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Topic: Pure Xbox Game Club - Halo 2 (Nov)

Posts 3,081 to 3,100 of 3,702

NintendoByNature

@LtSarge good stuff thank you. I may tune it up to easy, then normal. We'll see how it plays out 😉

NintendoByNature

HelloCraigo

@NintendoByNature thanks for watching! Love having the PX community come over to the YT. I like your suggestion a lot however I don't see it working too well in terms of numbers (I could be absolutely wrong) but I'd love to highlight the Pure Xbox Game Club over on YT in some way. I'll have to mull over how we can make it work but I'm interested in the idea for sure. Thanks dude

HelloCraigo

Xbox Gamertag: HelloCraigo | X: | Bluesky: hellocraigo.bsky.social

R1spam

@NintendoByNature I've been playing on medium and a good few chapters in but have never run out of things, though I've come close a couple of times! With regards to difficulty, I always find horror games hard to judge. You want things to be tough enough that you feel scared of certain sections and that sense of foreboding about venturing further from your save point but if you die at a section and have to repeat it too many times, all that suspense is lost and it becomes quite mechanical. The game definitely rewards you for exploring thoroughly and going off the beaten path and that can help you upgrade your suit for both health, armour and capacity (as well as your other weapons), which helps a good bit.

[Edited by R1spam]

PSN: Tiger-tiger_82
XBOX: Placebo G

NintendoByNature

@R1spam that's good to know. I'm always fearful of running out of health and ammo. Thankfully the game let's you melee which I've always wondered why RE doesn't include this mechanic.

For me, horror games are good enough based on the setting and enemies that even with a lowered difficulty, if the setting is there, I'm scared lol. So far, dead space provides the setting well and when it's dark and a necromorph starts running towards you, it's enough to make me panic haha.

Having said all that, I'll consider upping the difficulty.

@HelloCraig no problem! Just a suggestion I thought might be neat.

NintendoByNature

LtSarge

@NintendoByNature It's funny you should mention that RE doesn't have a dedicated melee button. I played RE6 a couple of months ago and that's the first RE game I've played that has a melee button where you can kick enemies. That's probably the best improvement an RE entry has ever made to this series gameplay-wise lol. But yeah, I agree that it's so weird that the series never had that until RE6 that is.

[Edited by LtSarge]

LtSarge

SixShootinRonin

@NintendoByNature I just press the button (RS) that shows the path to go like every 20 seconds lol.

About 5ish hours in so far. Having quite the great time. Playing this and Alan Wake 2 at the same time. Might need to play Mario Wonder again after lol.

SixShootinRonin

Xbox Gamertag: SpartanZVM

NintendoByNature

@LtSarge I must've forgotten about RE6s melee. I haven't played it in a couple years and when I did, I only 2 did campaigns. It's a welcome addition for sure.
@OldManLopan haha me too! So much better knowing where I need to go. Is that in the original game?

NintendoByNature

NintendoByNature

@OldManLopan how far are you along? I think I'm on chapter 3 or something like that. Its finally starting to click with me. Although, I'll never fully grasp the zero gravity sections lol

NintendoByNature

NintendoByNature

Getting on very well. Love this game, and it's not as scary as I thought but still catches me off guard every so often. I think im.ay chapter 8 currently and hope to make a sizable dent this weekend.

NintendoByNature

LtSarge

@NintendoByNature The thing is that games like this, Resident Evil and so on aren't actually that scary in general. They're more about setting an atmosphere, which this game does a fantastic job of doing!

But yeah, I can say that I've been more scared by DOOM 3 than I have by all RE games that I've played combined lol. RE1 had one or two jump-scares with the dogs, RE2 also had some with Mr. X and being chased by Nemesis in RE3 was absolutely terrifying. But that's about it.

LtSarge

NintendoByNature

@LtSarge it definitely the right notes in the setting dept. I guess what scares me most in these games, is lack of ammunition to take on enemies, lack of saving opportunities, and progess lost. This game thankfully, has none of that for me. The enemy designs themselves are stuff of nightmares, but with all the ammo, ability to melee, and save often, I'm golden.

However, RE2R and 3R did scare the daylights outta me. I felt so much more claustrophobic and scared to leave any save rooms, especially in 2. 2 is probably the most tense game I've ever played, and right up there with doom 3, which we've already spoken about.

NintendoByNature

LtSarge

@NintendoByNature I honestly find it more annoying than scary when games offer you too little ammo or few save points. Because if you fail and have to start over, then all that tension you've built up has been ruined. You just want to rush to the next part and aren't as cautious as before. It's a very delicate balance, which is why I think developers don't want to limit the amount of saving opportunities because it could ruin one's horror experience. Same with ammo, you don't want to have too much or too little.

Speaking of ammo, I actually like that Dead Space gives you ammo based on whatever weapons you're carrying. Such a brilliant mechanic.

I have only played the original RE2 and RE3 and those weren't that scary. But I'm looking forward to giving the remakes a go and see if they're scarier.

LtSarge

R1spam

I'm guessing I must be close to the end of chapter 7 (I've done 6 or 7 wheezers) but I've not played much last week having been super busy combined with now being laid up with cold/flu. @LtSarge @NintendoByNature I think the fact that dead space gives you some more tools than resident evil 2 with its powers and melee, makes It feels like its pulling more from RE4, which gives you way more options than RE2 to deal with enemies. RE2 remake is pretty good but for me, I've felt tenser about approaching situations and bosses in dead space remake. The choice to have everything be in the world with no cut scenes and all of your ui being in the world is so immersive. I'm surprised more games haven't followed this design choice (or maybe some have and I've missed them and should check them out)!

PSN: Tiger-tiger_82
XBOX: Placebo G

NintendoByNature

@R1Spam @LtSarge the remakes are definitely tense because it's so realistic. But yeah, the mechanic of getting ammo you're carrying is a huge W. Regarding the saves, I'd say it's equally annoying as it is tense. I definitely rush through the next section if I've failed and died. Then I get frustrated that I forgot where certain items are. And I love the melee and ability to stasis enemies is huge. I still need to go and play RE4R. Only played the original.

[Edited by NintendoByNature]

NintendoByNature

NintendoByNature

@balta666 I'll toss a vote towards Like a Dragon: Man who erased his name and Rise of the Tomb Raider thus far.

NintendoByNature

themightyant

@NintendoByNature @LtSarge Not sure what you chaps are talking about it not being scary… I’ve been bricking myself. When did I become such a coward? Lol. I used to run through this game for fun, did a plasma cutter only run in the original in the hardest difficulty, but damn this one is giving me the heebie-jeebies, I constantly think there’s one behind me. If it was in real life I’d have whiplash from all this turning.

Got to say the sound design is absolutely incredible, especially with headphones, and playing with those and the lights dimmed is an experience!

I’m pretty early on, just hit chapter 3, as I was playing Chained Echoes first before it left gamepass. If any of you like old school 2D JRPGs I cannot recommend it highly enough. It’s both nostalgic but also adds a modern twist in some mechanics to bring it up to date. Brilliant, brilliant game.

themightyant

NintendoByNature

@themightyant lol, it's definitely creepy. It would make for great horror movie in all honesty.

Chained Echoes is such a gem. Played through begginning of the year on switch.

NintendoByNature

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