
- Fixed streaming in and out after getting the 'Dung Bomb' field guide and loading a manual save.
- Fixed an issue when turning off the title and loading an auto-save during final credits causing an infinite loading screen.
- Fixed voice pitch setting save issue with avatar.
Performance and Stability
- Fixed streaming issues throughout Hogwarts.
- Fixed crash when common room is being shown to the player.
- Fixed crash with skeletal mesh.
- Fixed crash with deflection impacts.
- Fixed crash when reading dictionary files.
- Fixed performance when using ancient magic squash finisher on elevated Thornback Ambusher in Rune Door arena.
- Improve rendering performance of translucent objects.
- Fixed crash during a story graph.
- Fixed streaming of plants in the Slytherin Common Room.
- Fixed several memory leaks.
- Fixed crash with map icon state.
- Fixed crash with invalid UI.
- Fixed streaming out of the Great Hall while navigating Hogwarts. Resolves the following reported issue: HL-71.
- Fixed crash during audio occlusion checks around player.
- Fixed crash when using explosive barrels.
- Fixed crash when using Incendio spell.
- Fixed crash when using Accio, Congringo, or Stupefy spells.
- Fixed crash when updating gear items.
- Fixed crash recursive crash with Solomons shields.
- Fixed crash with mount zones.
- Fixed crash during combat cursed lifetime.
- Fixed crash during and spawning race on broom.
- Fixed occlusion culling with doors opening and closing.
- Fixed occlusion culling issue.
- Fixed a crash when travelling to Professor Fig’s classroom.
- Fixed crashes related with Niagara and destructible related VFX.
- Fixed a crash with damage over time not registering correctly.
- Fixed crash spawning actor not being stored correctly.
- Fixed crash with spawning actors correctly.
- Fixed crash during character creation. Resolves the following reported issue: HL-232.
- Fixed optimization animation instancing.
- Fixed crash with moving stairs.
- Fixed crash with VFX after prolonged play throughs.
- Fixed crash related transformations in Overland.
- Fixed crash dealing with object state.
- Fixed crash with parry in combat.
- Fixed crash with VFX AOE.
- Fixed crash with hints.
- Fixed crash with achievements with an invalid online user id.
- Fixed crash while speaking to Rackham.
- Fixed crash when using Wingardium.
- Fixed performance drops experienced during longevity of the game.
- Fixed performance drop in Divination classroom.
Miscellaneous
- Updated “Special Thanks” credits and legal lines.
XSX
Cinematics
- Fixed black flickering on characters face.
- Fixed graphical glitches with Fig’s head when he first opens the door. Resolves the following reported issue: HL-29.
- Fixed shadow flicker in tea cup.
Performance and Stability
- Improved frame rate performance issue when dismissing the contextual menu.
- Improve fidelity mode performance for smooth 30 FPS experience.
How are you getting on with Hogwarts Legacy? Tell us down in the comments below.
Comments 16
Hogwarts Legacy does not exist in a vacuum. There are important discussions being had about the views and opinions held by the creator of the Harry Potter universe – views and opinions which we do not agree with.
Our goal is to create and foster a positive environment for people – all people – to discuss and celebrate video games, not to amplify ignorance or provide a forum for unconstructive arguments. As per our community rules, we do not accept any form of hate speech on our platform.
I love that this game is so successful.
It shows the haters of this game that political toxicity has no place in gaming.
First full price game I've bought in years.
It's well worth it
I see they fixed the Biscuit quest so I can get my completion and uninstall.
Hopefully the sequel isn't a Ubisoft open world collectathon with zero depth and instead focuses on immersion and actually having fun things to do in Hogwarts and Hogsmeade.
@Dsswoosh nah, it shows how big Harry Potter as an IP is. JKR could literally murder children on Livestream and it would still sell.
@Dsswoosh I bought 5 copies and gave them to people outside Gamestop that had a Series X. I never would have done that if not for the drama. Seems I am not alone among others I have talked to.
@itslarryyo The fact that this game AND the Harry Potter IP can't be touched by political toxicity brings warm smile to my face.
Thanks for pointing that one out 🙂
Glad to hear Fig won’t be all messed up and janky anymore. Now to fix the massive frame rate drops when too much is happening on screen.
@relaxplease I did exactly the same after the wait for the one achivement
@Dsswoosh I would say it’s not the game itself that is frowned upon. The game is simply a smaller piece of a bigger picture. Though it is sickening to see that it “brings a warm smile” to your face.
@Brue I'm happy that gamers have risen above political toxicity. It's a big win and pushes out a really important message that politics should stay very much away.
@KonstantTrouble
Damn, even though I got the game through game sharing and in essence got it free. It would have made my day if I would have gotten a copy of the game from you, as I was going to Game Stop most likely to pick up a copy too.
So I gotta say, at first my thought was... That is a little dramatic to actually do something like that over all this BS drama. BUT then after another second of thought.
It is actually pretty damn cool that you gave those five people extremely happy and positive thoughts now when they think about Hog Leg, instead of any of the BS drama that unfortunately surrounds the game. That was really cool of you!
fixed facial animation comes after I finished the main quest. great. hahaha
@Dsswoosh Categorizing concern that fueling forces that pivot media coverage and funds received from these products to harm specific communities of people as “politics” is asinine and lazy. Being challenged to understand the ramifications of your consumption of a luxury isn’t “political”. Calling it such has become a common tactic to excuse dismissing answering for that personal responsibility. You’re comparing ignorant rejection of each individual’s social responsibility with subjects like taxes and foreign policy. This perspective to excuse that responsibility is just lazy. Also, gamers have “risen above political toxicity”? Have you not spent a single moment online?
@Stoned_Patrol I did not preach to them at all I just asked if they had a Series X and if they were interested in the game.
I am really glad though the game turned out to be as good as it is. If I gave them Superman 64 or TLOU2 I would have felt really bad.
@KonstantTrouble
Yeah I didnt say that you preached or lectured them at all, and I hope I didnt come across as saying that you did. My main thought was that it could have been dumb and cringey doing that, but actually that was really cool of you and this game will always have the thought that someone cool gave them a copy for free.. Not some BS Media transphobia crap. You gave them a muuuuch better thought and experience to attach to that thought of that game.
@Brue You won't drag me into a toxic political debate pal.
The numbers speak for themselves regarding this game.
Gamers want to game.
They don't care about politics regarding this situation.
Which is a good thing.
@Dsswoosh Just repeating “toxic political debate” over and over again like a loon doesn’t make it one or indicate that you have any meaningful point. “Don’t care” is abundantly clear and was the unfortunate point.
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