As far as I know (and someone please correct me if I'm giving bad info) but the pre-patch versions of RE2 / RE3 were not at 4K if I'm not mistaken. I think yesterdays patch does 4K / 60 fps now.
I'm guessing that this means they've added ray tracing, upped the resolution to 4K (which was I think 1620 checkboard rendered before) and retained 60 fps.
I could be wrong tho so just sharing my thinking. I think the RE 2/3 games look really pretty with or without RT so I'm playing with RT off for now.
Comments 4
Re: Resident Evil's Xbox Series X|S Upgrades Are Officially Out Today
@Banjo @Fenbops
Looks like Capcom are reactivating the non-RTX PC versions following overwhelming community feedback about the new versions.
https://twitter.com/dev1_official/status/1537295040548024321
Maybe this might force them to revisit the XBX RT version and maybe patch / improve (or something).
Re: Resident Evil's Xbox Series X|S Upgrades Are Officially Out Today
@Banjo-
Hi Banjo,
As far as I know (and someone please correct me if I'm giving bad info) but the pre-patch versions of RE2 / RE3 were not at 4K if I'm not mistaken. I think yesterdays patch does 4K / 60 fps now.
I'm guessing that this means they've added ray tracing, upped the resolution to 4K (which was I think 1620 checkboard rendered before) and retained 60 fps.
I could be wrong tho so just sharing my thinking. I think the RE 2/3 games look really pretty with or without RT so I'm playing with RT off for now.
Re: Resident Evil's Xbox Series X|S Upgrades Are Officially Out Today
@Fenbops
With my optimistic hat on, I'd have thought Capcom would be aiming for 60 fps with RT but here's what I've been seeing:
RT mode on = 45 fps.
High framerate mode on = 120 fps.
Both modes off = 4K 60 fps.
My friend said that he's seen RT drops to 35 fps when RT is on but he's still testing.
Re: Resident Evil's Xbox Series X|S Upgrades Are Officially Out Today
The high frame rate versions are nice but is anyone else getting frame drops and stuttering with the RT option? It's pretty bad on RE2.