I need to get back to finishing some games now that school's over. Back to the Stick of truth finishing New game+ on Child of Light and some other small downloadable games since it's going to be a short weekend for me.
I'd like to say that in a way gamer's have expectations. I think that when we hear AAA games we expect them to be top of the line, which means yeah we want as much power behind those games as possible especially if we're paying $60 a game. Then we have indie games which some of them are just as popular as the greatest of AAA games and these games lack the power that the big games have yet we don't seem to mind but then again most of these games are in the $10-$15 price range. I think indie games are proof that people just want a fun game, there's a reason there's been a boom in indie developed titles.
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Re: Talking Point: What Games Are You Playing This Weekend? - Issue Thirty Nine
I need to get back to finishing some games now that school's over. Back to the Stick of truth finishing New game+ on Child of Light and some other small downloadable games since it's going to be a short weekend for me.
Re: What's Out This Week: September 2nd (North America)
No kinect, no dance central, no annoying kids wanting to take up my play time trying to dance. All in all good news
Re: Poll: Is Graphical Fidelity More Important Than Gameplay?
I'd like to say that in a way gamer's have expectations. I think that when we hear AAA games we expect them to be top of the line, which means yeah we want as much power behind those games as possible especially if we're paying $60 a game. Then we have indie games which some of them are just as popular as the greatest of AAA games and these games lack the power that the big games have yet we don't seem to mind but then again most of these games are in the $10-$15 price range. I think indie games are proof that people just want a fun game, there's a reason there's been a boom in indie developed titles.