@NintendoByNature Definitely a fair appraisal mate, I can only echo pretty much everything you said. Nostalgia hasn’t helped with this one whereas I actually enjoyed returning to SM64. Can’t win them all.
We’re playing The Plucky Squire this month, join us!
@NintendoByNature I played Banjo for the first time on XBO via rare replay and while I enjoyed it a lot more than you a lot of it had aged then, that I imagine has only gotten worse in the decade since. There are no wrong answers.
Besides you lasted longer than I did on Crash Bandicoot a game I will never understand where the love comes from. We all like different things.
Nice to see a like-minded perspective on this absolutely dreadful game. I ripped it apart on Push Square a couple of years ago.
To summarize: the moveset is bloated; movement is clunky; the game is full of absolutely infuriating level design choices; the way it tracks its collectibles in the N64 version is deeply unfair, especially since there are some you can't collect on your first go through a level; the trivia level is pure tedium at absolute best; the final boss is possibly the worst I've ever encountered in a video game; and the sound design makes me want to rip my hair out.
Like, seriously, it's like they wanted to deafen the player. What an absolute joy it is to play as Kazooie without the sound muted...
@Ralizah haha I love that someone took the time to put that video ( or audio) out there for consumption. Everytime it would get to "who makes this sound?" I would just fling my head back in frustration. Most of the sounds were similar, how the hell should I know?! Lol. Glad I didn't get to the final boss then, from the sound of it.
The talking isn't much better. It's like their goal was to sample the most annoying sounds possible so they could blast them through your speakers ceaselessly.
The music isn't even all that good! How this game has such a sterling reputation is beyond me.
Yeah, the final boss feels almost broken. Imagine an enemy spamming you with heat-seeking fireballs constantly while you're trying to stop and shoot eggs. Worse, imagine having an aerial dogfight with a witch where you need to exactly time Kazooie's stupid dive bomb beak attack thing to hit them over and over WHILE they're still peppering you with fireballs!
@Ralizah it's almost like they used dog toys and whoopee cushions to come up with the sound effects! Absolutely insane. And they all sound so similar, which makes the mini game that much harder.
Yea that sounds frustrating, and after all the crud of getting thru the game itself, I would've pulled my hair out on the boss. Someone please tell me again how mario 64 isn't the greatest 3d platformer on the system lol.
Have you tried tooie yet or are you just plain terrified to open that can of worms?
@NintendoByNature I did a 100% run of Mario 64 when that came to the Switch via the All-Stars 3D collection. It's a game I've never had a lot of love for. I'm sure playing it for the first time more than a decade after its initial release on the Wii didn't help matters. That said, I've come to grudgingly respect it. I still don't think it's very fun compared to any of his more recent adventures (and, tbh, the flying in BK is one of the few things that game does wildly better than Mario 64), but picking apart the game that literally standardized 3D gaming as a thing back in the mid-90s when everyone else was timidly dipping their toes into those same waters seems uncharitable.
I maintain the Spyro trilogy are the best 3D platformers of that era, but every subsequent 3D platformer from that period couldn't really escape Mario's colossal shadow in terms of game design and overall influence. Kinda funny how the N64 bombed Nintendo's position in the home console market while it simultaneously hosted probably the two most important 3D games ever made.
I'll try Tooie if it comes to NSO. I'm sort of like a kid with a bag of gummy worms of assorted flavors. Even though most of them are delicious, I'm still going to indulge my morbid curiosity and try the booger flavored one as well.
I didn't much care for the one on the 360, either, where you're building cars for some reason.
@Ralizah SM64 literally blew my 10yr old mind when It came out. I remember knowing one kid in the neighborhood who had it, and we all flocked to his house to play. It was either that or kiosks at stores. It was a special time when you were there witnessing it for the first time. I get coming into it at a later date and not being all that impressed.
I still need to get to Spyro. That's a series I've never played unfortunately. Hopefully with Xbox acquisition, I'll be able to on GP. I'll probably give tooie a shot at some point, just to see if it's samey or different enough to keep me engaged. Time will tell.
Banjo-Kazooie has been a play once a year game for me ever since it came out. Last great experience playing it was when it re-released on XBLA and I spent doing 100% with my brother and sister. That said, I haven't been able to convince my own son yet to play through it all!
Solar Ash, yikes... loved Hyper Light Drifter and was really excited for this to come to Gamepass. Played through half the game when it came out and hated almost every minute of it. The voice acting, the lame story and world-building, the completely bland combat, the goofy camera stuff during boss fights. Terrible. Of course these are all just my opinions, but I was shocked at how much I disliked it compared to my love for HLD. I've got mixed hopes for Hyper Light Breaker.
Hello everyone, in this day that we celebrate the 50 years of the end of the dictatorship here in Portugal, I humble ask you to vote for next month club's game
The current proposed list is as follows but as always feel free to suggest other games and vote as many as you like:
American McGee's Alice -
Conker's Bad Fur Day - 1 (Pst)
Contrast -
Evil West - 1 (Dgy)
Forza horizon 5 -
Gears of War 2 -
Genesis Noir -
Ghost wire: Tokyo -
Halo 2 -
Inkulinati -
Inside -
Jusant -
Lies of Pi -
Planet of Lana -
Remnant 2 -
Rise of Tomb Raider - 2 (Bdv, Blt)
Steamworld build -
The Evil Within 2 -
Unravel -
We Happy Few - 1 (Bdv)
Wo Long: Fallen Destiny -
@Balta666 Muito Bom! A momentous occasion indeed. I have family in Portugal and someday hope to move there myself, beautiful country and people. Where are you based?
On the GC front, I’m not sure if I suggested Rise of the Tomb Raider already, but I’ll vote that and We Happy Few (I’d like to give the latter another shot after not being overly taken by it)
Have a good one 👍
We’re playing The Plucky Squire this month, join us!
Not sure what my votes are yet. I'm trying to finish up diablo 4 so I can start fallout 4. There's so much on gamepass right now and leading up to hellblade 2, I don't know how much time I'll have. Depending on what's chosen, I'll try to at least start the game picked for may, but I don't want to add a vote if I can't commit.
@Balta666 I checked the games on the voting list, but I have not played or currently own any of the games except Conker’s Bad Fur Day, so that’ll be my vote!
And, I should add, that there is a remake, Conker: Live and Reloaded, which I would recommend if you either don’t have the original version or want better controls. However, it currently is not apart of Game Pass and has to be purchased separately.
@Ralizah A little late response, but I actually did complete Kazooie and Tooie. I really got a lot of fun out of them; I would even say they are a few of my favorite games! I even got all 12 achievements for the sequel, but it was honestly harder than the first game.
It had really huge worlds with a ton of backtracking (making it take longer to complete), and there were a bunch of random mini games scattered throughout the gameplay; some were fun in my opinion, but some were also infuriatingly hard. There was this very notorious race nearing the end of the game that I couldn’t even finish from how much they made the AI cheat, which prevented me from getting all 90 jigsaws in the game. There were other collectibles in the game as well, but I didn’t 100% Tooie from how difficult it was.
And I agree with you on the game shows; I also don’t really understand why they place them right near the end just as you’re about to get to the final boss and complete the game. The one in Tooie was better than the furnace-themed game show in Kazooie in my opinion, and I will say that the game show thing was funny as a concept, but I honestly wish Kazooie and the rest of the games didn’t have them in there… my heart was literally beating so fast when I did the game shows in those two. I have seen other fans online that have far more positive opinions on Kazooie and Tooie also collectively agree that the game shows were difficult and not fun to do. If you were to try completing the endgame with only just your memory and without writing the answers from the sister down or looking up an online guide, I am sure it would be harder.
I can definitely understand a lot of the negative opinions people give on the games. They aren’t entirely perfect. I like both for their goofiness and some of the twists they add to change up the gameplay to make it unique (even if they don’t turn out perfect) but I don’t plan on doing another playthrough of Tooie right now because of how time-consuming it could be.
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