When is the Xbox Games Showcase Extended 2022? Yes, the main show might now be over for another year, but we've got 90 minutes of extra content to enjoy today as part of a showcase with all-new content.
In this guide, we've collected all the key information you need to know about the Xbox Games Showcase Extended 2022, including an idea of what to expect based on last year's show.
What Is The Xbox Extended Showcase?
The Xbox Games Showcase Extended event is intended as a follow-up to the Xbox and Bethesda Games Showcase, and it will provide 90 minutes of all-new content. Here's what Xbox says about it:
"We will share new trailers, take deeper looks at the news from the Xbox & Bethesda Games Showcase and speak with some of your favorite game creators."
If you're wondering what to expect, last year's event gave us new trailers, interviews about the biggest games, and some small surprises including a next-gen upgrade for A Plague Tale: Innocence and the return of Xbox Design Lab!
Here's the complete list of what we saw in the event last year:
Despite this, Xbox's Aaron Greenberg has advised to keep expectations in check this year:
"You saw all our news in the Showcase on Sunday, the Extended stream will feature interviews with more context and discussions with folks behind some of those titles."
When Is The Xbox Extended Showcase 2022?
The year's Xbox Showcase Extended takes place on Tuesday, June 14th at 10am PT / 1pm ET / 6pm BST.
How Long Is The Xbox Extended Showcase?
We're looking at around 90 minutes of extra content this year.
Where To Watch The Xbox Extended Showcase
You can watch the Xbox Games Showcase Extended 2022 in a variety of locations this year, including on YouTube, Twitch, Facebook, and TikTok! We'll also be hosting it here at Pure Xbox, where you can join our live blog and chatroom.
We'll also be providing a recap of all the news from the show on Pure Xbox later today.
Looking forward to the Xbox Games Showcase 2022? Got any questions? Ask them below.
Comments 30
After a bad main show I lost my interest in this extended showcase.
I will read here a recap though.
Negative comments again...really don't get it.
If this showcase isn’t limited to 12 months then it could be quite exciting!
@K1LLEGAL that’s my thoughts too. I didn’t dislike the last show, I just wanted to see more of what’s upcoming.
Wondering if they'll anounce the second batch of June Game Pass games today. We know TMNT and Naraka is coming but what else
@Kooky_Daisuke I’m the opposite. I find a mute character so much better than relying on the voice actor. Especially if say your first reply is ‘threatening’ and second is asking question 3…it removes that awkward jarring nature of the voice actor lines suddenly forgetting the emotions they just portrayed a moment earlier.
I’m not sure we’ll see starfield again here though. They went pretty deep the other day. They don’t want to over do something that still hasn’t a release date. Maybe they could show a random planet…landing anywhere and taking off.
I think we’ll likely see more redfall though and Forza
@K1LLEGAL it’s the same stuff. Hopefully we get to see more sea of thieves, fallout 76, flight sim, and grounded! Not heard much on those.
@Bleachedsmiles been playing grounded in early access since it launched and I can highly recommend it.
So no new reveals then, might as well just wait for the individual trailers to be uploaded on this site
I'll just take a look PX's recap of this one I think.
@Kooky_Daisuke yes because having a voiced main character worked so well for Fallout 4
That’s amazing to have another 90 minutes with even more new content. Hope todays the day they announce Goldeneye. It’s my favourite game ever so with all the rumours I can’t help but hope.
@Kooky_Daisuke I heard that it was a disappointment. And one of the main complaints I heard was the main character having a voice. I think voiced characters work when the character is a set character with a definable arc. When it’s a character created by the player designed to put themselves in the game, giving the character a voice doesn’t work.
I might try to watch some of it at work but it's right after lunch and i have tball coaching duties after work so likely I'll be reading up about it afterwards and watching any new trailers. They typically stream the prerecorded show in a lower quality right... and then upload a 4K version...why not just have it in 4K to start with?
@Kooky_Daisuke "At least that way everyone would be happy."
No one and nothing can make everyone happy so not wasting efforts pursuing that is the best way to go. I do like voiced characters myself but i get that not limiting your character's voice to only a few options. There's a lot of voice lines they would need x however many voices.
I’ll likely skip on this because I have a busy day and can’t see myself sitting down to watch anything for 90 minutes, but looking forward to see if there are any new reveals. Hoping this one also “extends” the launch window requirement for things they show. Would like to see what we might get next fall.
Also who knows, maybe we get Banjo/Goldeneye/Avowed information.
1) Why "leak" a Goldeneye Achievement in the week leading up to the showcase and then not show anything? If it's true the Extended Showcase won't have any new reveals, it doesn't make any sense.
2) I personally can't stand "deep dives", even with regard to games I would be interested in (specifically referring to watching someone else run around playing the game). I don't mind knowing about features, maps, and other practical stuff, but in my personal experience watching gameplay often tends to be a turnoff to the entire package.
I do wish to clarify that I can't stand trailers that are all CGI, either. Give me just enough snippets of various gameplay to determine a game's overall mechanics and feel; just don't drown me with a 10-15 minute slog of someone walking you through a level talking as if they're a car salesman in a showroom.
Nah. Too many free-to-play or GaaS for my taste. The showcase gave me nothing to talk about with my xbox friends, apart from Hollow Knight.
As for Starfield, they said it will feature 1000 planets and i bet they all will be empty, pointless and boring. And filled with settlements in distress
I'll reiterate my statement regarding both Microsoft and Sony's showcases: so far neither has really justified the investment in the hardware upgrade to the Series X and PS5. Dark/horror/ultraviolent themes seem to be like zombie apocalypse games and FPSes have been; simply oversaturated (even Marvel's Midnight Suns is a huge turnoff and missed opportunity given how its theming limited its potential to explore a vast fictional universe). Too many tropes have been seen before (a girl getting pulled into some alternate dimension, side-scrolling Limbo knock-offs, battle royales, etc.).
Overall I just haven't been feeling what's typically on offer for the "latest and greatest" game consoles. Less powerful or not, my Switch looks to be continuing to get substantially more use than either my Series X or my PS5 in the coming months. It simply offers better variety and value for me in terms of games I actually want to play.
I have a fever and the only prescription is more Starfield.
The second watch of that gameplay (in 4k) really did the game favors, for me. Now, I'm more hyped than ever.
I’ll watch this simply because I will be able to. But I’m not expecting any surprises.
In regards to the show on Sunday, I actually think it sets Xbox up well I’m the future. The “next 12 months” puts everything in check right away. And as much as people are justified in pointing out the lack of fall content, there will literally be no game released in the next 12 months that will be bigger than Starfield (besides Modern Warfare 2). That includes any other tentpole title you can name (unless breath of the wild 2 surprises us and releases).
And by taking a year off from news about distant projects, that works well, because by next year, there will have been major progress on games like Avowed, Hellblade 2, Fable, InExiles game, Compulsions game, a project Dragon, Contraband, Gears 6/other Coalition project, and all of the others we vaguely know about. Think about it. By next year we will be begging for more of those games because it will have been so long, and at least several of them should be fairly close with gameplay ready to show. We know things like Everwild and Perfect Dark will be this generations Scalebound, but the other more trustworthy studios like Obsidian and InExile and Coalition will be setup nicely to show off their games, without having to do so too far in advance.
@Vidorra same, debating on whether I'm gonna watch it or not. Another waste of my 90 minutes or nah
I'll have to unplug from all chatter before this event to not spoil it, as I can't watch until later.
@xMightyMatt14x GoW:R will steal the hype. Even if it's not great, simply because of the impact of the first game (even if, IMO, it's simply good, not great) it had a media/social impact of epic proportions. I think that'll still be a bigger frenzy than Starfield medai-wise.
@AtlanteanMan It seems rare to see other people calling out the endless see of horror/dark/ultra violent (though I still see it as "just more" of the zombie apocalypse continuing forever rather than a new replacement for it. It's mostly just zombies zombies zombies since, like 2010 or so. What I don't get is how wildly popular it continues to be, but yea, I'm feeling that, it feels like a massive oversaturation of horror, and even things like Death Stranding to me is just yet more of that. And then everyone's hyped for Kojima's game which is rumored to be his ultra horror game as well. It's a very werid moment in time where I mostly just skip half the shows. Capcom's half hour was like 10 minutes MH, 5 minutes FG and the rest was RE.
I think the hardware is somewhat justified as running last gens games the way t hey were supposed to run at 60fps. But I'm worried that all the RT they hyped for FM8 will be all in 4k 30fps mode which nobody will actually use because it's a racing game. And Forzatech leaves out the good parts at 60fps.
@Kooky_Daisuke They can't win. Remember the fallout from Fallout 4 when they announced the protaganist speaks? Loads of people still can't stand the game for that reason.
I can work with a silent or talkative protag, so it's not a big deal for me, but as a lifelong TES fan, TES-in-space just needs to be silent. Most first person games need to be silent. It's supposed to be YOU in space, not a a particular character you're learning about. That's the main difference and were FO4 went wrong. Mass Effect is voiced because you're not Shepard, Shepard is Shepard, you're learning about him/her by plaing it. Fallout 4 was weird because you were learning about your character. And FO historically had a more defined character being an isometric game originally. TES/Starfield is first person "You" in the game, so it makes sense. I'm not as bothered as you if they'd gone the other way it wouldn't kill it for me though, but I prefer this. Voice breaks the illusion that it's you.
Weird that you say it's less immersive to you though, the purpose is the opposite. With a voice it's more narrative, less immersive. Without a voice it's more immersive, less narrative. "No voice" would be the necessary VR way of doing it, for example. That's the one sad thing about this being exclusive, no VR version ever, unless they support it on PC, which would make me sad.
@UltimateOtaku91 This is basically Xbox's version of Treehouse Live. It's not live, and it's only 90 minutes rather than 4 days, but that's basically the role it fills, the post-show with interviews and deeper looks, but also the occasional surprise reveal.
However without Audrey going genocidal and raving about her FE "husbandos", it's an objectively inferior show.
Some people pedestalized xbox so bad that were genuinely disappointed at a very good (for me) presentation. I'll definitely be watching today's show
@Kooky_Daisuke @bleachedsmiles yeah horses for courses. For me, the fact that Gordon Freeman was mute just made it all the more immersive and memorable....I felt I became Gordon freeman as I tended to reply out loud to Alyx's / Dr. Vance / Barneys comments!
@G1lbo For some reason I read that as "I became Morgan Freeman" and was like, wait, wat?
But yeah, I always read lines in character's voices, be it in books or games, they have a voice, and I hear them speaking. That's I'm sure some of the difference for people that hate unvoiced dialogue, is not hearing the character's voice in their head. It makes it more real. It's why I prefer books to movies by a factor of 1000.
@NEStalgia respectfully I would disagree. I do think GOW:R will garner gaming media attention because of its cinematic style. Gaming media is obsessed with the third person cinematic adventure and pretends that’s the only “legit” kind of game for some reason. But I think Starfield will sell more/be played more by a larger audience, not only for its more open accessibility on PC and gamepass but also because some of the top, most played games of the last fifteen years are mainline Bethesda games. I would argue, in that sense, that it will be bigger than GOW:R. I would also argue that due to the nature of the type of game of Starfield, it will be talked about far longer than GOW:R too. This is not to say anything against GOW. But I think outside of the gaming media and forum bubble, Starfield will be bigger.
@xMightyMatt14x It's a hard call. Both are hype machines for different reasons. Stepping aside from the "gamer" sphere to the media/social sphere, GoW:R is a media darling coming off what's almost a mythical first game (IMO, undeservedly, the memory of it is bigger than the actual game, and while it's often remembered as one of the greatest games of all time, personally I don't even feel it's near the top of even Sony's own list....or even its own series, where I think GoW3 is a better game. It's a decent enough game, but it has massive issues that get persistently ignored in favor of its characters and narrative. Doesn't mean the sequel may not correct though.) Plus a sequel to a 20M seller is in some regards a bigger deal, hype-wise, than a new IP, no matter how anticipated. Especially when both are exclusives. If one were multiplat it might be different.
OTOH, Starfield is a spiritual Elder Scrolls game, and Skyrim is legendary as well in terms of media and social hype, even from an earlier social era before it was all consuming. (I thought it was bad back THEN!) And you're absolutely right than a massive open world sandbox will have a far longer play life than a narrative 3rd person game which will have the usual "box office" launch period before fading back while Starfield will end up with months to years of "this person did this crazy thing in Starfield" headlines. We still get bizarre BotW "somebody did this one perfect thing" stores on NL, Kotaku, etc. I'd compare to Fallout but it feels more TES than FO, Todd called it TES-in-Space, and FO has had some ups and downs.
My feeling is, at launch GoW:R will be the bigger attention grabber in the public space, but after time passes, it will mostly fade from that space while Starfield will still be present, like a GaaS, without being a GaaS. Who knows, maybe that's part of why they delayed it. We assumed it was because it was a broken buggy mess, but maybe it's a business delay to get it away from the media hog GoW:R will be, and it will still launch as a broken buggy mess
Be nice to see some info on games after the 12 month period, but I guess we wont. As far as Starfield it looks like any other Bethedsa RPG in it's format , they just make the area bigger and change the skin, Medevil, Victorian, Dystopian, and now Space. I think if they created a system where you could talk to NPCS in the game via the mic it would be cool. Think if by conversing with in game characters you could just say what you wanted and they would react.
When you think about it many have lost the art of gameplay advancement and its all graphics and shaders, raytracing and such like. These devs need to go back to the days of the home grown programmers like in the Spectrum days when they came up with ideas to blow your mind, Go back and look at Little Computer People on the Spectrum, how the hell did they manage to do that game on 48k. It still blows me away today.
Plus Xbox need to go back to their early dyas and uncover some of the IPs they own, there where some great games in the early days, I like many would love some PGR more so then any Forza title, because it brought a balance between the open world arcade style of Horizon and the simulator style of Motorsport. But then I feel PGR was a big title in Europe more as we do have different gaming tastes to the Americans.
Give me PGR
Ralisport Challange
Kung Fu Chaos
Midtown Madness
AMPED- why do we not have a reboot of this magnificent snow based game on Xbox now
I must admit Xbox has started to bore me latley with the same ole, same Ole.
As a lone gamer I prefer single player centric campaigns and such, It seems XBOX is clearly not viaing for my atention it seems.
I just dont like the thought of buying games that are Multiplayer centric, relying on you having a friend online to play that game with. It was different in the ouch co-op days when you all huddled round the TV to face off.
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